View Full Version : Pure 20 Monk Legendary Dreadnought Melee Power Shuriken Thrower Build
seskie1
12-26-2017, 02:15 AM
This build is made to take advantage of the base damage of the new shuriken, combined with high melee power from prowess, and Vistani, to use melee power instead of ranged. It uses LD for the crit range and multiplier, along withblizt. The result is absolutely atrocious DPS, rivaling that of a shintao monk, but at range. The survivability is fairly good, with ~200 PRR, good saves, and shadow veil etc. It has worked out MUCH better than I even predicted.
Pure 20 Monk
Lawful Neutral
Elf
Starting Stats
Str - 11
Dex- 20
Con- 12
Int- 16
Wis- 9
Cha- 8
Skils
Hide
UMD
Balance
Concentration
Heal
Listen
Spot
Search
1 rank Tumble
9 ranks Spellcraft
Feats
Level 1 : Point Blank Shot
Level 1(M):Shuriken Expertise
Level 2(M): Power Attack
Level 3 : Sneak of Shadows
Level 6 : Precise Shot
Level 6(M):10K Stars
Level 9 : Rapid Shot
Level 12 : Improved Critical
Level 15 : Improved Precise Shot
Level 18 : Completionist
Level 21 : Overwhelming Critical
Level 24 : Improved Martial Arts
Level 26 : Epic Skill Focus Hide
Level 27 : Blinding Speed
Level 28 : Doubleshot
Level 29 : Harbringer of Chaos
Level 30 : Combat Archery
Level 30 : Scion of the Ethereal Plane
Enhancements
Elf
Elven Accuracy 3/3
Elven Dex 2/2
Ninja Spy
Basic Ninja Training
Advanced Ninja Training
Shadow Veil
Diversion
Ninja Master
Impending Doom
Stealthy 3/3
Sneak Attack Training 4/4
Acrobatic 3/3
Poison Exploit
Agility 3/3
Poisoned Soul
Sting of the Ninja
Dexterity 2/2
Wave of Despair
No Mercy 3/3
Deadly Striker
Henshin Mystic
Riddle of Fire
Ki Bolt
Sounding Staff
Incinerating Wave
Henshin Staff Training 2/2
Negotiator 3/3
Way of the Patient Tortoise
Contemplation 3/3
Embrace the Void 3/3
Dexterity 2/2
Focus
Vistani Knife Fighter
Knife Expertise
Undead Hunter
Mist Stalker I
Acrobatic 1/3
Weapon Versatility
Harper Agent
Agent of Good
Harper Enchantment
Traveler's Toughness 2/3
Know the Angles 3/3
Epic Destiny
Legendary Dreadnought
Extra Action Boost 3/3
Con 1/1
Improved Power Attack
Power Boost 3/3
Haste Boost 3/3
Critical Damage 3/3
Advancing Blows
Devastating Critical
Pulverizer
Master's Blizt Resistance
Gear
TBH still working it out completely
Damage Screenshot (still missing a lot of gear)
https://imgur.com/a/ktLut
unbongwah
12-26-2017, 04:10 PM
Could you post tests with and without Weapon Versatility? I've seen contradictory info about whether or not it works with weapons other than daggers / throwing knives.
Also why do you take Pulverizer? :confused: Does the new shuriken do blunt damage?
Why power attack? Does imp power attack from dreadnought work while ranged? And is the +0.5[w] worth a feat and losing the benefits of precision? You'd be better off taking improved martial arts. Better yet, take combat archery at 24, and imp martial arts later.
Tilomere
12-26-2017, 08:58 PM
1 Quiver
2 Yes
Ho-ho-ho!
Kamode_Corebasher
12-27-2017, 11:50 AM
This build is...
...working it out completely
Damage Screenshot (still missing a lot of gear)
https://imgur.com/a/ktLut
I'm making some assumptions here regarding the numbers showing in your screenshot...would appreciate you stating if I'm correct or incorrect:
I'm assuming these are non-crits, and that you are utilizing precise shot with a 15stack of Archers Focus.?
