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View Full Version : Khyber in a state of disrepair due to horrendous lag!!



count_spicoli
04-19-2020, 05:18 PM
Just lock down lag in every quest we ran tonight. Absolute garbage. Definalty seems to be worse at night then in the morning on standard ET. Soon as you get a few people on the server it is a disaster. You have real oppurtunity with the game to get word out right now with people on lock down and giving game a go and you are blowing it big with this dispiccable lag.

Nonesuch2008
04-19-2020, 06:53 PM
Anecdotal Khyber data

Saturday 9AM-Noon EST
4 quests & slayers (High Road & Wheloon, including Mirror)
Occasional stutter lag, no outright freezes

Saturday ~10PM EST
Eveningstar public area
Could take a maximum of 5 steps before freezing in place, unable to move for long periods

Sunday 8AM-11AM EST
End of the Road, Demonweb slayers + 1 quest
Occasional stutter lag, no outright freezes

DrawingGuy
04-20-2020, 04:42 AM
Had many spots of horrendous lag Sunday from 1pm-4pm PST (when I gave up for the day). This happened on the guild ship, Raven at the Door (used 6 cakes just to get the quest done due to lag lock in cloud kill), and in Amber Temple even after multiple resets. Barovia had serious interface lag (quests taking forever to pop up). Mad Tea didn't lag out and was run between Raven and Amber. Knew of another RL party that was going that lagged out in different quests.

Carpone
04-20-2020, 10:40 AM
SNAFU: Situation normal all fouled up. The tragedy around this is the lack of communication by SSG. The launcher should have routine updates about this issue, instead of having to parse forums or weekly livestreams for the information.

Most of my guild is on hiatus from DDO because of the lag. Can't make progress with high skull raids when lag spikes = automatic wipe.

Justicesfury
04-20-2020, 11:30 AM
The lag on Khyber was rough over the weekend on Khyber. The market was crazy since. you could barely walk in it. Lagged in 2 raids failed in 1. But this is just how it has been. I play less since it gets too frustrating. I also see no difference since they said they did a patch to fix the issue.

The Market had 2 instances this weekend. flipping back and forth was the only way to move for a short time. There weren't really a lot of people though compared to other games I play but having more people than usual in an instance was an issue.