View Full Version : Top dps pure builds
Irongutz2000
01-19-2017, 05:02 AM
So i have been testing my melee lives vs kolbolds on lama land and the results may shock u. I will not bother with multi class / broken builds.
#1 hand wrap monk
# 2 tempest
# 3 kensai
#4 barb
I didn't test rogue or bard.
Now Idk about some ppl but i feel barbs need a boost to damage , they shouldn't be bottom barrel on damage , heck they should be top. Discuss
the_one_dwarfforged
01-19-2017, 12:30 PM
you need to include more information for anyone to take this seriously.
Mr_Helmet
01-19-2017, 12:32 PM
Was pally worse than Barb?
Sam-u-r-eye
01-19-2017, 01:45 PM
+1 to OP, those were also my findings
12 monk / 6 ranger / 2 wolf was beating monk
12 fighter / 7 monk / 1 wizard was equal to monk
Irongutz2000
01-19-2017, 03:22 PM
you need to include more information for anyone to take this seriously.
I do why , cause if u test it ur self the results will be the same........I have no reason to troll , more or less saying barbs need help in a big way damage wise if a wisdom based monk is doing almost double damage......
blerkington
01-19-2017, 03:50 PM
I do why , cause if u test it ur self the results will be the same........I have no reason to troll , more or less saying barbs need help in a big way damage wise if a wisdom based monk is doing almost double damage......
I don't think anyone is accusing you of trolling. But it would be good to know a bit more.
At minimum, how about including your times (so we can see how far apart these builds are) and a comment about gearing (so we know whether or not your builds were equivalently geared)?
Thanks.
Jasparion
01-19-2017, 04:33 PM
I do why , cause if u test it ur self the results will be the same........I have no reason to troll , more or less saying barbs need help in a big way damage wise if a wisdom based monk is doing almost double damage......
Level
Gear
Feats and Enhancements
Past-Lives and other TR buffs
Amount of time spent testing for each
Unless you list those, your first post really should have been "Hey, can someone go test something because I kind of reckon things may not be right" and it would have contained the same level of helpful info.
Qhualor
01-19-2017, 04:36 PM
What all did these tests involve? Which destiny? What enhancements? What weapon(s)? What past lives, if any? What gear? What twists? Did you use multiple destinies or just 1? There are a ton more I could ask.
I have never been 1 to rely solely on dummy dps and what forums say is best gear, ED, enhancements, etc because not everyone will agree on the build set up. The most important data to me is how these builds perform in a variety of quests where there are numerous variables that can sway those dummy numbers up and down. Quest scenarios are not always the same either. Numbers from a dummy is nothing more than a starting point.
Mr_Helmet
01-19-2017, 04:41 PM
What all did these tests involve? Which destiny? What enhancements? What weapon(s)? What past lives, if any? What gear? What twists? Did you use multiple destinies or just 1? There are a ton more I could ask.
Know Azz, everything was best in slot.
Arktanis
01-19-2017, 04:46 PM
So i have been testing my melee lives vs kolbolds on lama land and the results may shock u. I will not bother with multi class / broken builds.
#1 hand wrap monk
# 2 tempest
# 3 kensai
#4 barb
I didn't test rogue or bard.
Now Idk about some ppl but i feel barbs need a boost to damage , they shouldn't be bottom barrel on damage , heck they should be top. Discuss
None of those are builds, they are classes and enhancements.
Selvera
01-19-2017, 04:53 PM
While there's very little information given here, there's more info in other places but really, single target dps isn't the whole picture:
#1 hand wrap monk -> From what I've seen, these guys are somewhat lacking in AoE dps, small hit boxes (that was fixed, but they still have a short range), and MRR cap is rather punishing.
#2 Tempest Ranger -> All the builds I've ever seen for this have very little in terms of defenses in any way. I'm not surprised that this glass cannon is up at the top of DPS tests for single target damage.
#3 Kensai Fighter -> Self healing might be a might better for fighters now after the pass, but it is still a weakness of the class. I'm not seeing what you think this build has as an advantage over barbarian in any way except for pure, raw DPS. If you made barbarians higher DPS, then why ever play a fighter?
#4 Barbarian -> AoE = good, Defenses = bad, but they have a lot of HP to make up for it, and also better prr/mrr then tempest. Self healing = Pretty good, not only do they have an in-built class option which doesn't take any time away from their DPSing, but they also have more heal-amp then a fighter even after he's chugged a potion.
I won't say that classes are perfectly balanced right now, but I am saying that barbarian has significant advantages over each of the other builds you listed that makes the playing field a lot more even then just "dps is lower then some other classes"
And... these aren't the only 4 melee classes in the game. How do they stack up against paladins, rogues (assassin or thief acrobat), warpriests, bards (swashbucklers or warchanters), Druids (you know, ones who aren't exploiting), "hand and a half" artificer or any of the other melee pure class builds? I think you'll find that barbarian is far from "bottom of the barrel".
Mr_Helmet
01-19-2017, 04:54 PM
I won't say that classes are perfectly balanced right now, but I am saying that barbarian has significant advantages over each of the other builds you listed that makes the playing field a lot more even then just "dps is lower then some other classes"
Wrong.