I guess my question is: what is a normal non-crit line total look like and what does a normal crit line total look like (by line I mean [and using your picture as an example] look at a single line of numbers...lets take your top line showing in your picture: 1337, 1000, 9, 1422, 3, 11, for a total of 3782).
EDIT: disregard the archers focus thought...still thinking old-school :)
SeveredSteel
12-27-2017, 01:51 PM
Could you post tests with and without Weapon Versatility? I've seen contradictory info about whether or not it works with weapons other than daggers / throwing knives.
Also why do you take Pulverizer? :confused: Does the new shuriken do blunt damage?
That screenshot is confirmation... If you have ever played a shuri build then you would see getting the numbers in the screenshot isn't something that can be done without massive MP.
Roland_D'Arabel
12-27-2017, 02:00 PM
What is the reason behind spending points in the Ninjutsu poison exploits line? Doesn't that only apply when using Touch of Despair, which isn't usable when throwing shurikens?
seskie1
12-27-2017, 10:59 PM
What is the reason behind spending points in the Ninjutsu poison exploits line? Doesn't that only apply when using Touch of Despair, which isn't usable when throwing shurikens?
+4 dmg and to hit.
seskie1
12-27-2017, 11:00 PM
Why power attack? Does imp power attack from dreadnought work while ranged? And is the +0.5[w] worth a feat and losing the benefits of precision? You'd be better off taking improved martial arts. Better yet, take combat archery at 24, and imp martial arts later.
hmm i do need to take imp martial arts. thanks!
gwonbush
12-28-2017, 08:14 AM
That raid shuriken is disgusting against bosses. 1400 damage a hit just from weapon effects on a shuriken is ridiculously strong.
seskie1
12-28-2017, 09:31 AM
That raid shuriken is disgusting against bosses. 1400 damage a hit just from weapon effects on a shuriken is ridiculously strong.
The base dmg is rly the king. It's TRIPLE the weapon die of any other shuriken. That's massive.
gwonbush
12-28-2017, 08:49 PM
The base dmg is rly the king. It's TRIPLE the weapon die of any other shuriken. That's massive.
Your base [W] is probably somewhere around 10[W] for an additional 30 damage/hit before crits and MP. Assuming 250 MP and a 15-18/x3 19-20/x5 crit range that's a total of around 178 damage a hit on average from the extended die size. This is pretty nice, especially since it works on everything and doesn't need to stack up like glass shards does. But against a boss with several million hp that is peanuts compared to the weapon effect that does 200d10 damage (average of 1100) a hit.
Krumm
12-28-2017, 09:39 PM
Could you post tests with and without Weapon Versatility? I've seen contradictory info about whether or not it works with weapons other than daggers / throwing knives.?
seskie1, can you please tests with and without Weapon Versatility?
Seems Weapon Versatility only works with daggers, at least when it first came out.
https://www.ddo.com/forums/showthread.php/491971-Can-Developer-chime-in-quot-Weapon-Versatility-quot-in-Vistani-knife-fighter-enhancement
seskie1
12-28-2017, 10:34 PM
Your base [W] is probably somewhere around 10[W] for an additional 30 damage/hit before crits and MP. Assuming 250 MP and a 15-18/x3 19-20/x5 crit range that's a total of around 178 damage a hit on average from the extended die size. This is pretty nice, especially since it works on everything and doesn't need to stack up like glass shards does. But against a boss with several million hp that is peanuts compared to the weapon effect that does 200d10 damage (average of 1100) a hit.
On raid bosses my first number is 1500 plus 1000 SA plus 1500 DOT. Also I have 15.8W in raids. My melee power is also ~350. My front number is in fact the majority of my DPS when you factor in crits... Did you check the screenshot?
seskie1, can you please tests with and without Weapon Versatility?
