OatherosSunstorm
09-08-2019, 09:17 PM
Hello!
I am very new to the game and after having just subscribed, I decided to take a serious whack at making my own build.
It's a TWF ranger that splashes wizard for Wraith/Death Aura/No Dc spells like Web and Fire Wall. Monk is added because other forums posts said that was a good idea. I'm under the impression it's for the extra feats. So here is what I've came up with in my builder.
1.) Is this build even going to work? ( I feel like it'll function as intended and be viable.)
2.) Will The character be shunned during endgame?
4.) I would like to make this build concept work rather than reroll because I find value in fun builds. I'd like it to be cool but it had better be good. which is more important.
3.) Help? Thank you in advance, oh wise ones!
First Life Tiefling WraithTemp
12/6/2 Wizard/Ranger/Monk
Lawful Neutral Tiefling
Level Order
1. Ranger. . . . . 6. Ranger . . . . 11. Wizard . . . . 16. Wizard
2. Ranger. . . . . 7. Monk . . . . . 12. Wizard . . . . 17. Wizard
3. Ranger. . . . . 8. Monk . . . . . 13. Wizard . . . . 18. Wizard
4. Ranger. . . . . 9. Wizard. . . . .14. Wizard. . . . .19. Wizard
5. Ranger. . . . .10. Wizard. . . . .15. Wizard. . . . .20. Wizard
Stats
. . . . . . . .28pt . . Level Up
. . . . . . . .---- . . --------
Strength. . . . .9. . . .4: DEX
Dexterity . . . 17. . . .8: DEX
Constitution. . 10. . . 12: DEX
Intelligence. . 12. . . 16: DEX
Wisdom. . . . . 15. . . 20: DEX
Charisma. . . . 10. . . 24: DEX
. . . . . . . . . . . . 28: DEX
Skills
. . . . . R .R. R .R. R .R. M .M. W. W. W. W. W. W. W. W. W. W. W. W
. . . . . 1 .2. 3 .4. 5 .6. 7 .8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Heal. . . 4 .1. 1 .1. 1 .1. ½ .1. 1½ 1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .23
Move Si . 4 .1. 1 .1. 1 .1. 1 . . . .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ .15½
Hide. . . 4 .1. 1 .1. 1 .1. 1 .1. . . . . . . . . . . . . . . . . . . 11
Jump. . . 4 .1. 1 .1. 1 .1. . . . . . . . . . . . . . . . . . . . . . .9
Tumble. . 2 .½. ½ .½. ½ .½. 1 .1. . . . . . . . . . . . . . . . . . . .6½
UMD . . . 2 .½. ½ .½. ½ .½. ½ .½. . . . . . . . . . . . . . . . . . . .5½
Spellcr . 2 .½. ½ .½. ½ .½. . . . . . . . . . . . . . . . . . . . . . .4½
. . . . .------------------------------------------------------------
. . . . .28 .7. 7 .7. 7 .7. 5 .5. 3. 3. 3. 3. 3. 3. 3. 3. 3. 3. 3. 3
Feats
.1. . . . : Weapon Finesse
.3. . . . : Dodge
.6. . . . : Mobility
.7 Monk . : Precision
.8 Monk . : Toughness
.9. . . . : Adept of Forms
.9 Wizard : Mental Toughness
12. . . . : Weapon Focus: Slashing
13 Wizard : Improved Mental Toughness
15. . . . : Power Critical
18. . . . : Spring Attack
18 Wizard : Extend Spell
21 Epic . : Greater Two Weapon Fighting
24 Epic . : Master of Forms
26 Destiny: Guardian Angel
27 Epic . : Blinding Speed
28 Destiny: Elusive Target
29 Destiny: Wind through the Trees
30 Epic . : Improved Critical: Slashing
30 Legend : Scion of: Shadowfell
.1 Ranger : Favored Enemy: Undead
.5 Ranger : Favored Enemy: Evil Outsider
Spells
