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Brandall
01-31-2018, 10:46 AM
Scales with 100% Melee Power.
Scales with 200% Melee Power.

This has always confused me and seems to be written incorrectly, obfuscating the math. Honestly, as it seems to make sense to other people I have kept quiet.
at what point would my melee power be increased by 100%

If I double or triple my Melee power, it scales up?
to what?

is it saying that damage scales by double or triple?
with what amount of melee power?

is it saying that for every point of melee power it scales by 2 points (of what?)?

please give me an example such as:

Spiked Chain Attack: Perform an AOE melee attack for 1d6+4 damage plus 1d6 additional damage per level to all nearby enemies. Targets can attempt a reflex save for half damage. The DC is based on your level and Dexterity modifier. Scales with 200% Melee Power.

At level 30 with 0 melee power, I assume the attack is doing 1d6+4 + 30d6 damage

if my melee power at level 30 is 100, the damage is?

At level 30 with 200 melee power my damage is?

thanks!

Sunnie
01-31-2018, 10:57 AM
As far as I know, "Scales with 200% melee power" is saying the damage is multiplied as if you had twice the melee power you actually do have. So the formula is: base_damage * (1 + ((Melee_Power/100) * scaling))
"scaling" is times one for 100 percent, times two for 200 percent, times three for 300 percent and so on.

Your chain with 100 melee power would do: (4 + 31d6) * (1 + ((100/100) * 2)) = (4 + 31d6) * 3
And with 200 melee power: (4 + 31d6) * (1 + ((200/100) * 2)) = (4 + 31d6) * 5

Brandall
01-31-2018, 11:08 AM
As far as I know, "Scales with 200% melee power" is saying the damage is multiplied as if you had twice the melee power you actually do have. So the formula is: base_damage * (1 + ((Melee_Power/100) * scaling))
"scaling" is times one for 100 percent, times two for 200 percent, times three for 300 percent and so on.

Your chain with 100 melee power would do: (4 + 31d6) * (1 + ((100/100) * 2)) = (4 + 31d6) * 3
And with 200 melee power: (4 + 31d6) * (1 + ((200/100) * 2)) = (4 + 31d6) * 5

Thank you!

Gabrael
01-31-2018, 12:14 PM
scale with melee power is how that specific ability is modded by your melee power.

an ability that says "does 1d6 dmg per swing, this dmg scale with 100% melee power" mean that if you had for example 50 melee power, ya would get half an increase, so instead of doing 1,2,3,4,5 or 6 dmg, ya would be doing 1,3,4,6,7 or 9 dmg. 100 would be a full double of the damage. in essense scale with 100% mean that melee power affect this ability, in a normal manner.

if devs wanted to reduce the effect of melee power boost to it (similar to how they did with warlock) the scale would be like 70%, or 75%
if devs want to boost the effect of melee power on your ability, it would raise the scale above 100%, a 200% scale would essentially triple the extra dmg if ya had 100 melee power.

DukeHazzard
02-18-2018, 12:52 PM
Thank you for the clarification. I was wondering about that myself. It is an odd way of expressing the concept.