Seems Weapon Versatility only works with daggers, at least when it first came out.
https://www.ddo.com/forums/showthread.php/491971-Can-Developer-chime-in-quot-Weapon-Versatility-quot-in-Vistani-knife-fighter-enhancement
It works. Prowess increases the number. Stop asking.
Moonhaven2222
12-28-2017, 11:30 PM
Just tried prowess out on Morninglords Shuriken and it makes a huge difference.
I'm curious why sting of the ninja. We're not going to do much poison damage even on higher HP mobs. Since it's a weapon stance, I prefer lighting the candle (. One handed weapons and handwraps gain On Hit: 2d2/2d3/2d4 Fire damage and On Critical: 2d6/4d6/6d6 Force damage. This damage scales with Melee Power. ). It's one more point and in a different tree but it's steady damage. On ship dummy, i've seen force hit for 200 and fire hit for 70, not sure how the multiplier got that high, didn't have any vulnerabilities on it. I do realize that ship dummy isn't a real(Virtual) world example but you get the idea :)
But great build, can't wait til I get the runes to buy Spite.
Moonhaven
https://imgur.com/39Eyjrr
seskie1
12-29-2017, 02:47 AM
Just tried prowess out on Morninglords Shuriken and it makes a huge difference.
I'm curious why sting of the ninja. We're not going to do much poison damage even on higher HP mobs. Since it's a weapon stance, I prefer lighting the candle (. One handed weapons and handwraps gain On Hit: 2d2/2d3/2d4 Fire damage and On Critical: 2d6/4d6/6d6 Force damage. This damage scales with Melee Power. ). It's one more point and in a different tree but it's steady damage. On ship dummy, i've seen force hit for 200 and fire hit for 70, not sure how the multiplier got that high, didn't have any vulnerabilities on it. I do realize that ship dummy isn't a real(Virtual) world example but you get the idea :)
But great build, can't wait til I get the runes to buy Spite.
Moonhaven
https://imgur.com/39Eyjrr
full stacks I see ~300 a hit from ninja on bosses. i will test lighting the candle again. it is better on trash its also an AP thing. i love all this discussion and feedback!
Kamode_Corebasher
12-29-2017, 11:25 AM
Just tried prowess out on Morninglords Shuriken and it makes a huge difference.
^ what are you guys talking about here? Is it the Legendary Ring of Prowess and it's +8 melee power?
Kamode_Corebasher
12-29-2017, 01:16 PM
...in raids. My melee power is also ~350. My front... Did you check the screenshot?
Looking deeper at this build in preparation for reincarnating my current thrower into a version of your build. My Melee Power calculations are not adding up and again I'm asking for your help in what I'm not seeing.
Here's my calculations in adding Melee Power:
Epic levels:
30 from three per epic level
Henshin Mystic:
40 from four Cores
5 from tier4 Focus
30 from Melee Power Boost
Legendary Dreadnought:
18 from cores
70 from 10 stack of masters blitz
Item:
8 from Legendary ring of Prowess
Totals:
171 melee power
201 melee power with melee power boost
Valiance
12-29-2017, 02:43 PM
Looking deeper at this build in preparation for reincarnating my current thrower into a version of your build. My Melee Power calculations are not adding up and again I'm asking for your help in what I'm not seeing.
Here's my calculations in adding Melee Power:
Epic levels:
30 from three per epic level
Henshin Mystic:
40 from four Cores
5 from tier4 Focus
30 from Melee Power Boost
Legendary Dreadnought:
18 from cores
70 from 10 stack of masters blitz
Item:
8 from Legendary ring of Prowess
Totals:
171 melee power
201 melee power with melee power boost
Sentient items Prowess 5 piece set gives 75 bonus MP for 10 seconds whenever you use an action boost.
seskie1
12-29-2017, 03:07 PM
Looking deeper at this build in preparation for reincarnating my current thrower into a version of your build. My Melee Power calculations are not adding up and again I'm asking for your help in what I'm not seeing.
