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View Full Version : More specials items for fey world please



Velenfein
06-30-2020, 09:04 AM
Hello devs and everyone.

I wanted to give you some ideas for news items that will be in the next expansion pack in order to add flavor.
Would it be possible instead of just raising the numbers from max 22 dex to max 24 and from parrying 10 to parrying 12 etc, to create items with unique abilities, that could drop either in very difficult areas or in raids but could be used at lower levels. You know unique rewards like Ascension Chamber ones or missing end chain.

Here's some examples:

-Polymorphing boots: clicky that makes you tranform into a wolf so you get runspeed bonus for low amount of time to evade enemies.
-Splitting bow: now that nobody uses IPS anymore, this bow makes you attack 2 target at once, cause the arrow splits in half. Can be a clicky so usable 3X2min and thats it.
-Ring of the pheonix: usable once per hour. Can raise dead a friend who will reborn as a fire elemental. Some kind of Jack Jibber unique item.
-Tenser's tower Shield: When you block using this shield, it creates a forcefield around the wielder, and it protects himself and everyone around him as minor globe of invulnerability.
-Hat of disguise: clicky usable 3 times per day. You choose to appear as a different race. That's it. Just for fun. (But if you're disguised as a goblin in scavenger hunt, guess what happens...).
-New augments people would kill for with veerrryyy low drop rate in end game raids: metalline augment, vampiric augment.

You know that kind of useful items that just does not want players to play Tetris with what they already have in order to replace their old set for new ones because now they have +1 stat, +2% more dodge, +5 prr, but items that add flavor to the game.

These are just basic ideas, but of course other players in the community could add more to this thread, so you would end up with so many ideas for new magical items.

I just thought that would be more interesting rewards than the usual number increase we have seen in the last 2 years. I mean ravenloft set were awesome. Sharn came out with everything +1-2 to numbers, so almost nobody use Ravenloft anymore. It would be sad that Few world is launched and now Ravenloft is wayy outdated, Sharn becomes useless, and the only thing Fey has to offer are the same items with same attributes +1-2 numbers, allocated differently.
By the way, keep on the good work!

You're an awesome team and everything you've done over these last years are incredible work. This mmo far exceed every other in term of quality and versatility!!

Szling
07-08-2020, 01:04 PM
I think for polymorphing items it would be nice if they worked as long as you have them equipped and there were a different options for different things.
Fast fox (druid already has wolf don't want to confuse things, close or equal to horse speed)-Cant cast spells or make ranged attacks, cant cleave or strikethrough -6 to tactics dcs, attacks with mainhand only. (its for moving not for fighting)
Sahuagin- no air bar when under water, +some number to swim skill, has an "air" bar when not under water.
Possibly a bird or other flying creature that's not usable in quests or raids, works like a soar-sled or the fly spell but you get -% attack speed and +% spell cooldown (your using some effort you would normally have for fighting to stay up). Flying in any quest you want would break too many things where accessing locations is part of the challenge/required task, but there's no reason not to in explorer areas or in town.
EDIT: thinking about this over my shift at work the flying creature would be better as a mount, no special stat effects (other than flight and perhaps speed) attacking/spellcasting just kicks you off like horses.

Bow, ring, shield, and hat: love em.

Extra augments I would like:

Shining Adamantine Nugget: colorless, gives immunity to ooze/rust damage like blueshine, gives +1 hardness and +2-3 durability per ML of the item.

<insert creative name here>: Ruby, -100% damage, (damage procs would still work so be careful), +ML to trip and stunning DCs, +200% trip and stun duration, -75% cooldown to trip improved trip stunning blow and stunning fist. (why? for quests where your not allowed to kill something that's trying to jump in front of your weapon.)
EDIT: for the "creative" name, how about "Deathless Touch" drops from creeping death and for flavor text: This is a remnant of Deathtouch the Gelatinous Cube, most of the Cube was destroyed but a few fragments like this one remain and their properties seem to have been inverted through unexpected interactions between the Codex Page and the arcane sigils the 12 used.