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FuryFlash
03-27-2018, 01:48 AM
Is it just me, or is the platinum cap in this game very low and annoying? I mean, I can use all the plat on my plat-capped character to buy two moderately low value items on the auction house. At least offer something better for VIPs (although increasing the limit for F2P and Premium too would be good). As it stands, I've sold a few filigree on the auction house and I'm already at the point where I can't take anything out of my mail because I'm capped. I get that the gold economy in this game is completely messed up, but at least work around that and make it less frustrating. Something in the ballpark of 100 million plat would be reasonable (at least for VIPs).

Also, can someone tell me what's up with platinum storage in the shared bank? I start with 50k, which is fine for transferring potion money between characters, but if I want to legitimately use this as storage, it doesn't make sense for the first upgrade to only boost me up to 100k. That's basically the same result as 50k, and not worth any points whatsoever. Even if it gave 10x that for each purchase, I still wouldn't buy it. Please tell me it at least scales up the amount each time - like after I upgrade again it goes to 200k then 400k or something? Any info on that would be nice.

Thanks.

YUTANG75
03-27-2018, 03:03 AM
The play cap is at the value it is due to the limit of 32bit applications. If they removed the cap you’d overflow your currency and have negative money.




For VIP (http://m.ddowiki.com/page/VIP) and Premium (http://m.ddowiki.com/page/Premium) players, it is limited to just under 4.3 million pp. (4,294,967pp 2gp 9sp 5cp to be exact, the limit of a 32-bit unsigned integer in cp).



Changing the cap involves rewriting the whole currency system of the game. Aka probably not worth it to them.

As for the plat bank; no idea why it’s so low.

praetcwb
03-27-2018, 03:26 AM
Please tell me it at least scales up the amount each time - like after I upgrade again it goes to 200k then 400k or something? Any info on that would be nice.

Thanks.

It goes up to 5.5 million plat

C-Dog
03-27-2018, 04:05 AM
Also, can someone tell me what's up with platinum storage in the shared bank?... Any info on that would be nice.
Like this? http://ddowiki.com/page/DDO_Store#Platinum_Vault

Cantor
03-27-2018, 10:35 AM
The problem is not that the cap is too low, it's that the value is too low. We need to just chop the value of vendor sales and all plat stashes while leaving costs the same. It's too easy to get big numbers.

Scrapco
03-27-2018, 11:28 AM
The play cap is at the value it is due to the limit of 32bit applications. If they removed the cap you’d overflow your currency and have negative money.

Changing the cap involves rewriting the whole currency system of the game. Aka probably not worth it to them.

Yeah, like they did twice with the shared plat bank and the guild ships. *rolls eyes*

HungarianRhapsody
03-27-2018, 12:05 PM
The problem is not that the cap is too low, it's that the value is too low. We need to just chop the value of vendor sales and all plat stashes while leaving costs the same. It's too easy to get big numbers.

The problem isn't that we get too much plat. If you halved the amount of plat we get from selling junk, we'd still end up plat capped.

The problem is that there isn't enough stuff that we want to buy for plat. Put Heal potions and other desirable items in the game with a high plat cost and we'll all be walking around with close to 0 plat in no time. :)

Cantor
03-27-2018, 12:22 PM
The problem isn't that we get too much plat. If you halved the amount of plat we get from selling junk, we'd still end up plat capped.

The problem is that there isn't enough stuff that we want to buy for plat. Put Heal potions and other desirable items in the game with a high plat cost and we'll all be walking around with close to 0 plat in no time. :)

I don't disagree that you could add more useful stuff. But there is plenty of useful stuff available for plat, it's just too cheap with current trash loot plat returns.

How many heal, restore, grtr restore, raise, resurrect, tensor's, grtr hero, and teleport scrolls do you use each life? (more niche but still used: stone to flesh, ice storm, fireball, flame sphere, and more)
How many cure serious wounds, poison, disease, les restore, curse, heroism, and haste pots do you use each life?
How many cure and shield wands?
How many of these do you drop a stack of when clearing TR cache because the plat cost is negligible?

