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jhypsyshah
01-03-2020, 02:06 PM
Hi! I have been pondering some ideas for an English Language Learning Guild. For players who are interested in learning english as a second language and for people who want to teach english. Using DDO, of course.

So I thought I would share..

Many english language instructors use Skype to teach english virtually. It works for them but may be awkward and boring for some. So, the idea is to use the DDO environment as a simulation for learning. So the guild would be designed for people wanting to do that. Most importantly, it is a casual, flexible and fun environment for learning.

I thought it would be nice for conversational english with headsets and also for text. I believe DDO has more potential for other creative methods, also.

Another idea would be to use Google Classroom, for lesson planning. I thought it is very possible to create courses in Google Classroom for people wanting to learn enough english to start communicating within an english speaking group or anything else that may be confusing to a non native english speaker.

I thought it would also be possible to use other (free) apps for english language learning, such as duolingo. I believe they are good for introducing vocabulary and drilling. It takes care of a lot of that in a fun, gamified kind of way.

Some apps can integrate, also.

The idea would be to attract people interested in learning english for free. Most importantly, it can promote lifelong learners of english for people who enjoy DDO and the brand behind it.

It is not for everyone. It would really be more for the people who are interested in playing DDO and a fun, casual english language learning environment.

There is more I could say but I was curious what others thought about such an endeavor. Curious, if pathfinder and 3.5 a good edition for educators to use?

Feedback is welcome.

C-Dog
01-03-2020, 04:13 PM
First, my creds: I taught ESL professionally for several years, after studying Linguistics and Second-language acquisition (as a Minor), etc. So I'm not currently "in the industry", but have been, so nor am I just pulling this out of a random orifice. :cool:


An environment of casual social interaction can be a great one, and I strongly encourage you to pursue this!

However, there are several pitfalls to be aware of, and/or to work around...

1) Technical jargon. So much "D&D speak" to learn if one is to talk builds, characters, gear, etc etc, which is a big part of the game. And that is not highly useful in "day to day English", yet will take a lot of time during the "teaching" process.

2) Slang - omg omw brt w bff kk. Useful in txtg - but is that "English"? Kinda... :/ Sim w/ voice, if w/ a diff list of slang.

3) Lost in the jetwash - Questing often happens quickly, and whether txt or voice a NNS won't be in an encouraging position to ask a lot of questions, or for the questing to stop to explain what is meant or how to say something. So - do you only/mostly "teach" out of quests? Where does that leave role of the game in the Guild?

4) "Lesson plan"? Do you wing it every day, or do you have targeted goals to teach? If the latter, how do you build on stuff if some "students" have not been present? VERY tough to teach a wide spectrum of speaking abilities and comprehension at the same time.

5) Concretization. A technical term w/ root word "concrete" - it describes when a learner is "good enough" that no one corrects them, and a less-than-native construction gets locked into their speech. "Have you finished the questing?" - everyone knows what is being asked, but it's not how a native would (usually) ask it. Many examples, we've all heard it in one form or another. Hard to stop and fine-tune every student w/ every phrase without bringing the questing to a leg-dragging pace, but if you continually let something slide you risk this "locked in" sort of speaking.

Those are just the first that pop into my mind. None are a deal breaker, but they all deserve to be considered before you dive in.

GL!

(What server?)

jhypsyshah
01-04-2020, 12:31 AM
Hi! I just completed a TEFL course in October. So I am not in the industry either and I lack experience. So I would be doing it in my free time.

Thank you for the input! I will try to organize some answers for you.

(1) I have just returned from DDO after several years. So I am learning and relearning some things. I would think that learning the gaming culture is best, if that is what they have passion to learn.

I think it could promote lifelong learners of english, even if they are primarily interested in gaming or the DnD brand. There are reasons that I like DDO, in particular. I believe it makes good use of a lot of text, for example. What if there passion is in gaming? They will come back like the rest of us to play but the guild would be there to help them to learn or even just a place for them to practice english. For those interested in learning english, of course.

They may take their knowledge of communicating about builds, nerfs and game terminology with them with them, where ever they go.

(2) Some say texts are a more common means of communication these days than phone calls? TBH, I believe a lot of proper english can be translated or transcribed and translated in real time or near real time now. Would this English Internet Speak or Cyber Slang be good to learn? If it helps them to communicate?

(3) Learning in the heat of the moment can be the best and it can be fun, too! Someone likely knows how to respond in a language they have studied, when they have a few seconds to think about it but being put into a situation or a simulation where you need to communicate quickly under stress is different?

