Elfishski
01-22-2017, 01:15 AM
Currently playing through epics, finding that a large portion of the time I cast spells they're much shorter duration than they should be. e.g.
Divine Energy Resistance lasting 10 minutes instead of 56 (extended level 28)
Animal growth at 1:30 instead of 4:50ish... but sometimes somewhere in-between like 2:30
Freedom of movement 10 minutes instead of 32 minutes
etc.
Doesn't seem to happen while buffing at the start of quests, so I'm guessing it's something reactive in combat that's interfering with the spell duration. I've had it all through epics with all different equipment so I don't think it's equipment related.
It's a messy hireling buffing build with a lot of temporary things going on and abilities I wouldn't normally use so I'm wondering if anyone else has ideas on the exact cause before I bug report it or test by removing each of the possible candidates I can think of.
Druid 11 (blood moon frenzy in tier 2 of nature's warrior)
Warlock 5 (tier 5 enlightened spirit, all the hireling buffs and defensive stuff and aura)
Bard 4 (tier 4 warchanter, arcane shield chant, ironskin chant, reckless chant, inspire courage)
Harper agent for remaining 11APs
Primal Avatar ED, Summer Smoke, Autumn Harvest, Chill of Winter, Supple as Spring, Ephemeral Evolution, core things Strength of Spirit and Eternal Return
Twist: Echoes of the Ancestors: Fury of the Wild adding to inspire courage?
I notice that while casting e.g. bard spells, if I hover over the tooltip of druid spells the spell duration changes as if it was being cast with bard caster levels instead, so I'm guessing something that's happening during combat is being treated as a spell cast by a zero caster level spellcaster so actual spells cast at the same time are cast with caster level of 0 and default to the base duration.
I thought ephemeral evolution would be most likely, but it seems to happen even when that isn't actually active... maybe something to do with spirit accumulation? or intimidate which I use constantly?.... anyone else had experience of this?
Obviously if it is a bug with caster levels rather than just duration and I was casting DC spells instead of buffs this would be more problematic.
Divine Energy Resistance lasting 10 minutes instead of 56 (extended level 28)
Animal growth at 1:30 instead of 4:50ish... but sometimes somewhere in-between like 2:30
Freedom of movement 10 minutes instead of 32 minutes
etc.
Doesn't seem to happen while buffing at the start of quests, so I'm guessing it's something reactive in combat that's interfering with the spell duration. I've had it all through epics with all different equipment so I don't think it's equipment related.
It's a messy hireling buffing build with a lot of temporary things going on and abilities I wouldn't normally use so I'm wondering if anyone else has ideas on the exact cause before I bug report it or test by removing each of the possible candidates I can think of.
Druid 11 (blood moon frenzy in tier 2 of nature's warrior)
Warlock 5 (tier 5 enlightened spirit, all the hireling buffs and defensive stuff and aura)
Bard 4 (tier 4 warchanter, arcane shield chant, ironskin chant, reckless chant, inspire courage)
Harper agent for remaining 11APs
Primal Avatar ED, Summer Smoke, Autumn Harvest, Chill of Winter, Supple as Spring, Ephemeral Evolution, core things Strength of Spirit and Eternal Return
Twist: Echoes of the Ancestors: Fury of the Wild adding to inspire courage?
I notice that while casting e.g. bard spells, if I hover over the tooltip of druid spells the spell duration changes as if it was being cast with bard caster levels instead, so I'm guessing something that's happening during combat is being treated as a spell cast by a zero caster level spellcaster so actual spells cast at the same time are cast with caster level of 0 and default to the base duration.
I thought ephemeral evolution would be most likely, but it seems to happen even when that isn't actually active... maybe something to do with spirit accumulation? or intimidate which I use constantly?.... anyone else had experience of this?
Obviously if it is a bug with caster levels rather than just duration and I was casting DC spells instead of buffs this would be more problematic.