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Bacab
09-30-2020, 06:14 AM
I was looking for an easy button into Reaper XP.

Here is my thinking:

Fire Domain gives me
Level 2: You gain +2 Fire Spell Power (Combustion) per Cleric Level.
Your fire spells will use light Spell Power if it is higher. Your light spells will use Fire Spell Power if it is higher.
Your Turn Undead works on Elementals.
Upon Turning: When you use Turn Undead your party gains points of Fire Resistance equal to twice your Cleric level for 20 seconds.
Level 5: You gain Scorching Ray as an SLA. 4 SP, 6 second cooldown.
Level 9: You gain Wall of Fire as an SLA. 15 SP, 30 second cooldown.
Level 14: You gain Firestorm as an SLA. 8 Spell Points, 8 second cooldown.

This means I can use Ravenloft belts for radiance as well.
My Dragonborn breath weapon would benefit from Fire Spell power etc.
I can use my Dragonborn Enhancements to push Evocation and Fire Spell Power higher.

I would get some SLAs from Divine Disciple Fire Domain and Dragonborn
Nimbus of Light at level 1
Searing Light at level 3
Holy Smite at level 4
Scorching Ray at level 5
Wall of Fire at level 9
Flame Strike at level 12
Firestorm at level 14
And whenever I have enough AP for Dragon Breath

Leveling plan:

I would use fire spells or light spells or turning to get to cap.
Can turn elementals and undead.
I could join friends and we run on reaper 4 all the way to cap (that seems like easy RXP and regular XP).
Once at cap or Epics, I can join groups and and possibly swap to Radiant Servant and work as a healer and crowd control specialist?
In the past, Divine Disciple really struggled with actual DPS.
Can do high level reaper stuff at 29-30 filling that healer roll.

Feats are straight forward: Caster feats
1 Maximize
3 Empower
6 Quicken
9 Completionist
12 Spell Focus Evocation
15 Empower Heal (maybe Mental Toughness instead?)
18 Heighten

Epic Feats: pick caster feats (TBH I don't really have a great grasp on Epic Feats)
21 Wellspring of Power
24 Intensify Spell
Mass Frog somewhere in here

AP (rough draft)
Lots in Dragonborn. I like the breath attack stuff, flying, evocation DC and HP/Healing Amp
Divine Disciple for leveling purposes (Fire spell power when available, and universal when its not)
A few in Warpriest for leveling purposes (6 AP nets you DR/5 and 10 Light and Fire Spelll Power or just 1 AP for 5 Light an Fire Spell power)
8 to 10 in Falconry for Healing Amp, Sprint Boost and +1 WIS (in fact,

Once at cap:
Lots in Dragonborne for same reasons as before
Radiant Servant for high reaper play
Some in Divine Disciple for clean up and blinds (Holy Smite SLA is great)
If I can fit 12 AP into Falconry for Conditioning, Sprint Boost and Healing Amp, that would be great

Stats: (rough draft)
STR: 10
DEX: 6 or 8?
CON: 14 or 16
INT: 10 or 12 (not sure if skill points really matter that much)
WIS: 18
CHR: 16 or 18

Basically I want WIS (most important), CON and CHR (turning an Dragon Breath...will slot CHR item)

Anyway, if anyone sees something horribly wrong with this, say so...or a way to optimize it.

I think this general idea would work with Tiefling as well, but I want Dragonborn past life and I think they look cool.

This will be a running diary as well. Will TR into this "soon". I am pretty busy next few days.

unbongwah
09-30-2020, 08:32 AM
AP (rough draft)
Lots in Dragonborn. I like the breath attack stuff, flying, evocation DC and HP/Healing Amp
Divine Disciple for leveling purposes (Fire spell power when available, and universal when its not)
A few in Warpriest for leveling purposes (6 AP nets you DR/5 and 10 Light and Fire Spelll Power or just 1 AP for 5 Light an Fire Spell power)
8 to 10 in Falconry for Healing Amp, Sprint Boost and +1 WIS (in fact,

If you're not trying to be a healer, consider 41 DiDi / 23 Falconry (No Mercy) as your baseline split. Use Sound Burst to CC mobs, AoE blast for +30% helpless damage -> rinse, repeat.