I like google. It is free and provides an outlet for different media. It offers a different outlet to explain and communicate. It can be made to use visual elements and link other resources. Of course there is the Google for Educators, Google Translate and other tools.

I wonder a lot of things at this point but I thought courses, lesson plans and other activities could be optional. Something fun is good and it all can be done for free.

I wonder a lot of things. Such as using DDO machinima and materials in a Google classroom. Using DDO as a learning simulation or for classroom assignments.

Classroom seems to do a good job of keeping track of the status of assignments but I only tested it with a few accounts. I do not really want to hand out assignments like an ordinary lesson plan but if people like that style then I would consider it.

I like the idea of creative projects and methods, also. Where ever their interest lies.

(4) Sorry, I am still designing the lesson plans. So it is more just theory for now but it is very flexible.

I really lean towards something casual. Something fun, like a guild would normally be but with options. Targeted goals could be fun, too!

(5) Something concrete could be fun and maybe build confidence? It is a role playing game, also. Yet there are other elements such as the virtual economy, pets, storyline and source material. There are so many different types of people and playing styles, with varied interests.

For those interested in gameplay, I thought an option might be a quick course that teaches them enough english to lead an english speaking group in the guild. This way, even if they spend time away, then they could refresh themselves on the course, if they return to play. Then have enough english to confidently lead a group in their own guild and can practice english with people they are familiar with.

I see what you are saying, though. There are also so many fun accents in the game. I really appreciate the input! Thank you! I have seen teachers on these games over the years and have even seen some awesome user content from them, even back in the pen and paper days. I still see some elements of the old text games, some of which were hosted from the universities and MUDs reflected in DDO. It's like DDO tried to keep a lot of the original game mechanics of those genre of games and still make it playable to everyone else.

People have written papers about doing this endeavor on WoW but I really believe DDO to be a better system for it. Hypothetically.

The servers are interesting. I have read some about the different servers but I am just familiar with the english servers. I have heard mention that other language speakers tend to prefer different servers. I have been away for a while but I am on sarlona, now.

I do not know much about them. Curious, if there was a server you like or would recommend?


First, my creds: I taught ESL professionally for several years, after studying Linguistics and Second-language acquisition (as a Minor), etc. So I'm not currently "in the industry", but have been, so nor am I just pulling this out of a random orifice. :cool:


An environment of casual social interaction can be a great one, and I strongly encourage you to pursue this!

However, there are several pitfalls to be aware of, and/or to work around...

1) Technical jargon. So much "D&D speak" to learn if one is to talk builds, characters, gear, etc etc, which is a big part of the game. And that is not highly useful in "day to day English", yet will take a lot of time during the "teaching" process.

2) Slang - omg omw brt w bff kk. Useful in txtg - but is that "English"? Kinda... :/ Sim w/ voice, if w/ a diff list of slang.

3) Lost in the jetwash - Questing often happens quickly, and whether txt or voice a NNS won't be in an encouraging position to ask a lot of questions, or for the questing to stop to explain what is meant or how to say something. So - do you only/mostly "teach" out of quests? Where does that leave role of the game in the Guild?

4) "Lesson plan"? Do you wing it every day, or do you have targeted goals to teach? If the latter, how do you build on stuff if some "students" have not been present? VERY tough to teach a wide spectrum of speaking abilities and comprehension at the same time.

5) Concretization. A technical term w/ root word "concrete" - it describes when a learner is "good enough" that no one corrects them, and a less-than-native construction gets locked into their speech. "Have you finished the questing?" - everyone knows what is being asked, but it's not how a native would (usually) ask it. Many examples, we've all heard it in one form or another. Hard to stop and fine-tune every student w/ every phrase without bringing the questing to a leg-dragging pace, but if you continually let something slide you risk this "locked in" sort of speaking.

Those are just the first that pop into my mind. None are a deal breaker, but they all deserve to be considered before you dive in.

GL!

(What server?)

MistaMagic
01-04-2020, 04:28 AM
Are you talking ENGLISH or the American version??

C-Dog
01-04-2020, 05:51 AM
Are you talking ENGLISH or the American version??
Look! Come see the repression inherent in the system!!! :cool:

Alrik_Fassbauer
01-04-2020, 06:14 AM
BE or AE ?

In Germany, BE is taught at school, only later there's some influx of AE, but the social media etc. is completely overrun by AE.
Results in most Germany - I guess - mostly writing (and speaking ?) a mix of both. I'm the best example for that !