Here's my calculations in adding Melee Power:
Epic levels:
30 from three per epic level
Henshin Mystic:
40 from four Cores
5 from tier4 Focus
30 from Melee Power Boost
Legendary Dreadnought:
18 from cores
70 from 10 stack of masters blitz
Item:
8 from Legendary ring of Prowess
Totals:
171 melee power
201 melee power with melee power boost
100 from prowess. Reaper tree. Not sure tbh. Just know what I have haha. Also 5 from prowess MP augment.
seskie1
12-29-2017, 03:11 PM
^ what are you guys talking about here? Is it the Legendary Ring of Prowess and it's +8 melee power?
Sentient prowess filligree 5 set.
Tilomere
12-29-2017, 04:42 PM
My Melee Power calculations are not adding up and again I'm asking for your help in what I'm not seeing.
This was for a repeater:
Melee Power (MP) Tracking:
30 MP HeM (Henshin Mystic)
8 MP WF+WS Blunt/Pierce/Slash (Weapon Focus + Specialization)
20 MP BE (Battle Engineer)
70 MP LD Blitz (Legendary Dreadnaut)
18 MP LD Cores
30 MP Epic levels
37 MP Sentient Weapon by boosting (prowess 5 piece set)
6 MP Sent Wep passive
20 MP 3 piece set artifact (Crypt Raiders, lose evasion)
10 MP 5 piece set profane (Mist Stalkers)
0-30 MP Endless Fusillade or Action boost: MP
8 MP prowess ring enhancement
2 MP Harper
293 MP > Ranged Power twisting Pin, Whistler, Stay Frosty, and Cocoon into LD, or 263 with Endless Fusillade running.
This build is +10 HeM, -20 BE, -8 WF+WS -20 crypt raiders -2 harper, or 253 melee power with AB: MP (averaging prowess). +/- a few based on reaper or other misc. rare benefits.
seskie1
12-29-2017, 05:59 PM
This was for a repeater:
This build is +10 HeM, -20 BE, -8 WF+WS -20 crypt raiders -2 harper, or 253 melee power with AB: MP (averaging prowess). +/- a few based on reaper or other misc. rare benefits.
I am not 250 mp. I am 343 out of reaper, and 358 in reaper. I can post a screenshot tho if ud like!
gwonbush
12-29-2017, 09:17 PM
On raid bosses my first number is 1500 plus 1000 SA plus 1500 DOT. Also I have 15.8W in raids. My melee power is also ~350. My front number is in fact the majority of my DPS when you factor in crits... Did you check the screenshot?
Yes, your front number damage is the main damage. However, not all of that front number damage is from the increased damage die, though I admit to having underestimated your MP and damage dice. There's other things that are added and multiplied such as deadly, past lives, enchantment bonus, your dexterity bonus, etc.
Redoing my calculations with your better numbers, the expanded die size adds on average ~356 damage per hit in non-reaper after factoring in crits, which is at 1/3 of the power of Glass Shards when fully stacked. This is ~150 more front number damage than the Morninglord Shuriken (enough to overwhelm every proc on the Morninglord's) assuming equal filigrees and is not to be underestimated, especially considering that it doesn't require a buildup like glass shards does. This does not change my point that the thing that adds the most damage on Spite is Glass Shards, not the expanded damage die.
seskie1
12-29-2017, 10:53 PM
Yes, your front number damage is the main damage. However, not all of that front number damage is from the increased damage die, though I admit to having underestimated your MP and damage dice. There's other things that are added and multiplied such as deadly, past lives, enchantment bonus, your dexterity bonus, etc.