Reducing all piles of cash by about 1/20 and sell prices for items by the same 1/20, would make these items we all take for granted have a real cost to use. I'm not opposed to adding rich-man items, but currently available stuff needs a cost increase too (my method just does it without bloating numbers. This seems more logical then raising the price of everything).

AP/reaper respec costs would need to be reduced to match, they can be quite high even currently.

SerPounce
03-27-2018, 12:45 PM
Plat could be a pretty decent trading currency if it wasn't for the cap. The idea that you need a "plat sink" for a functional currency (things to buy with plat that cost a significant amount) is a myth. There's nothing wrong with a money supply that increases at a steady rate or one that has no inherent value. In fact a bit of inflationary pressure can encourage commerce.

The problem with plat in DDO is that it's impractical to deal with it in meaningful amounts. That and there's just not many tradable items of significant value.

PermaBanned
03-27-2018, 08:21 PM
I can't help but wonder just how many players this might actually be an issue for... I suspect it's somewhere between the neighborhoods of very few & not many - like being inconvenienced by the 3 day Reincarnation timer. Besides, if you don't have enough stuff to do with your plat that the storage cap is a problem, being able to store more plat doesn't solve the problem.

Hilltrot
03-27-2018, 08:30 PM
The problem isn't that we get too much plat. If you halved the amount of plat we get from selling junk, we'd still end up plat capped.

The problem is that there isn't enough stuff that we want to buy for plat. Put Heal potions and other desirable items in the game with a high plat cost and we'll all be walking around with close to 0 plat in no time. :)

I agree. There is nothing to buy with plat in ddo. Even with other players there is increas8ngly less available.

Only items people think are trash will be sold.

Ulfo
03-28-2018, 04:56 AM
Put Heal potions and other desirable items in the game with a high plat cost and we'll all be walking around with close to 0 plat in no time. :)

Not before all these lame vendors be wiped from game. They just ruined ingame economy and market.

Wanna Hjeal/Tensor scroll? Go to AH and buy it from me or other players, not from vendors with endless stocks and trash prices. 8)

Unfortunately, DDO is not EVE, it's why we not have all good things...

YUTANG75
03-28-2018, 05:40 AM
Yeah, like they did twice with the shared plat bank and the guild ships. *rolls eyes*

Ok, I didn’t know there were more upgrades to the plat storage, never bothered looking into it.
The plat storage and guild account can store more than 4.3mil as they only store plat.

I’d imagine behind the scene you only have a single currency amount (copper) and all transactions add/subtract copper from your account. It just converts to plat for the UI. Hence to increase the character capacity you’d need to separate plat into its own thing. It’s doable sure, you can either bodge a conversion system onto it or rewrite everything with this idea in mind. Either way you’re editing some of the oldest, core code of the game.

Rykka
03-28-2018, 07:25 AM
Is it just me, or is the platinum cap in this game very low and annoying? I mean, I can use all the plat on my plat-capped character to buy two moderately low value items on the auction house. At least offer something better for VIPs (although increasing the limit for F2P and Premium too would be good). As it stands, I've sold a few filigree on the auction house and I'm already at the point where I can't take anything out of my mail because I'm capped. I get that the gold economy in this game is completely messed up, but at least work around that and make it less frustrating. Something in the ballpark of 100 million plat would be reasonable (at least for VIPs).

Also, can someone tell me what's up with platinum storage in the shared bank? I start with 50k, which is fine for transferring potion money between characters, but if I want to legitimately use this as storage, it doesn't make sense for the first upgrade to only boost me up to 100k. That's basically the same result as 50k, and not worth any points whatsoever. Even if it gave 10x that for each purchase, I still wouldn't buy it. Please tell me it at least scales up the amount each time - like after I upgrade again it goes to 200k then 400k or something? Any info on that would be nice.

Thanks.

I sometimes wish I could carry more plat on a character, but with 15 plat capped characters and no issue keeping all of them that way I don't really care. It's just a hassle to transfer funds. I do wish the shared plat storage was a lot higher so transfering plat was less laborious.

