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Grimlock
05-18-2017, 08:12 PM
So I get to 20, decide I have 2 past lives for Sorc/Wiz which I can live with on my caster toon so make the call to work my way into Epics rather than TR my Wizard. I use my hoarded LTR +20 to swap out my pure Wiz for 20 levels of Sorc. Get to setting up gear for Epic grinding and apply an item that is supposed to bestow +31 SR. I have my character sheet open while equipping and there is no change to my existing 34 SR on my Drow. I research and found that this has been an issue since 2015 but could not find anyone discussing since then. Am I screwed? A large incentive for playing a Drow is the access to innate racial SR. Any Enhancement or Insightful or any other different bonus type should stack should it not?

Would be great to get some feedback from a Dev on this along with some justification.

zehnvhex
05-18-2017, 08:14 PM
Currently the only SR bonuses that stack with racial are those from the grandmaster of flowers ED and the Occult Slayer barbarian capstone.

Grimlock
05-18-2017, 08:26 PM
Currently the only SR bonuses that stack with racial are those from the grandmaster of flowers ED and the Occult Slayer barbarian capstone.

My thanks for the quick reply. I am extremely unhappy with that mechanic which makes no sense to me at all. This means the Drow SR is worthless. Every race in the game can get a single item (Enhancement) that beats out a Drow's innate SR. Combined with an Insightful item this could double or more what a Drow can do.

Whose bright idea was this? Why has this not been fixed?

JOTMON
05-18-2017, 08:33 PM
My thanks for the quick reply. I am extremely unhappy with that mechanic which makes no sense to me at all. This means the Drow SR is worthless. Every race in the game can get a single item (Enhancement) that beats out a Drow's innate SR. Combined with an Insightful item this could double or more what a Drow can do.

Whose bright idea was this? Why has this not been fixed?

it is what it is.. the SR from drow does not stack with any SR from gear.
Gear just replaces and in most cases exceeds the innate drow SR.

I guess the point was that Drow SR was not intended to be a unique racial advantage that also stacked with available gear.

Drow enhancements don't stack either.. which sucks considering they are wasted spent AP..

at the end of the day Drow SR is worthless if you have SR gear and if you want to invest in SR.. gear is the only viable way to build it up followed by Epic destiny points in Grandmaster.

Grimlock
05-18-2017, 08:47 PM
Drow enhancements don't stack either.. which sucks considering they are wasted spent AP..

This is bull****.

I hope the players council brings this up. Not only is the SR worthless, but so are my wasted action points now?! The penalty for playing a Drow comes from the starting ability point spread. This is not a "free" race to play. And I can find no language that speaks to the Drow SR not stacking with other bonuses, or that the action points are wasted when you spend them. This is a pretty big gaping hole in the Drow race. Turbine should fix this SR issue in the next update as this has been going on for many years now. A major incentive besides the increased stats is the appeal of SR which by selecting a Drow as your chosen race you permanently put a ceiling over your head that can be overcome by every other race simply by equipping an item which will vastly surpass the Drow SR even at level cap.

Blatant racism against Drow is what this is. Where's Al Sharpton when you need him? Someone get me his #.

SirValentine
05-19-2017, 04:31 AM
it is what it is.. the SR from drow does not stack with any SR from gear.
Gear just replaces and in most cases exceeds the innate drow SR.

I guess the point was that Drow SR was not intended to be a unique racial advantage that also stacked with available gear.


I'm fine with the racial SR not stacking with the basic "Enhancement" SR from gear. It would be too much otherwise.

But things like "Insightful" or "Quality" SR should stack. That's the whole point of having other types.

Steelstar
05-19-2017, 05:59 AM
With U36, racial sources of Spell Resistance (such as Drow's) will stack with all other sources. Spell Resistance values on some existing items are being readjusted as well for balance reasons. More specific information when we get to U36 Lammania.

EllisDee37
05-19-2017, 06:21 AM
With U36, racial sources of Spell Resistance (such as Drow's) will stack with all other sources. Spell Resistance values on some existing items are being readjusted as well for balance reasons. More specific information when we get to U36 Lammania.Not cannith crafted, surely.