Selvera
01-19-2017, 04:56 PM
Wrong.
Thanks for your insightful insight.
Mr_Helmet
01-19-2017, 04:56 PM
Thanks for your insightful insight.
You're welcome.
Irongutz2000
01-19-2017, 05:44 PM
Still not one person saying my barb will out dps a punny monk? Didn't think so.....point proven :) As for numbers everyone else wants go look on youtube tons of videos that will prove my points.
Qhualor
01-19-2017, 05:53 PM
Still not one person saying my barb will out dps a punny monk? Didn't think so.....point proven :) As for numbers everyone else wants go look on youtube tons of videos that will prove my points.
are they your videos or are they someone elses? because this thread about top dps pure builds was tested by you and how you came up with that list.
Selvera
01-19-2017, 06:37 PM
point proven
Nope
Kebtid
01-19-2017, 08:56 PM
While there's very little information given here, there's more info in other places but really, single target dps isn't the whole picture:
#1 hand wrap monk -> From what I've seen, these guys are somewhat lacking in AoE dps, small hit boxes (that was fixed, but they still have a short range), and MRR cap is rather punishing.
#2 Tempest Ranger -> All the builds I've ever seen for this have very little in terms of defenses in any way. I'm not surprised that this glass cannon is up at the top of DPS tests for single target damage.
#3 Kensai Fighter -> Self healing might be a might better for fighters now after the pass, but it is still a weakness of the class. I'm not seeing what you think this build has as an advantage over barbarian in any way except for pure, raw DPS. If you made barbarians higher DPS, then why ever play a fighter?
#4 Barbarian -> AoE = good, Defenses = bad, but they have a lot of HP to make up for it, and also better prr/mrr then tempest. Self healing = Pretty good, not only do they have an in-built class option which doesn't take any time away from their DPSing, but they also have more heal-amp then a fighter even after he's chugged a potion.
I won't say that classes are perfectly balanced right now, but I am saying that barbarian has significant advantages over each of the other builds you listed that makes the playing field a lot more even then just "dps is lower then some other classes"
And... these aren't the only 4 melee classes in the game. How do they stack up against paladins, rogues (assassin or thief acrobat), warpriests, bards (swashbucklers or warchanters), Druids (you know, ones who aren't exploiting), "hand and a half" artificer or any of the other melee pure class builds? I think you'll find that barbarian is far from "bottom of the barrel".
When we talk about ee yes barbs are good, when we talk about le, barbs hit a brickwall because enemies damage output is higher then ravager selfheal.
When we talk about reaper, barbs are utterly dead.
Without constant dodge, evasion and no proper increases in defense like fighters or monks or rangers get it wont be capable of 10 skulls, and its dps is lower so it becomes a burden.
Il keep away from personal views toward reaper and objectively say what a person grouping in a group for 5-10 skulls will be capable off as the said melee builds.
Wraps monk- With a tank it can contribute quite alot with dps, can tactical alot of enemies and focus destiny will be quite possibly gmaster so it will have a aoe instakill, and with layers of defense it will take the least amount of hits.
Tempest- It has great aoe control with ballanced attacks dance and haste boost, but will it be capable to approach monsters without dire charge on reaper? Doubt it, you would require a gsteel set, the class most benefical standpoint is selfheal with not so many layers of defense (lower dodge then monk and less conceal, lower saves overall, no impr evasion, would need to be a dex/Int based build), and that is nerfed on reaper. I dont see tempests being that popular.
Fighter- Tacticals, alot of tacticals, and bit more tacticals, fighters will be popular, either as tanks with some class mixing or as some kind tactical vanguard dps builds, possible that we will have a rare 2 hander or 2 weapon player but frustration from constant deats will make most people swap to vanguard imho.
Paladin- If lays wont be nerfed it might become the single most popular class for reaper. Add couple monk levels gain free melle power (like 14 palie 6 monk); play uncenterd or centerd, i see that class being one of top dps classes because it will survive the most /saves prr possible working selfheal
Barbarian- Big blob of hp with subpar dps that takes full damage from everything and has no real damage mitigation with selfheal being useless. Maybe terror visage builds focusing on instakills become the only played barb builds and some exploit builds focusing on double supreme cleave.
Bards- They have fascinate, they have a single target kill, they have dodge and some prr, with fighter splash might become popular again.
Thing is, what is dead does 0 dps, and with the 60 sec timer and our burst reduced we will see a shift in classes played imho.
/but personal opinion is that whoever is capable and wants to play reaper, wont do a melee
I might be wrong, depending on how reaper tree turns out tho. Maybe they added anti selfheal debuff thing in there or more prr/mrr or whatever
Steve_Howe
01-19-2017, 09:41 PM
nt
Jetrule
01-19-2017, 10:18 PM
Top damage melee for reaper is the one who plays the smartest has the best team and and isn't a soulstone. Top damage for a Test or in a non challenging environment doesn't matter too much. If adrenaline gets boosted to work on cleave attacks pop a adrenaline and dire charge in then pop another and hit your best cleave. Watch every thing go down.