Redoing my calculations with your better numbers, the expanded die size adds on average ~356 damage per hit in non-reaper after factoring in crits, which is at 1/3 of the power of Glass Shards when fully stacked. This is ~150 more front number damage than the Morninglord Shuriken (enough to overwhelm every proc on the Morninglord's) assuming equal filigrees and is not to be underestimated, especially considering that it doesn't require a buildup like glass shards does. This does not change my point that the thing that adds the most damage on Spite is Glass Shards, not the expanded damage die.
unsure what your attempted point is here? also 19-20 is x6. fire stance ftw.
Hjeal_meh
12-30-2017, 01:30 AM
More reasons than ever to nerf monks! :)
seskie1
12-30-2017, 05:58 AM
More reasons than ever to nerf monks! :)
I have my opinions on how the classes and weapons need balanced. I'd love to discuss this with SSG in an open forum. I think the monk class is almost exactly where it should be. There are some poorly WAI weapon synergies for melee and ranged monks currently. As far as the other melee classes they just need to be retuned IMO. Mainly to take into account the lack of dodge they get, and their reliance on useless self healing. I would also be looking into a way to incorporate some hard CC for each class. Fighter should be better at that than they are. They should be as good as shintao monk at stuns.
Kamode_Corebasher
12-30-2017, 10:06 AM
Sentient prowess filligree 5 set.
Thanks Valiance and Seskie1 for pointing me to this
Hjeal_meh
12-30-2017, 10:57 AM
I have my opinions on how the classes and weapons need balanced. I'd love to discuss this with SSG in an open forum. I think the monk class is almost exactly where it should be. There are some poorly WAI weapon synergies for melee and ranged monks currently. As far as the other melee classes they just need to be retuned IMO. Mainly to take into account the lack of dodge they get, and their reliance on useless self healing. I would also be looking into a way to incorporate some hard CC for each class. Fighter should be better at that than they are. They should be as good as shintao monk at stuns.
Start a thread on this.
The self-healing nerfs in reaper in particularly hurt other classes more than others. It's okay if rangers/paladins do less damage than fighters/barbs because of the cure spells and LOH. But when this class feature is eliminated through the Reaper debuffs on self healing those classes are being nerfed disproportionately.
Monks just need to be nerfed from orbit :)
AdAster
01-12-2018, 02:14 PM
Level 2(M): Power Attack
Why you take Power Attack? It does not work with ranged weapon, same goes for Imp PA from LD.
seskie1
01-12-2018, 07:11 PM
Why you take Power Attack? It does not work with ranged weapon, same goes for Imp PA from LD.
I took it for .5W from LD.
adrian69
01-12-2018, 08:44 PM
Delete before SSG nerf hammers another fun build :)
chappyglass
01-12-2018, 11:25 PM
Have you worked out your gear layout yet? Curious to see it:)
Kodwraith
01-22-2018, 01:23 PM
Is there a way to adapt this build to take both whirlwind/ DireCharge AND shuriken line? You'd be a holy terror in ranged AND melee. I suspect the enhancements would be the bigger issue maybe?
Or are throwers that OP that even with 10k stars on cooldown, you can mow through enemies like a hot knife through butter.
arpendragon
02-01-2018, 12:54 PM
Have you worked out your gear layout yet? Curious to see it:)
Not only you :)
barecm
02-08-2018, 08:44 AM
This build is made to take advantage of the base damage of the new shuriken, combined with high melee power from prowess, and Vistani, to use melee power instead of ranged. It uses LD for the crit range and multiplier, along withblizt. The result is absolutely atrocious DPS, rivaling that of a shintao monk, but at range. The survivability is fairly good, with ~200 PRR, good saves, and shadow veil etc. It has worked out MUCH better than I even predicted.
