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Myithic
01-13-2017, 02:45 PM
So. I have never done epics before and am wondering if there is anything I can do to make this build half decent. The idea is to get off sneak attacks while mutishoting slayer arrows. I stacked Spell power as much as possible focusing on force arrows. I dont really understand yet how epic destiny feats work so all help would be appreciated.



Character Plan by DDO Character Planner Version 4.31.203
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 30 Lawful Good Elf Male
(20 Rogue \ 10 Epic)
Hit Points: 320
Spell Points: 290
BAB: 15\15\20\25\25
Fortitude: 8
Reflex: 23
Will: 5

Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(34 Point) (Level 1) (Level 30) (Level 30)
Strength 8 8 8
Dexterity 20 27 32
Constitution 14 14 14
Intelligence 15 15 15
Wisdom 8 8 8
Charisma 8 8 8

Feats
Feat: (Past Life) Past Life: Rogue
Feat: (Selected) Point Blank Shot
Feat: (Selected) Rapid Shot
Feat: (Selected) Magical Training
Feat: (Selected) Manyshot
Feat: (Rogue Bonus) Improved Evasion
Feat: (Selected) Precise Shot
Feat: (Rogue Bonus) Crippling Strike
Feat: (Selected) Improved Critical: Ranged Weapons
Feat: (Rogue Bonus) Slippery Mind
Feat: (Selected) Improved Precise Shot

Enhancements
Ability Raise: DEX
Enhancement: Elf - Elven Accuracy (Rank 1)
Enhancement: Elf - Aerenal Weapon Training (Rank 1)
Enhancement: Elf - Elven Dexterity (Rank 1)
Enhancement: Elf - Arcanum (Rank 1)
Enhancement: Elf - Arcanum (Rank 2)
Enhancement: Elf - Arcanum (Rank 3)
Enhancement: Elf - Arcane Archer (Rank 1)
Enhancement: Arcane Archer (Elf) - Arcane Archer (Rank 1)
Enhancement: Arcane Archer (Elf) - Morphic Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Metalline Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Aligned Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Conjure Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Shock Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Force Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Force Arrows (Rank 2)
Enhancement: Arcane Archer (Elf) - Force Arrows (Rank 3)
Enhancement: Arcane Archer (Elf) - Inferno Shot (Rank 1)
Enhancement: Arcane Archer (Elf) - Inferno Shot (Rank 2)
Enhancement: Arcane Archer (Elf) - Inferno Shot (Rank 3)
Enhancement: Arcane Archer (Elf) - Elemental Damage (Rank 1)
Enhancement: Arcane Archer (Elf) - Terror Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Soul Magic (Rank 1)
Enhancement: Arcane Archer (Elf) - Elemental Damage (Rank 1)
Enhancement: Arcane Archer (Elf) - Dexterity (Rank 1)
Enhancement: Arcane Archer (Elf) - Paralyzing Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Elemental Damage (Rank 1)
Enhancement: Arcane Archer (Elf) - Moonbow (Rank 1)
Enhancement: Arcane Archer (Elf) - Arrow of Slaying (Rank 1)
Enhancement: Arcane Archer (Elf) - Final Strike (Rank 1)
Enhancement: Arcane Archer (Elf) - Elemental Damage (Rank 1)
Enhancement: Arcane Archer (Elf) - Runebow (Rank 1)
Enhancement: Harper Agent - Agent of Good (Rank 1)
Enhancement: Harper Agent - Dexterity (Rank 1)
Enhancement: Harper Agent - Agent of Good II (Rank 1)
Enhancement: Harper Agent - Dexterity (Rank 1)
Enhancement: Harper Agent - Harper Enchantment (Rank 1)
Enhancement: Harper Agent - Traveler's Toughness (Rank 1)
Enhancement: Harper Agent - Traveler's Toughness (Rank 2)
Enhancement: Harper Agent - Traveler's Toughness (Rank 3)
Enhancement: Harper Agent - Versatile Adept (Rank 1)
Enhancement: Harper Agent - Versatile Adept (Rank 2)
Enhancement: Harper Agent - Versatile Adept (Rank 3)
Enhancement: Harper Agent - Highly Skilled (Rank 1)
Enhancement: Harper Agent - Highly Skilled (Rank 2)
Enhancement: Harper Agent - Highly Skilled (Rank 3)
Enhancement: Harper Agent - Versatile Adept II (Rank 1)
Enhancement: Harper Agent - Versatile Adept II (Rank 2)
Enhancement: Harper Agent - Versatile Adept II (Rank 3)
Enhancement: Harper Agent - Dexterity (Rank 1)
Enhancement: Harper Agent - Versatile Adept III (Rank 1)
Enhancement: Harper Agent - Versatile Adept III (Rank 2)
Enhancement: Harper Agent - Versatile Adept III (Rank 3)


