PDA

View Full Version : To hit



Elindel22
05-23-2018, 08:51 PM
Hi.

At level 18 (ranger, AA / DW build) my total to hit is 47.

Never bothered checking it before.

Is that way too much ?

I have a +11 accuracy item equipped.

I am pretty new to this game. Is anything over 20 to hit a waste ?

I thought each time you were trying to hit something, you rolled
a 20 dice, so a 20 to hit would be an automatic hit.

I am obviously over simplifying...

What should I then shoot for at my level ?

I will start epics soon, and legendaries at level
30.

Is there a rule of thumb of what I should aim
for once I start doing those higher difficulties ?

Or at least recommendations ?

Thanks all

LeoLionxxx
05-23-2018, 09:54 PM
Is anything over 20 to hit a waste ?

I thought each time you were trying to hit something, you rolled
a 20 dice, so a 20 to hit would be an automatic hit.

I am obviously over simplifying...


When you make an attach roll, you use the result + your to hit bonus to try to bypass the enemie's Armour class. If an enemy has, for example, 50 AC, you with your +47 to hit will need a roll of 3 on your D20**.

Now, there is the fact that when you roll the D20, you might get a 20. Like in regular D&D, this "natural 20" will be an automatic hit*. Conversely, a roll of 1 on the D20 will be an automatic miss.

IDK what your to-hit bonus should be at lv 18, but as long as you're using your highest ability score and not wearing armour you're not proficient with, you should be fine. I will say though that at lv 30 I found myself missing more than I'd like because I didn't have an accuracy item on. I've now farmed myself up a heroic (http://ddowiki.com/page/Item:Ring_of_Prowess)and legendary "Ring of Prowess",to make sure it doesn't happen again!

So yes, I would say keep your accuracy item *unless you need the space for something much better) and pay attention to whether your attacks are landing or not; I like to put the die right next to my HP bar.



---
* Although, 3.5 had some weird rules about critical hit confirmation that might apply to DDO. I haven't looked too much into it.

**Or maybe you need a 4, so that you're at 51 and being higher than their AC. I always forget which it is, for DDO and 5th edition.

goodspeed
05-24-2018, 06:01 AM
If your TWF you need all the accuracy you can get. Heck theirs a reason why they say just grab an axe until lv 13. Its because its a nightmare hitting and dpsing.

Although its been a bit but didnt they change something on twf for dmg on one of the hands like a 2 handed has?

Cantor
05-24-2018, 07:09 AM
The example above is wrong. The to-hit and AC interaction is not on a linear d20 system anymore. The wiki has a chart with a good breakdown of hit chance vs AC (just search ac), but it's designed to help determine usefulness of your AC vs mob to-hit. You still need to know the mob AC. Proficiency and precision/elf bonus add on after the scaling and are true % adds.

JOTMON
05-24-2018, 08:04 AM
When you make an attach roll, you use the result + your to hit bonus to try to bypass the enemie's Armour class. If an enemy has, for example, 50 AC, you with your +47 to hit will need a roll of 3 on your D20**.

Now, there is the fact that when you roll the D20, you might get a 20. Like in regular D&D, this "natural 20" will be an automatic hit*. Conversely, a roll of 1 on the D20 will be an automatic miss.

IDK what your to-hit bonus should be at lv 18, but as long as you're using your highest ability score and not wearing armour you're not proficient with, you should be fine. I will say though that at lv 30 I found myself missing more than I'd like because I didn't have an accuracy item on. I've now farmed myself up a heroic (http://ddowiki.com/page/Item:Ring_of_Prowess)and legendary "Ring of Prowess",to make sure it doesn't happen again!

So yes, I would say keep your accuracy item *unless you need the space for something much better) and pay attention to whether your attacks are landing or not; I like to put the die right next to my HP bar.



---
* Although, 3.5 had some weird rules about critical hit confirmation that might apply to DDO. I haven't looked too much into it.

**Or maybe you need a 4, so that you're at 51 and being higher than their AC. I always forget which it is, for DDO and 5th edition.


https://www.ddo.com/forums/showthread.php/374769-Combat-Change-Details?p=4478219#post4478219

The formula is:
Player's chance to hit: (Player's Attack Bonus + 10.5) / (Target's Armor Class * 2) + 20% proficiency bonus, rounded to nearest 5%
If your natural die roll is a 1, that attack misses, and if it's a 20, it hits. (A hit with a 20 is sometimes a critical hit that causes extra damage, but that's a separate subject.)

Mob AC varies throughout, don't know if there is a generic target Mob AC/level put together anywhere for DDO.

Xanthrawl
05-24-2018, 10:40 AM
Hi.

At level 18 (ranger, AA / DW build) my total to hit is 47.

Never bothered checking it before.

Is that way too much ?

I have a +11 accuracy item equipped.

I am pretty new to this game. Is anything over 20 to hit a waste ?

I thought each time you were trying to hit something, you rolled
a 20 dice, so a 20 to hit would be an automatic hit.

I am obviously over simplifying...

What should I then shoot for at my level ?

I will start epics soon, and legendaries at level
30.

Is there a rule of thumb of what I should aim
for once I start doing those higher difficulties ?

Or at least recommendations ?

Thanks all

No, it is not too much. Keep increasing it, in fact.

You do roll 1d20 (20 sided die) + your to-hit bonuses (included Base Attack Bonus, corresponding ability modifier, and many other possible boosts.) If the die rolls a 20, you automatically hit. If the die rolls a 1, you automatically miss. This has nothing to do with your to-hit bonuses. 5% of the time, you will always miss (1), no matter what you do. It could be much more than that if your to-hit is low. Conversely, even against the biggest tank, you will always land hits 5% of the time (20).

Hope this helps.

AbyssalMage
05-24-2018, 11:54 AM
I will say though that at lv 30 I found myself missing more than I'd like because I didn't have an accuracy item on. I've now farmed myself up a heroic (http://ddowiki.com/page/Item:Ring_of_Prowess)and legendary "Ring of Prowess",to make sure it doesn't happen again!

Thanks, was running around with a bunch of people last time I was at cap complaining about the drop rate (well, honestly, really their bad luck :) ). Couldn't figure out why they were farming it. Guess I should place it on my list of, "Things to do."

Thanks.

Tilomere
05-25-2018, 01:26 PM
You can also shred a lot of armor on many mobs in the game by helpless stunning them, which makes them Dex -0- and reduces their AC significantly, and grants bonuses to attack based on deception gear you are wearing due to enabling sneak attack, to the point that you should hit on a 2. A Soundburst or BoGW tossed out in advance of attacks works well.

It may very well bump your accuracy up from 70% to 95% on trash mobs, and then between combat brute and sense weakness and ship buffs, more than double damage again, for yummy dps multiplier of pi.