Enoach
05-19-2017, 07:27 AM
With U36, racial sources of Spell Resistance (such as Drow's) will stack with all other sources. Spell Resistance values on some existing items are being readjusted as well for balance reasons. More specific information when we get to U36 Lammania.

Look forward to this. Thank you

Ulfo
05-19-2017, 07:28 AM
Not cannith crafted, surely.

Well... we will be see... 8)

CaptainPurge
05-19-2017, 07:34 AM
Not cannith crafted, surely.

Lol the only meaningful source? Just let insightful stack, is that hurd? Minimum request.

Hafeal
05-19-2017, 07:42 AM
With U36, racial sources of Spell Resistance (such as Drow's) will stack with all other sources. Spell Resistance values on some existing items are being readjusted as well for balance reasons. More specific information when we get to U36 Lammania.

I think this will be a good change! :)

Seikojin
05-19-2017, 08:01 AM
With U36, racial sources of Spell Resistance (such as Drow's) will stack with all other sources. Spell Resistance values on some existing items are being readjusted as well for balance reasons. More specific information when we get to U36 Lammania.

Nice, it is a QOL an logical change. I am sure it was hard to get working right.

Renvar
05-19-2017, 08:11 AM
With U36, racial sources of Spell Resistance (such as Drow's) will stack with all other sources. Spell Resistance values on some existing items are being readjusted as well for balance reasons. More specific information when we get to U36 Lammania.

Nice! Thanks!

KoobTheProud
05-19-2017, 08:25 AM
Does this mean that equipment that gives Enhancement bonuses to SR will stack with the Drow Racial Enhancement bonus?

I'm pretty sure I could get a Drow SR up near 100 if that is the case. Wouldn't that essentially break mob CC in terms of balance at higher levels?

Having Insight, Exceptional, Quality, etc stack with Drow Racial seems like the better choice.

Adjusting items to give less Enhancement bonus to SR will just mean that nobody but one of the races that get innate SR will be able to get effective SR levels.

Please consider how this change will affect high level play and racial choices and make sure that Drow innate SR becomes a way to avoid specializing equipment instead of a bonus that no other race can achieve even with specialized equipment.

Note that if you exclude Enhancement bonuses on equipment from stacking with innate SR you will still be giving Drow a Prefix slot that races without innate SR do not have access too if they also want Enhanced SR.

Paisheng
05-19-2017, 09:02 AM
I hope the monk's class spell resistance (SR) bonus also be made to function so it stacks with equipment .....like the drow change apparently coming...otherwise, again, what is the point if they can do as well or better with equipment? If not then change the monk's SR at level 15 be stackable Magical Resistance Rating (MRR) instead, since monk's and other cloth outfit wearers get so little MRR protection. After all one of monk's key original designs was to be magic caster slayers in DnD as their ki was able to protect them against magic.

Grimlock
05-19-2017, 11:18 AM
With U36, racial sources of Spell Resistance (such as Drow's) will stack with all other sources. Spell Resistance values on some existing items are being readjusted as well for balance reasons. More specific information when we get to U36 Lammania.

Fantastic I look forward to that change. Please also adjust the Drow racial AP's to actually work as well. If I am following you correctly Steelstar when you are playing a Drow, your innate SR will stack with the following:

-AP's spent in the Drow racial Enchancement tree
-Enhancement Bonus provided from items
-Insightful Bonus provided by items
-Any other item providing a difference bonus type other than "Enhancement" or "Insightful"
-Any Epic Destiny bonus to SR
-The spell Spell Resistance (?) - not sure how the changes you mentioned in U36 factor into casting Spell Resistance on a Drow.

QuantumFX
05-19-2017, 04:03 PM
Spell Resistance values on some existing items are being readjusted as well for balance reasons.

This better not turn into a “The nerfs will continue until morale improves.” situation.

Grimlock
05-19-2017, 04:13 PM
This better not turn into a “The nerfs will continue until morale improves.” situation.

I read that as current SR buffs on items will be reduced. Maybe it needs to since the Drow SR will work the way it was originally intended. The ability for every race in the game to pick up a single item to attain SR at numbers double or more compared to the race that has SR as an inherent value is broken. I see this as providing more incentive for people to play Drow rather than picking up a readily available item.

