Thalamask
06-03-2017, 12:20 AM
I'm hoping this thread will keep growing, so I'm going to start an Index here to help keep track of it.
Main Character
First Life: Dwarf - Barbarian 20 / Epic 10 - TWF (Greataxe) - Frenzied Berserker
Introduction - here (https://www.ddo.com/forums/showthread.php/487030-Fables-of-a-Wandering-Soul?p=5980081&viewfull=1#post5980081)
Korthos Island - here (https://www.ddo.com/forums/showthread.php/487030-Fables-of-a-Wandering-Soul?p=5981078&viewfull=1#post5981078)
Arrival in Stormreach and Death - here (https://www.ddo.com/forums/showthread.php/487030-Fables-of-a-Wandering-Soul?p=5983430&viewfull=1#post5983430)
Level 20 update - here (https://www.ddo.com/forums/showthread.php/487030-Fables-of-a-Wandering-Soul?p=5996547&viewfull=1#post5996547)
Second Character (Raider)
First Life: Drow - Warlock 20 / Epic 10 - Enlightened Soul Aura Burster
Level 4 update - here (https://www.ddo.com/forums/showthread.php/487030-Fables-of-a-Wandering-Soul?p=5985777&viewfull=1#post5985777)
Third Character (Just for fun, since I'm a helpless altoholic)
First Life: Human - Druid 20 / Epic 10 - Season's Herald primary caster / healer
Level 4 update - here (https://www.ddo.com/forums/showthread.php/487030-Fables-of-a-Wandering-Soul?p=5993436&viewfull=1#post5993436)
Classes
Barbarian
[Tips] General Tips on Barbarians - here (https://www.ddo.com/forums/showthread.php/487030-Fables-of-a-Wandering-Soul?p=5996547&viewfull=1#post5996547)
Dwarf Bbn 20 / Epic 10 - TWF Axes - Frenzied Berserker - here (https://www.ddo.com/forums/showthread.php/487030-Fables-of-a-Wandering-Soul?p=5996547&viewfull=1#post5996547)
[Enhancements] Dwarven Racial Enhancements for Barbarians - here (https://www.ddo.com/forums/showthread.php/487030-Fables-of-a-Wandering-Soul?p=6010874&viewfull=1#post6010874)
[Enhancements] Frenzied Berserker tree review - here (https://www.ddo.com/forums/showthread.php/487030-Fables-of-a-Wandering-Soul?p=6014527&viewfull=1#post6014527)
Races
Dwarf
[Enhancements] Dwarven Racial Enhancements (mostly for Barbarians) - here (https://www.ddo.com/forums/showthread.php/487030-Fables-of-a-Wandering-Soul?p=6010874&viewfull=1#post6010874)
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// This thread is to record my wanderings through the immense process that is the cycle of life and rebirth involved in collecting past lives.
// Please feel free to comment here, all are welcome.
//
// I'm coming back after a long, long break and, given all the new content, new classes and new mechanics and such that is around,
// I may as well be considered a complete newbie to the game.
//
// For this adventure, I've started a brand new character, but I did invest some DDO Points in additional inventory and bank slots as well as
// a +6 Tome of Supreme Ability, seeing as I'll be playing the character for a while. Each of my characters is a REAL character. They
// have personalities, likes, dislikes, desires etc. As such, some will undertake certain quests and avoid others, they'll work for some factions,
// but not others etc. The build will be based on the character, nor necessarily perfect optimisation and, since I expect a problem I've solved
// to stay solved, I'll be keeping quest repetition as limited as possible on a per-life basis.
//
// If you read this thread, I hope you enjoy it. Happy gaming to all!
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
For my first life, I decided to go with a straight barbarian based on a D&D 3.5 PnP character I played a while ago and really loved. His name was Thorgold, and he was a dwarf. He lived for the day, and loved nothing more than drinking, carousing, singing (badly - despite 5 ranks in Perform, he still had a negative modifier! :) ) and he would fight anything at the drop of a hat. He was darkly tanned and scarred, had green eyes and black hair, and he was never found more than an arm's length away from his favoured Greataxe. He was originally sworn to the dwarven god of battle, Clangeddin Silverbeard, but the party's cleric (of the dwarven deity Haela Brightaxe) quickly converted him into a steadfast guardian.
