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Targal
10-03-2019, 08:56 AM
Difficulty Suggestions - more harder

All quests give you exp only once regardless of its difficulty. (You can enter again and again. only you can't get exp.)
All wilderness maps give no exp.
You can only enter Elite or Reaper difficult. No normal, No hard. (casual and solo allowed)
If you leave a quest, You can't re-enter it even if It's not a reaper difficulty. (Reset will allow you to come in again like you reset a reaper dungeon.)
Dungeon level restriction is now +2. (current: +4)


the list of maybes. (I'm not sure if these are good ideas.)

No hires allowed. (maybe? no hire will be extremely difficult.)
a party can only have one class icon. (ex: 2 clerics can't be in the same party. [12clr 8wlk] and [20clr] has the same cleric icon, so they can't be in the same party.)


Anythins else (edit)

90 days are too long. make it 30 days season.
rewards are sucks. Make it attractive.





Reward Suggestions

A lot of game devs usually miss the fact that many people like a silly thing.
examples of a silly thing below:
Broccoli Class Feat(Toggle): Your class icon is now a broccoli
Broccoli Fairy(Toggle): a Broccoli is flying on your shoulder, following you.
They don't do anything. Only for fun.
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There is a kind of things that don't affect the character's power, but make more convenient.
examples of Some useful or convenient rewards:
Bigby's Guiding Hand(Feat): 5 charges per rest. It's the same as the consumable version.
Endless Wand of Bigby's Guiding Hand: BTC. 5 charges per rest. If you don't like a feat version.
Bigby's Lighting Hand(Feat): 3 charges per rest. It shines around where it placed.
They don't make you stronger, but This is a good thing to make people a good guide for new ones to the game. (Since Bigby's hand is consumable, It doesn't make you feel to use them well.)
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but some people should be awarded with real items.
ordinary awards below:
100 guys in each leaderboard should be awarded with a character slot for respecting the supreme survivability of their characters.

HungarianRhapsody
10-03-2019, 09:01 AM
My suggestion for next season would be to let everyone have a free server transfer to one specific server so that non-Hardcore isn't a ghost town during the 90 day Hardcore event.

Targal
10-03-2019, 09:26 AM
My suggestion for next season would be to let everyone have a free server transfer to one specific server so that non-Hardcore isn't a ghost town during the 90 day Hardcore event.

Ah, It reminds me that someone suggested 30 days season as 90 days are too long. gonna put it in my list.

fatherpirate
10-09-2019, 09:59 AM
One thing has stood out to me during this event.
Reapers should NOT be incorporeal.

It forces players doing the reaper award line to build their character around the need
to have ghost touch - This is ok on normal servers where a player might dabble in reaper for fun
knowing if they die, that is ok, just fix gear.

As an event, the need for a ghost touch attack 'or your useless' where players are expected
to run reapers every dungeon is restrictive and arbitrary.

The weapon type is just too rare to be able to dependably get them when you level.

Reapers needs adjustment on the Hardcore server because it is a competitive event.