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tokumeiko
07-26-2018, 09:43 PM
battle druid
10/6/4 Monk/Druid/Ranger
Lawful Neutral Aasimar


Level Order

1. Druid . . . . . 6. Druid. . . . . 11. Monk . . . . . 16. Monk
2. Druid . . . . . 7. Ranger . . . . 12. Monk . . . . . 17. Monk
3. Druid . . . . . 8. Ranger . . . . 13. Monk . . . . . 18. Monk
4. Druid . . . . . 9. Ranger . . . . 14. Monk . . . . . 19. Monk
5. Druid . . . . .10. Ranger . . . . 15. Monk . . . . . 20. Monk


Stats
. . . . . . . .28pt . . Level Up
. . . . . . . .---- . . --------
Strength. . . . .8. . . .4: WIS
Dexterity . . . 14. . . .8: WIS
Constitution. . 14. . . 12: WIS
Intelligence. . 12. . . 16: WIS
Wisdom. . . . . 18. . . 20: WIS
Charisma. . . . 10. . . 24: WIS
. . . . . . . . . . . . 28: WIS

Skills
. . . . . D .D. D .D. D .D. R .R. R .R. M. M. M. M. M. M. M. M. M. M
. . . . . 1 .2. 3 .4. 5 .6. 7 .8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Concent . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Balance . . . . . . . . . . . . . . . . 4. 4. 4. 4. 2. 1. 1. 1. 1. 1. 23
Tumble. . . . . . . . . . . . . . . . . . . . . . . 2. 3. 3. 3. 3. 3. 17
Heal. . . 4 .1. 1 .1. 1 .1. 1 .1. 1 .1. . . . . . . . . . . . . . . . 13
Search. . . . . . . . . . . 5 .5. 2 .1. . . . . . . . . . . . . . . . 13
Spot. . . 4 .1. 1 .1. 1 .1. . . . 3 .1. . . . . . . . . . . . . . . . 13
Spellcr . 4 .1. 1 .1. 1 .1. . . . . . . . . . . . . . . . . . . . . . .9
Listen. . 4 .1. 1 .1. 1 .1. . . . . . . . . . . . . . . . . . . . . . .9
Move Si . . . . . . . . . . . . . . .3. . . . . . . . . . . . . . . . .3
. . . . .------------------------------------------------------------
. . . . .20 .5. 5 .5. 5 .5. 7 .7. 7 .7. 5. 5. 5. 5. 5. 5. 5. 5. 5. 5


Feats

.1. . . . : Augment Summoning
.3. . . . : Extend Spell
.6. . . . : Mental Toughness
.9. . . . : Zen Archery
11 Monk . : Deflect Arrows
12. . . . : Dodge
12 Monk . : Mobility
15. . . . : Spring Attack
16 Monk . : Toughness
18. . . . : Two Weapon Defense
21 Epic . : Master of Forms
24 Epic . : Improved Mental Toughness
26 Destiny: Epic Mage Armor
27 Epic . : Grandmaster of Forms
28 Destiny: Epic Spell Power: Fire
29 Destiny: First Blood
30 Epic . : Epic Mental Toughness
30 Legend :


Spells

Druid Summon Nature's Ally I, Produce Flame, Longstrider, Merfolk's Blessing, Jump
Summon Nature's Ally II, Barkskin, Flame Blade, Owl's Wisdom, Cure Light Wounds
Summon Nature's Ally III, Water Breathing, Remove Disease, Vigor
Ranger Tumble

Enhancements (80 AP)