Bacab
09-30-2020, 09:14 AM
If you're not trying to be a healer, consider 41 DiDi / 23 Falconry (No Mercy) as your baseline split. Use Sound Burst to CC mobs, AoE blast for +30% helpless damage -> rinse, repeat.

Awesome, I really like that idea. Falconry also has plenty of other helpful things on the way to "No Mercy".

The Sprint Boost is tremendous for leveling along with the HP bonus and Healing Amp.

Thanks for the feedback Unbongwah!

A-O
09-30-2020, 09:20 AM
I was looking for an easy button into Reaper XP.


Then you *realllly* shouldn't do a nuking cleric. I cannot stress enough how absolutely gimped they are. You'll hate your life as the entire heroic way, and as soon as you hit 20 and realize you can't even solo kill properly in orchard, you'll TR at 20/21.

They are not supported in current game design, and you'll have to wait for a cleric rework coming 2022 (probably) before they're playable outside of a healing-bot role.

Bacab
09-30-2020, 11:08 AM
Then you *realllly* shouldn't do a nuking cleric. I cannot stress enough how absolutely gimped they are. You'll hate your life as the entire heroic way, and as soon as you hit 20 and realize you can't even solo kill properly in orchard, you'll TR at 20/21.

They are not supported in current game design, and you'll have to wait for a cleric rework coming 2022 (probably) before they're playable outside of a healing-bot role.

I hear what you are saying.

1-20 is pretty easy on a Cleric. Can go 11-20 super fast just spamming Blade Barrier solo if I need to.

As far as Epics go, I already hit up some old friends and they will party with me along the way in Heroic and Epics and a few high tier players on Ghallanda already let me know they will hold my hand through new content (for me...somewhat of a returning player) and talk me through stuff on Discord.

My character's name is "Hireling" so their expectations are already pretty reasonable for me.

A-O
09-30-2020, 12:13 PM
I hear what you are saying.

1-20 is pretty easy on a Cleric. Can go 11-20 super fast just spamming Blade Barrier solo if I need to.

As far as Epics go, I already hit up some old friends and they will party with me along the way in Heroic and Epics and a few high tier players on Ghallanda already let me know they will hold my hand through new content (for me...somewhat of a returning player) and talk me through stuff on Discord.

My character's name is "Hireling" so their expectations are already pretty reasonable for me.

All I'm saying is, there's no reason not to just roll a favored soul. They do everything a cleric does, but a thousand times better. The only exception is healing aura if you're a heal bot or Caf if you're a warpriest/soul.

ValariusK
09-30-2020, 04:01 PM
The downside of firestorm is its kind of broken, especially in its targeting. Having your domain capstone broken like that really sucks for fire domain.

For pure clerics, what I usually like to spec is for radiant t5's (because they're good), but the DD capstone (because it is good). That gives you heal aura and most of the goodness of DD.

Bacab
10-01-2020, 07:21 PM
I did the TR and grabbed my gear for levels 1-3 on me and have my gear for levels 4-10 in my bank ready to snag when ready.

Ate some daily and weekly dice XP gems and went from 1-2.

Saw a buddy who I have XP'd with in the past had just TRed too, so we duoed Korthos and the Harbor.

We did every quest that allowed Reaper on Reaper 2 and got that completed. Reaper is sort of rough without the reaper enhancements.

We both made level 4, but I needed to get some real world chores done.

So far, my DPS is bad and slow, but being a Cleric in Heavy Plate and with a shield, my defense is pretty decent.

I am hoping to just put up LFMs and do Reaper 2-4 while leveling for a challenge and more RXP over time. I am currently at 27 Reaper points, curious where I will end up at by 20 and then at 30.

Bacab
10-02-2020, 07:22 PM
My last post should have been levels 1-4...

Anyway levels 4-7 went like this.

Found a new friend and we started duoing. Did Waterworks on R3 and other level 3s.

