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Voxden
01-01-2019, 11:12 PM
Title says it all.

I want to make a Dragonborn Sorcerer/Favored Soul... I want to mainly use Fire & Force spells, but maybe with some Melee.

Why do I ask for such a strange thing? I have a soft-spot for playing Mystic Theurge-types due to how fun a mix of Divine and Arcane Magic is.

Edit: oh yeah, Happy New Years!

gzargel
02-01-2019, 06:21 PM
Title says it all.

I want to make a Dragonborn Sorcerer/Favored Soul... I want to mainly use Fire & Force spells, but maybe with some Melee.

Why do I ask for such a strange thing? I have a soft-spot for playing Mystic Theurge-types due to how fun a mix of Divine and Arcane Magic is.

Edit: oh yeah, Happy New Years!

Because you are going to split the classes you will not have good DCs. I suggest a shiradi missile spammer:

Shiradi
10/6/4 Sorcerer/Wizard/Favored Soul
Chaotic Neutral Dragonborn


Level Order

1. Wizard. . . . . 6. Wizard . . . . 11. Sorcerer . . . 16. Sorcerer
2. Wizard. . . . . 7. Favored Soul . 12. Sorcerer . . . 17. Sorcerer
3. Wizard. . . . . 8. Favored Soul . 13. Sorcerer . . . 18. Sorcerer
4. Wizard. . . . . 9. Favored Soul . 14. Sorcerer . . . 19. Sorcerer
5. Wizard. . . . .10. Favored Soul . 15. Sorcerer . . . 20. Sorcerer


Stats
. . . . . . . .28pt . . 32pt. . .34pt . . Level Up
. . . . . . . .---- . . ----. . .---- . . --------
Strength. . . . 10. . . .10 . . . 10. . . .4: CHA
Dexterity . . . .8. . . . 8 . . . .8. . . .8: CHA
Constitution. . 16. . . .18 . . . 18. . . 12: CHA
Intelligence. . 14. . . .12 . . . 14. . . 16: CHA
Wisdom. . . . . .8. . . . 8 . . . .8. . . 20: CHA
Charisma. . . . 18. . . .18 . . . 18. . . 24: CHA
. . . . . . . . . . . . . . . . . . . . . 28: CHA

Skills
. . . . . W .W. W .W. W .W. F .F. F .F. S. S. S. S. S. S. S. S. S. S
. . . . . 1 .2. 3 .4. 5 .6. 7 .8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Spellcr . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Perform . 2 .½. ½ .½. ½ .½. ½ .½. ½ .½. ½. ½. ½. ½. ½. ½. ½. ½. ½. . .11
UMD . . . 2 .½. ½ .½. ½ .½. ½ .½. ½ .½. ½. ½. ½. ½. ½. ½. ½. ½. ½. . .11
Heal. . . 2 .½. ½ .½. ½ .½. . . . . . . ½. ½. ½. ½. ½. ½. ½. ½. ½. 1. 10
Jump. . . . . . . . . . . . 1 .1. 1 .1. . . . . . . . . . . . . . . . .4
. . . . .------------------------------------------------------------
. . . . .16 .4. 4 .4. 4 .4. 4 .4. 4 .4. 4. 4. 4. 4. 4. 4. 4. 4. 4. 3
Max . . .16 .4. 4 .4. 4 .4. 4 .4. 4 .4. 4. 4. 4. 4. 4. 4. 4. 4. 4. 4


Feats

.1. . . . : Maximize Spell
.1 Wizard : Empower Spell
.3. . . . : Enlarge Spell
.5 Wizard : Quicken Spell
.6. . . . : Mental Toughness
.9. . . . : Improved Mental Toughness
12. . . . : Force of Personality
15. . . . : Quick Draw
18. . . . : Toughness
21 Epic . : Epic Mental Toughness
24 Epic . : Master of: Knowledge
26 Destiny: Epic Spell Power: Force
27 Epic . : Ruin
28 Destiny: Hellball
29 Destiny: Fount of Life
30 Epic . : Greater Ruin
30 Legend : Scion of: Plane of Fire

.1 Dragon : Draconic Ancestry: Black

.8 FavSoul: Grace of Battle

.7 Deity. : Follower of: Sovereign Host


Spells

Sorcerer Jump (11), Nightshield (11), Magic Missile (12), Protection from Evil (13)
Knock (14), Invisibility (15), False Life (17), Resist Energy (19)
Chain Missiles (16), Protection from Energy (17), Displacement (19)
Dimension Door (18), Death Aura (19)
Cyclonic Blast (20)
Wizard Charm Person (1), Master's Touch (1), Grease (1), Detect Secret Doors (2)
Web (3), Blur (3), Scorch (4), Summon Monster II (6)
Acid Blast (5), Fireball (5), Heroism (6)
Favored Soul Shield of Faith (7), Cure Light Wounds (7), Remove Fear (8), Divine Favor (9)
Cure Moderate Wounds (10)

Enhancements (80 AP)

Archmage (35 AP) Magic Missile, Gust of Wind, Chain Missile Energy of the Scholar III, Traditionalist Caster I, Spell Critical, Wand and Scroll Mastery III
Efficient Maximize III, Spell Critical
Arcane Bolt III, Spell Critical
Spell Critical
Arcane Blast III, Arcane Supremacy
Angel of Vengeance (30 AP) Font of Power, Shield of Condemnation Scourge III, Smiting, Angelic Resistance III
Smiting, Just Reward III
Sun Bolt III, Smiting, Charisma
Smiting, Intense Faith III
Pale Master (12 AP) Dark Reaping, Zombie Form, Vampire Form Deathless Vigor III, Negative Energy Conduit III
Dragonborn (3 AP) Hardy, Charisma

Destiny (24 AP)

Shiradi Champion Stay Frosty II, Healing Spring III, Illusion of Well Being III
Prism, Fey Form III
Rainbow
Double Rainbow
Stand and Deliver, Nerve Venom III
Audience with the Queen
Twists of Fate (15 fate points) Energy Burst: Fire (Tier 4 Draconic)
Endless Faith (Tier 1 Exalted)
Rejuvenation Cocoon (Tier 1 Primal)


For non-reaper you can use undead form/aura to self heal. You focus on getting your force and sonic crit rate high and MOK and Scion will get your spell damage multiplier high. Use magic missile and chain missile from the archmage tree as slas, the fvs tree will max out their level.