Pure 20 Monk
Lawful Neutral
Elf
Starting Stats
Str - 11
Dex- 20
Con- 12
Int- 16
Wis- 9
Cha- 8
Skils
Hide
UMD
Balance
Concentration
Heal
Listen
Spot
Search
1 rank Tumble
9 ranks Spellcraft
Feats
Level 1 : Point Blank Shot
Level 1(M):Shuriken Expertise
Level 2(M): Power Attack
Level 3 : Sneak of Shadows
Level 6 : Precise Shot
Level 6(M):10K Stars
Level 9 : Rapid Shot
Level 12 : Improved Critical
Level 15 : Improved Precise Shot
Level 18 : Completionist
Level 21 : Overwhelming Critical
Level 24 : Improved Martial Arts
Level 26 : Epic Skill Focus Hide
Level 27 : Blinding Speed
Level 28 : Doubleshot
Level 29 : Harbringer of Chaos
Level 30 : Combat Archery
Level 30 : Scion of the Ethereal Plane
Enhancements
Elf
Elven Accuracy 3/3
Elven Dex 2/2
Ninja Spy
Basic Ninja Training
Advanced Ninja Training
Shadow Veil
Diversion
Ninja Master
Impending Doom
Stealthy 3/3
Sneak Attack Training 4/4
Acrobatic 3/3
Poison Exploit
Agility 3/3
Poisoned Soul
Sting of the Ninja
Dexterity 2/2
Wave of Despair
No Mercy 3/3
Deadly Striker
Henshin Mystic
Riddle of Fire
Ki Bolt
Sounding Staff
Incinerating Wave
Henshin Staff Training 2/2
Negotiator 3/3
Way of the Patient Tortoise
Contemplation 3/3
Embrace the Void 3/3
Dexterity 2/2
Focus
Vistani Knife Fighter
Knife Expertise
Undead Hunter
Mist Stalker I
Acrobatic 1/3
Weapon Versatility
Harper Agent
Agent of Good
Harper Enchantment
Traveler's Toughness 2/3
Know the Angles 3/3
Epic Destiny
Legendary Dreadnought
Extra Action Boost 3/3
Con 1/1
Improved Power Attack
Power Boost 3/3
Haste Boost 3/3
Critical Damage 3/3
Advancing Blows
Devastating Critical
Pulverizer
Master's Blizt Resistance
Gear
TBH still working it out completely
Damage Screenshot (still missing a lot of gear)
https://imgur.com/a/ktLut
Am trying this on an alt and love it so far. You did leave out poisoned darts core in ninja spy. Not sure if that affects the overall expenditure. I did not seem to find a difference yet, but my alt does not have all racial pls. And I still need baba shuri if anyone wants to help me get it.
stripe1001
02-09-2018, 07:12 PM
I am missing something. How do you take power attack at level 2 when you start with a str of 11? I do not see how to get the other two points of str to qualify in one level.
Nvmd -- Tomes
tonkssd
02-13-2018, 11:13 AM
i Am using a similar build Monk6/ranger6/fT8
ranger DWS 11 AP(sniper shot)
Figther kensai 35 ap (Strike With No Though) and all tier 5
vistani 6 ap (Weapon Versatility)
monk NS 11 AP (shadow vail)
monk Henshin 16 ap (sound staf void 3 and candle 2)
human 1 ap (action bost)
Its a good opition for a LD epic destiny
kensei t5 i better than NS t5 becouse all tier 5 abilitis is benefical to ranged an costs only 5 ap, the bonus dmg from Weapon Group Specialization is beter than nijutsu and its for all monk weapons.
you can get agility 2 times in kensei and NS trees and in ocean stance the max doge bonus can be 48~52
i get all benefical ranged feats, quick draw you can get free on henshin tree and if you spend one more point in vistani can get deflec arrows
power atack , improved power atack , and combat archery is useless for normal shuriken (1d2) base dmg, and power atack is exclusive whit precision.
