View Full Version : Morninglord Cleradin?
FranOhmsford
06-05-2020, 03:03 PM
Can anyone help me build a 3rd Life Morninglord Paladin/Cleric?
I'm considering 15 Paladin / 5 Cleric
Past Lives - 1 FavSoul, 1 Cleric, 1 Morninglord
Divine Destinies complete - Planning on doing Martial Destinies next life.
FranOhmsford
06-06-2020, 09:04 AM
Anyone?
Tscheuss
06-06-2020, 09:32 AM
The only help I can offer is to assure you that you are not shadow banned. We can see your post, but I know little to nothing of such a hybrid. :)
Coffey
06-06-2020, 03:32 PM
Can anyone help me build a 3rd Life Morninglord Paladin/Cleric?
I'm considering 15 Paladin / 5 Cleric
Past Lives - 1 FavSoul, 1 Cleric, 1 Morninglord
Divine Destinies complete - Planning on doing Martial Destinies next life.
5 Cleric Morninglord Tree
Morninglord Tree
- Amaunator Heavy Mace lacks +1 crit multiplier compared to other single handed weapons
- Bane of the Restless TU bonuses
- Rejuvenation of Dawn similar to Unyielding Sovereignty healing spell from radiant servant
- Blessing of Amaunator SLA Spell Resistance, and Death Ward
Cleric Domains that are useful:
Animal - level 5 gain 10 hit points per Cleric level 150 HP at lvl 30
Strength -
Level 2: You gain +2 Strength. You passively restore all ability score damage to Strength every 6 seconds.
Level 5: Your Reflex saving throws are now based on Strength instead of Dexterity, if it is higher.
You would lose the KOTC capstone:
Champion of Good: You gain +4 Charisma, +10 Melee Power, +10 Ranged Power. The bonuses granted by Courage of Heaven are increased by an additional +2. Your attacks now deal 7d6 additional Light damage. Any weapon you wield is considered Good aligned for purposes of bypassing damage reduction. Your Aura of Courage now grants allies a +3% Sacred Bonus to melee and ranged damage. ***Blessed Purpose now stacks up to 25 times (Instead of 15 times).
Ascendency: +2 to hit and damage with all weapons. An additional +2 to hit and damage with Favored Weapons. You gain 15% Fortification Bypass. Whenever you attack an undead or evil outsider with a Favored Weapon, you gain a stack of ***Blessed Purpose: +3 Sacred Bonus to Melee and Ranged Power that lasts for 6 seconds. You can acquire up to 15 stacks by continuing to attack Undead or Evil Outsiders. Switching to a non-Favored Weapon will reset your stacks.
Level 2 Paladin Spells (15 levels of Paladin would allow two spells instead of four)
Level 3 Paladin Spells (15 levels of Paladin would allow two spells instead of four)
Level 4 Paladin Spells (15 levels of Paladin would allow two spells instead of four)
Death Ward - can replace this with Blessing of Amaunator SLA in the Morninglord tree
Zeal - Grants the caster a +10% sacred bonus to doublestrike. Nice to have
Holy Sword - *Is a Must have
Cure Serious Wounds - Nice to have
Restoration - Nice to have
If youre good with this just build a Great Sword Paladin and add four levels Cleric from 16-20.
Knight of the Chalice 38 AP
All of Tier 5
4 Cores
Sacred Defender 30
4 Cores
Morninglord 12
A build guide like this one Tobril made has a lot of good ideas U45 THF Paladin for Racial Lives (https://www.ddo.com/forums/showthread.php/513519-U45-THF-Paladin-for-Racial-Lives).
unbongwah
06-06-2020, 03:58 PM
I'm considering 15 Paladin / 5 Cleric
Morninglord is stuck with Amaunator so no Silvanus build for you. :( I presume this split is for the level 5 domain feat otherwise it makes no sense to me. So I guess Strength domain for the boost to Reflex saves? Or maybe Luck for Displacement SLA. Though I'm not sure that's really an improvement over just paladin 19 / cleric 1 for the added DPS from KotC Slayer of Evil III and the added survivability from Glorious Stand.
FranOhmsford
06-06-2020, 06:38 PM
Morninglord is stuck with Amaunator so no Silvanus build for you. :( I presume this split is for the level 5 domain feat otherwise it makes no sense to me. So I guess Strength domain for the boost to Reflex saves? Or maybe Luck for Displacement SLA. Though I'm not sure that's really an improvement over just paladin 19 / cleric 1 for the added DPS from KotC Slayer of Evil III and the added survivability from Glorious Stand.