Personally, I prefer BE. But just's just a matter of taste for me.

Brutuscass
01-04-2020, 06:30 AM
Berlitz method

An Axe
An Orc

this is an Axe
this is an Orc

the Axe is in the orc:)

but you it would be a nice thing, you would need patient teachers though.

Added you could call it DnD Pen, Pencil and piece of paper

jhypsyshah
01-04-2020, 03:42 PM
I would be AE and there is another TEFL onboard who is also AE. I am not opposed to BE or any other english speaking country. There is likely someone else with interest in their english. There are a lot of BE accents and narration on DDO?

Berlitz method sounds good. Maybe similar to immersion and conversational english? The methods are effective?

There is a lot of text in the logs also. Decades ago, many adventure games would be much text. The user interface and everything was text.

There would be players, characters, objects, exits and everything but in text form.

Actions and commands would often be done as verb-noun..

GET AXE

WIELD AXE

ATTACK ORC

PUT ORC HEAD IN BAG

English adventure games used to have some common standards for words used for typing actions and commands. They had a standard list of commands that would work on most adventure games like that, at the time, depending on the codebase. Those would be more concrete but universal?

There are other ways also, if needed. For example, I thought if translations were needed. I could run sound as input to another device using Voicemeeter Banana. Maybe VB to Google Translate, for near real time translations.. That is theory though.

Thanks for the reply, everyone. It is interesting and you are inspiring!


Berlitz method

An Axe
An Orc

this is an Axe
this is an Orc

the Axe is in the orc:)

but you it would be a nice thing, you would need patient teachers though.

Added you could call it DnD Pen, Pencil and piece of paper

Brutuscass
01-04-2020, 04:28 PM
I would be AE and there is another TEFL onboard who is also AE. I am not opposed to BE or any other english speaking country. There is likely someone else with interest in their english. There are a lot of BE accents and narration on DDO?

Berlitz method sounds good. Maybe similar to immersion and conversational english? The methods are effective?

There is a lot of text in the logs also. Decades ago, many adventure games would be much text. The user interface and everything was text.

There would be players, characters, objects, exits and everything but in text form.

Actions and commands would often be done as verb-noun..

GET AXE

WIELD AXE

ATTACK ORC

PUT ORC HEAD IN BAG

English adventure games used to have some common standards for words used for typing actions and commands. They had a standard list of commands that would work on most adventure games like that, at the time, depending on the codebase. Those would be more concrete but universal?

There are other ways also, if needed. For example, I thought if translations were needed. I could run sound as input to another device using Voicemeeter Banana. Maybe VB to Google Translate, for near real time translations.. That is theory though.

Thanks for the reply, everyone. It is interesting and you are inspiring!


:cool: we are advancing rapidly, I was still on lesson one basic nouns and preposition, lets throw in some adjectives and puts some order there:)

GET the big shiny blue Dwarven AXE

WIELD the heavy large Dwarven AXE

ATTACK the big fat ugly ORC

PUT ORC HEAD IN silken war trophy BAG

It could make for a very interesting lesson/game plan

Brutuscass
01-04-2020, 04:58 PM
BE or AE ?

In Germany, BE is taught at school, only later there's some influx of AE, but the social media etc. is completely overrun by AE.
Results in most Germany - I guess - mostly writing (and speaking ?) a mix of both. I'm the best example for that !

Personally, I prefer BE. But just's just a matter of taste for me.

BE and AE are getting closer to the same thing, we in the UK have watch some US TV sit coms and film that we tend to understand them, more than they understand us:D

Interesting thing is that a lot of the AE expressions are old English expression that the Brits stop using.

Of course there can be some amusing lost in translation moments.

A friend of mine moved to the state years back, and told me he got a rather strange look when he used an English expression

"Can I Bum a F A G off you" in the UK that would be a way of asking if somebody had a cigarette. (For the record moderator I was using a British English word which is non offensive in the context of the person asking.)
Then in the UK we tend to use the word Rubber where as in the US the use call Erasers, the sentence "Do you have a Rubber I have made a mistake" could get some funny reactions in the US I imagine :D

jhypsyshah
01-05-2020, 09:55 PM
Just Some Rough English Lesson Planning Ideas

Bear in mind, I mention these things but they are just ideas for developing fun lesson plans.

I. It may be possible to integrate technology that has already been developed? If it works and can be integrated. then I see no reason to reinvent the wheel. Open source and similar licenses can be good.

