draven1
08-23-2019, 04:45 PM
Patch node says,
Consume should now more consistently pick living enemies to target (and no longer pick doors/barrels/misc non-enemy targets).
But on live, still it doesn't proc well in group situation. only 0 or 1 proc.
When I go solo, it procs quite well. But, no proc in groups.
It is not DC problem. Picking target is still broken.
And most of shadowdancer's activation animation is too slow. After 2~3 sec, it could be enough already the targets are dead by other players. Too slow.
And can consume get different proc animation from implosion? I would like dark red implosion or dark red PK proc animation.
Consume should now more consistently pick living enemies to target (and no longer pick doors/barrels/misc non-enemy targets).
But on live, still it doesn't proc well in group situation. only 0 or 1 proc.
When I go solo, it procs quite well. But, no proc in groups.
It is not DC problem. Picking target is still broken.
And most of shadowdancer's activation animation is too slow. After 2~3 sec, it could be enough already the targets are dead by other players. Too slow.
And can consume get different proc animation from implosion? I would like dark red implosion or dark red PK proc animation.