View Full Version : Divine Might bug
Varamis
02-12-2020, 12:43 PM
After Update 45, Divine Might appears to be bugged. When I logged in after updating, the Favored Soul War Soul enhancement tree had reset - not a big deal except that I am unable to spend action points in Divine Might. Conversely, I am able to spend points in Divine Will. However, as the character is a charisma build, there is no point in investing in Divine Will and a big loss in not being able to choose Divine Might. Since I have not spent points in any other "trance" enhancement, I do not appear to have negated Divine Might by spending points on an "anti-requisite." I have opened a help ticket; is anyone else having the same problem?
Steelstar
02-12-2020, 12:50 PM
After Update 45, Divine Might appears to be bugged. When I logged in after updating, the Favored Soul War Soul enhancement tree had reset - not a big deal except that I am unable to spend action points in Divine Might. Conversely, I am able to spend points in Divine Will. However, as the character is a charisma build, there is no point in investing in Divine Will and a big loss in not being able to choose Divine Might. Since I have not spent points in any other "trance" enhancement, I do not appear to have negated Divine Might by spending points on an "anti-requisite." I have opened a help ticket; is anyone else having the same problem?
Seen by a dev! We'll get a fix for this into a patch as soon as we can.
Grimgnaw
02-12-2020, 10:15 PM
I am level 17 FVS and Divine Might is not applying the mod. I had 3 AP spent in this tree before the update, and it was working before the update. now nothing applies when I use divine might. Its not just a selection issue.
Varamis
02-13-2020, 07:24 AM
Seen by a dev! We'll get a fix for this into a patch as soon as we can.
That a dev has noted the Divine Might bug is good, but a hotfix would be much better. Divine Might is the basis for many FVS splashes and a major part of a War Soul build's viability. It's overly dramatic to claim that a character is unplayable without Divine Might but it does make a significant difference, particularly at higher difficulties of play. When can a fix be expected?
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