Language Learning Apps could be useful? They are already developed and gamified for beginners to learn. They seem popular and some people seem to like them. I think the lesson planning for them is good. Instead of reinventing the wheel, I think it would make more sense to build onto lesson planning like that.

I say that knowing that they can be different for different languages. I have downloaded apps on the desktop to try to get an idea of the lesson planning in the learners language. I have to translate it but it gives me at least a vague idea of what and how a language learner would be progressively learning on these apps in their own language.

I thought, why not utilize all of these free tools for language learning?

That could be the easiest way to guage where someone is if they are using a Language Learning App for english basics. If we see the reverse chart that they will progress, if nothing else. Could that let us know how we might communicate with them better?

Some people may not like them and that is ok, too. It is just an idea, for people who would.

There are other different resources available, also. I would be curious if anyone had any input on other tech. Open source or similar licenses.

I believe there are a lot of similarities in the lesson planing. Apps or not, as long as it is fun.

II. With or Without NON-DDO Technology, the average user might still use things such as ddowiki and other sites, sort of related to DDO? There are a lot of resources out there. Possibly some overlooked gems? As far as I know, some of them are easy to translate and reference.

There could be some kind of standard for an English Guild? Guild Speak. Something everyone can fall back on, for ease of understanding?

There are traditonal way of speaking or typing more specifically. Maybe it could be good for some things. As a brief example:

Basic character Info – character name, stats, inventory, skill, spell, clothing and other nouns, verbs used with those nouns, bio and descriptions

Basic Actions and Commands – get, drop, use, attack, heal, cast, search, shrine, rest, eat, drink, buy, sell, auction, group, ungroup, trade, finish, follow, meet, say, tell, talk to, examine or look at,

Movement and transport – Go and come + Cardinal directions, exits, ship, teleport, where, when, walk, run.. flee or retreat! Terrain (water, land, bog, etc),

I could go on and I think we should at some point. Just so that people have it as a reference if they need it, if nothing else?



Hose were just some things off of the top but there is a lot of possibilities on DDO. More so than other a lot of other apps. I like the fact that it is a simulation in a detailed fantasy world. That is what makes it fun but I believe there is a lot to learn within the simulation but I also think external apps and technology that could make it fun.

So maybe it could be good to create some material that a guildie could use as a reference. That way, a Non Native English Speaker was unsure of what was communicated could reference what was said or it help ensure them, by giving them a reference to the right phrase to ask. Maybe, it would give the Native English speaker something to use to ensure the communication is mutually understandable?

A quick reference might be a chart of common catagories of topics about ingame mechanics and source, gameplay. communication and social actions, groups and guilds. Assuming there is a lot material that is able to be translated.

Some materials, such as ddowiki are translated as they are and will tend to have their own terminology. I would be curious what is most universal, also. Including slang. There are things that interest me about it that I have yet to really analyze at all.

It would be also nice for others to have a place to share their knowledge and culture also. English or not.

III. So this may just seem in spite of everything but I think just a laid back, casual guild with optional voice might be good. Meaning someone can just type minimally, in group, if they prefer? No pressure but if someone is ready for more then it can happen.

A more dedicated group is always an option.

A place to organize tools, resources and teachers for them to learn the game. English teachers are an overlooked resource? It could be fun for them too.

I would be curious about people who have learned langages that way or in similar ways. too. E-learning, online courses, skills and tutorials, Online lessons and games, etc. Those things could be fun. It could be as complex as trying to organize courses with detailed lesson plans or even just a place to to put memes with english phrases, mad libs or silly things.

Is it possible to design a guild culture that helps the language learner learn english or at least be able to get some practice when they want it? While trying to keep it fun, free and flexible for different personalities, preferences. Etc. Maybe, much like a regular DDO guild but designed for us all to be able to hone our language skills in a fun enviroment.

A guild could run as it normally would but with a bit more consideration and effort being put into the way it communicates on that level.

I do not believe a guild like this is necessary for a non native english speaker to learn english while playing the game. Not it all. They can learn english while playing DDO, without anything I mentioned and they have. I just wonder what can be done to make that process better for them? Can we use the power of an addictive game and interactive social media to help accelerate someone’s language learning? Even if it is just a little.

What I am talking about may not be much different than someone from a guild that has a lot of non english speakers?

There is a lot I am curious about. I want to thank everyone again for their input! Feel free to keep sharing your thoughts. Sorry, I have been so busy. Off and on.

