View Full Version : Do Long Quests Have To Be Completed In One Sitting?
yeancientone
06-10-2018, 05:08 PM
Do you have to complete long quests, like The Temple Of Elemental Evil Part 1, in one sitting? I love to take my time and smell the fungus, but it seems like whenever I take a break, I'm back to having to talk to Otis, and find all the keys, and ARRRGH! I suspect the answer is, Yes, you do have to complete it in one sitting, but I pray I'm wrong!
Krelar
06-10-2018, 05:35 PM
I suspect the answer is, Yes, you do have to complete it in one sitting, but I pray I'm wrong!
You suspect correctly. (Guess you prayed to the wrong deity. :p)
Grace_ana
06-10-2018, 06:11 PM
All quests and raids have to be done in one sitting. No save button :)
Nebless
06-10-2018, 10:47 PM
Once into ANY dungeon, you're there until you beat it; or die and get kicked out and not want to go back in right away.
There are dungeons that are part of a quest chain; ie you have to do nr. 1, before nr. 2 etc.... and those don't have to all be done in one sitting, just one dungeon at a time.
yeancientone
06-11-2018, 08:19 AM
Thanks, folks!
Forgive me if I go cry in a corner for a while...
;-)
cru121
06-11-2018, 11:00 AM
I think I have suggested it before. Allow saving of the instance when there's only a single player in it.
The technology exists. After all, when you disconnect, your instance stays alive for a few minutes, allowing you to return.
So why not embrace this concept and offer prolonged disconnections. Make it a paid perk, why not. It'll probably cost some dev time and some computer resources. Lock the dungeon upon reconnect if needed.
yeancientone
06-11-2018, 11:15 AM
Good idea!
And if that fails, assign a chore to your child: "Please walk my character round in circles for the next 24 hours, I will pay minimum wage!". ;-)
Loromir
06-11-2018, 12:09 PM
Thanks, folks!
Forgive me if I go cry in a corner for a while...
;-)
One piece of good news...TOEE part 1 and 2 are the two longest quests in the game. Others are considerably shorter.
yeancientone
06-11-2018, 12:13 PM
Ah, that makes sense, in that PnP Temple was one of the first 'mega-dungeons' back in the day, and the playstyle back then was more ironman than the touchy-feely aesthetic we now know and love... I suppose I respect that design decision. But they hurt my wittle feewings!
Niminae
06-11-2018, 03:30 PM
Thanks, folks!
Forgive me if I go cry in a corner for a while...
;-)
Don't cry too much.
There are dungeons that are part of a quest chain; ie you have to do nr. 1, before nr. 2 etc.... and those don't have to all be done in one sitting, just one dungeon at a time.
As Nebless kinda said, if you view a quest chain as a long quest just broken into parts, then it it can be seen as being a long quest that doesn't have to be completed in one sitting. And the game really has a big pile of these, scattered around all the levels. In addition to the quest chains there are Sagas which can also be completed in a piecemeal fashion.
Unfortunately, none of this helps with some of the really long quests as in your example of the Temple of Elemental Evil. Those you either manage to complete in one sitting, or retry on some other day, or if you just don't have that much play time you can simply avoid them entirely.
cdbd3rd
06-11-2018, 03:46 PM
Good idea!
And if that fails, assign a chore to your child: "Please walk my character round in circles for the next 24 hours, I will pay minimum wage!". ;-)
I always wondered (on Hobbit-side) if having my youngest sit and do my farming chores for me was the same as "botting". :o
***- I got a little over an hour's worth of work out of her before I got the, "Dad, this is BORING!"
Enoach
06-11-2018, 03:55 PM
As you have found out, there are no pauses on a single Quest.
They have for the most part worked to label the lengths to help out with those who have time constraints.
Now, while you may not be able to complete a quest due to a time constraint, this does not mean you won't earn any XP for the time you were there.
TOEE Part 1 has a "slayer" xp optional as well as random encounters where you earn the XP upon completing that optional.
---
That being said, there are some "long" quests that would be better served as breaking them into two quests.
TOEE Part 1, is one of those quests where they could have broken it into the Upper and Lower Temple, and make what is currently part 2 into Part 3.
Slave Lords Series, the 2nd Quest is another I think could have been broken into two quests.
So I do understand how you feel. Right now the only advice I can give you is run those quests when you are sure you have the time to complete them.
Grace_ana
06-11-2018, 05:11 PM
You COULD find a very very safe spot, face a corner, hit autorun, and leave it like that for hours until you get back. Your ship buffs will be gone, but otherwise you'll still be logged in when you return. Provided, of course, you leave it and don't log off or turn off the computer.
blerkington
06-11-2018, 05:43 PM
If you explore every nook and cranny, ToEE part 1 is fairly long. But there is a fairly short path through it if all you do is the minimum required. The other thing is, if you hang around too long, you will start running into respawned monsters.
It's harder to say how long ToEE part 2 will be, because even if you decide to complete only one of four elemental nodes, the gem you need to progress to the end fight does not always appear in the same place. So you might find it quickly or searching might take a while. Then there's the end fight itself, which has some special mechanics and may make you regret attempting it solo even if you coped well up until then.
