View Full Version : Keymapping issue
Micki
01-06-2021, 06:09 AM
Hi,
This is driving me a bit nuts, so I was hoping someone could offer me advice.
I have some of my hotbars hotkeyed to keys on my keyboard, the first bar 1-0, the second F, G, etc.
I noticed I couldn't shield block and use the hotkeys on bar 1 and 2, so I decided to add shift + 1, shift +F etc to my keymapping.
The keymap itself works, but the display seems random and I can't get it to work.
I want the hotkey displayed on my bar to say 1, 2, 3, F, G etc, not shift + 1, shift +2, etc.
When saving the hot keys, I saved the shift + version first, then the non shift version and it works. As soon as I restart the game, these have been changed to an odd random order. (Shift + F, Shift +0, etc are supposed to be in the right column, not the left in the keymapping)
I tied editing the ddo.keymap file to change the order of the keymappings, but this made no difference.
Help?
In the picture, H and K are correct - H and K displays on the hotbar, the others are wrong.
https://lh3.googleusercontent.com/pw/ACtC-3fjMJHKQtHgHF1vF-JB-mmhhF-n7kgfT_Nm7eCrwx_pEdHLKPXklwnzXXb7yCaDP7bBHjb8Qn7Pt 9KVPbxv3GxVThmoQkufJnWxFfQkclY7PN5yHN09C0kep3E1tKN tguUvEeybmk-vDLYHpzjlv01VZA=w912-h556-no
Thank you in advance for advice.
SpartanKiller13
01-06-2021, 08:30 AM
I want the hotkey displayed on my bar to say 1, 2, 3, F, G etc, not shift + 1, shift +2, etc.
When saving the hot keys, I saved the shift + version first, then the non shift version and it works. As soon as I restart the game, these have been changed to an odd random order. (Shift + F, Shift +0, etc are supposed to be in the right column, not the left in the keymapping)
I tried editing the ddo.keymap file to change the order of the keymappings, but this made no difference.
Thank you in advance for advice.
Sorry I don't have the answers, but some things to try maybe; hope it helps :)
Is your keymap file read-only?
If you swap all your keybinds to other stuff, save it, and re-swap them back to F/G etc does it fix it?
I'd assume the important part is the order that you pick the keybinds? Might lock it if you have the same two though, which is why I'm suggesting swapping it off.
If you remove all the Shift-F/Shift-G options, does it display properly? And then re-add those options, and it breaks?
Micki
01-06-2021, 09:54 AM
Sorry I don't have the answers, but some things to try maybe; hope it helps :)
Is your keymap file read-only?
If you swap all your keybinds to other stuff, save it, and re-swap them back to F/G etc does it fix it?
I'd assume the important part is the order that you pick the keybinds? Might lock it if you have the same two though, which is why I'm suggesting swapping it off.
If you remove all the Shift-F/Shift-G options, does it display properly? And then re-add those options, and it breaks?
For example,
hotbar 1
I had it hotkeyed 1,2,3,4,5,6,7,8,9,0
I added shift+1,shift+2 etc to the list and noticed it displayed those, so I hit clear, added shift+1 first, then 1 - and it displayed correctly.
Basically, when I set it up in game things look the way I want them, as soon as I quit the game and restart, it changes to all of bar 1 with shift+... and bar 2 with some with shift and some without.
I looked at the difference between H and F in the file (ddo.keymap), then changed all of them the same way and started the game - had no effect at all, the game still displays H and K correct, while F, G, J and L wrong (and all of bar 1)
SpartanKiller13
01-06-2021, 10:07 AM
I looked at the difference between H and F in the file (ddo.keymap), then changed all of them the same way and started the game - had no effect at all, the game still displays H and K correct, while F, G, J and L wrong (and all of bar 1)
If you edit that keymap to say X and Z instead, does it apply in-game? I'm wondering if it's not writing properly etc. Sometimes there's weirdness involving game files etc.
acemonkey
01-06-2021, 10:21 AM
After you made all the other changes, did you log out or close the program? IIRC your keymapping doesn't save except when you log out properly. Doubt it's the problem but that's the only time I recall making a change and having it reverted.
Here's a 2018 post that had similar issues maybe
https://www.ddo.com/forums/showthread.php/497470-How-do-you-lock-key-mapping
Micki
01-07-2021, 03:20 AM
If you edit that keymap to say X and Z instead, does it apply in-game? I'm wondering if it's not writing properly etc. Sometimes there's weirdness involving game files etc.
Thanks, I just tested editing the file to check that the change shows in game, and it does. I can remove all the shift versions from the file and the change appears in game. But, that of course, also removes the keymapping to the shift-version, which I don't want. But, yes, the changes I do to the file appears in game.
After you made all the other changes, did you log out or close the program? IIRC your keymapping doesn't save except when you log out properly. Doubt it's the problem but that's the only time I recall making a change and having it reverted.
Here's a 2018 post that had similar issues maybe
https://www.ddo.com/forums/showthread.php/497470-How-do-you-lock-key-mapping
I did test both logging off and quitting after making changes. The keymapping saves to the ddo.keymap file - the issue isn't the mapping so much as the display of the mapping on the hotbar. The mapping saves, it just doesn't save in the correct order. In the picture above, any mapping on the left column displays on the hotbar, the right does not. I can't get it to save them in the order I want. The mapping works while playing.
DerpDerply
01-07-2021, 04:05 AM
Your hot bar will only show the left keybinding, which is the primary keybinding. The right keybinding is simply a second keybinding for the same action.
Honestly, you should only have one keybinding per action, and delete the other.
Also, you should never use [shift] for a modifier since that’s hard coded to be your block key. Try using Alt or something else instead.
I hope this helps.
Micki
01-07-2021, 06:20 AM
Your hot bar will only show the left keybinding, which is the primary keybinding. The right keybinding is simply a second keybinding for the same action.
Honestly, you should only have one keybinding per action, and delete the other.
Also, you should never use [shift] for a modifier since that’s hard coded to be your block key. Try using Alt or something else instead.
I hope this helps.
The reason I added shift to it, is because the keybindings did not work while blocking. So I added the shift + key, to be able to block and hit intimidate for example.
My issue is the the left vs right does not stay the same after restarting the client. I have it one way before exiting, and the next time I start the game it has changed to the way it is in the picture. This seems consistent enough that I think it's a bug in ddo's code.
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