Brutuscass
01-06-2020, 01:17 PM
Just Some Rough English Lesson Planning Ideas

Bear in mind, I mention these things but they are just ideas for developing fun lesson plans.

I. It may be possible to integrate technology that has already been developed? If it works and can be integrated. then I see no reason to reinvent the wheel. Open source and similar licenses can be good.

Language Learning Apps could be useful? They are already developed and gamified for beginners to learn. They seem popular and some people seem to like them. I think the lesson planning for them is good. Instead of reinventing the wheel, I think it would make more sense to build onto lesson planning like that.

I say that knowing that they can be different for different languages. I have downloaded apps on the desktop to try to get an idea of the lesson planning in the learners language. I have to translate it but it gives me at least a vague idea of what and how a language learner would be progressively learning on these apps in their own language.

I thought, why not utilize all of these free tools for language learning?

That could be the easiest way to guage where someone is if they are using a Language Learning App for english basics. If we see the reverse chart that they will progress, if nothing else. Could that let us know how we might communicate with them better?

Some people may not like them and that is ok, too. It is just an idea, for people who would.

There are other different resources available, also. I would be curious if anyone had any input on other tech. Open source or similar licenses.

I believe there are a lot of similarities in the lesson planing. Apps or not, as long as it is fun.

II. With or Without NON-DDO Technology, the average user might still use things such as ddowiki and other sites, sort of related to DDO? There are a lot of resources out there. Possibly some overlooked gems? As far as I know, some of them are easy to translate and reference.

There could be some kind of standard for an English Guild? Guild Speak. Something everyone can fall back on, for ease of understanding?

There are traditonal way of speaking or typing more specifically. Maybe it could be good for some things. As a brief example:

Basic character Info – character name, stats, inventory, skill, spell, clothing and other nouns, verbs used with those nouns, bio and descriptions

Basic Actions and Commands – get, drop, use, attack, heal, cast, search, shrine, rest, eat, drink, buy, sell, auction, group, ungroup, trade, finish, follow, meet, say, tell, talk to, examine or look at,

Movement and transport – Go and come + Cardinal directions, exits, ship, teleport, where, when, walk, run.. flee or retreat! Terrain (water, land, bog, etc),

I could go on and I think we should at some point. Just so that people have it as a reference if they need it, if nothing else?



Hose were just some things off of the top but there is a lot of possibilities on DDO. More so than other a lot of other apps. I like the fact that it is a simulation in a detailed fantasy world. That is what makes it fun but I believe there is a lot to learn within the simulation but I also think external apps and technology that could make it fun.

So maybe it could be good to create some material that a guildie could use as a reference. That way, a Non Native English Speaker was unsure of what was communicated could reference what was said or it help ensure them, by giving them a reference to the right phrase to ask. Maybe, it would give the Native English speaker something to use to ensure the communication is mutually understandable?

A quick reference might be a chart of common catagories of topics about ingame mechanics and source, gameplay. communication and social actions, groups and guilds. Assuming there is a lot material that is able to be translated.

Some materials, such as ddowiki are translated as they are and will tend to have their own terminology. I would be curious what is most universal, also. Including slang. There are things that interest me about it that I have yet to really analyze at all.

It would be also nice for others to have a place to share their knowledge and culture also. English or not.

III. So this may just seem in spite of everything but I think just a laid back, casual guild with optional voice might be good. Meaning someone can just type minimally, in group, if they prefer? No pressure but if someone is ready for more then it can happen.

A more dedicated group is always an option.

A place to organize tools, resources and teachers for them to learn the game. English teachers are an overlooked resource? It could be fun for them too.

I would be curious about people who have learned langages that way or in similar ways. too. E-learning, online courses, skills and tutorials, Online lessons and games, etc. Those things could be fun. It could be as complex as trying to organize courses with detailed lesson plans or even just a place to to put memes with english phrases, mad libs or silly things.

Is it possible to design a guild culture that helps the language learner learn english or at least be able to get some practice when they want it? While trying to keep it fun, free and flexible for different personalities, preferences. Etc. Maybe, much like a regular DDO guild but designed for us all to be able to hone our language skills in a fun enviroment.

A guild could run as it normally would but with a bit more consideration and effort being put into the way it communicates on that level.

I do not believe a guild like this is necessary for a non native english speaker to learn english while playing the game. Not it all. They can learn english while playing DDO, without anything I mentioned and they have. I just wonder what can be done to make that process better for them? Can we use the power of an addictive game and interactive social media to help accelerate someone’s language learning? Even if it is just a little.