He wore Full Plate armor (because /dwarf), festooned with trinkets from his victories... and spikes. Lots of spikes. Those even came in handy once, when a Behir tried to swallow him whole... I wasn't winning the Strength checks to break it's grapple, but I was surviving against the Swallow Whole checks. Each round it nommed on me, the GM ruled that it took armour spike damage. It quite literally chewed itself to death on me, and since then every armour he's ever worn had armour spikes!
Thorgold had a rubbish, and I mean RUBBISH Armour Class. At level 16 he was running around with an AC of about 14. But that was fine.... He was built to hit the enemy no matter what it did. He got his 1-4 attacks per round (depending on level), and every enemy he killed gave him another attack (Cleave and Great Cleave). If you tried to grapple him, he hit you, courtesy of Close-Quarters Fighting. If you tried to hit him, he hit you back, thanks to Robilar's Gambit and Combat Reflexes. Hell, if you stood next to him and didn't hit him, he STILL hit you back because of Defensive Sweep. About the only thing you could do to avoid getting hammered was simply stay very, very far away from him.
He even had a dog... during one of his adventures, the party were attacked by a group of enemies who used some nasty attack dogs (based on the Riding Dog template). One of these latched itself onto his ankle while he was disposing of it's "master" and, seeing no reason to murderise a completely non-evil dumb animal, Thorgold stared it down and literally Intimidated it into submission. It started following me around and, at my next level, the GM let me take the Wild Cohort feat and thus the dog, ever so "originally" named Spike, became Thorgold's animal companion. He loved that dog, taught it to wear armour and bought it +1 Blurring Mithril Chainshirt Barding giving it an eventual AC of 32... at the same time that his AC was 14! :D
His crowning moment of awesome came when he tried to open a trapped door, and got teleported into the lair of an Old Black Dragon (CR16 for a whole party, while he was around L12). While the rest of the party hummed and hawed about what they were going to do, Thorgold solo'd that dragon. Every round, he hit it 2-3 times, doing tons of damage with what he was burning into Power Attack. Every round, it would hit him 2-4 times, and he'd hit it back just as many. It's frightful presence meant nothing, because Thorgold was Fearless, and it's acid breath didn't help much either because Thorgold had so many hitpoints that it was virtually irrelevant. It was an epic battle which Thorgold won by the skin of his teeth. The rest of the party finally used the trapped door to catch up, only to find Thorgold casually liberating a new trinket for his armour from his latest victory.
I loved that character and, while I'm enjoying my new 5E kobold wizard, I'm going to take this opportunity to resurrect Thorgold... in spirit, at least.
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http://i.imgur.com/BYsxwNV.png
Thalamask Darokor was born into one of the senior branches of House Kundarak in the Mror Holds of Khorvaire. He lacked the head for business and both a dragonmark and magic and so, for a while, it looked like he was going to be a disappointment to his family. As he grew, however, he developed an impressive physique and so his parents, with pride, ordained that he should serve in House Kundarak's Warding Guild.
Unfortunately, the blood of his dwarven ancestors flows strongly in his veins, and Thalamask was seldom able to keep his temper in combat. This resulted in an unfortunate incident, during which one of his training officers was severely injured. At great expense, his family covered up the embarrassment but, as part of the deal, Thalamask was exiled to Xen'drik.
On the way to Stormreach, however, his ship was destroyed by a dragon and he washed up on the shores of Korthos Island.....
My planned build for this character is as follows (I haven't really planned out Epic yet) :
[B]Character Plan by DDO Character Planner Version 4.35.301
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Thalamask Darokor
"Always angry, all the time!"