KoobTheProud
05-19-2017, 06:06 PM
I read that as current SR buffs on items will be reduced. Maybe it needs to since the Drow SR will work the way it was originally intended. The ability for every race in the game to pick up a single item to attain SR at numbers double or more compared to the race that has SR as an inherent value is broken. I see this as providing more incentive for people to play Drow rather than picking up a readily available item.

If SR stack with enhancement bonuses from equipment stacking with racial you will see only the races with SR + human/PDK getting serious play. Seriously, they can't balance something as fundamental as the ability to avoid non-damaging spells at high levels. It's too fundamental to the play environment.

I could get SR to something like 63 under the old system on my Drow Palimonk with the GMoF ability twisted. If enhancement bonuses stack the way they might be suggesting they do 95 will be a breeze and it will be a breeze even if they nerf the enhancement bonuses to half what they currently are.

By nerfing enhancement bonuses they will guarantee that no non-SR race can get to a meaningful number at endgame and so the only people getting there will be Drow and Deep Gnome and neither will have to flesh out any AP to do that nor twist Serenity from GMoF.

EllisDee37
05-19-2017, 07:59 PM
A literal reading of Steelstar's post seems, to me, to have only one possible interpretation:

Drow are getting a massive boost, while every other race is getting a massive nerf.

PermaBanned
05-19-2017, 10:16 PM
With U36, racial sources of Spell Resistance (such as Drow's) will stack with all other sources. Spell Resistance values on some existing items are being readjusted as well for balance reasons. More specific information when we get to U36 Lammania.
I'm curious what all y'all's plan is regarding SR stacking on a Drow + Monk + SR gear?



A literal reading of Steelstar's post seems, to me, to have only one possible interpretation:

Drow are getting a massive boost, while every other race is getting a massive nerf.Yup

noinfo
05-20-2017, 07:42 AM
With U36, racial sources of Spell Resistance (such as Drow's) will stack with all other sources. Spell Resistance values on some existing items are being readjusted as well for balance reasons. More specific information when we get to U36 Lammania.

Hope its not nerfed completely as this is what normally happens when there is an apparent buff to drow.

Gremmlynn
05-20-2017, 08:13 AM
If SR stack with enhancement bonuses from equipment stacking with racial you will see only the races with SR + human/PDK getting serious play. Seriously, they can't balance something as fundamental as the ability to avoid non-damaging spells at high levels. It's too fundamental to the play environment.

I could get SR to something like 63 under the old system on my Drow Palimonk with the GMoF ability twisted. If enhancement bonuses stack the way they might be suggesting they do 95 will be a breeze and it will be a breeze even if they nerf the enhancement bonuses to half what they currently are.

By nerfing enhancement bonuses they will guarantee that no non-SR race can get to a meaningful number at endgame and so the only people getting there will be Drow and Deep Gnome and neither will have to flesh out any AP to do that nor twist Serenity from GMoF.The best way to go about it would be to nerf the racial component, or split it into two parts, one stacking, the other typed "Enhancement'. That way the racial stacking component can be regulated to give a, probably static, boost to keep the race ahead of non-innate spell resistant races, but not an off the charts boost. Say something like a +4 racial boost with more available from spending APs, atop a +1/level enhancement boost that doesn't stack with enhancement boosts from gear *(all numbers completely pulled from my ass for demonstration purposes only).

Strider1963
05-20-2017, 08:37 AM
it is what it is.. the SR from drow does not stack with any SR from gear.
Gear just replaces and in most cases exceeds the innate drow SR.

I guess the point was that Drow SR was not intended to be a unique racial advantage that also stacked with available gear.

Drow enhancements don't stack either.. which sucks considering they are wasted spent AP..

at the end of the day Drow SR is worthless if you have SR gear and if you want to invest in SR.. gear is the only viable way to build it up followed by Epic destiny points in Grandmaster.

This is indeed bull, racial sr should stack with every other form of sr, or at least, it should stack with insightful and quality (drow outrunner armor). This should be fixed. Drow should be able to get sr high enough to be useful in epics .

