Zogid
09-11-2019, 08:33 AM
Great idea for the hardcore server DDO.
Usually lag is not a big deal.. if you are in a group or fast enough to log a different character if your game freezes.
However, here is my criticism
If your going to try and offer a competitive hardcore league you better have a high functioning game.
I'm sorry to say but DDO is really not.
Its a game you play that is very good for character customization and some interesting quests and items. But, its not at all like other mmos that have strong competitive followings.
The game lags often (at least 2-20 times each play session). It freezes several times per week. Its not even 64 bit and DDO is way behind on server merging.
Having a hardcore league with a low functioning but good game is like having a car race with bicycles. The best player whose bike doesnt break down will win.
If you want to improve the popularity of this game and make more money you really should have fixed it before you started a league that could have greatly increased its popularity.
"Hey everyone, come to DDO we have these great ideas!"
So, some came .. but not many will stay.. they play other games and get sick of the poor functioning.
I am going to keep playing DDO.. but to be honest, if any game comes along with similar character customization and creativity but at least adequate servers and game functioning: I'm gone.
If any devs read this please listen.
Sure its fun to think of new ideas but what the players really like is .. more players. A fully functioning, largely lag free, and populated servers game is the minimum standard new players look for...
Thanks
A concerned patron
Usually lag is not a big deal.. if you are in a group or fast enough to log a different character if your game freezes.
However, here is my criticism
If your going to try and offer a competitive hardcore league you better have a high functioning game.
I'm sorry to say but DDO is really not.
Its a game you play that is very good for character customization and some interesting quests and items. But, its not at all like other mmos that have strong competitive followings.
The game lags often (at least 2-20 times each play session). It freezes several times per week. Its not even 64 bit and DDO is way behind on server merging.
Having a hardcore league with a low functioning but good game is like having a car race with bicycles. The best player whose bike doesnt break down will win.
If you want to improve the popularity of this game and make more money you really should have fixed it before you started a league that could have greatly increased its popularity.
"Hey everyone, come to DDO we have these great ideas!"
So, some came .. but not many will stay.. they play other games and get sick of the poor functioning.
I am going to keep playing DDO.. but to be honest, if any game comes along with similar character customization and creativity but at least adequate servers and game functioning: I'm gone.
If any devs read this please listen.
Sure its fun to think of new ideas but what the players really like is .. more players. A fully functioning, largely lag free, and populated servers game is the minimum standard new players look for...
Thanks
A concerned patron