Wizard Nightshield (9), Feather Fall (9), Expeditious Retreat (9), Obscuring Mist (10), Jump (15)
.Lesser Death Aura* (11), Web (11), Cat's Grace (12), Blur (14), Invisibility (17)
Haste (13), Displacement (13), Deep Slumber (14), Repair Serious Damage (16), Suggestion (19)
.Death Aura* (15), . Negative Energy Burst* (15), . Wall of Fire* (16),. .Dimension Door* (18)
Teleport (17), Protection from Elements (17), Waves of Fatigue (18), Break Enchantment (20)
Tenser's Transformation (19), Shadow Walk (19),. .Acid Fog* (20)
Ranger Magic Fang (4), Ram's Might (6)
Enhancements (80 AP)
Tempest (35 AP) Shield of Whirling Steel, Tempest, Graceful Death Improved Defense III, Whirling Blades
Improved Parry III, Whirling Blades, Haste Boost I
Storm Dancer, Critical Mastery III, Whirling Blades, Dexterity
Storm Tempest, The Growing Storm III, Whirling Blades
Cuts: Many Cuts II, Dance of Death III
Pale Master (21 AP) Dark Reaping, Zombie Form, Vampire Form, Wraith Form Deathless Vigor III, Negative Energy Conduit III
Bone Armor III
Cloak of Night III, Constitution
Ninja Spy (12 AP) Basic Ninja Training Stealthy III, Acrobatic III
Agility III, Eagle Claw Attack
Tiefling (6 AP) Bloodhunt I Hellish Rebuke, Wand and Scroll Mastery III
Ferocious Rebuke
Eldritch Knight (Wizard) (6 AP) Eldritch Strike, Spellsword Improved Mage Armor I, Arcane Siphon I, Toughness II
Destiny (24 AP)
Grandmaster of Flowers Lily Petal, Enlightenment III, Dance of Flowers III, Dexterity
Running with Wind III, Hail of Blows
Walking with Waves III, Light as a Feather
Piercing Clarity II
Dancing with Flames III
Everything is Nothing
I am very new to the game and after having just subscribed, I decided to take a serious whack at making my own build.
It's a TWF ranger that splashes wizard for Wraith/Death Aura/No Dc spells like Web and Fire Wall. Monk is added because other forums posts said that was a good idea. I'm under the impression it's for the extra feats. So here is what I've came up with in my builder.
1.) Is this build even going to work? ( I feel like it'll function as intended and be viable.)
2.) Will The character be shunned during endgame?
4.) I would like to make this build concept work rather than reroll because I find value in fun builds. I'd like it to be cool but it had better be good. which is more important.
3.) Help? Thank you in advance, oh wise ones!
First Life Tiefling WraithTemp
12/6/2 Wizard/Ranger/Monk
Lawful Neutral Tiefling
Level Order
1. Ranger. . . . . 6. Ranger . . . . 11. Wizard . . . . 16. Wizard
2. Ranger. . . . . 7. Monk . . . . . 12. Wizard . . . . 17. Wizard
3. Ranger. . . . . 8. Monk . . . . . 13. Wizard . . . . 18. Wizard
4. Ranger. . . . . 9. Wizard. . . . .14. Wizard. . . . .19. Wizard
5. Ranger. . . . .10. Wizard. . . . .15. Wizard. . . . .20. Wizard
Stats
. . . . . . . .28pt . . Level Up
. . . . . . . .---- . . --------
Strength. . . . .9. . . .4: DEX
Dexterity . . . 17. . . .8: DEX
Constitution. . 10. . . 12: DEX
Intelligence. . 12. . . 16: DEX
Wisdom. . . . . 15. . . 20: DEX
Charisma. . . . 10. . . 24: DEX
. . . . . . . . . . . . 28: DEX
Skills
. . . . . R .R. R .R. R .R. M .M. W. W. W. W. W. W. W. W. W. W. W. W