What I am talking about may not be much different than someone from a guild that has a lot of non english speakers?

There is a lot I am curious about. I want to thank everyone again for their input! Feel free to keep sharing your thoughts. Sorry, I have been so busy. Off and on.


I lived in Italy for over 13 years and picked up the language with very little study, the total immersion of it worked well, TV was a great help, lots of repeats of classic films helped, lots of Bud Spencer & Terence Hill :D

My Oral comprehension was always in the lead, and while I can hold a reasonable conversation in Italian, reading is still choir, maybe more to do with lack of practise, a friend once gave me a copy of The Silmarillion in Italian, needless to say I have not even creased it, it was slow going enough in English:p

Anyway I digress, I wonder if some kind of TEXT aloud system could be worked in to the chat box, it could be useful for another players as well, while questing I often miss text chat.

jhypsyshah
01-06-2020, 03:43 PM
I lived in Italy for over 13 years and picked up the language with very little study, the total immersion of it worked well, TV was a great help, lots of repeats of classic films helped, lots of Bud Spencer & Terence Hill :D

My Oral comprehension was always in the lead, and while I can hold a reasonable conversation in Italian, reading is still choir, maybe more to do with lack of practise, a friend once gave me a copy of The Silmarillion in Italian, needless to say I have not even creased it, it was slow going enough in English:p

Anyway I digress, I wonder if some kind of TEXT aloud system could be worked in to the chat box, it could be useful for another players as well, while questing I often miss text chat.


I have heard of people doing it like that. Curious did you use captions when watching TV? I enjoy doing some video editing when I have the tools to do it.

I can only imagine a copy of the Silmarillion being read in italian or latin, hehe. That is awesome. XD

There are some apps that might work but I am not sure, atm. Tech can change so fast.

For example, maybe using another device instead of in game chat, such as a phone, could be an option. Depending oin how it is done there might be some delay or lag.

In the google suite there might be a way to get text to voice. Maybe using Google Voice over hangouts or something. Seems like google translate is integrating with more apps, also. Seems like doing it that way you could get it done but steps might have to be done, to tell Google the Google Assistant to do it.

By itself I am not familiar with some of the gaming chat mobile apps, such as ones made by MMOs.

There might be other ways of doing it also. If a device like a phone is not an option to use, then it may be possible to use another device, depending on the device. Such as a laptop or desktop. A newer desktop should be capable of virtualization, for different operating systems or to emulate Android operating systems. So multiple instances are an option with other hardware. I think I mentioned Voicemeeter before, it can help direct sound between programs and devices.

VM also allows the user to remove voices, that tend to be on a certain channel, I think they use it to dub movies quick, from one language to another. By disarming the track that the voices tend to be on, then recording over it. It is interesting, if you think about it. It is possible to use AI software, similar to those used for deep fakes and such, to recreate a new face for an actor in a classic show that pronounces the new language. It is time consuming and can take some processing power, though, hehe.

I would like to think that it is possible, somehow. Not sure the best way to go about it, atm. It is fascinating, thanks for sharing! Some apps might be limited to certain countries and languages also.

jhypsyshah
01-06-2020, 03:59 PM
There are these also, hehe. It says it is an elvish to english translator but I think it only does the letters/alphabet?

https://www.jenshansen.com/pages/online-english-to-elvish-engraving-translator

Brutuscass
01-06-2020, 04:26 PM
I have heard of people doing it like that. Curious did you use captions when watching TV? I enjoy doing some video editing when I have the tools to do it.

I can only imagine a copy of the Silmarillion being read in italian or latin, hehe. That is awesome. XD

There are some apps that might work but I am not sure, atm. Tech can change so fast.

For example, maybe using another device instead of in game chat, such as a phone, could be an option. Depending oin how it is done there might be some delay or lag.

In the google suite there might be a way to get text to voice. Maybe using Google Voice over hangouts or something. Seems like google translate is integrating with more apps, also. Seems like doing it that way you could get it done but steps might have to be done, to tell Google the Google Assistant to do it.

By itself I am not familiar with some of the gaming chat mobile apps, such as ones made by MMOs.

There might be other ways of doing it also. If a device like a phone is not an option to use, then it may be possible to use another device, depending on the device. Such as a laptop or desktop. A newer desktop should be capable of virtualization, for different operating systems or to emulate Android operating systems. So multiple instances are an option with other hardware. I think I mentioned Voicemeeter before, it can help direct sound between programs and devices.