Hafeal
03-28-2018, 07:40 AM
Been playing for 12 years, Not 1 plat capped character. A couple are close. I have 1 who hit cap once.

Stop hoarding.

I burn through plat easily in game. It takes little effort. Wehther it is buying ingredients, collectables, gear, giving it away to new players, buying consumables, a little creativity goes a long way. Stop not paying for overpriced items on the AH because "its not a good value". What is not a good value? Hoarding plat.

Lastly, assuming for a moment you are super awesome and just churn plat too quickly, don' take it out of chests and don't sell. Deconstruct all your items - a lot less plat that way but you will get a crafter started. ALL my characters now deconstruct when I get the chance. Some plat - enough for the consuamable I want each life and crafting levels. Win/win.

:cool:

axel15810
03-28-2018, 08:53 AM
The issue like others said, is that plat isn't valuable. Not the cap. Honestly, the fact that there's so much inflation in the in game plat economy that stuff is selling for more than a million plat is kinda bonkers. There's not enough desirable stuff to spend it on. I for a long time now have just stopped picking up random loot from chests. Not worth the time and hassle of running to a vendor to sell it and doing the inventory management.

Hafeal
03-28-2018, 03:18 PM
The issue like others said, is that plat isn't valuable. Not the cap. Honestly, the fact that there's so much inflation in the in game plat economy that stuff is selling for more than a million plat is kinda bonkers. There's not enough desirable stuff to spend it on. I for a long time now have just stopped picking up random loot from chests. Not worth the time and hassle of running to a vendor to sell it and doing the inventory management.

I will say this, there are some things they should bring back:

DDoor scrolls - 100K each.

Firewall scrolls - ?

and plenty of more I remember seeing on the forums through the years.

Scrapco
03-28-2018, 10:07 PM
I’d imagine behind the scene you only have a single currency amount (copper) and all transactions add/subtract copper from your account.

Do it like Canada and just get rid of coppers completely! :D ONE COIN FOR THE REALM!

FuryFlash
03-29-2018, 12:34 AM
I burn through plat easily in game. It takes little effort. Wehther it is buying ingredients, collectables, gear, giving it away to new players, buying consumables, a little creativity goes a long way. Stop not paying for overpriced items on the AH because "its not a good value". What is not a good value? Hoarding plat.

Let's be clear here: I have no problem using my plat very rapidly, and I do end up resorting to "plat-wasting" once I hit cap, so I can do stuff like take my mail. In fact, part of the problem is that I tend to use up my plat very rapidly if I choose to use it. Two moderately valuable items on the AH cost a combined total of 4 million plat, meaning that I can empty almost my entire cache (assuming I am capped) on 2 items.

Now, let's say I take your advice and "Stop not paying for overpriced items on the AH." What can happen (and has happened to me before) is that I'll buy a couple items I want, and the next thing you know somebody's posted something I *really* want. Now, the only way I can make enough money to buy it before someone else does (or it expires) is to sell some of my own stuff on the auction house for high prices, often meaning wasting things that would normally sell for shards to get a quick 2 mil plat. This is a super-sucky situation, because now I've essentially lost shards when I could have used plat, since I couldn't hold enough plat to buy more than 2 items at a time.

If the cap was raised, I could get myself to a comfortable 10-20 million plat range and start spending without much worry, which would be a quality of life boost (which is what I'm talking about in this thread). I see no reason (other than technical?) that the cap shouldn't be raised. Of course, I can keep playing this way, but it seems pointlessly restrictive.


Lastly, assuming for a moment you are super awesome and just churn plat too quickly, don' take it out of chests and don't sell. Deconstruct all your items - a lot less plat that way but you will get a crafter started. ALL my characters now deconstruct when I get the chance. Some plat - enough for the consuamable I want each life and crafting levels. Win/win.

I've always found it bizarre that people don't loot chests. I will never stop doing this, no matter what anyone on the forums tells me - loot is an integral part of this game, regardless of in-game value; opening a chest and getting all the goodies is just part of the fun for me.