Picked a few more people and did "STK", "Catacombs" and "Sharn Syndicate" and "Proof is in the Poison" and other level 4s.

Picked up a decent amount of RXP. Almost at 28 points.

I am getting 300-500 RXP a quest on the lowbie quest in R3.

I think doing "higher reaper" (like greater than 1) is a good plan for people with not a ton of reaper points to get their foot in the door.

This build isn't great DPS so far, but having decent SLAs help with a party a lot. A maximized, Empowered, quickened Scorching Ray, Searing Light and Holy Smite works really well on Reapers.

Also dropping a Soundburst and Holy Smite onto a group of enemies greatly reduces incoming damage.

To those who may have overlooked it, Holy Smite blinds monsters as well. It is also a Will save, so it usually hits the melees bad guys. So by doubling up on a Quickened Holy Smite and a Sound Burst I can attack 2 of the 3 saves (Will and Fortitude). Seems to work really well so far.

Bacab
10-03-2020, 10:57 AM
Made LFMs and ran almost exclusively R3 and R4.

Was a lot of fun. Helped some newer players get their first few Reaper Points.

I farmed those level 6 Quest in the Twelve and grabbed some gear for this life (the Prayer Beads Necklace) and for upcoming lives.

Did Delera's from start to finish, and Fire Cleric really worked well in there.

Very pleased so far with this build.

Hoping it performs this well into Epics and into Cap.

Seems easy to get people to hit those LFMs too.

I think it might be worth it to reset my racial enhancements (I have 4 freebies) and get rid of the Breath Attack and use my SLAs more. Can put the Enhancement Points in Falconry for HP and more spring boost.

Bacab
10-04-2020, 10:24 PM
Easy peasy now.

Enough SLAs where I generally kill Reapers and champs before they can get to me.

My crowd control, which is 1 of 4 things is working really well now.

Spamming Soundburst, Greater Command and Holy SMite for blind (aka 50% miss chance for monsters) on living things and turn undead on dead stuff (it basically freezes them in place).

As of now I open almost every encounter with:

Crowd Control>>>drop Wall of Fire>>>Holy Smite>>>Scorching Ray on caster if its not dead>>>Searing Light onto caster if still alive or next most dangerous monster (champ).

If there is a Reaper, I drop my crowd control on the crowd and a Wall of Fire onto crowd...then focus on Reaper with Scorching Ray and Searing Light and if its not dead, I put a Divine Punishment on it.

I obviously heal team members if they stay somewhat near me. I had a few deaths trying to save that one guy (every party has one) that thinks "this is easy, I solo on elite all the time" and they run off and aggro 2 rooms on Reaper 4 and get smoked.

I now just stay with group and raise that guy when we catch up to them. For the record some quests we split up for speed (like the Pit) and you can just get bad RNG and get 2-3 Champs and 2-3 Reapers and that is rough on anyone. I am not talking about that when I talk about the zerger who dies 2-3 rooms away.

Anyway, the parties have really enjoyed the party play and making new friends along the way.

Also, just being a competent Cleric...you can heal at least Heroic Content by just having 2 Cure spells on Hotbar. I like having my top Mass Cure and my Top Single target cure on hot bar.

I don't think Radiant Servant is really needed for Heroic Content. Though maybe some people run higher reaper all the way to cap? I guess they might like Radiant Servant.

unbongwah
10-05-2020, 12:52 AM
I think it's a question of APs. It costs 11 APs to grab Radiant Burst which can be meta'ed for free. But when do you have 11 APs to spare? You'll want Holy Smite (or NEB) SLA ASAP which is 23 APs; so that's basically levels 1-6 taken. You could buy it level 9-ish (23 DiDi / 11 RS) or you could spend your APs on more DPS boosts. By level 14-ish, a 23 Falconry / 33 DiDi split gets you No Mercy + Flame Strike SLA; that's also when you have Fire Storm SLA. Again, why would you spend APs on healing instead? And since you're Dragonborn, you'll probably want Draconic Knowledge for +1 CL / +2 MCL to your fire spells. So by level 20 you're something like 41 DiDi / 23 Falconry / 12 DB; that's 76 APs so now you can't afford Radiant Burst unless you have +7 racial APs already.