VM also allows the user to remove voices, that tend to be on a certain channel, I think they use it to dub movies quick, from one language to another. By disarming the track that the voices tend to be on, then recording over it. It is interesting, if you think about it. It is possible to use AI software, similar to those used for deep fakes and such, to recreate a new face for an actor in a classic show that pronounces the new language. It is time consuming and can take some processing power, though, hehe.

I would like to think that it is possible, somehow. Not sure the best way to go about it, atm. It is fascinating, thanks for sharing! Some apps might be limited to certain countries and languages also.

No sub title were used either in Italian or English, the Human Brain has a rather curious way of soaking in information and interpreting it, it may not truly understand but it tends to create images and fill in gaps, over time things start to make more sense and then your up and running, not the fast method, but if time is not of the essence it will do.

on the topic of the brain filling in gaps, just over 20 years ago I suffered temporary deafness for a few week after an explosion, even without ever learning how to lip read, I could hear people speak when I was looking at them, but total silence when I looked away, a very strange feeling in deed.

Yup the tech has come along since Text aloud, IBM started some serious work on Translation AI well before 2000, they (or one of their business partners) must have something interesting by now, and not just them.

Brutuscass
01-06-2020, 04:32 PM
There are these also, hehe. It says it is an elvish to english translator but I think it only does the letters/alphabet?

https://www.jenshansen.com/pages/online-english-to-elvish-engraving-translator

Ah The Silmarillion again, Mr Tolkien loved languages, isn't elvish based of a Finish dialect?

jhypsyshah
01-06-2020, 07:49 PM
No sub title were used either in Italian or English, the Human Brain has a rather curious way of soaking in information and interpreting it, it may not truly understand but it tends to create images and fill in gaps, over time things start to make more sense and then your up and running, not the fast method, but if time is not of the essence it will do.

on the topic of the brain filling in gaps, just over 20 years ago I suffered temporary deafness for a few week after an explosion, even without ever learning how to lip read, I could hear people speak when I was looking at them, but total silence when I looked away, a very strange feeling in deed.

Yup the tech has come along since Text aloud, IBM started some serious work on Translation AI well before 2000, they (or one of their business partners) must have something interesting by now, and not just them.

That is interesting. It is also interesting that you just did it, it worked for you and you made it fun or at least enjoyable? That is good!

The lip reading is interesting. I have heard of similar things happening with people. It may sound strange but I have heard of people who seem like they are almost able to read thoughts like that, they say they can pick it up by the breath and the face of the person while they are breathing. They do not know if they are reading lips (maybe the person talks to themselves ever so slightly) or the body language all together but it is interesting. They person will not even be saying anything audible to anyone else, such as at a table. Just the way people breath, maybe body language and maybe slight movements in the face and mouth might possible the thoughts, even word for word.

Like I said, it may sound strange but it's interesting.

I am not sure about the tolkein languages. I do not even know how they are considered as IP, TBH. It would be fun to hear different people from different native languages pronounce some of them of the fictional languages? To hear what they sound like.. imagine a language learning guild where people learned to speak elvish or a fictional language. XD

It seems like some apps have translations built in. I am not sure of some of the bigger companies either. Things can change fast, too. Seems like skype had one too but I am not sure where they are at on it.

I was just looking at some learning apps that have free lesson plans. One was teflhandbook on the Google Play Store. The lesson planning for some of these look kind of painful on their own. I was wondering if some could be salvaged to use in game or in a classroom setting but with DDO related materials. Such as Character builds or Maps, something less painful than the examples given. Even Pathfinder or campaign source stuff. A redesign that could help streamline it into a better lesson planning for people interested in playing DDO.

I saw this earlier on the BBC:

https://www.bbc.com/news/av/world-asia-china-50819492/medieval-combat-a-chinese-knight-fights-for-his-dream

It'[s interesting, I noticed some teachers and coaches into that kind of stuff here, too.

Brutuscass
01-07-2020, 06:27 AM
That is interesting. It is also interesting that you just did it, it worked for you and you made it fun or at least enjoyable? That is good!

The lip reading is interesting. I have heard of similar things happening with people. It may sound strange but I have heard of people who seem like they are almost able to read thoughts like that, they say they can pick it up by the breath and the face of the person while they are breathing. They do not know if they are reading lips (maybe the person talks to themselves ever so slightly) or the body language all together but it is interesting. They person will not even be saying anything audible to anyone else, such as at a table. Just the way people breath, maybe body language and maybe slight movements in the face and mouth might possible the thoughts, even word for word.

