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View Full Version : What is This?! Neverwinter has Undermountain and Kou-Toa!



The_Human_Cypher
02-02-2020, 11:01 AM
Video below:


https://www.youtube.com/watch?v=CopnNg8z_Q8

We know what DDO next expansion will be now, after the Feywild of course. ;)

Matuse
02-02-2020, 11:39 AM
Their Kua-toa look like sahaugin.

Level 80???? Wow am I glad I never got into 4E.

Undermountain has promise though. Imagine ToEE except 10 times bigger...

rabidfox
02-02-2020, 11:47 AM
Undermountain, Spelljammer, Dragonlance... so many things I'd love to see in DDO someday. When they've run through all the vanilla content, I've got shelves full of Dragon & Polygon magazines with non-standard stuff the devs could do... =)

LurkingVeteran
02-02-2020, 12:54 PM
I just can't stomach Neverwinters generic MMO gameplay, and you can't even see what is going on due to insane levels of numbers covering everything. In DDO you can at least turn off some of it. Feels like they really doubled down on the good RPG = big numbers stereotype, at the exclusion of everything else.

Saekee
02-02-2020, 02:17 PM
good gosh that gameplay looked aweful

fatherpirate
02-02-2020, 02:24 PM
I just can't stomach Neverwinters generic MMO gameplay, and you can't even see what is going on due to insane levels of numbers covering everything. In DDO you can at least turn off some of it. Feels like they really doubled down on the good RPG = big numbers stereotype, at the exclusion of everything else.

I have to agree, NWO LOOKS beautiful but the game play is a really BORING.

Kutalp
02-02-2020, 02:57 PM
NWO is pure cash grab fail to me; compared to DDO. I hope DDO never goes that way.

LeoLionxxx
02-02-2020, 03:27 PM
Neverwinter also has dragons as a playable race, which I hope DDO will add in U46 or 47.


https://www.youtube.com/watch?v=2eCf2y0_Gnk

GeneralDiomedes
02-02-2020, 04:36 PM
Neverwinter is purty and balanced and has pretty good twitch combat. DDO is more like a Rube Goldberg machine.

Kutalp
02-02-2020, 04:55 PM
Everything in NWO (Not Neverwinter Nights which was awesome) is based on Zen. Without it every character is a poor hobo that easily levels up in a week to almost max level; but has no real power where the real game starts.

Game is powerplay with Diamonds (Jewels to fit in to all items you equip and arm) which is actually upgraded through real world cash. These jewels keep getting replaced with more and more stronger ones. Each item has half a dozen gem slots !

So, unless a player doesnt keep paying hundreds and thousands of dolars to keep upgrading the gems the virtual character is slotting, it turns back to hobo mode compared to anyone else his level. Dungeons also keep being updated (!) with the same mentality, to keep the player remain a hobo as much as possible.


It is pretty hard not to turn in to a real life hobo with an empty pocket, when trying to pay that insane virtual game taxes.


My hobo pieces of eight.


https://images-na.ssl-images-amazon.com/images/I/91k04RelR2L._SX425_.jpg

ice4chill
02-02-2020, 07:51 PM
NWO is a big game and looks great; however the D&D essence is missing. I was there in the beginning from the get go at beta release and had a glimmer of hope in my heart for the next evolve in a D&D mmorpg then I played it and I was like ***!!?

A year and two went buy and ***!!? They made a good looking game and with the pc versions gives players the opt for player content created campaigns in the foundry, but we all know how that goes....fluff. There is a lot of fluff and dumb down pay to win crud in that game, but there is a lot to like. The combat is fluid, but not dynamically tied to true D&D(control wizard with no component requirements and missing a lot of traditional spells-***). The combat can get hyper intense as a fighter with a great weapon in the high levels can really thunder away. The biggest gripe I have is it's missing deadly traps and unlocking doors and sh%$ as a rogue....it's all assassin dps striker character and while that can be fun the dynamic play range for developing additional unique experiences that force specific play styles makes for interesting gaming, but without it---any titled D&D game is trully NOT D&D.