Is there a way to make a Morninglord Paladin that's at least as good as a PURE WOOD Elf Pally without having to buy a +1 Heart?
unbongwah
06-06-2020, 07:59 PM
Is there a way to make a Morninglord Paladin that's at least as good as a PURE WOOD Elf Pally without having to buy a +1 Heart?
I don't think so. For one thing, you're losing the KotC capstone, which is pretty solid. Wood elves have better racial enhancements than sun elves for paladin: e.g., +STR, add falchions as favored weapons which are better than greatswords (apart from named weapons like SoS etc.).
I guess you could try building a sun elf paladin around Bane of the Restless + Improved Turning bonuses as some sort of undead blaster? Otherwise I'm not seeing much that sun elf brings to the paladin table - other than the past-life feat which is the whole point of this thread, obviously.
Build prototype:
ML Paladin
19/1 Paladin/Cleric
Lawful Good Morninglord
Level Order
1. Cleric 6. Paladin 11. Paladin 16. Paladin
2. Paladin 7. Paladin 12. Paladin 17. Paladin
3. Paladin 8. Paladin 13. Paladin 18. Paladin
4. Paladin 9. Paladin 14. Paladin 19. Paladin
5. Paladin 10. Paladin 15. Paladin 20. Paladin
Stats
36pt Tome Level Up
---- ---- --------
Strength 18 4: STR
Dexterity 10 +3 8: STR
Constitution 13 12: STR
Intelligence 10 16: STR
Wisdom 8 20: STR
Charisma 16 24: STR
28: STR
Feats
1 : Two Handed Fighting
3 : Precision
6 : Stunning Blow
9 : Improved Critical: Slashing
12 : Improved Two Handed Fighting
15 : Greater Two Handed Fighting
18 : Empower Healing Spell OR Quicken Spell
21 Epic : Overwhelming Critical
24 Epic : Bulwark of Defense OR Quicken Spell
26 Destiny: Perfect Two Handed Fighting
27 Epic : Epic Damage Reduction
28 Destiny: Perfect Two Weapon Fighting OR Elusive Target
29 Destiny: Dire Charge
30 Epic : Epic Fortitude
30 Legend : Scion of: Arborea
1 Deity : Follower of: Amaunator
7 Deity : Amaunator's Flames
Enhancements (77 of 80 AP)
Knight of the Chalice (38 AP)
Slayer of Evil, Courage of Heaven, Slayer of Evil II, Improved Courage of Heaven, Slayer of Evil III
Extra Smite I, Improved Second Strikes III
Divine Might III, Exalted Cleave, Action Boost: Power III
Holy Combatant, Sacrificial Strike I, Lead the Charge III, Exalted Strike I
Censure Demons, Vigor of Life, Improved Turning III
Ascendency, Censure Outsiders, Vigor of Life, Avenging Cleave, Retributive Strike
Sacred Defender (31 AP)
Holy Bastion, Sacred Defense, Divine Righteousness, Redemption, Glorious Stand
Extra Lay On Hands III, Durable Defense III
Bulwark Aura III
Resistance Aura III, Strong Defense III, Charisma
Spellshield Aura III, Swift Defense, Hardy Defense III, Charisma
Morninglord (4 AP)
Elven Accuracy
Bane of the Restless III
Radiant Servant (4 AP)
Healing Domain
Extra Turning III
Leveling Guide
Knight of the Chalice: Slayer of Evil, Courage of Heaven, Slayer of Evil II, Improved Courage of Heaven
Extra Smite I, Improved Second Strikes III
Divine Might III, Exalted Cleave, Action Boost: Power III
Holy Combatant, Sacrificial Strike I, Lead the Charge III, Exalted Strike I
Censure Demons, Vigor of Life, Improved Turning III
Ascendency, Censure Outsiders, Vigor of Life, Avenging Cleave, Retributive Strike
Morninglord: Elven Accuracy
Bane of the Restless III
Radiant Servant: Healing Domain
Extra Turning III
Sacred Defender: Holy Bastion, Sacred Defense
Extra Lay On Hands III, Durable Defense III
Bulwark Aura II
Strong Defense I
15. SD3 Strong Defense II, III; SD2 Bulwark Aura III; SD0 Divine Righteousness
16. SD3 Charisma; SD3 Resistance Aura I, II
17. SD3 Resistance Aura III; SD0 Redemption; SD4 Swift Defense; SD4 Spellshield Aura I
18. SD4 Spellshield Aura II, III; SD4 Charisma
19. KoC0 Slayer of Evil III; SD4 Hardy Defense I, II, III
20. SD0 Glorious Stand
FranOhmsford
06-06-2020, 10:14 PM
I don't think so. For one thing, you're losing the KotC capstone, which is pretty solid. Wood elves have better racial enhancements than sun elves for paladin: e.g., +STR, add falchions as favored weapons which are better than greatswords (apart from named weapons like SoS etc.).