Like I said, it may sound strange but it's interesting.

I am not sure about the tolkein languages. I do not even know how they are considered as IP, TBH. It would be fun to hear different people from different native languages pronounce some of them of the fictional languages? To hear what they sound like.. imagine a language learning guild where people learned to speak elvish or a fictional language. XD

It seems like some apps have translations built in. I am not sure of some of the bigger companies either. Things can change fast, too. Seems like skype had one too but I am not sure where they are at on it.

I was just looking at some learning apps that have free lesson plans. One was teflhandbook on the Google Play Store. The lesson planning for some of these look kind of painful on their own. I was wondering if some could be salvaged to use in game or in a classroom setting but with DDO related materials. Such as Character builds or Maps, something less painful than the examples given. Even Pathfinder or campaign source stuff. A redesign that could help streamline it into a better lesson planning for people interested in playing DDO.

I saw this earlier on the BBC:

https://www.bbc.com/news/av/world-asia-china-50819492/medieval-combat-a-chinese-knight-fights-for-his-dream

It'[s interesting, I noticed some teachers and coaches into that kind of stuff here, too.

Learning should be fun, it is it's nature, when you see kittens in Play they are learning how to be Adults.
On the Lip reading after writing my last post here, I gave it all some thought and examined it on reflection, If I knew the person I could read there lips and my Brain filled in the voice, if they were a total stranger I could not read their lips so well. The Brain fills in gaps and draws on what it already knows. On reading thought, in my younger years I worked as night club security with a couple of Friends that I had known since school, Familiarity can replace then need for words or gesture, again look at the animal kingdom, now dogs in general can speak but the can express so much with facial expression and movement.

Remember the first lessons of your TEFL course, did you do the Pen, Pencil, Piece of Paper type beginning, but your were the student and the instructor used another Language, when I did mine all those years back, to add an string to my bow, it was in Russian, anyway that is all about building blocks, creating familiarity, if there is not a great leaps the brain can create patterns and fill in gaps.

It is certainly well worth while learning another language, it will certain aid you in teaching you own, if you have a better sense of empathy with the student, also you will find it rather interesting and concepts can vary from Language to Language, cultural concepts differ, even gesticulation can be interesting. a hand single which can mean something of none offence in one country could kick off a small street fight in another, rare but possible.

even the distance that we keep from each other changes from culture to culture, eye contact is the same.

I can't really help much with Materials to use other than, make them fun, create a game, and at level of the learner with a slight challenge, which you can adjust depending on their reaction.
Be creative and try to judge the student, that will allow you to keep the gripped.

Have fun:cool:

jhypsyshah
01-07-2020, 06:01 PM
Learning should be fun, it is it's nature, when you see kittens in Play they are learning how to be Adults.
On the Lip reading after writing my last post here, I gave it all some thought and examined it on reflection, If I knew the person I could read there lips and my Brain filled in the voice, if they were a total stranger I could not read their lips so well. The Brain fills in gaps and draws on what it already knows. On reading thought, in my younger years I worked as night club security with a couple of Friends that I had known since school, Familiarity can replace then need for words or gesture, again look at the animal kingdom, now dogs in general can speak but the can express so much with facial expression and movement.

Remember the first lessons of your TEFL course, did you do the Pen, Pencil, Piece of Paper type beginning, but your were the student and the instructor used another Language, when I did mine all those years back, to add an string to my bow, it was in Russian, anyway that is all about building blocks, creating familiarity, if there is not a great leaps the brain can create patterns and fill in gaps.

It is certainly well worth while learning another language, it will certain aid you in teaching you own, if you have a better sense of empathy with the student, also you will find it rather interesting and concepts can vary from Language to Language, cultural concepts differ, even gesticulation can be interesting. a hand single which can mean something of none offence in one country could kick off a small street fight in another, rare but possible.

even the distance that we keep from each other changes from culture to culture, eye contact is the same.

I can't really help much with Materials to use other than, make them fun, create a game, and at level of the learner with a slight challenge, which you can adjust depending on their reaction.
Be creative and try to judge the student, that will allow you to keep the gripped.

Have fun:cool:

Wow, it is like you read my mind! :o

I like how you put that. Gaps in the brain. I will remember that.

Thank you and be well, my friend!