And this build can be very powerful in level 20 becouse you can sentient a evening star chalange shuriken and use prowes to boost 75 MP
seskie1
02-16-2018, 03:23 PM
i Am using a similar build Monk6/ranger6/fT8
ranger DWS 11 AP(sniper shot)
Figther kensai 35 ap (Strike With No Though) and all tier 5
vistani 6 ap (Weapon Versatility)
monk NS 11 AP (shadow vail)
monk Henshin 16 ap (sound staf void 3 and candle 2)
human 1 ap (action bost)
Its a good opition for a LD epic destiny
kensei t5 i better than NS t5 becouse all tier 5 abilitis is benefical to ranged an costs only 5 ap, the bonus dmg from Weapon Group Specialization is beter than nijutsu and its for all monk weapons.
you can get agility 2 times in kensei and NS trees and in ocean stance the max doge bonus can be 48~52
i get all benefical ranged feats, quick draw you can get free on henshin tree and if you spend one more point in vistani can get deflec arrows
power atack , improved power atack , and combat archery is useless for normal shuriken (1d2) base dmg, and power atack is exclusive whit precision.
And this build can be very powerful in level 20 becouse you can sentient a evening star chalange shuriken and use prowes to boost 75 MP
Spite is 4.5 base dmg average. Imp PA is not useless. NS beats Kensai in every way. 8/6/6 is inferior in every way.
tonkssd
02-16-2018, 11:49 PM
Spite is 4.5 base dmg average. Imp PA is not useless. NS beats Kensai in every way. 8/6/6 is inferior in every
way.
improve power atack gives only 0,5*(4,5)=2,25 dmg
you spend one feat, 1 EDP and lose ofensive stance
is the same for combat archery see the coments about shuriken throwers and combat archery
https://www.ddo.com/forums/showthread.php/491338-Combat-Archery-and-Thrown-Weapons?highlight=combat+archery
NS bonus to hit and dmg is +4,
critical range +2
critical mult +1
4 sneak atac dice (but you dont have sniper shot)
cripling strike
no mercy (but you dont have stunig fist)
poison sting
kensei to hit +8 dmg+10
critical range +1 ( but you have sniper shot and deadly shot more crit)
critical mult +1
range male power 20
deadly shot and good death
critical mastery
where NS is beter than kensai? maybe in a party whit a stuner and a agro tank
seskie1
02-17-2018, 12:16 AM
improve power atack gives only 0,5*(4,5)=2,25 dmg
you spend one feat, 1 EDP and lose ofensive stance
is the same for combat archery see the coments about shuriken throwers and combat archery
https://www.ddo.com/forums/showthread.php/491338-Combat-Archery-and-Thrown-Weapons?highlight=combat+archery
NS bonus to hit and dmg is +4,
critical range +2
critical mult +1
4 sneak atac dice (but you dont have sniper shot)
cripling strike
no mercy (but you dont have stunig fist)
poison sting
kensei to hit +8 dmg+10
critical range +1 ( but you have sniper shot and deadly shot more crit)
critical mult +1
range male power 20
deadly shot and good death
critical mastery
where NS is beter than kensai? maybe in a party whit a stuner and a agro tank
Thank you for listing all the reasons NS is superior to kensai.
Tagging this for future tr
Gonna get some ap,
Then play an elf
Never did that before
Have runes for spite
Do you have a gear layout?
tonkssd
02-18-2018, 05:52 AM
Thank you for listing all the reasons NS is superior to kensai.
where NS is beter than kensai ??
DMG bonus and to hit less
no male ranged power
no fortification pass (this is essential to sneak atack and critical dmg)
no auto crit hit
no vulnerability to sneak atack
no crit confirm
NS has only
sneak atac bonus
helpless bonus dmg
criping strike
DrawingGuy
02-18-2018, 01:54 PM
@tonkssd -
For PA + IPA, you're forgetting the +5. That 5 + 2.25 is then multiplied by melee power, and then those numbers are then multiplied by any crits. It all adds up. Precision, on the other hand, only helps when you are getting grazing hits and/or when you're going against fortification you are not fully bypassing. However at that point it is helping by a good bit more than PA is. I personally would go Precision, especially considering the point of NS and Ethereal, but I see seskie's logic - especially in undead heavy content like Ravenloft where no amount of bypass would help anyways.