I guess you could try building a sun elf paladin around Bane of the Restless + Improved Turning bonuses as some sort of undead blaster? Otherwise I'm not seeing much that sun elf brings to the paladin table - other than the past-life feat which is the whole point of this thread, obviously.
Build prototype:
ML Paladin
19/1 Paladin/Cleric
Lawful Good Morninglord
Level Order
1. Cleric 6. Paladin 11. Paladin 16. Paladin
2. Paladin 7. Paladin 12. Paladin 17. Paladin
3. Paladin 8. Paladin 13. Paladin 18. Paladin
4. Paladin 9. Paladin 14. Paladin 19. Paladin
5. Paladin 10. Paladin 15. Paladin 20. Paladin
Stats
36pt Tome Level Up
---- ---- --------
Strength 18 4: STR
Dexterity 10 +3 8: STR
Constitution 13 12: STR
Intelligence 10 16: STR
Wisdom 8 20: STR
Charisma 16 24: STR
28: STR
Feats
1 : Two Handed Fighting
3 : Precision
6 : Stunning Blow
9 : Improved Critical: Slashing
12 : Improved Two Handed Fighting
15 : Greater Two Handed Fighting
18 : Empower Healing Spell OR Quicken Spell
21 Epic : Overwhelming Critical
24 Epic : Bulwark of Defense OR Quicken Spell
26 Destiny: Perfect Two Handed Fighting
27 Epic : Epic Damage Reduction
28 Destiny: Perfect Two Weapon Fighting OR Elusive Target
29 Destiny: Dire Charge
30 Epic : Epic Fortitude
30 Legend : Scion of: Arborea
1 Deity : Follower of: Amaunator
7 Deity : Amaunator's Flames
Enhancements (77 of 80 AP)
Knight of the Chalice (38 AP)
Slayer of Evil, Courage of Heaven, Slayer of Evil II, Improved Courage of Heaven, Slayer of Evil III
Extra Smite I, Improved Second Strikes III
Divine Might III, Exalted Cleave, Action Boost: Power III
Holy Combatant, Sacrificial Strike I, Lead the Charge III, Exalted Strike I
Censure Demons, Vigor of Life, Improved Turning III
Ascendency, Censure Outsiders, Vigor of Life, Avenging Cleave, Retributive Strike
Sacred Defender (31 AP)
Holy Bastion, Sacred Defense, Divine Righteousness, Redemption, Glorious Stand
Extra Lay On Hands III, Durable Defense III
Bulwark Aura III
Resistance Aura III, Strong Defense III, Charisma
Spellshield Aura III, Swift Defense, Hardy Defense III, Charisma
Morninglord (4 AP)
Elven Accuracy
Bane of the Restless III
Radiant Servant (4 AP)
Healing Domain
Extra Turning III
Leveling Guide
Knight of the Chalice: Slayer of Evil, Courage of Heaven, Slayer of Evil II, Improved Courage of Heaven
Extra Smite I, Improved Second Strikes III
Divine Might III, Exalted Cleave, Action Boost: Power III
Holy Combatant, Sacrificial Strike I, Lead the Charge III, Exalted Strike I
Censure Demons, Vigor of Life, Improved Turning III
Ascendency, Censure Outsiders, Vigor of Life, Avenging Cleave, Retributive Strike
Morninglord: Elven Accuracy
Bane of the Restless III
Radiant Servant: Healing Domain
Extra Turning III
Sacred Defender: Holy Bastion, Sacred Defense
Extra Lay On Hands III, Durable Defense III
Bulwark Aura II
Strong Defense I
15. SD3 Strong Defense II, III; SD2 Bulwark Aura III; SD0 Divine Righteousness
16. SD3 Charisma; SD3 Resistance Aura I, II
17. SD3 Resistance Aura III; SD0 Redemption; SD4 Swift Defense; SD4 Spellshield Aura I
18. SD4 Spellshield Aura II, III; SD4 Charisma
19. KoC0 Slayer of Evil III; SD4 Hardy Defense I, II, III
20. SD0 Glorious Stand
Thank You - I'll give this a go :)
FranOhmsford
06-07-2020, 07:13 PM
Build prototype:
ML Paladin
19/1 Paladin/Cleric
Lawful Good Morninglord
Level Order
1. Cleric 6. Paladin 11. Paladin 16. Paladin
2. Paladin 7. Paladin 12. Paladin 17. Paladin
3. Paladin 8. Paladin 13. Paladin 18. Paladin
4. Paladin 9. Paladin 14. Paladin 19. Paladin
5. Paladin 10. Paladin 15. Paladin 20. Paladin
Stats
36pt Tome Level Up