Stormraiser
10-05-2020, 01:00 AM
This is going to sound counterproductive, but if you want reaper exp, and don't have many reaper points, and are planning to go to 30, don't bother running anything except r1 in heroics.

From an efficiency point of view, the only time you should be running higher than r1 is if it takes the exact same time for everyone in your party do to higher reaper as r1. You inevitably take longer to run higher reaper quests if people die, you have to stop to heal, the team can't split as efficiently, or killing monsters simply takes longer.

The difference between 300 reaper and 400 reaper is not very much. If you want to get more reaper points, spend an hour longer at cap farming reaper dailies.

Don't be the guy running r4 who takes almost double the time to finish a quest compared to r1/2

Bacab
10-05-2020, 03:13 AM
I think it's a question of APs. It costs 11 APs to grab Radiant Burst which can be meta'ed for free. But when do you have 11 APs to spare? You'll want Holy Smite (or NEB) SLA ASAP which is 23 APs; so that's basically levels 1-6 taken. You could buy it level 9-ish (23 DiDi / 11 RS) or you could spend your APs on more DPS boosts. By level 14-ish, a 23 Falconry / 33 DiDi split gets you No Mercy + Flame Strike SLA; that's also when you have Fire Storm SLA. Again, why would you spend APs on healing instead? And since you're Dragonborn, you'll probably want Draconic Knowledge for +1 CL / +2 MCL to your fire spells. So by level 20 you're something like 41 DiDi / 23 Falconry / 12 DB; that's 76 APs so now you can't afford Radiant Burst unless you have +7 racial APs already.

Yeah that was what I was noticing along the way in heroic content.

Seems killing a reaper or a champion is better damage mitigation than having healing burst.

At cap or epics, I might reduce my Divine Disciple stuff then and go with more Radiant Servant and a little Dragonborn and Falconry. The sprint boost and the flying Dragonborn ability seems to save me by getting me out of trouble a lot, or catching up to a fast group.

Also, I think in epics or at cap...I will change my ED depending on what I am doing. If I am doing anything that isn't at least EE or Reaper stuff, I will go Draconic Incarnation and use those abilities to kill stuff. And in tougher content, I will use either Unyielding Sentinel for some HP etc, or I will use Exalted Angel. Will need to see which I like better.

Bacab
10-05-2020, 03:18 AM
This is going to sound counterproductive, but if you want reaper exp, and don't have many reaper points, and are planning to go to 30, don't bother running anything except r1 in heroics.

From an efficiency point of view, the only time you should be running higher than r1 is if it takes the exact same time for everyone in your party do to higher reaper as r1. You inevitably take longer to run higher reaper quests if people die, you have to stop to heal, the team can't split as efficiently, or killing monsters simply takes longer.

The difference between 300 reaper and 400 reaper is not very much. If you want to get more reaper points, spend an hour longer at cap farming reaper dailies.

Don't be the guy running r4 who takes almost double the time to finish a quest compared to r1/2

I have thought about this too. I don't think you are wrong, but I have found myself enjoying R4 because it forces most players to engage in the party aspect a little bit more.

Also, I think it is good practice for me to be quick with the heals. Also, it has forced me to pay attention and be on my toes for buffs and using crowd control. On R1, it seems like I would just be chasing an Inquisitive/Sorc/Alchemist and picking up Mysterious Remnants and looting chests.

In R4, we have gone room to room and have to be careful. Its really really fun to me.

Once again, for speed and efficiency, I think Stormraiser is probably correct. I have just personally preferred the harder difficulty level.

cru121
10-05-2020, 03:22 AM
This is going to sound counterproductive, but if you want reaper exp, and don't have many reaper points, and are planning to go to 30, don't bother running anything except r1 in heroics.

From an efficiency point of view, the only time you should be running higher than r1 is if it takes the exact same time for everyone in your party do to higher reaper as r1. You inevitably take longer to run higher reaper quests if people die, you have to stop to heal, the team can't split as efficiently, or killing monsters simply takes longer.