Shintao (35 AP) Bastion of Purity, Protection from Tainted Creatures, Iron Hand Reed in the Wind III, Deft Strikes III, Ki Shout, Exemplar III
Iron Skin III, Eagle Claw Attack, Conditioning III
Dismissing Strike, Wisdom
Instinctive Defense III, Wisdom
Violence Begets Violence, Rise of the Phoenix
Season's Herald (28 AP) Child of Summer, Elder of Winter, Wellspring Shared Spirit III, Wax and Wane, Druidic Wisdom III
Wax and Wane, Spellpower Boost III
Autumn Winds, Wax and Wane, Wisdom
Spring's Resurgence III, Wax and Wane, Wisdom
Tempest (17 AP) Shield of Whirling Steel, Tempest Item Defense III, Improved Defense III, Whirling Blades
Bleed Them Out III, Whirling Blades
Storm Dancer[/color][/color]
Leveling Guide SH0 Child of Summer; SH1 Wax and Wane; SH1 Druidic Wisdom I
SH1 Druidic Wisdom II; SH2 Wax and Wane; SH1 Shared Spirit I
SH0 Elder of Winter; SH1 Shared Spirit II, III
SH3 Wisdom; SH1 Druidic Wisdom III; SH2 Spellpower Boost I, II
SH2 Spellpower Boost III; SH3 Autumn Winds; SH3 Wax and Wane
SH0 Wellspring; SH4 Spring's Resurgence I, II, III
SH4 Wax and Wane; SH4 Wisdom
Tem0 Shield of Whirling Steel; Tem1 Item Defense I, II
Tem1 Whirling Blades; Tem1 Improved Defense I; Tem0 Tempest; Tem1 Item Defense III
Tem1 Improved Defense II, III; Tem2 Bleed Them Out I, II
Tem2 Bleed Them Out III; Tem2 Whirling Blades
Tem3 Storm Dancer; Shi0 Bastion of Purity; Shi1 Reed in the Wind I, II
Shi1 Reed in the Wind III; Shi1 Deft Strikes I; Shi0 Protection from Tainted Creatures; Shi1 Deft Strikes II
Shi1 Deft Strikes III; Shi1 Ki Shout; Shi1 Exemplar I
Shi1 Exemplar II, III; Shi2 Iron Skin I, II
Shi0 Iron Hand; Shi2 Iron Skin III; Shi2 Eagle Claw Attack
Shi2 Conditioning I, II, III
Shi3 Dismissing Strike; Shi3 Wisdom; Shi4 Instinctive Defense I
Shi4 Instinctive Defense II, III; Shi4 Wisdom
Shi5 Violence Begets Violence; Shi5 Rise of the Phoenix

Destiny (24 AP)

Grandmaster of Flowers Lily Petal, Perfect Balance III, Enlightenment III, Dance of Flowers III, Wisdom
Wisdom
Orchid Blossom, Perfection of Body III
(none)
Drifting Lotus, Perfection of Soul III
Everything is Nothing


basically just using the druids dual fire blades, with the rangers two handed defence, and finishing as a monk so i can use my main stat for both offence and defence.
since i mostly play solo i added zen archery for the occasional ranged attacks and augment summoning for hirelings and summons, but i can use longstride/jump/autumn winds to reach most enemies.
i'd like some advice before i get too crazy with leveling this character.

unbongwah
07-26-2018, 10:16 PM
Flame Blades are bad particularly if you multiclass; certainly much worse than just sticking with handwraps on a monk build using tier-5 Shintao anyway.

Summons and pets are scaled by caster level; so again, they're bad on a heavily MCed build. Well, they're kinda weak already even on a pure caster, so...double-plus bad, I guess on a MC like this.

Don't understand why you invested heavily in Season's Herald. Is it just for Spring's Resurgence? There's easier ways of getting much better self-healing. Like idk Healing Hands which is kinda Aasimar's thing esp. if going WIS based.

It takes a lot more than a couple of ranged feats to make using a bow a viable option. Even switching to shuriken makes more sense on this build.

Oh, and you lack some pretty important DPS feats; and your base DEX is too low for the next two TWF feats.

So: low DPS, useless summons, weak self-healing. But other than that, it...kinda works?

Maybe take this one back to the drawing board.

Hjarki
07-26-2018, 10:26 PM
It won't work all that well for a few reasons.

Shintao is a great enhancement tree... for fists. If you're not using fists (and taking advantage of the superior attack speed and full off-hand stat), you're not going to get much out of a deep investment.
Tempest is a great enhancement tree... if you're going to T5. Tempest is a rear-loaded tree where the major power boosts are T5 and the capstone. If you're not going far enough for T5, there's not much reason to take Tempest (although you do nab the additional +10% off-hand attacks).
Flame Blades aren't particularly good weapons. They're truly awful in epic levels, but even in heroic levels they lag considerably behind what you can do with actual weapons. They're also worthless against anything that has Fire Immunity (which is an annoying large number of enemies).
You can do virtually the same thing with the new Falconry tree without the multi-classes.

tokumeiko
07-27-2018, 12:24 AM
oh dear, well that was awful, guess i'll wait until i can afford falconry then, a like doing close combat mage characters.

Hjarki
07-27-2018, 12:57 AM
oh dear, well that was awful, guess i'll wait until i can afford falconry then, a like doing close combat mage characters.