---- ---- --------
Strength 18 4: STR
Dexterity 10 +3 8: STR
Constitution 13 12: STR
Intelligence 10 16: STR
Wisdom 8 20: STR
Charisma 16 24: STR
28: STR
Feats
1 : Two Handed Fighting
3 : Precision
6 : Stunning Blow
9 : Improved Critical: Slashing
12 : Improved Two Handed Fighting
15 : Greater Two Handed Fighting
18 : Empower Healing Spell OR Quicken Spell
21 Epic : Overwhelming Critical
24 Epic : Bulwark of Defense OR Quicken Spell
26 Destiny: Perfect Two Handed Fighting
27 Epic : Epic Damage Reduction
28 Destiny: Perfect Two Weapon Fighting OR Elusive Target
29 Destiny: Dire Charge
30 Epic : Epic Fortitude
30 Legend : Scion of: Arborea
1 Deity : Follower of: Amaunator
7 Deity : Amaunator's Flames
Enhancements (77 of 80 AP)
Knight of the Chalice (38 AP)
Slayer of Evil, Courage of Heaven, Slayer of Evil II, Improved Courage of Heaven, Slayer of Evil III
Extra Smite I, Improved Second Strikes III
Divine Might III, Exalted Cleave, Action Boost: Power III
Holy Combatant, Sacrificial Strike I, Lead the Charge III, Exalted Strike I
Censure Demons, Vigor of Life, Improved Turning III
Ascendency, Censure Outsiders, Vigor of Life, Avenging Cleave, Retributive Strike
Sacred Defender (31 AP)
Holy Bastion, Sacred Defense, Divine Righteousness, Redemption, Glorious Stand
Extra Lay On Hands III, Durable Defense III
Bulwark Aura III
Resistance Aura III, Strong Defense III, Charisma
Spellshield Aura III, Swift Defense, Hardy Defense III, Charisma
Morninglord (4 AP)
Elven Accuracy
Bane of the Restless III
Radiant Servant (4 AP)
Healing Domain
Extra Turning III
Leveling Guide
Knight of the Chalice: Slayer of Evil, Courage of Heaven, Slayer of Evil II, Improved Courage of Heaven
Extra Smite I, Improved Second Strikes III
Divine Might III, Exalted Cleave, Action Boost: Power III
Holy Combatant, Sacrificial Strike I, Lead the Charge III, Exalted Strike I
Censure Demons, Vigor of Life, Improved Turning III
Ascendency, Censure Outsiders, Vigor of Life, Avenging Cleave, Retributive Strike
Morninglord: Elven Accuracy
Bane of the Restless III
Radiant Servant: Healing Domain
Extra Turning III
Sacred Defender: Holy Bastion, Sacred Defense
Extra Lay On Hands III, Durable Defense III
Bulwark Aura II
Strong Defense I
15. SD3 Strong Defense II, III; SD2 Bulwark Aura III; SD0 Divine Righteousness
16. SD3 Charisma; SD3 Resistance Aura I, II
17. SD3 Resistance Aura III; SD0 Redemption; SD4 Swift Defense; SD4 Spellshield Aura I
18. SD4 Spellshield Aura II, III; SD4 Charisma
19. KoC0 Slayer of Evil III; SD4 Hardy Defense I, II, III
20. SD0 Glorious Stand
OK bit of a problem {for me}...
I seem to now have an entire bar's worth of attacks.
- Exalted Cleave
- Avenging Cleave
- Divine Sacrifice
- Retribution
- Stunning Blow
- Exalted Smite
- Lead the Charge
and of course Trip and Sunder which I've taken off the bar as even if they were useful at all I just don't have the manual dexterity to use them :)
Really I generally only use the first 3 slots for attacks as I find it hard to even get to 4 on the keyboard never mind 5, 6, 7 and moving the mouse to the bar to click is something I prefer not to have to do in the middle of a fight except when necessary to self heal etc.
Let's say I can actually get used to spamming 5 of these 7 actions during fights.
HOW would you set them up at 1-7 on the main bar OR on other bars for easier access from the mouse?
unbongwah
06-07-2020, 09:04 PM
TBH I only use Divine Sacrifice when fighting undead and EOs for the temp SPs. So that can taken off your toolbar when you know you won't be fighting either.
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