I already deconstruct all my items. Plat from vendoring items only is not going to cap you unless you do it for multiple lives.

glmfw1
03-29-2018, 05:34 AM
It's not that the Plat Cap is too low, it's that the max price on AH is too high.
A valuable item may have a value of 10,000, but it's selling on AH for 2,000,000. While the lower end of trading values is reasonable, the upper end is strangely out of synch.
If the max buyout value was reduced, people would still be able to make sufficient plat from auctions to buy what they needed from auctions, vendors and brokers.
Setting the base price with a maximum of "max buyout - 1" but putting no upper limit on the amount that people can bid (up to plat cap) if no buyout value has been set means truly rare/valuable items can be sold for as much as plat cap, if people really want to get them.

Hafeal
03-29-2018, 08:35 AM
Now, let's say I take your advice and "Stop not paying for overpriced items on the AH." What can happen (and has happened to me before) is that I'll buy a couple items I want, and the next thing you know somebody's posted something I *really* want. Now, the only way I can make enough money to buy it before someone else does (or it expires) is to sell some of my own stuff on the auction house for high prices, often meaning wasting things that would normally sell for shards to get a quick 2 mil plat. This is a super-sucky situation, because now I've essentially lost shards when I could have used plat, since I couldn't hold enough plat to buy more than 2 items at a time.

Your situation is 1 plat capped character and a capped max bank vault. Many players with a plat capped character have other characters to spread the wealth; transfer plat to alts, cap them out, and then just transfer the plat to get the 3rd item you want. Your situation as described is so rare I don't think it justifies a lift of the plat cap.

Further, raising the cap would just move the bar on the cost of items - Sellers know you have more plat to give. Additionally, it would lead to the cycle of having 15 or 20 million plat and complaining there is nothing to spend it on. Then, if you increase costs or new hugely expensive plat sinks, you creating a bigger divide betwen the "haves" and the "have nots".

We already have multiple competing currencies in this game between plat and astral shards. The shard AH took a huge bite out of the plat AH and now sentient weapons took another. So I "get" wanting to have a place to spend plat because the plat AH ain't where it is at. Raising the plat cap is not helping THAT situation. DDO has some low hanging fruit for plat sinks that I think they can investigate.




I already deconstruct all my items. Plat from vendoring items only is not going to cap you unless you do it for multiple lives.

Longer than that in all liklihood - which was my point. :cool:

FuryFlash
03-30-2018, 03:29 AM
Your situation is 1 plat capped character and a capped max bank vault. Many players with a plat capped character have other characters to spread the wealth; transfer plat to alts, cap them out, and then just transfer the plat to get the 3rd item you want. Your situation as described is so rare I don't think it justifies a lift of the plat cap.

I just spent the points (about 1000 DDO points on a 25% sale) to get a reasonable transfer rate between characters. I guess this is the solution most players with plat-capped characters take, assuming they don't transfer it 50k at a time, or worse, 10k through mail. Seems like a pretty ridiculous amount of work/points to bypass the plat-cap problem, which frankly, should never have even existed.


Many players with a plat capped character have other characters to spread the wealth; transfer plat to alts, cap them out, and then just transfer the plat to get the 3rd item you want.

Now, in your next comment you say:

Further, raising the cap would just move the bar on the cost of items - Sellers know you have more plat to give.

According to the first thing you said, many of these players have no problem storing all the plat they need. How would increasing the plat cap mean they have "more plat to give"? All it would do is alleviate the pain of transferring it around. Unless a player currently has so much plat that they have every character on their account capped and would therefore net more possible plat storage from this change, increasing the cap would not mean they have more plat to give.


Additionally, it would lead to the cycle of having 15 or 20 million plat and complaining there is nothing to spend it on.

The people who would be complaining about having nothing to spend plat on are the same people who currently do just that. There's plenty of ways to use plat effectively in this game, the main one being the AH. Someone like me who would like to spend the plat I have available without draining my whole account in a couple purchases would benefit from this change.


Then, if you increase costs or new hugely expensive plat sinks, you creating a bigger divide betwen the "haves" and the "have nots".

