View Full Version : Looking for the dev comments about the new deflection they gave mobs
redoubt
04-03-2018, 05:43 PM
I've seen it a few times now. Part 1 of STK on R2 and again in the Depths chain on R2.
I'd like to review that info. Thanks.
HungarianRhapsody
04-03-2018, 05:44 PM
I've seen it a few times now. Part 1 of STK on R2 and again in the Depths chain on R2.
I'd like to review that info. Thanks.
They said that they were adding the value as an option to give to future enemies, but that all existing enemies had the number at 0. If you are seeing it in game, then it looks like that information given to us was incorrect.
The wiki says that red crown skyborn champions can have deflect arrows.
redoubt
04-05-2018, 11:32 PM
They said that they were adding the value as an option to give to future enemies, but that all existing enemies had the number at 0. If you are seeing it in game, then it looks like that information given to us was incorrect.
I am, without question, seeing bolts being deflected.
The wiki says that red crown skyborn champions can have deflect arrows.
I will watch to see if I can pin the deflections on the skyborn. I was not looking for that particular relationship.
MistaMagic
04-06-2018, 05:20 AM
Yes deflection IS already in Game,. Look at the Whisps in Baba for instance. There are others but off the top of my head I can not remember what or where as I am to busy trying to kill them at the time :)
Cantor
04-06-2018, 08:08 AM
Skyborn have always had this.
AbyssalMage
04-06-2018, 08:30 AM
They said that they were adding the value as an option to give to future enemies, but that all existing enemies had the number at 0. If you are seeing it in game, then it looks like that information given to us was incorrect.
I'm not going to call the developer a liar, simply because I know things happen without their knowledge.
I've seen many of my arrows miss thanks to the new mechanic. I want to say any Orange (or better) has a universal chance of having the ability along with champions. It's not enough for me personally to care simply because I have greater things to worry about first.
Steelstar
04-06-2018, 08:36 AM
The "Deflected" feedback you're seeing is for the Deflect Arrows feat. Skyborn Champions have this, as do the Wisps in Old Baba's Hut.
The Missile Deflection mechanic added in U37 is an entirely separate statistic that does something similar (like Incorporeality and Concealment are different stats that accomplish similar things).
No monsters have any amount of Missile Deflection right now.
Brandall
04-06-2018, 08:41 AM
It appears they are also adding a new character attribute to bypass deflection. You can see it in the little double strike box if I recall correct.
ForgettableNPC
04-06-2018, 09:44 AM
The "Deflected" feedback you're seeing is for the Deflect Arrows feat. Skyborn Champions have this, as do the Wisps in Old Baba's Hut.
The Missile Deflection mechanic added in U37 is an entirely separate statistic that does something similar (like Incorporeality and Concealment are different stats that accomplish similar things).
No monsters have any amount of Missile Deflection right now.
Well alternatively couldn't we think of it as Deflect Arrows giving 100% deflection every 6 seconds?
CeltEireson
04-06-2018, 04:00 PM
Well alternatively couldn't we think of it as Deflect Arrows giving 100% deflection every 6 seconds?
Except its only one arrow every six seconds as far as I'm aware - so if a number of arrows are fired at you at one time only one will be deflected,
Niminae
04-08-2018, 03:42 AM
The "Deflected" feedback you're seeing is for the Deflect Arrows feat. Skyborn Champions have this, as do the Wisps in Old Baba's Hut.
The Missile Deflection mechanic added in U37 is an entirely separate statistic that does something similar (like Incorporeality and Concealment are different stats that accomplish similar things).
No monsters have any amount of Missile Deflection right now.
What feedback should players expect to see for the Missile Deflection mechanic? Knowing this would cut down the confusion and uncertainty between these two very similarly named mechanics.
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