PermaBanned
05-20-2017, 08:59 AM
If SR stack with enhancement bonuses from equipment stacking with racial you will see only the races with SR + human/PDK getting serious play. Seriously, they can't balance something as fundamental as the ability to avoid non-damaging spells at high levels. It's too fundamental to the play environment.I'm guessing that by "serious play" you're meaning end-life chaacter's not working on their Racial Reincarnations? So which will be the change you're warning about: that only a few races will be optimal for "serious play," or that the few races which are deemed as optimal will change from what they are now? Humans are already a contender, so no change there. Bladeforged's Recon isn't trumped by having a nice SR, so they'll keep their spot in the racial pecking order... Not really seeing what your concern is here.

JOTMON
05-20-2017, 09:25 AM
With U36, racial sources of Spell Resistance (such as Drow's) will stack with all other sources. Spell Resistance values on some existing items are being readjusted as well for balance reasons. More specific information when we get to U36 Lammania.

Some clarity on this would be nice..

Typically Racial SR shouldn't stack with the spell or enhancement gear(regular gear), in this case it should apply like it is the same bonus type.. highest applies,
advantage to the Drow race.. since the gear scales at a lower pace.

it should allow the action points spent and any feats to stack since these are spent points.

Epic destiny, insightful gear, quality gear options should stack as well.



Drow shouldn't have their racial SR stack with 'all other sources' unless you are intending to have Drow(and any other SR race) as getting as lower value unique Racial version.

Will be interesting to see what falls out on the U36 SR update..

Vyrzain
05-20-2017, 10:04 AM
Does not the Warforged Race get a Stacking Fortification with items?

I would think that Drow Spell Resistance should be like that.
Thus Stack.

Vish
05-20-2017, 10:37 AM
A literal reading of Steelstar's post seems, to me, to have only one possible interpretation:

Drow are getting a massive boost, while every other race is getting a massive nerf.

I read it as an item nerf

But sr is a game I don't usually play
Sounds like the top numbers are coming down

J1NG
05-20-2017, 11:52 AM
If I were to hazzard a guess, I'd imagine it'll fall along similiar lines to:

Deep Gnome and Drow gain "Racial" SR.

This permits stacking of Item, Insightful and Quality SR to gain some of the highest SR in the game possible. If using existing numbers, we're looking at:

10 + Character Level (30) + Item Enchantment (51) + Insightful (25) + Quality (14) + Racial Enhancements (6) + GMoF Core (6) + Serenity (9), netting in over 150 (151) Spell Resistance.

This is clearly going to make the number too silly to work with (Unless the Devs want to start giving Spell Pen items and Feats to enemies, which is an alternative of course to ultra high SR bypass). Which not only means that Item Enhancement, Insightful and Quality will need some (appropriate) reduction, this also likely means that the Monk Class Spell Resistance will not stack with the Racial ones from Drow and Deep Gnome. Or only the highest applies.

Meaning that Racial and Class become "Innate" SR, so these will only take the highest value only. But all the rest become stackable.

The reduction should still leave existing SR max items the ability to give some protection as they do now, so I'd say that the reduction likely falls to:

Item Enchantement now maxes out at 46 for level 30 (34) items. (Reduction of 5)
Insight now maxes out at 20 (Again, reduction of 5)
Quality at 9 (Reduction of 5)

This still leaves 66 SR for just a CC item with SR protections (Enchantment and Insight), and plenty of room for players to add on other effects to provide equivalent protection as current play does.

66 + 6 (Racial) = 72, which is enough protection against many casters.
66 + 9 (Twist) = 75, which is the same as getting CC max right now, which provides plenty of protection.
66 + 6 (Racial) + 9 (Twist) = 81 SR, enough to essentially be "immune" to non damaging spells in the game in current play.

For those able to get Quality as well

66 + 6 (Racial) + 9 (Quality) /+ 9 (Twist) = 81/90 SR, very few spells will be getting past this in game if any at all, even for future enemies most likely.

With these numbers, once you add in Innate SR, they will be going through the Roof easily. But only for those investing in them. All without invalidating entirely existing effects for SR protections right now.