I am not suggesting that any plat sinks be added to the game, especially not pointless, insulting ones like paying for reaper eyes/wings each life. Things like vendor costs should not be changed. However, I wouldn't be against removing the max buyout cost on the AH - a large amount of items sold on the shard exchange basically sit at 2 million plat worth because once they reach a certain value, it can't go any higher, even if they are comparatively worth more or less. Removing the cap would allow for items to be put up at what they are really worth (if that is more than 2 million plat).


The shard AH took a huge bite out of the plat AH and now sentient weapons took another. So I "get" wanting to have a place to spend plat because the plat AH ain't where it is at. Raising the plat cap is not helping THAT situation. DDO has some low hanging fruit for plat sinks that I think they can investigate.

"I 'get' wanting to have a place to spend plat because the plat AH ain't where it is at". Is this supposed to represent my argument? I don't want a new place to spend plat, the AH is fine. I just want to be able to store more plat on my main character so that I can save up and spend more freely, whether that's on the AH, vendors or whatever. To be clear: this thread is not about having nowhere to spend my plat. It's about not being able to store enough.


Longer than that in all liklihood - which was my point. :cool:

That was your point? In the first post, you said: "Deconstruct all your items - a lot less plat that way but you will get a crafter started."

"A lot less plat that way." To me, this seems like you're implying that vendoring trash was a significant source of plat in the first place, and that deconstructing my items would somehow help me hit plat-cap slower. You now seem to be saying that you agree with me that "Vendoring items is an extremely slow way to hit plat-cap." That's great, but saying that was your point in the first place seems incorrect, unless I misinterpreted your original post.


Thanks.

Hafeal
03-30-2018, 06:46 PM
*snip*

Instead of parsing each line and taking the intent and big picture of what I said out of context, let me summarize for you:

1) You don't "need" more cap.
2) There is a programming reason, explained in this thread and others, as to why it exists
3) There is a feasible work around to have more plat - make alts and share the plat
4) More plat will not relieve price pressure - ultimately it will drive pricing up (just like it did when we went from a gold standard to a plat standard)
5) I have not heard you give a significant enough scenario or basis for the devs to consider this a problem to be solved.
6) If "too" much plat is a problem, I gave solutions to solve it if you could not come up with your own. Glad you have your own way to use your plat excess.

:cool:

FuryFlash
03-31-2018, 02:15 AM
Instead of parsing each line and taking the intent and big picture of what I said out of context, let me summarize for you:

The big picture doesn't matter if it's made of broken parts; if one part of your argument is flawed, often the whole thing can fall apart. There was nothing wrong with the way I approached your post - I just examined each of your arguments one at a time.


You don't "need" more cap.
...

You don't "need" DDO. This point is irrelevant. The thread was a comment about a feature that I think should be improved - it's a QoL change. I think it would have a somewhat minor, but noticeable positive effect on my gameplay and others'. Whether or not this is something I (or the game) "needs" - whatever that means - has no impact on this conversation.

Thanks.

AnubisPrime
04-01-2018, 05:00 PM
The play cap is at the value it is due to the limit of 32bit applications. If they removed the cap you’d overflow your currency and have negative money.



Changing the cap involves rewriting the whole currency system of the game. Aka probably not worth it to them.

As for the plat bank; no idea why it’s so low.

How does this jive with the shared Platinum storage limit of 5.5 million plat?

lugoman
04-01-2018, 07:40 PM
The play cap is at the value it is due to the limit of 32bit applications. If they removed the cap you’d overflow your currency and have negative money.



Changing the cap involves rewriting the whole currency system of the game. Aka probably not worth it to them.

As for the plat bank; no idea why it’s so low.

All they need to do is introduce an npc in the banks that buy/sells titanium bars worth 500k plat. Whenever you get close to cap just buy a few bars and keep the stack of them in your bank.

Impaqt
04-01-2018, 08:26 PM
How does this jive with the shared Platinum storage limit of 5.5 million plat?

Shared bank only stores Platinum. so the theoretical limit would be over 4 billion plat....

Character storage is actually Copper and the user interface converts it to Gold and Plat. 32bit unsigned integer has 4,294,967,295 registers.