Even without Falconry, you can just play a Strength-based animal form Druid. They've got Strength-based tactical feats as well as a number of no save spells.

tokumeiko
07-27-2018, 03:04 AM
Even without Falconry, you can just play a Strength-based animal form Druid. They've got Strength-based tactical feats as well as a number of no save spells.

i suppose that works ok i guess, wolf form stealth does seem interesting, to be honest i built this concept based off what i though was a good synergy, without actually taking my enemies into account.

unbongwah
07-27-2018, 09:12 AM
Pure builds of most classes are pretty strong right now, so you need to be clear about what your build goals are when multiclassing. In particular, pure Shintao w/handwraps (https://www.ddo.com/forums/showthread.php/487810-Basic-unarmed-monk-build-guide) is about as high as a melee DPS toon can get, despite the monk nerfs a couple of updates ago. So what do you really want from this toon?

tokumeiko
07-27-2018, 05:11 PM
Pure builds of most classes are pretty strong right now, so you need to be clear about what your build goals are when multiclassing. In particular, pure Shintao w/handwraps (https://www.ddo.com/forums/showthread.php/487810-Basic-unarmed-monk-build-guide) is about as high as a melee DPS toon can get, despite the monk nerfs a couple of updates ago. So what do you really want from this toon?

I'm not really sure anymore, i came up with an idea and tried to work with it, and then found out that it wasn't going to work. my other idea i've been working on is a wizard with harper agent and eldritch knight, but I've read some scary stuff online about ek getting nerfed, and most of my wizards struggle a lot in the early levels.

unbongwah
07-27-2018, 07:15 PM
my other idea i've been working on is a wizard with harper agent and eldritch knight, but I've read some scary stuff online about ek getting nerfed, and most of my wizards struggle a lot in the early levels.
Well, the good news is you don't have to worry about Eldritch Knight getting nerfed. The bad news is it's because EK is a terrible tree and has been since it came out. :p There's a few useful defensive buffs; and if you're trying to make an armor-wearing arcane caster, the arcane spell failure (http://ddowiki.com/page/Arcane_spell_failure) (ASF) reduction is helpful. But otherwise it's not something to base a build on, IMO.

If you have Vistani Knife Fighter - which conveniently is on sale this week - and Harper, you could make an INT-based melee wizard using daggers. Here's one example (https://www.ddo.com/forums/showthread.php/492815-Vistanni-EDK-viable?p=6052650&viewfull=1#post6052650); rogue instead of monk would also work (either for trap skills or because you don't own monk).

EDIT: by the way, don't let your first few failures get you down. We all make a ton of newbie errors until we get the hang of how DDO works. One of my earliest toons was a DEX-based drow rogue / bard fighting S&B with rapiers. Which is actually a great build...in 2014 when the devs finally introduced Swashbucklers (http://ddowiki.com/page/Swashbuckler_enhancements). Unfortunately, I was trying to do it in 2009 when it was a terrible idea. :o

Cantor
07-27-2018, 07:21 PM
some specific fixes, besides ditching the flame blades.

two weapon defense is not great get 6 monk by 12 and get the stances with heroic feats not epic..

tokumeiko
07-29-2018, 12:21 AM
Well, the good news is you don't have to worry about Eldritch Knight getting nerfed. The bad news is it's because EK is a terrible tree and has been since it came out. :p There's a few useful defensive buffs; and if you're trying to make an armor-wearing arcane caster, the arcane spell failure (http://ddowiki.com/page/Arcane_spell_failure) (ASF) reduction is helpful. But otherwise it's not something to base a build on, IMO.

If you have Vistani Knife Fighter - which conveniently is on sale this week - and Harper, you could make an INT-based melee wizard using daggers. Here's one example (https://www.ddo.com/forums/showthread.php/492815-Vistanni-EDK-viable?p=6052650&viewfull=1#post6052650); rogue instead of monk would also work (either for trap skills or because you don't own monk).

EDIT: by the way, don't let your first few failures get you down. We all make a ton of newbie errors until we get the hang of how DDO works. One of my earliest toons was a DEX-based drow rogue / bard fighting S&B with rapiers. Which is actually a great build...in 2014 when the devs finally introduced Swashbucklers (http://ddowiki.com/page/Swashbuckler_enhancements). Unfortunately, I was trying to do it in 2009 when it was a terrible idea. :o

thanks, i ended up making a pale master deep gnome, permanent blur plus wraith shroud provides amazing defence, and i managed to get 26 ac while only wearing my starting robes, I'm thinking i might take a few levels in monk, though it would mean having to find a good quarter staff to stay centred.