Level 22 Chaotic Good Dwarf Male
(20 Barbarian \ 2 Epic)
Hit Points: 732
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 24
Reflex: 8
Will: 7
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 22)
Strength 17 25
Dexterity 9 14
Constitution 20 33
Intelligence 10 15
Wisdom 8 13
Charisma 6 11
Tomes Used
+6 Tome of Strength used at level 1
+6 Tome of Dexterity used at level 1
+6 Tome of Constitution used at level 1
+6 Tome of Intelligence used at level 1
+6 Tome of Wisdom used at level 1
+6 Tome of Charisma used at level 1
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 22)
Balance 6 19
Bluff 0 2
Concentration 0 13
Diplomacy 0 2
Disable Device n/a n/a
Haggle 0 2
Heal 2 14
Hide 0 4
Intimidate 0 25
Jump 4 32
Listen 4 23
Move Silently 0 4
Open Lock n/a n/a
Perform n/a n/a
Repair 0 4
Search 2 6
Spellcraft 0 4
Spot 0 3
Swim 0 9
Tumble n/a 5
Use Magic Device n/a n/a
Level 1 (Barbarian)
Skill: Balance (+2)
Skill: Heal (+2)
Skill: Jump (+4)
Skill: Listen (+4)
Feat: (Selected) Power Attack
Enhancement: Dwarf - Dwarven Toughness (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Die Hard (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Power Rage (Rank 1)
Level 2 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 2)
Enhancement: Frenzied Berserker (Bar) - Blood Tribute (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Blood Tribute (Rank 2)
Level 3 (Barbarian)
Skill: Balance (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Selected) Cleave
Enhancement: Occult Slayer (Bar) - Weapon Bond (Rank 1)
Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 1)
Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 2)
Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 3)
Level 4 (Barbarian)
Ability Raise: STR
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Enhancement: Dwarf - Dwarven Constitution (Rank 1)
Enhancement: Dwarf - Axe Training (Rank 1)
Level 5 (Barbarian)
Skill: Balance (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Frenzied Berserker (Bar) - Toughness (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Power Rage (Rank 2)
Enhancement: Frenzied Berserker (Bar) - Blood Tribute (Rank 3)
Level 6 (Barbarian)
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Two Handed Fighting
Enhancement: Ravager (Bar) - Furious Rage (Rank 1)
Enhancement: Ravager (Bar) - Do You Like Pain? (Rank 1)
Enhancement: Ravager (Bar) - Hardy Rage (Rank 1)
Enhancement: Ravager (Bar) - Hardy Rage (Rank 2)
Level 7 (Barbarian)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Ravager (Bar) - Pain Touch (Rank 1)
Enhancement: Ravager (Bar) - Do You Like Pain? (Rank 2)
Enhancement: Ravager (Bar) - I Like Pain (Rank 1)
Enhancement: Ravager (Bar) - I Like Pain (Rank 2)
Level 8 (Barbarian)
Ability Raise: CON
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Dwarf - Dwarven Toughness (Rank 1)
Enhancement: Dwarf - Axe Training (Rank 1)
Level 9 (Barbarian)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Selected) Resilience
Enhancement: Dwarf - Child of the Mountain (Rank 1)
Enhancement: Dwarf - Dwarven Runes (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Constitution (Rank 1)
Level 10 (Barbarian)
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Dwarf - Dwarven Runes (Rank 2)
Enhancement: Dwarf - Axe Training (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Frenzy (Rank 1)
Level 11 (Barbarian)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Ravager (Bar) - Demoralizing Success (Rank 1)
Enhancement: Ravager (Bar) - Do You Like Pain? (Rank 3)
Enhancement: Ravager (Bar) - I Like Pain (Rank 3)
Enhancement: Ravager (Bar) - Slaughter (Rank 1)
Level 12 (Barbarian)
Ability Raise: CON
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Selected) Great Cleave
Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 3)
Enhancement: Frenzied Berserker (Bar) - Supreme Cleave (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Supreme Cleave (Rank 2)
Enhancement: Frenzied Berserker (Bar) - Supreme Cleave (Rank 3)
Level 13 (Barbarian)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Frenzied Berserker (Bar) - Frenzied Toughness (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Blood Trail (Rank 1)
Level 14 (Barbarian)
