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squaii
03-02-2018, 01:53 PM
Good day I have recently just started playing again after a long break, my main build was 17 cleric 2 monk 1 rogue providing a lot of versatility and survival in solo play and i enjoy this play style. my question is with the new domains whats the best options for a clonk this char is a triple TR and i haven't had any real issues with trap skills or anything like that

Rush007
03-02-2018, 03:58 PM
I'd go with luck domain but not sure if you melee or spell cast. No fail on 1 with decent saves from monk and evasion. More miss chance from displacement. +2 generic bump to DC's and because of monk, wisdom/caster not a bad route. Spell penetration suffers some from non cleric levels but always a work around to that.

Oh clonk - probably the one with holy sword then.

squaii
03-02-2018, 04:30 PM
actually reading up on luck does sound like a good idea for this build the few times traps have been an issue its been because of a unlucky 1 roll lol