SpartanKiller13
09-07-2017, 05:04 PM
Hey all,
So I saw the upcoming Cleric Domains, and what stuck out to me was the 14 level requirements to get the full benefit of a domain - leaving 6 levels for whatever else you want to multiclass with.
I'm going to use Air Domain because I like Chain Lightning, although any elemental one will synergize nicely with Sorcerer Savants - especially since Cleric Enhancement trees aren't exactly amazing.
Air domain offers Lightning Bolt & Chain Lightning as SLA's by level 14, which would allow Air Savant T5 as well as core 3 (giving Wind Dance and Lightning Bolt SLA).
A 14/6 Cleric/Sorc split running in Magister (+5 CL for Sorc) with T5 Master of Evocation (+3/+3 CL/MCL), T4 Draconic twist (+3/+3 CL/MCL), Air Savant's Core 3 (+3/+1 CL/MCL), as a Blue Dragonborn (+1/+2 CL/MCL) will be casting Chain Lightning at CL 24, Cleric Lightning Bolt at CL 19, and Sorcerer Lightning Bolt at CL 19.
Pure Cleric in Magister twisting Draconic T4 as a Blue Dragonborn will be casting Chain Lightning at CL 27, and Lightning Bolt at CL 18. 24/15 if you run in ES for a useful ED/to get wings etc.
Cleric offers Mass Heal and Mass Deathward, but 14/6 with Sorcerer trades that for Wind Dance and Displacement, which seems like a pretty great deal to me.
Also you can use Light spells with your shiny Lighting spellpower, which is nice (especially for Divine Disciple SLA's).
Master of Air bumps a pure Cleric to CL 27/27, or 24/24 outside of Magister. This build becomes 24/24/21.
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AP split would end up:
37+ in Air Savant - Core 3, most of T5.
~20 in Dragonborn - Spellpower, Evoc DC's, Wings, CL/MCL boost.
20+ into Divine Disciple - more SLA's, Spell Crit, and Universal Spellpower.
Feat order: Maximize > Empower > Quicken > SF:Evoc > GSF:Evoc > Enlarge (or Chain Lightning) > Extend (for Displacement). Can swap Enlarge or Extend with Heighten as you please.
Abilities: Wis>Cha>Con>dumpster
Leveling order is up to you; routes I can see:
Sorc 6 first, take Fireball (trade later) and nuke until 20.
Cleric 14 first, get Chain Lightning before worrying about Sorc.
Cleric 9, Sorc 5, Cleric 14, Sorc 6 - Get Cleric Lighting Bolt SLA, then rush for Sorc T5, than finish it all off.
Epic Feats take Wellspring of Power > Master of Air > Intensify > Embolden.
Epic Destiny feats are up to you. Maybe Epic Spellpower > Hellball > Arcane Pulse?
Scion to Fire for the +25% Spell Crit damage and 30 Spellpower.
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Both of your SLA's average 5 damage/Caster level, so with 400 Base Spellpower (fairly achievable) you should be spamming ~750 damage spells that are either AoE or have a 50% chance to hit twice in a line at lvl 20. Level 30 with 500 Base Spellpower you should be hitting around 1k base with ~30% chance to crit for 2.3k. Lightning bolt should average around 2k.
And of course you're still a lvl 14 Cleric with a lot of spare SP's left over for buffing/healing.
Advice? I know Blast Casting isn't meta, and probably won't be viable for higher skull Reaper, but the easy Spellpower (+225/300) of metamagics being applied to super cheap SLA's appeals to me. I know blast casting is weaker in epics as well, but it seems like all the CL/MCL boosts available could make it at least a passable option? Or is it just bad?
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TL;DR: OP sees zappy Cleric stuff, wants to make more zappy by adding zappy Sorcerer stuff. Asking for advice of more experienced builders/players.
So I saw the upcoming Cleric Domains, and what stuck out to me was the 14 level requirements to get the full benefit of a domain - leaving 6 levels for whatever else you want to multiclass with.
I'm going to use Air Domain because I like Chain Lightning, although any elemental one will synergize nicely with Sorcerer Savants - especially since Cleric Enhancement trees aren't exactly amazing.
Air domain offers Lightning Bolt & Chain Lightning as SLA's by level 14, which would allow Air Savant T5 as well as core 3 (giving Wind Dance and Lightning Bolt SLA).
A 14/6 Cleric/Sorc split running in Magister (+5 CL for Sorc) with T5 Master of Evocation (+3/+3 CL/MCL), T4 Draconic twist (+3/+3 CL/MCL), Air Savant's Core 3 (+3/+1 CL/MCL), as a Blue Dragonborn (+1/+2 CL/MCL) will be casting Chain Lightning at CL 24, Cleric Lightning Bolt at CL 19, and Sorcerer Lightning Bolt at CL 19.
Pure Cleric in Magister twisting Draconic T4 as a Blue Dragonborn will be casting Chain Lightning at CL 27, and Lightning Bolt at CL 18. 24/15 if you run in ES for a useful ED/to get wings etc.
Cleric offers Mass Heal and Mass Deathward, but 14/6 with Sorcerer trades that for Wind Dance and Displacement, which seems like a pretty great deal to me.
Also you can use Light spells with your shiny Lighting spellpower, which is nice (especially for Divine Disciple SLA's).
Master of Air bumps a pure Cleric to CL 27/27, or 24/24 outside of Magister. This build becomes 24/24/21.
-----
AP split would end up:
37+ in Air Savant - Core 3, most of T5.
~20 in Dragonborn - Spellpower, Evoc DC's, Wings, CL/MCL boost.
20+ into Divine Disciple - more SLA's, Spell Crit, and Universal Spellpower.
Feat order: Maximize > Empower > Quicken > SF:Evoc > GSF:Evoc > Enlarge (or Chain Lightning) > Extend (for Displacement). Can swap Enlarge or Extend with Heighten as you please.
Abilities: Wis>Cha>Con>dumpster
Leveling order is up to you; routes I can see:
Sorc 6 first, take Fireball (trade later) and nuke until 20.
Cleric 14 first, get Chain Lightning before worrying about Sorc.
Cleric 9, Sorc 5, Cleric 14, Sorc 6 - Get Cleric Lighting Bolt SLA, then rush for Sorc T5, than finish it all off.
Epic Feats take Wellspring of Power > Master of Air > Intensify > Embolden.
Epic Destiny feats are up to you. Maybe Epic Spellpower > Hellball > Arcane Pulse?
Scion to Fire for the +25% Spell Crit damage and 30 Spellpower.
-----
Both of your SLA's average 5 damage/Caster level, so with 400 Base Spellpower (fairly achievable) you should be spamming ~750 damage spells that are either AoE or have a 50% chance to hit twice in a line at lvl 20. Level 30 with 500 Base Spellpower you should be hitting around 1k base with ~30% chance to crit for 2.3k. Lightning bolt should average around 2k.
And of course you're still a lvl 14 Cleric with a lot of spare SP's left over for buffing/healing.
Advice? I know Blast Casting isn't meta, and probably won't be viable for higher skull Reaper, but the easy Spellpower (+225/300) of metamagics being applied to super cheap SLA's appeals to me. I know blast casting is weaker in epics as well, but it seems like all the CL/MCL boosts available could make it at least a passable option? Or is it just bad?
-----
TL;DR: OP sees zappy Cleric stuff, wants to make more zappy by adding zappy Sorcerer stuff. Asking for advice of more experienced builders/players.