Either this, or there'll be artificial "caps" being put into play again. That, or there'll be another PRR/MRR thing going on again... (Which I'm not a fan of). Should be interesting seeing how this players out. Can't wait for Lamannia.

J1NG

Gremmlynn
05-20-2017, 12:46 PM
If I were to hazzard a guess, I'd imagine it'll fall along similiar lines to:

Deep Gnome and Drow gain "Racial" SR.

This permits stacking of Item, Insightful and Quality SR to gain some of the highest SR in the game possible. If using existing numbers, we're looking at:

10 + Character Level (30) + Item Enchantment (51) + Insightful (25) + Quality (14) + Racial Enhancements (6) + GMoF Core (6) + Serenity (9), netting in over 150 (151) Spell Resistance.

This is clearly going to make the number too silly to work with (Unless the Devs want to start giving Spell Pen items and Feats to enemies, which is an alternative of course to ultra high SR bypass). Which not only means that Item Enhancement, Insightful and Quality will need some (appropriate) reduction, this also likely means that the Monk Class Spell Resistance will not stack with the Racial ones from Drow and Deep Gnome. Or only the highest applies.

Meaning that Racial and Class become "Innate" SR, so these will only take the highest value only. But all the rest become stackable.

The reduction should still leave existing SR max items the ability to give some protection as they do now, so I'd say that the reduction likely falls to:

Item Enchantement now maxes out at 46 for level 30 (34) items. (Reduction of 5)
Insight now maxes out at 20 (Again, reduction of 5)
Quality at 9 (Reduction of 5)

This still leaves 66 SR for just a CC item with SR protections (Enchantment and Insight), and plenty of room for players to add on other effects to provide equivalent protection as current play does.

66 + 6 (Racial) = 72, which is enough protection against many casters.
66 + 9 (Twist) = 75, which is the same as getting CC max right now, which provides plenty of protection.
66 + 6 (Racial) + 9 (Twist) = 81 SR, enough to essentially be "immune" to non damaging spells in the game in current play.

For those able to get Quality as well

66 + 6 (Racial) + 9 (Quality) /+ 9 (Twist) = 81/90 SR, very few spells will be getting past this in game if any at all, even for future enemies most likely.

With these numbers, once you add in Innate SR, they will be going through the Roof easily. But only for those investing in them. All without invalidating entirely existing effects for SR protections right now.

Either this, or there'll be artificial "caps" being put into play again. That, or there'll be another PRR/MRR thing going on again... (Which I'm not a fan of). Should be interesting seeing how this players out. Can't wait for Lamannia.

J1NGTo me, it seems the best bet would be to make the "+character level" part insightful and thus giving base drow/deep gnome a 5 point advantage and a free gear affix slot as compared to other races with an opportunity for 6 more from enhancements.

That SR uses a d20 system, a difference of 30 between races simply wont work as you'll have one race over the top of the die, one completly under it, or possibly both.

Seikojin
05-20-2017, 01:21 PM
All things considered, they could reduce the item bonus significantly and term it to replace the racial bonus. So if you have the racial and it is more, the item will be nothing. However for those races without it innately, they can use an item to fill that gap. The rest can be stacks.

KoobTheProud
05-20-2017, 03:46 PM
All things considered, they could reduce the item bonus significantly and term it to replace the racial bonus. So if you have the racial and it is more, the item will be nothing. However for those races without it innately, they can use an item to fill that gap. The rest can be stacks.

This is probably the way to go.

Ideally you want a fully invested Drow to be no more than +10 over a fully invested non-Drow/Deep Gnome and fully invested Deep Gnome to be no more than 4 over a fully invested non-Drow and only 6 under a fully invested Drow. In both cases the Drow/Deep Gnome would also have an extra equipment slot because enhancement bonuses from equipment would not stack with the potential +46 from Drow racial enhancements nor the +40 from Deep Gnome.

So Drow spell resistance fully invested would be 46 (racial) + 20 insight +9 quality + 9 Serenity = 84 with no enhancement bonus from equipment in the equation but at least 5 points in the racial tree for the +6 that provides.
Deep Gnome would be 40 (racial) + 20 insight + 9 quality + 9 Serenity = 78 w/no equip enhance and no points in racial tree.
Other race maximum would be 36 (equip enhance) +20 insight +9 quality +9 Serenity = 74 with a full SR item equipped and no points in the racial tree.