As for a pure Monk with Ninja Spy vs a xclass, you are missing a good bit:
- Ninja Spy gets 9 SA + 5 SA die clicky. As SA scales so well with MP and this build centers on MP, that is significant damage.
- Sting of the Ninja is respectable DPS, also scales of MP, and is further boosted by the better crit profile of a T5 NS rather than other classes
- Shurikens specialize in attack quantity. So when there is a choice between a singular attack like Sniper Shot or Deadly Shot and something that boosts every single attack like Deadly Striker, the universal buff is likely to win for DPS. Admittedly I have not crunched the numbers, but willing to bet it favors the latter.
- Qualifying for SA is actually quite easy on a Shuri build, especially with the new gear. Fire Stance with Perfect Pinnacle gives Fear + Blind procs that would give you SA. Brilliance procs from offhand Celestia or Sunsword will give you SA. Deception procs from items like Echo of Ravenkind will give you SA. Add in the fact that Shurikens are a spam weapon type, and you usually have the proc triggering nearly constantly. Sniper Shot is not needed.
- Cross-classing also means splitting up your AP. By giving up KtA, you're giving up 10-20 damage, which far outweighs your base damage gains of Kensai. You're also giving up 15 MP (5 of which is given to the entire party) and Sting.
TL;DR - Your split is a good split as it is less gear dependent and can be great for breaking out various Heroic PLs... however it is not superior DPS to a pure build.
Pretty sure that power attack only applies to melee.
seskie1
02-19-2018, 10:45 AM
Pretty sure that power attack only applies to melee.
Do people read the thread before commenting? PA is used for Imp PA from LD to get .5W
Do people read the thread before commenting? PA is used for Imp PA from LD to get .5W
Was responding to:
@tonkssd -
For PA + IPA, you're forgetting the +5. That 5 + 2.25 is then multiplied by melee power, and then those numbers are then multiplied by any crits. It all adds up. Precision, on the other hand, only helps when you are getting grazing hits and/or when you're going against fortification you are not fully bypassing. However at that point it is helping by a good bit more than PA is. I personally would go Precision, especially considering the point of NS and Ethereal, but I see seskie's logic - especially in undead heavy content like Ravenloft where no amount of bypass would help anyways.
DrawingGuy
02-20-2018, 11:33 AM
Yes - I was the idiot that forgot. Always have just used Precision on my ranged builds. :p
tonkssd
02-26-2018, 04:36 AM
Yes - I was the idiot that forgot. Always have just used Precision on my ranged builds. :p
Fort bypass is very important in Legendary and epic many discussions here says the minimun is 50% by passing, many people only looks the higuest dmg, but never see if can do the same in high fort mobs like unded and constructs,the slipt class whit figther helps a lot becouse kensai has strike on the heart and shatering strike plus precision the build have 55 fort by pass whit no equipaments. figgter extra feats can helps to get all benefical ranged feats like Shot and run and 2 times toughness.
Ellihor
03-04-2018, 06:45 PM
wrong thread
tonkssd
03-14-2018, 08:28 PM
the new update will kill this build becouse vistani versatility will works only for dagers
Pilgrim1
03-14-2018, 09:59 PM
Not realy. You can still get a respectful amout of ranged ranged power. Nothing is lowering the dmg from spite’s dot.
Building this over in Sumatra,
Don't know if I'll get to 30 before u38
Will be exploring other destinies afterward
Thanks to op for notes
GatekeeperPL
03-15-2018, 11:34 AM
Do people read the thread before commenting? PA is used for Imp PA from LD to get .5W
I dunno, why?, what were You typing ? ;)
have you done an AP update after u38, asking because other then the ppr from knife fighter i dont see going into this tree much
xBunny
02-02-2019, 10:53 AM
Is this build still playable after Henshin cores nerf? And looks like Weapon Versatility works with daggers only judging from the in-game description.
This build got nerfed
Doesn't work anymore in ld
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