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View Full Version : Too Hot unplayable with lag



MeliCat
02-19-2020, 09:49 PM
Um... we just had a server restart last night so I would expect something different. I find it hard enough to get into groups doing this raid at all because the difficulty even on normal is quite hard, but then to get into an excellent group (ty LD) and be prevented from the most basic stuff almost from the beginning due to horrendous lag.

Come on... please fix this.

Also.. I found another stuck spot in there lol... I'll go bump that other thread for that though...

Nickodeamous
02-19-2020, 09:51 PM
Agreed. The lag is crazy. Burning up a pot waiting to release. Also used a raid bypass timer.

Please fix this. Its terrible.

Thanks,
Nico

Quikster
02-19-2020, 10:56 PM
Imo this is the biggest issue with this raid, and likely the one they cannot do anything about as the raid is. If we get any lag that hits everyone in the first two fights, we automatically reset the instance now. I’m not sure how to fix it. We can have noting but the boss up, everything solved and no dots, and then as soon as fanatics spawn it locks up. Eventually we are all dead and there are tons of FW up. Progress comes in chunks. It sucks.

Dragavon
02-20-2020, 12:05 AM
Did not do THTH yesterday, but my group had crippling lag in WK.

It seemed to be related to comfused mobs trying to find a path to someone. We had one of the gatekeepers trying to run through a wall, and we all froze for several minutes.

It happened several times, so we killed our clients, regrouped and restarted.

fatherpirate
02-20-2020, 12:27 AM
I have a fiber optic connection and I was getting lag spikes now and then.
Was no too critical at my end..low end dungeons and was taking my time.

might want to get on it though

Clemeit
02-20-2020, 01:56 AM
I have a fiber optic connection and I was getting lag spikes now and then.

There's a big difference between "latency" and "lag."

Quikster
02-20-2020, 07:24 AM
There's a big difference between "latency" and "lag."

Also a big difference in a low end dungeon and a 12 man raid with multiple types of incoming damage and spawns. Lots of forgewraiths tend not to help either.