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View Full Version : Axel: Hardcore League is a Hit!



axel15810
08-22-2019, 01:36 AM
https://www.youtube.com/watch?v=8vW7nypct7k&t

slarden
08-22-2019, 06:12 PM
I agree with you sir!

TitusOvid
08-22-2019, 06:46 PM
Let's review in 4 weeks.

Clemeit
08-23-2019, 12:05 PM
And the rest of us can tell too!

Clearly the most healthy thing for an old game with way too many servers is to open a new one. HCL is actually a super cool idea - don't get me wrong - if, of course, it was met with a few server merges to compensate for the decrease in the already waning populations.

If SSG introduced cross-server grouping I'd literally throw a month's rent at this game, but I'm resigned to believe that their software developers are absolutely incapable of performing even the most simple tasks without breaking a plethora of unrelated mechanics in the process. So until then, find another source of money.

We'll see you in 3 months. If we're still around.

https://i.imgur.com/cj1DEFe.jpg

axel15810
08-23-2019, 01:20 PM
And the rest of us can tell too!

Clearly the most healthy thing for an old game with way too many servers is to open a new one. HCL is actually a super cool idea - don't get me wrong - if, of course, it was met with a few server merges to compensate for the decrease in the already waning populations.

If SSG introduced cross-server grouping I'd literally throw a month's rent at this game, but I'm resigned to believe that their software developers are absolutely incapable of performing even the most simple tasks without breaking a plethora of unrelated mechanics in the process. So until then, find another source of money.

We'll see you in 3 months. If we're still around.



I do think they should do something more to help consolidate the player base on base servers. I mentioned this in other videos I did on hardcore recently as well. Maybe free transfers offered occasionally atleast if true merges are too much of a nightmare technically. As far as cross server grouping, iirc devs have said in the past that isn't technically feasible with the way DDO is designed.

Clemeit
08-23-2019, 07:05 PM
I do think they should do something more to help consolidate the player base on base servers. I mentioned this in other videos I did on hardcore recently as well. Maybe free transfers offered occasionally atleast if true merges are too much of a nightmare technically. As far as cross server grouping, iirc devs have said in the past that isn't technically feasible with the way DDO is designed.

Funny, considering everything is already instanced in DDO. Seems like no better game to implement cross-server grouping. Of course this goes back to something I brought up before: I believe them technically incapable.