Drow could essentially duck the AP in the racial tree and still wind up where a Deep Gnome sits at 78 or they could take the racial SR enhancements and duck the Serenity twist and wind up just above a non-SR race at 75 or they could duck both and wind up at 69.

All of those seem like somewhat effective SR numbers with the 84 clearly capable of ducking most CC even at LE 32 levels.

I have no idea how the formula changes in Reaper but if they balance SR around Reaper the whole system is going to go blooey in my opinion. Maybe give the Reaper enhancement trees some SR that makes up the difference and stacks with all other sources of SR?

SeveredSteel
05-20-2017, 05:25 PM
A literal reading of Steelstar's post seems, to me, to have only one possible interpretation:

Drow are getting a massive boost, while every other race is getting a massive nerf.

It will be gear. The way SR works against monsters in game is around their CR or 10 points higher or lower depending on the content. One example is the doomsphere in eegop. CR 80 on ee solo, but cannot break low 90's SR. Anything under that and it is no longer no fail against him. That puts his casting level at 70+d20. He happens to have an unusually high CR for even LE raids. Sorjek is a pitiful low 70's and the Storm dragon is low 60's. Cannith alone is 76? That blanks any mob CR 65 or under. Every mob in the game cannot land a non-damaging spell on your character if you wear a single item.

Now SR should remain how it is, but change the gearing numbers so that nott every character with an item can blank every non damage spell in the game from 80% of encounters. Drow and other races should retain their bonuses well above what gearing could for non-SR races. SR classes like, monk and barbarian should keep their stats higher than non-SR classes.

Silverleafeon
05-21-2017, 06:43 AM
http://ddowiki.com/page/Spell_Resistance,_Mass

will hopefully be a useful but not overpowered spell?

Seikojin
05-21-2017, 02:01 PM
http://ddowiki.com/page/Spell_Resistance,_Mass

will hopefully be a useful but not overpowered spell?

I think its type could be changed to replace the racial bonus. Or play as that.

EllisDee37
05-21-2017, 06:06 PM
All things considered, they could reduce the item bonus significantly and term it to replace the racial bonus. So if you have the racial and it is more, the item will be nothing. However for those races without it innately, they can use an item to fill that gap. The rest can be stacks.This is how it currently works.

John3000
05-23-2017, 06:26 PM
Does this mean that equipment that gives Enhancement bonuses to SR will stack with the Drow Racial Enhancement bonus?

I'm pretty sure I could get a Drow SR up near 100 if that is the case. Wouldn't that essentially break mob CC in terms of balance at higher levels?

Having Insight, Exceptional, Quality, etc stack with Drow Racial seems like the better choice.

Adjusting items to give less Enhancement bonus to SR will just mean that nobody but one of the races that get innate SR will be able to get effective SR levels.

Please consider how this change will affect high level play and racial choices and make sure that Drow innate SR becomes a way to avoid specializing equipment instead of a bonus that no other race can achieve even with specialized equipment.

Note that if you exclude Enhancement bonuses on equipment from stacking with innate SR you will still be giving Drow a Prefix slot that races without innate SR do not have access too if they also want Enhanced SR.


I disagree. Racial bonuses should stack with all other sources. Drow SR has been broken for years and Player SR is also currently useless at EE lvls. I find it it normal for inherit SR races like drow to be more resistant than non SR races... Equipement enhancement SR (51 if lvl 34 cannith / more on lvl40 random loot) already surpasses max drow SR (40 at lvl 30, +6 if you invest precious APs) making drow SR useless if non stackable with equipment enhancement bonuses, even if stackable with insight/quality bonus... Trash mobs shouldn't be CCing fully SR equipped drows, just as Players shouldn't be CCing strong SR mob drows... It's part of the racial flavour. Other races have their perks, dps, sla's, feats, etc..
It's hardly gamebreaking, since many builds have no fail saves anyhow, It just makes drows a useful race for certain weak save builds... and not all spells are subject to SR... so it's just mitigation.