But as other people have said, these are some of the longest quests in the game. Most are a lot shorter. If you are pressed for time consider watching a video so you are prepared, checking the wiki, or advertising for a guide in your LFM if not planning to solo.
Good luck with it.
Ausdoerrt
06-12-2018, 02:47 AM
You COULD find a very very safe spot, face a corner, hit autorun, and leave it like that for hours until you get back. Your ship buffs will be gone, but otherwise you'll still be logged in when you return. Provided, of course, you leave it and don't log off or turn off the computer.
Wouldn't idle auto-log off still activate, though?
(Maybe if you tape the left mouse button it won't...)
Grace_ana
06-12-2018, 02:09 PM
Wouldn't idle auto-log off still activate, though?
(Maybe if you tape the left mouse button it won't...)
If you're running, you're not idle. The default key for autorun is R. Try it if you're not familiar - just not near any cliffs.
Selvera
06-12-2018, 02:57 PM
One piece of good news...TOEE part 1 and 2 are the two longest quests in the game. Others are considerably shorter.
I beg to differ! With (not that much practice) I was able to speedrun ToEE part 1 in 22 minutes. I could certainly make that shorter if I cleaned it up a bit. On the other hand, that same life/party it took me about 24 minutes to run chains of flame 29 to run Coalescence chamber and 30 to run against the demon queen; and I'm not as confident that I could make those much faster even with quite a bit of refinement and practice.
But I digress. ToEE part 1 and part 2 are great quests to just wander around and sniff the flowers in.
So what's the main question here is the idle-auto-logout times; which according to the wiki are based on your account type (http://ddowiki.com/page/Account_comparisons). (For those of you who don't want to follow the link: 60 minutes for VIP, 20 for premium, 30 for f2p).
But something is really weird here; premium accounts seem to be penalized for having given SSG money. Either the wiki is wrong/outdated, or this is a really weird policy by SSG.
Cantor
06-13-2018, 09:32 AM
I beg to differ! With (not that much practice) I was able to speedrun ToEE part 1 in 22 minutes. I could certainly make that shorter if I cleaned it up a bit. On the other hand, that same life/party it took me about 24 minutes to run chains of flame 29 to run Coalescence chamber and 30 to run against the demon queen; and I'm not as confident that I could make those much faster even with quite a bit of refinement and practice.
But I digress. ToEE part 1 and part 2 are great quests to just wander around and sniff the flowers in.
So what's the main question here is the idle-auto-logout times; which according to the wiki are based on your account type (http://ddowiki.com/page/Account_comparisons). (For those of you who don't want to follow the link: 60 minutes for VIP, 20 for premium, 30 for f2p).
But something is really weird here; premium accounts seem to be penalized for having given SSG money. Either the wiki is wrong/outdated, or this is a really weird policy by SSG.
Agreed, part 1 is 20 minutes if not flower sniffing.
on the logout times: f2p used to be 5 minutes idle. If they changed that to 30 and failed to update premium, that would explain the difference as 20 would be a nice bonus over 5.
Ausdoerrt
06-13-2018, 09:49 AM
If you're running, you're not idle. The default key for autorun is R. Try it if you're not familiar - just not near any cliffs.
Hmm, used to be, this didn't work, and I thought it checked actual input rather than character's actions. I'll test it next time I'm on.
psykopeta
06-13-2018, 01:05 PM
Common trick to avoid idle kick:
Hit escape (or click options)
Select logout/exit game, it doesn't matter
A confirmation window will pop with the options yes/no
Don't click yes/no, you are in the endless afk/idle limbo, ddo won't shut unless you:
- click yes
- click no, and hit again the logout/exit game without moving/doing actions, the game skips the confirmation window this time... So before doing it again, zone in somewhere in ship and you can hit logout/exit game again without worrying (just once, for another time zone in wherever)
Silverleafeon
06-13-2018, 03:14 PM
Good news for the thread starter - being VIP subscription grants a 1 hour timer on auto boot from gamer as opposed to the 20 minute timer that everyone else has.
(edit premium=20 min?)
This is the most important VIP feature for me.
(sometimes family members need help and attention)
I have been in a few dungeons such as Inferno of the Damned all afternoon, learning exploring, even eating lunch and taking a shower while in progress.
(solo of course)
{if you are going to be gone a long time occasionally tap the keyboard}
Most of the older tricks to avoid being kicked from the game while afk have been disabled although there might be one or more remaining.
(Some players put their mouse on top of a ticking old fashion alarm clock.)
As far as raids go, try not to go afk in a raid if possible, except for family attention.
Do you have to complete long quests, like The Temple Of Elemental Evil Part 1, in one sitting? I love to take my time and smell the fungus, but it seems like whenever I take a break, I'm back to having to talk to Otis, and find all the keys, and ARRRGH! I suspect the answer is, Yes, you do have to complete it in one sitting, but I pray I'm wrong!
every quest is as long as the party wants it to be.
toee can be gutted, find some zergers if you want to run a quest super fast.
zergering= quest gutting i call it that since a good zerg party come take the meat then exit in the quest in about half time the quest should take.
yeancientone
06-14-2018, 10:55 AM
Wow, such a wealth of responses and helpful tips! You guys are nice. This must be some kind of MMO Twilight Zone... ;-)
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