BigErkyKid
01-20-2017, 02:52 AM
Top damage melee for reaper is the one who plays the smartest has the best team and and isn't a soulstone. Top damage for a Test or in a non challenging environment doesn't matter too much. If adrenaline gets boosted to work on cleave attacks pop a adrenaline and dire charge in then pop another and hit your best cleave. Watch every thing go down.
More like wait for caster to pop mass hold and go with s monk and damage boost plus WW plus adrenaline. It is counter intuitive but without changes monks will be the best adrenaline users.
Irongutz2000
01-20-2017, 05:06 AM
nt
Again not trolling , these r simple oberservations i have made playing all these builds at cap. Seems most others whom r replying to this thread don't have a clue were the mellees stand in the current game , they simply want to prove someone wrong. U can't prove someone wrong if they r telling the truth.
I do not need to spend the time to post videos etc to prove what i already know, and again if anyone has actually played these classes they will agree :)
So pls buff barbs damage :)
Top damage melee for reaper is the one who plays the smartest has the best team and and isn't a soulstone.
Melees in FotW might become a thing anyway in reaper, with or without the change.
Overwhelming force already was a thing once.
Blitz isn't all that great when you can expect a couple deaths.
BigErkyKid
01-20-2017, 07:14 AM
Melees in FotW might become a thing anyway in reaper, with or without the change.
Overwhelming force already was a thing once.
Blitz isn't all that great when you can expect a couple deaths.
Given how things are set up, even with a change to adrenaline I think I'd still take a couple monkchers over a couple fighters. For challenging content in high skulls, that is.
Finn42
07-03-2017, 10:35 AM
So i have been testing my melee lives vs kolbolds on lama land and the results may shock u. I will not bother with multi class / broken builds.
#1 hand wrap monk
Got a link to the enchantments/feats etc ?
looking for a good handwraps monk build.
Thanks.
noobodyfool
05-03-2018, 07:48 AM
https://www.ddo.com/forums/showthread.php/496139-DPS-PRR-MRR-what-does-it-all-mean
Darius1680
05-03-2018, 09:22 AM
So i have been testing my melee lives vs kolbolds on lama land and the results may shock u. I will not bother with multi class / broken builds.
#1 hand wrap monk
# 2 tempest
# 3 kensai
#4 barb
I didn't test rogue or bard.
Now Idk about some ppl but i feel barbs need a boost to damage , they shouldn't be bottom barrel on damage , heck they should be top. Discuss
Agreed.Barb damage falls short compared to a lot of classes.
lyrecono
05-03-2018, 10:10 AM
Again not trolling , these r simple oberservations i have made playing all these builds at cap. Seems most others whom r replying to this thread don't have a clue were the mellees stand in the current game , they simply want to prove someone wrong. U can't prove someone wrong if they r telling the truth.
I do not need to spend the time to post videos etc to prove what i already know, and again if anyone has actually played these classes they will agree :)
So pls buff barbs damage :)
Agreed.Barb damage falls short compared to a lot of classes.
So i have been testing my melee lives vs kolbolds on lama land and the results may shock u. I will not bother with multi class / broken builds.
#1 hand wrap monk
# 2 tempest
# 3 kensai
#4 barb
I didn't test rogue or bard.
Now Idk about some ppl but i feel barbs need a boost to damage , they shouldn't be bottom barrel on damage , heck they should be top. Discuss
Barb is the worst atm, i have 3 completionist toons at cap and 1 in the racial cycle.
Rogue,(3X heroic,3X epic, 3X gnome and pdk iconic), 12 rp, mostly best in slot, incl ravenloft weapons.
Barb, completionist(3X heroic,3X epic, 3X iconic, 3X racial), fully geared out, 59 rp
Fighter, completionist (3X heroic,3X epic, 3X iconic) 11th racial 23 rp has all the best in slot waiting for him(and enough baba&stradh runes to fill in his needs)
Paladin, completionist (1X heroic,3X epic, pdk iconic 3X), mostly ravenloft gear, stradh bsword 5rp
Now i know the past lives aren't exactly the same and the rog isn't a melee but out of all of these the barb has the best gear and most past lives, yet he feels the worst to play. Due to low dps compared to the fighter and rog, they hit and crit more often (double strike&shot works for them and their crit chance is better then any 2hf melee weapon).
The rog, fighter and paly are far better at staying in the fight, by having superior mrr/prr and hp or stay out of range(the rog).
The hamp on the barb no longer maters, party members overheal me and i can't self heal on high skull reaper.
Being raged doesn't help out either, you can' t heal/rez others with scrolls.
The barb has so many restrictions when it comes to playing them and the only thing they were designed to do is denied to them.
Low dps making it hard to kill before getting killed, exetremely low chance of surviving, unable to tank (what ever raid is at cap at that time..
And a large pool of hp? How does it stack against a con based ES lock, bear druid or fighters/pally using the 20/25% hp buff?
Tldr barbs are in need of a buff
And devs should fix 2hf, fixing double strike, glancing blows and cleaves.
Kaboom2112
05-03-2018, 10:49 AM
What kind of necro DC was required to bring back this thread? :)
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