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Dwarf - Dwarven Constitution (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Angry Arms (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Constitution (Rank 1)
Level 15 (Barbarian)
Skill: Balance (+1)
Skill: Intimidate (+2)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Selected) Improved Two Handed Fighting
Enhancement: Frenzied Berserker (Bar) - Blood Trail (Rank 2)
Enhancement: Frenzied Berserker (Bar) - Blood Trail (Rank 3)
Level 16 (Barbarian)
Ability Raise: CON
Skill: Heal (+1)
Skill: Intimidate (+2)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Ravager (Bar) - Barbarian Power Attack (Rank 1)
Enhancement: Ravager (Bar) - Barbarian Power Attack (Rank 2)
Enhancement: Ravager (Bar) - Slaughter (Rank 2)
Enhancement: Ravager (Bar) - Slaughter (Rank 3)
Level 17 (Barbarian)
Skill: Balance (+1)
Skill: Intimidate (+2)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Ravager (Bar) - Barbarian Power Attack (Rank 3)
Enhancement: Ravager (Bar) - Aura of Fear (Rank 1)
Enhancement: Ravager (Bar) - Strength (Rank 1)
Level 18 (Barbarian)
Skill: Heal (+1)
Skill: Intimidate (+2)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Frenzied Berserker (Bar) - Angry Arms (Rank 2)
Enhancement: Frenzied Berserker (Bar) - Mad Munitions (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Accelerated Metabolism (Rank 1)
Enhancement: Ravager (Bar) - Pain Touch (Rank 1)
Level 19 (Barbarian)
Skill: Balance (+1)
Skill: Intimidate (+2)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Frenzied Berserker (Bar) - Focus Wide (Rank 1)
Enhancement: Ravager (Bar) - Strength (Rank 1)
Level 20 (Barbarian)
Ability Raise: CON
Skill: Heal (+1)
Skill: Intimidate (+2)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Dwarf - Dwarven Runes (Rank 3)
Enhancement: Ravager (Bar) - I Hit Back! (Rank 1)
Enhancement: Ravager (Bar) - I Hit Back! (Rank 2)
Enhancement: Ravager (Bar) - I Hit Back! (Rank 3)
Coming soon..... Adventures on Korthos! See you next time.....
Main Character
First Life: Dwarf - Barbarian 20 / Epic 10 - TWF (Greataxe) - Frenzied Berserker
Introduction - here (https://www.ddo.com/forums/showthread.php/487030-Fables-of-a-Wandering-Soul?p=5980081&viewfull=1#post5980081)
Korthos Island - here (https://www.ddo.com/forums/showthread.php/487030-Fables-of-a-Wandering-Soul?p=5981078&viewfull=1#post5981078)
Arrival in Stormreach and Death - here (https://www.ddo.com/forums/showthread.php/487030-Fables-of-a-Wandering-Soul?p=5983430&viewfull=1#post5983430)
Level 20 update - here (https://www.ddo.com/forums/showthread.php/487030-Fables-of-a-Wandering-Soul?p=5996547&viewfull=1#post5996547)
Second Character (Raider)
First Life: Drow - Warlock 20 / Epic 10 - Enlightened Soul Aura Burster
Level 4 update - here (https://www.ddo.com/forums/showthread.php/487030-Fables-of-a-Wandering-Soul?p=5985777&viewfull=1#post5985777)
Third Character (Just for fun, since I'm a helpless altoholic)
First Life: Human - Druid 20 / Epic 10 - Season's Herald primary caster / healer
Level 4 update - here (https://www.ddo.com/forums/showthread.php/487030-Fables-of-a-Wandering-Soul?p=5993436&viewfull=1#post5993436)
Classes
Barbarian
[Tips] General Tips on Barbarians - here (https://www.ddo.com/forums/showthread.php/487030-Fables-of-a-Wandering-Soul?p=5996547&viewfull=1#post5996547)
Dwarf Bbn 20 / Epic 10 - TWF Axes - Frenzied Berserker - here (https://www.ddo.com/forums/showthread.php/487030-Fables-of-a-Wandering-Soul?p=5996547&viewfull=1#post5996547)
[Enhancements] Dwarven Racial Enhancements for Barbarians - here (https://www.ddo.com/forums/showthread.php/487030-Fables-of-a-Wandering-Soul?p=6010874&viewfull=1#post6010874)
[Enhancements] Frenzied Berserker tree review - here (https://www.ddo.com/forums/showthread.php/487030-Fables-of-a-Wandering-Soul?p=6014527&viewfull=1#post6014527)
Races
Dwarf
[Enhancements] Dwarven Racial Enhancements (mostly for Barbarians) - here (https://www.ddo.com/forums/showthread.php/487030-Fables-of-a-Wandering-Soul?p=6010874&viewfull=1#post6010874)
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// This thread is to record my wanderings through the immense process that is the cycle of life and rebirth involved in collecting past lives.