Eventually reduce drow SR if balance problems, but leave it a racial bonus.

Cheers

RobbinB
05-23-2017, 06:58 PM
What should happen is that the drow's basic SR should remain an enhancement bonus that can be usurped by SR on equipment. But then the drow should also gain an additional +2 bonus to SR that stacks with everything and the SR in the drow enhancement tree should also be of a stacking type. This means drow don't need to wear SR equipment to get a reasonable starting SR and for maxing SR get an additional 2+ points over the SR another race would have.

SirValentine
05-23-2017, 08:38 PM
With U36, racial sources of Spell Resistance (such as Drow's) will stack with all other sources.


"all"?!? From "none" to "all"? So Drow are simply vastly and uncatchable ahead of other races for SR?

So does SR become no-fail for Drow, or just useless on other races?

Is it really so hard to simply type the racial and Enhancement as the same, and then let Insightful, et cetera stack with either? So racial SR saves you an equipment slot but doesn't just put you way, way ahead?

Seikojin
05-23-2017, 08:54 PM
This is how it currently works.

Ahh, I have left it by the wayside since it never helped in elite runs where it mattered.

Ulfo
05-24-2017, 07:33 AM
"all"?!? From "none" to "all"? So Drow are simply vastly and uncatchable ahead of other races for SR?


Yes. And it's step in right direction because currently we have absolutely no reason to play as Drow, currently worst race among all in game. 8)

Seikojin
05-24-2017, 08:04 AM
Yes. And it's step in right direction because currently we have absolutely no reason to play as Drow, currently worst race among all in game. 8)

You have got to be joking. Drow have the single most positive stat block in all the races. http://ddowiki.com/page/Races#Racial_Ability_Modifiers For a 28 point first lifer, they are among the first used.

Grimlock
05-24-2017, 12:36 PM
Yes. And it's step in right direction because currently we have absolutely no reason to play as Drow, currently worst race among all in game. 8)

I don't know about worst race in the entire game (Shadar-kai are pretty worthless). Drow need this SR to work as intended. If that means reducing crafted or other item bonus numbers for SR so be it. Drow need their base SR to stack with enhancements in racial tree (they do not currently so points spent are wasted on nothing), item bonus, and any other source of a different type.

This apparently has been broken the entire time spell resistance items have been around as well as the enhancement tree. Every other race in the game can pick up a spell resistance item(s) or craft one that dwarfs the best SR rating a Drow could attain which is broken. No race in this game should have the potential to get a higher SR than the Drow or any other race with inherent SR.

Hoping we hear word about U36 in the next week or two. Would nice to know of a planned release date or ballpark week from the devs.

nokowi
05-24-2017, 01:03 PM
A good implementation of SR needs it to be useful for all builds when maxed, and more useful but not overpowering for those with innate sources of SR.

A good implementation will make getting maximum SR more desirable on harder difficulty settings, while making this a difficult choice at the expense of some other benefit.

The simplest design would be to put +2 stacking SR (1 AP) in the racial tree that can be taken multiple (3 to 5) times, while giving an enhancement bonus of 11+character level. Drow would have the option to beat the free racial enhancement bonus with gear, and could always beat other equivalent builds through spending AP.

John3000
05-24-2017, 03:44 PM
You have got to be joking. Drow have the single most positive stat block in all the races. http://ddowiki.com/page/Races#Racial_Ability_Modifiers For a 28 point first lifer, they are among the first used.

Nobody plays 28 point builds except first life F2P players.... and Drow is locked for them anyways until they get 400 favor. 1750 favor unlocks 32 point builds which drow can not benefit from, nor do they benefit from 34 or 36 point reincarnations... so those few xtra stats don't make up for -2 con and a garbage racial tree. Compared to humans, dragonborn, gnomes, bladeforged, etc... they are way behind. The very least we can do is give them back their flavor, and make their racial SR stack with ALL sources, and yes allow them (with equipment in EE/LE) be immune to SR eligible crowd control spells. It is hardly gamebreaking. Most people dump SR anyways as high saves are much more usefull (traps, non spell effects, evocation dmg mitigation, etc..) ... SR should be an option for niche builds that lack saves.... LE/EE and reaper trash mobs pretty much one or two shots players with 500 to 2k+ dmg, so what's the big deal in letting drows be immune to mob CC ?