. . . . . 1 .2. 3 .4. 5 .6. 7 .8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Heal. . . 4 .1. 1 .1. 1 .1. ½ .1. 1½ 1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .23
Move Si . 4 .1. 1 .1. 1 .1. 1 . . . .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ .15½
Hide. . . 4 .1. 1 .1. 1 .1. 1 .1. . . . . . . . . . . . . . . . . . . 11
Jump. . . 4 .1. 1 .1. 1 .1. . . . . . . . . . . . . . . . . . . . . . .9
Tumble. . 2 .½. ½ .½. ½ .½. 1 .1. . . . . . . . . . . . . . . . . . . .6½
UMD . . . 2 .½. ½ .½. ½ .½. ½ .½. . . . . . . . . . . . . . . . . . . .5½
Spellcr . 2 .½. ½ .½. ½ .½. . . . . . . . . . . . . . . . . . . . . . .4½
. . . . .------------------------------------------------------------
. . . . .28 .7. 7 .7. 7 .7. 5 .5. 3. 3. 3. 3. 3. 3. 3. 3. 3. 3. 3. 3
Feats
.1. . . . : Weapon Finesse
.3. . . . : Dodge
.6. . . . : Mobility
.7 Monk . : Precision
.8 Monk . : Toughness
.9. . . . : Adept of Forms
.9 Wizard : Mental Toughness
12. . . . : Weapon Focus: Slashing
13 Wizard : Improved Mental Toughness
15. . . . : Power Critical
18. . . . : Spring Attack
18 Wizard : Extend Spell
21 Epic . : Greater Two Weapon Fighting
24 Epic . : Master of Forms
26 Destiny: Guardian Angel
27 Epic . : Blinding Speed
28 Destiny: Elusive Target
29 Destiny: Wind through the Trees
30 Epic . : Improved Critical: Slashing
30 Legend : Scion of: Shadowfell
.1 Ranger : Favored Enemy: Undead
.5 Ranger : Favored Enemy: Evil Outsider
Spells
Wizard Nightshield (9), Feather Fall (9), Expeditious Retreat (9), Obscuring Mist (10), Jump (15)
.Lesser Death Aura* (11), Web (11), Cat's Grace (12), Blur (14), Invisibility (17)
Haste (13), Displacement (13), Deep Slumber (14), Repair Serious Damage (16), Suggestion (19)
.Death Aura* (15), . Negative Energy Burst* (15), . Wall of Fire* (16),. .Dimension Door* (18)
Teleport (17), Protection from Elements (17), Waves of Fatigue (18), Break Enchantment (20)
Tenser's Transformation (19), Shadow Walk (19),. .Acid Fog* (20)
Ranger Magic Fang (4), Ram's Might (6)
Enhancements (80 AP)
Tempest (35 AP) Shield of Whirling Steel, Tempest, Graceful Death Improved Defense III, Whirling Blades
Improved Parry III, Whirling Blades, Haste Boost I
Storm Dancer, Critical Mastery III, Whirling Blades, Dexterity
Storm Tempest, The Growing Storm III, Whirling Blades
Cuts: Many Cuts II, Dance of Death III
Pale Master (21 AP) Dark Reaping, Zombie Form, Vampire Form, Wraith Form Deathless Vigor III, Negative Energy Conduit III
Bone Armor III
Cloak of Night III, Constitution
Ninja Spy (12 AP) Basic Ninja Training Stealthy III, Acrobatic III
Agility III, Eagle Claw Attack
Tiefling (6 AP) Bloodhunt I Hellish Rebuke, Wand and Scroll Mastery III
Ferocious Rebuke
Eldritch Knight (Wizard) (6 AP) Eldritch Strike, Spellsword Improved Mage Armor I, Arcane Siphon I, Toughness II
Destiny (24 AP)
Grandmaster of Flowers Lily Petal, Enlightenment III, Dance of Flowers III, Dexterity
Running with Wind III, Hail of Blows
Walking with Waves III, Light as a Feather
Piercing Clarity II
Dancing with Flames III
Everything is Nothing