I always loved the fact that ddo has the rogue class down pat perfect....searching...hell yeah; spotting....hell yeah; disarming....oh yeah; and stealth mode...ohh yeah and last as long as your not detected or opt out of that mode. NWO or eso for that fact has certain limiters and length of time you can shadow walk...HOW SAD!!! Technically if DDO adopted nwo's graphics and dynamic combat(albeit in DDO form not 4th/5th edition BS)then I believe subs would skyrocket and it would give WOW a run for it's money...especially staying true to the D&D core fundamentals.

I like both games for variations they offer, but DDO is falling short only because of it's graphics though so I can only hope for a near future where DDO has 4k, dynamic lighting, occlusion, etc....so I don't get I eye strain anymore. I am glad ddo exists and have played it extensively since 2008 up until a few years ago when I took a hiatus. Im back now and will dive deep into all the new material, but I have to make the time as I have full rosters of alts in NWO, eso, WOW, tera, etc so my time is fragile and limited.

The_Human_Cypher
02-03-2020, 01:20 AM
Level 80???? Wow am I glad I never got into 4E.

Neverwinter doesn't follow most actual pencil and paper D&D conventions, including character levels. It is more like an arcade-style MMO with D&D themes and imagery.

Ausdoerrt
02-03-2020, 04:04 AM
NWO is a big game and looks great; however the D&D essence is missing. I was there in the beginning from the get go at beta release and had a glimmer of hope in my heart for the next evolve in a D&D mmorpg then I played it and I was like ***!!?

It was actually quite good at the start, with early content closely following DnD lore, fun events and a great inclusion of player-created dungeons. Then over time those "kinks" were ironed out to make the game identical to other generic Chinese / Korean MMOs du jour. Meh. Games like Guild Wars 2 offer a much better "traditional" MMO experience, IMO.

Alrik_Fassbauer
02-03-2020, 11:34 AM
I always loved the fact that ddo has the rogue class down pat perfect....searching...hell yeah; spotting....hell yeah; disarming....oh yeah;

That was seriously one of the reasons I came back to DDO last year.

Nothing is more satisfying than disarming a trap !

Drunkendex
02-03-2020, 02:02 PM
OH!?
It has Undermountain and Kuo-Toa?

So what?

DDO has Warforged and Lord of Blades.

I never understood that "that game has XY, this game must also have NOW!!!!" mentality. (I don't think NWO forum has topics listing DDO exclusive races/classes/areas and demanding they be added to NWO)

SSG, don't turn DDO into D&D Rift. (whenever something was added to WoW, next update Rift also had it)

math92
02-03-2020, 02:36 PM
lol, the NWE devs looks as confused as SSG sometimes. NWE is garbage! It just looks good. Same as many other games nowadays, they look good but there is nothing behind the curtain. Just greedy CEOs, shareholders and other ********. Never played a game before type of people. Good game for xbox plebs, and 2 hour/week andy that have no idea what is actually going on.

shores11
02-03-2020, 02:36 PM
Other than the fact that both games start with D&D there is absolutely no other comparison that can be made. It is cartoonish, over the top and looks like an arcade game.

Keep it real DDO.

Chai
02-03-2020, 03:27 PM
I like the NW crafting system. The rest of the game is for the birds.

myliftkk_v2
02-03-2020, 03:42 PM
It is cartoonish, over the top and looks like an arcade game.

If by cartoonish, you mean a nightmare where I'm being visually assaulted by numbers thrown by evil accountants. :p

It's like they actually let the finance people code the game experience.

Vooduspyce
02-03-2020, 08:51 PM
Video below:


https://www.youtube.com/watch?v=CopnNg8z_Q8

We know what DDO next expansion will be now, after the Feywild of course. ;)

Ice slug mounts inbound woohoo! :p