// Please feel free to comment here, all are welcome.
//
// I'm coming back after a long, long break and, given all the new content, new classes and new mechanics and such that is around,
// I may as well be considered a complete newbie to the game.
//
// For this adventure, I've started a brand new character, but I did invest some DDO Points in additional inventory and bank slots as well as
// a +6 Tome of Supreme Ability, seeing as I'll be playing the character for a while. Each of my characters is a REAL character. They
// have personalities, likes, dislikes, desires etc. As such, some will undertake certain quests and avoid others, they'll work for some factions,
// but not others etc. The build will be based on the character, nor necessarily perfect optimisation and, since I expect a problem I've solved
// to stay solved, I'll be keeping quest repetition as limited as possible on a per-life basis.
//
// If you read this thread, I hope you enjoy it. Happy gaming to all!
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
For my first life, I decided to go with a straight barbarian based on a D&D 3.5 PnP character I played a while ago and really loved. His name was Thorgold, and he was a dwarf. He lived for the day, and loved nothing more than drinking, carousing, singing (badly - despite 5 ranks in Perform, he still had a negative modifier! :) ) and he would fight anything at the drop of a hat. He was darkly tanned and scarred, had green eyes and black hair, and he was never found more than an arm's length away from his favoured Greataxe. He was originally sworn to the dwarven god of battle, Clangeddin Silverbeard, but the party's cleric (of the dwarven deity Haela Brightaxe) quickly converted him into a steadfast guardian.
He wore Full Plate armor (because /dwarf), festooned with trinkets from his victories... and spikes. Lots of spikes. Those even came in handy once, when a Behir tried to swallow him whole... I wasn't winning the Strength checks to break it's grapple, but I was surviving against the Swallow Whole checks. Each round it nommed on me, the GM ruled that it took armour spike damage. It quite literally chewed itself to death on me, and since then every armour he's ever worn had armour spikes!
Thorgold had a rubbish, and I mean RUBBISH Armour Class. At level 16 he was running around with an AC of about 14. But that was fine.... He was built to hit the enemy no matter what it did. He got his 1-4 attacks per round (depending on level), and every enemy he killed gave him another attack (Cleave and Great Cleave). If you tried to grapple him, he hit you, courtesy of Close-Quarters Fighting. If you tried to hit him, he hit you back, thanks to Robilar's Gambit and Combat Reflexes. Hell, if you stood next to him and didn't hit him, he STILL hit you back because of Defensive Sweep. About the only thing you could do to avoid getting hammered was simply stay very, very far away from him.
He even had a dog... during one of his adventures, the party were attacked by a group of enemies who used some nasty attack dogs (based on the Riding Dog template). One of these latched itself onto his ankle while he was disposing of it's "master" and, seeing no reason to murderise a completely non-evil dumb animal, Thorgold stared it down and literally Intimidated it into submission. It started following me around and, at my next level, the GM let me take the Wild Cohort feat and thus the dog, ever so "originally" named Spike, became Thorgold's animal companion. He loved that dog, taught it to wear armour and bought it +1 Blurring Mithril Chainshirt Barding giving it an eventual AC of 32... at the same time that his AC was 14! :D
His crowning moment of awesome came when he tried to open a trapped door, and got teleported into the lair of an Old Black Dragon (CR16 for a whole party, while he was around L12). While the rest of the party hummed and hawed about what they were going to do, Thorgold solo'd that dragon. Every round, he hit it 2-3 times, doing tons of damage with what he was burning into Power Attack. Every round, it would hit him 2-4 times, and he'd hit it back just as many. It's frightful presence meant nothing, because Thorgold was Fearless, and it's acid breath didn't help much either because Thorgold had so many hitpoints that it was virtually irrelevant. It was an epic battle which Thorgold won by the skin of his teeth. The rest of the party finally used the trapped door to catch up, only to find Thorgold casually liberating a new trinket for his armour from his latest victory.