I don't get why ppl are crying OP when the devs are finally restoring a bit of flavour to drow for a few nich builds. Even with stacking SR, they are still overshadowed by dragonborn and other races for most of the common builds.

Let drow be drow ! yes to stacking racial SR ! No to "only usefull for a free item spot" ! :D

Cheers
:)

John3000
05-24-2017, 03:46 PM
No race in this game should have the potential to get a higher SR than the Drow or any other race with inherent SR.

+1

Ulfo
05-24-2017, 11:32 PM
You have got to be joking. Drow have the single most positive stat block in all the races. http://ddowiki.com/page/Races#Racial_Ability_Modifiers For a 28 point first lifer, they are among the first used.

Lolwut?

Who cares about 28 first lifer and minor pseudo-positive stat block?

Just name any class and any role, and I immediately name race which works with this class/role much much better than Drow.

EllisDee37
05-25-2017, 12:20 AM
Yes. And it's step in right direction because currently we have absolutely no reason to play as Drow, currently worst race among all in game. 8)There is no reason all non-drow races need to be nerfed. Drow spell resistance can be made useful (and better than everyone else's) without nerfing everyone else.


Just name any class and any role, and I immediately name race which works with this class/role much much better than Drow.TWF Paladin.

John3000
05-25-2017, 08:24 AM
TWF Paladin.

for TWF Paladin, you'll get much better DPS and survivability out of PDK... Xtra feat (for LGS or Thunderforged khopesh), +20 % weapon damage boost for only 1 racial AP, choice of stat racial upgrades (STR,CHA,CON...), access to the better paladin forgotten realm deity feats : Favored by helm (free bastard sword feat for Spinal Tap), ever watchful (true seeing, fortitude and PRR boost), racial healing amp options, action surge +3 stat boosts, ... Aside from the minimum 17 needed for GTWF (which is easily gotten with a +2 tome received for free at 1750 favor), Dex is pretty much useless for a TWF Pali. Keep in mind also that you don't need 17 dex up strait, a 17-[stat tome bonus]-lvl 4 and 8 stat upgrades can easily get you there. STR, CHA and CON should be the top considerations as Divine might adds your Cha mod to your STR.

Bladeforged and dragonborn are also probably better options as twf palis then drows.

Cheers :D

Ulfo
05-25-2017, 09:11 AM
There is no reason all non-drow races need to be nerfed. Drow spell resistance can be made useful (and better than everyone else's) without nerfing everyone else.

I don't see how boost Drow lead to nerf all other races. Just laughable when all other races without innate SR can have 85 SR overall, but Drow cannot. And if this 85 become 75 for all races as balance issue - it's not problem for me.


TWF Paladin.

See above. 8)

EllisDee37
05-25-2017, 01:31 PM
I don't see how boost Drow lead to nerf all other races.Did you not see the developer post in this thread?

Drow spell resistance will be changed to stack with "all" other sources of spell resistance, and to balance that, spell resistance from items will be lowered. As in, any non-drow on live who builds for spell resistance is going to have their spell resistance nerfed.

Grimlock
05-25-2017, 01:58 PM
As in, any non-drow on live who builds for spell resistance is going to have their spell resistance nerfed.

I look forward to consuming the tears of those who complain. They will nourish and give me strength.

Ulfo
05-26-2017, 05:21 PM
Did you not see the developer post in this thread?

Drow spell resistance will be changed to stack with "all" other sources of spell resistance, and to balance that, spell resistance from items will be lowered. As in, any non-drow on live who builds for spell resistance is going to have their spell resistance nerfed.

Sure, I read it thoroughly.

And can repeat: if 85% SR for all be 75% - I have absolutely no problems with it. If "nerf" is for all - it's not "nerf", but "balance". If 85% SR becomes 25% for all non Drow - it's be nerf.

Without knowing exactly numbers seems very premature cry about massive nerfing all non-Drow races. 8)

And... Drow must have at least one ability to do it playable race again. ;)