The difference between 300 reaper and 400 reaper is not very much. If you want to get more reaper points, spend an hour longer at cap farming reaper dailies.

Don't be the guy running r4 who takes almost double the time to finish a quest compared to r1/2

I think he mostly wants to have fun. Enjoy your R1s.

Bacab
10-10-2020, 04:00 AM
Levels 11-16 went reall smoothly as far as actual game time.

I have been busy with other stuff, but this build is soloing R1-2 pretty easily. Have done about 90% of my questing in a party at R4.

On some quests, I just slow down to make it safer (when solo).

Blade Barrier is still great for killing Constructs and fire immune things.

Firestorm SLA from Fire Domain level 14...is amazing. Was cleaning up really quickly. Earlier someone mentioned it has wonky targeting and I have to agree.

I treat the targeting like a huge AoE of scorch. Just a huge fire area directly in front of me.

I haven't played Cleric the class in a while and I forgot how good it is. It isn't massively fast DPS like an Alchemist once it gets multi-vial. But there are lots of tricks to surviving as a cleric.

I also have thoroughly enjoyed this life and the team work aspect of it.

I don't have a problem putting up LFMs and joining LFMs. One thing I like about there being so much mid-level content now...you can join a group "early" and not worry about being level 18 with nothing left to run.

Emerge2012
10-11-2020, 06:12 AM
Fire domain cleric isn't as bad as most people make it out to be. I ran a first life garbage burnt elf iconic to help guildies level from time and time and it was pretty solid with no tomes and moderate gearing. Though the targeting and damage delay on firestorm is annoying and makes it completely useless outside of heroics for the most part. The other issue is that firestorm just isn't super strong in general and is equaled by a few other things that come with better builds.

For heroic leveling, and even into epics, Death domain is where it's at. Necrotic Ray SLA at level 5 is exceptionally OP when max/empowered and supported by nullification gear, it basically one shots everything till about level 14ish. Then you pull Neg Energy Burst out of the DD tree. NEB caps out at caster level 10 but it will generally one shot groups of mobs even if they aren't helpless up to about level 12 or so and still does pretty big damage after that. Plus at level 14 you get a Destruction SLA to pair with the normal spell for lots of instakills. Basically it's just massive neg energy for the living and auto delete turns against undead with some healing thrown in since you'll be wearing a silverthread belt anyways. I've run a couple of these to cap in the last couple years and both times I was amazed at how effective they really are.

Bacab
10-11-2020, 11:01 PM
Fire domain cleric isn't as bad as most people make it out to be. I ran a first life garbage burnt elf iconic to help guildies level from time and time and it was pretty solid with no tomes and moderate gearing. Though the targeting and damage delay on firestorm is annoying and makes it completely useless outside of heroics for the most part. The other issue is that firestorm just isn't super strong in general and is equaled by a few other things that come with better builds.

For heroic leveling, and even into epics, Death domain is where it's at. Necrotic Ray SLA at level 5 is exceptionally OP when max/empowered and supported by nullification gear, it basically one shots everything till about level 14ish. Then you pull Neg Energy Burst out of the DD tree. NEB caps out at caster level 10 but it will generally one shot groups of mobs even if they aren't helpless up to about level 12 or so and still does pretty big damage after that. Plus at level 14 you get a Destruction SLA to pair with the normal spell for lots of instakills. Basically it's just massive neg energy for the living and auto delete turns against undead with some healing thrown in since you'll be wearing a silverthread belt anyways. I've run a couple of these to cap in the last couple years and both times I was amazed at how effective they really are.

That does sound really good, will definitely give that a try on next caster cleric life. Also it is neat that "power of life and death" from EPL is negative energy too.

Bacab
10-25-2020, 11:33 PM
I got to level 30.

Was super easy to get to level 20...this build dominates heroic leveling.

For epic leveling, I just used Draconic for the breath attack and things like that.

For party play I went unyielding sentinel for the HP and defensive abilities.

Farmed Reaper XP a bit and it worked well.

Going to head back to my Warforged Favored Soul build, it was more fun for me.