I loved that character and, while I'm enjoying my new 5E kobold wizard, I'm going to take this opportunity to resurrect Thorgold... in spirit, at least.
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http://i.imgur.com/BYsxwNV.png
Thalamask Darokor was born into one of the senior branches of House Kundarak in the Mror Holds of Khorvaire. He lacked the head for business and both a dragonmark and magic and so, for a while, it looked like he was going to be a disappointment to his family. As he grew, however, he developed an impressive physique and so his parents, with pride, ordained that he should serve in House Kundarak's Warding Guild.
Unfortunately, the blood of his dwarven ancestors flows strongly in his veins, and Thalamask was seldom able to keep his temper in combat. This resulted in an unfortunate incident, during which one of his training officers was severely injured. At great expense, his family covered up the embarrassment but, as part of the deal, Thalamask was exiled to Xen'drik.
On the way to Stormreach, however, his ship was destroyed by a dragon and he washed up on the shores of Korthos Island.....
My planned build for this character is as follows (I haven't really planned out Epic yet) :
[B]Character Plan by DDO Character Planner Version 4.35.301
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Thalamask Darokor
"Always angry, all the time!"
Level 22 Chaotic Good Dwarf Male
(20 Barbarian \ 2 Epic)
Hit Points: 732
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 24
Reflex: 8
Will: 7
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 22)
Strength 17 25
Dexterity 9 14
Constitution 20 33
Intelligence 10 15
Wisdom 8 13
Charisma 6 11
Tomes Used
+6 Tome of Strength used at level 1
+6 Tome of Dexterity used at level 1
+6 Tome of Constitution used at level 1
+6 Tome of Intelligence used at level 1
+6 Tome of Wisdom used at level 1
+6 Tome of Charisma used at level 1
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 22)
Balance 6 19
Bluff 0 2
Concentration 0 13
Diplomacy 0 2
Disable Device n/a n/a
Haggle 0 2
Heal 2 14
Hide 0 4
Intimidate 0 25
Jump 4 32
Listen 4 23
Move Silently 0 4
Open Lock n/a n/a
Perform n/a n/a
Repair 0 4
Search 2 6
Spellcraft 0 4
Spot 0 3
Swim 0 9
Tumble n/a 5
Use Magic Device n/a n/a
Level 1 (Barbarian)
Skill: Balance (+2)
Skill: Heal (+2)
Skill: Jump (+4)
Skill: Listen (+4)
Feat: (Selected) Power Attack
Enhancement: Dwarf - Dwarven Toughness (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Die Hard (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Power Rage (Rank 1)
Level 2 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 2)
Enhancement: Frenzied Berserker (Bar) - Blood Tribute (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Blood Tribute (Rank 2)
Level 3 (Barbarian)
Skill: Balance (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Selected) Cleave
Enhancement: Occult Slayer (Bar) - Weapon Bond (Rank 1)
Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 1)
Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 2)
Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 3)
Level 4 (Barbarian)
Ability Raise: STR
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Enhancement: Dwarf - Dwarven Constitution (Rank 1)
Enhancement: Dwarf - Axe Training (Rank 1)
Level 5 (Barbarian)
Skill: Balance (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Frenzied Berserker (Bar) - Toughness (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Power Rage (Rank 2)
Enhancement: Frenzied Berserker (Bar) - Blood Tribute (Rank 3)
Level 6 (Barbarian)
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Two Handed Fighting
Enhancement: Ravager (Bar) - Furious Rage (Rank 1)
Enhancement: Ravager (Bar) - Do You Like Pain? (Rank 1)
Enhancement: Ravager (Bar) - Hardy Rage (Rank 1)
Enhancement: Ravager (Bar) - Hardy Rage (Rank 2)
Level 7 (Barbarian)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Ravager (Bar) - Pain Touch (Rank 1)
Enhancement: Ravager (Bar) - Do You Like Pain? (Rank 2)
Enhancement: Ravager (Bar) - I Like Pain (Rank 1)
Enhancement: Ravager (Bar) - I Like Pain (Rank 2)
Level 8 (Barbarian)
Ability Raise: CON
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Dwarf - Dwarven Toughness (Rank 1)
Enhancement: Dwarf - Axe Training (Rank 1)
Level 9 (Barbarian)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Selected) Resilience
Enhancement: Dwarf - Child of the Mountain (Rank 1)
Enhancement: Dwarf - Dwarven Runes (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Constitution (Rank 1)
Level 10 (Barbarian)
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Dwarf - Dwarven Runes (Rank 2)
Enhancement: Dwarf - Axe Training (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Frenzy (Rank 1)
Level 11 (Barbarian)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Ravager (Bar) - Demoralizing Success (Rank 1)
Enhancement: Ravager (Bar) - Do You Like Pain? (Rank 3)
Enhancement: Ravager (Bar) - I Like Pain (Rank 3)
Enhancement: Ravager (Bar) - Slaughter (Rank 1)
Level 12 (Barbarian)
Ability Raise: CON
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Selected) Great Cleave
Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 3)
Enhancement: Frenzied Berserker (Bar) - Supreme Cleave (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Supreme Cleave (Rank 2)
Enhancement: Frenzied Berserker (Bar) - Supreme Cleave (Rank 3)
Level 13 (Barbarian)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Frenzied Berserker (Bar) - Frenzied Toughness (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Blood Trail (Rank 1)
Level 14 (Barbarian)
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Dwarf - Dwarven Constitution (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Angry Arms (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Constitution (Rank 1)
Level 15 (Barbarian)
Skill: Balance (+1)
Skill: Intimidate (+2)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Selected) Improved Two Handed Fighting
Enhancement: Frenzied Berserker (Bar) - Blood Trail (Rank 2)
Enhancement: Frenzied Berserker (Bar) - Blood Trail (Rank 3)
Level 16 (Barbarian)
Ability Raise: CON
Skill: Heal (+1)
Skill: Intimidate (+2)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Ravager (Bar) - Barbarian Power Attack (Rank 1)
Enhancement: Ravager (Bar) - Barbarian Power Attack (Rank 2)
Enhancement: Ravager (Bar) - Slaughter (Rank 2)
Enhancement: Ravager (Bar) - Slaughter (Rank 3)
Level 17 (Barbarian)
Skill: Balance (+1)
Skill: Intimidate (+2)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Ravager (Bar) - Barbarian Power Attack (Rank 3)
Enhancement: Ravager (Bar) - Aura of Fear (Rank 1)
Enhancement: Ravager (Bar) - Strength (Rank 1)
Level 18 (Barbarian)
Skill: Heal (+1)
Skill: Intimidate (+2)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Frenzied Berserker (Bar) - Angry Arms (Rank 2)
Enhancement: Frenzied Berserker (Bar) - Mad Munitions (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Accelerated Metabolism (Rank 1)
Enhancement: Ravager (Bar) - Pain Touch (Rank 1)
Level 19 (Barbarian)
Skill: Balance (+1)
Skill: Intimidate (+2)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Frenzied Berserker (Bar) - Focus Wide (Rank 1)
Enhancement: Ravager (Bar) - Strength (Rank 1)
Level 20 (Barbarian)
Ability Raise: CON
Skill: Heal (+1)
Skill: Intimidate (+2)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Dwarf - Dwarven Runes (Rank 3)
Enhancement: Ravager (Bar) - I Hit Back! (Rank 1)
Enhancement: Ravager (Bar) - I Hit Back! (Rank 2)
Enhancement: Ravager (Bar) - I Hit Back! (Rank 3)
Coming soon..... Adventures on Korthos! See you next time.....