Epic Feats
Feat: (Selected) Epic: Combat Archery
Feat: (Selected) Epic: Overwhelming Critical
Feat: (Selected) Epic: Blinding Speed
Feat: (Selected) Epic: Wellspring of Power
Feat: (Legendary) Scion of the Feywild

Epic Destiny
Feat: (Epic Destiny) Primal Sphere: Doubleshot

unbongwah
01-13-2017, 03:18 PM
I took a stab at this build concept over here (https://www.ddo.com/forums/showthread.php/464612-Elven-Pure-Rogue-Mechanic-Dreadnaught-Eviscerator?p=5750078&viewfull=1#post5750078). Although if I was gonna do it for real (i.e., majority-rogue AA), I think I would use a 13/6/1 split like this build (https://www.ddo.com/forums/showthread.php/479238-The-Prowler-Covert-Assassin-of-House-Thuranni?p=5879475&viewfull=1#post5879475). It costs 55 APs to take the racial AA capstone (14 to unlock the PrE + 41 for cap), so there's not enough APs left for a lvl 18 rogue core Enhancement. Which means you don't get as much mileage out of staying pure rogue and would be better off MCing, IMO. Unless you wanted Mechanic capstone like that build (https://www.ddo.com/forums/showthread.php/464612-Elven-Pure-Rogue-Mechanic-Dreadnaught-Eviscerator) initially took, of course.

As to your specific build:

If you're pure rogue, then the only option for DEX to dmg with longbows is Elven Grace, which you didn't take. [If you have rgr 2 splash, you can take DWS Imp Weap Finesse instead; if making a monkcher, Adv Ninja Training would apply to bows.]
You don't need the Magical Training feat; just take Energy of the Wild from AA if you need SPs. This would let you move up Prec Shot to lvl 6, IC:Ranged to lvl 12, IPS to lvl 15, and take Precision at lvl 18.
I would definitely drop Wellspring of Power for Improved Sneak Attack (+3d6 SA) and move it up sooner.
You didn't take the higher-level elf AA cores; in particular, you will definitely want the last two for +25% Doubleshot and +1 crit multiplier (if/when they bugfix it).
On a pure rogue, Acrobat Fast Movement is +20% runspeed for 3 APs. Trust me: you will definitely want that, especially when you need to kite.
You should consider investing some APs into Mechanic for the point-blank-shot (PBS) range increase, which stacks with the elf cores. Maybe 41 AA / 20 elf / 7 Harper / 6 Mechanic / 3 Acro / 3 Assassin (+1d6)? Hmm...

Myithic
01-13-2017, 04:02 PM
You don't need the Magical Training feat; just take Energy of the Wild from AA if you need SPs. This would let you move up Prec Shot to lvl 6, IC:Ranged to lvl 12, IPS to lvl 15, and take Precision at lvl 18.
I would definitely drop Wellspring of Power for Improved Sneak Attack (+3d6 SA) and move it up sooner.
You didn't take the higher-level elf AA cores; in particular, you will definitely want the last two for +25% Doubleshot and +1 crit multiplier (if/when they bugfix it).
On a pure rogue, Acrobat Fast Movement is +20% runspeed for 3 APs. Trust me: you will definitely want that, especially when you need to kite.
You should consider investing some APs into Mechanic for the point-blank-shot (PBS) range increase, which stacks with the elf cores. Maybe 41 AA / 20 elf / 7 Harper / 6 Mechanic / 3 Acro / 3 Assassin (+1d6)? Hmm...
[/LIST]

The main reason I took Magical training is to regenerate the last 12sp, making it much easier to just spam the AA abilitys without running out. I threw some more points in Elf for the PBS increase. Other than that, how does this look with Capstone and fast movement worked in.


Character Plan by DDO Character Planner Version 4.31.203
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 30 Lawful Good Elf Male
(20 Rogue \ 10 Epic)
Hit Points: 320
Spell Points: 180
BAB: 15\15\20\25\25
Fortitude: 8
Reflex: 23
Will: 5

Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(34 Point) (Level 1) (Level 30) (Level 30)
Strength 10 10 10
Dexterity 20 27 32
Constitution 14 14 14
Intelligence 14 14 14
Wisdom 8 8 8
Charisma 8 8 8

Feats(Rogue)
Feat: (Past Life) Past Life: Rogue
Feat: (Selected) Point Blank Shot
Feat: (Selected) Rapid Shot
Feat: (Selected) Magical Training
Feat: (Selected) Manyshot
Feat: (Rogue Bonus) Improved Evasion
Feat: (Selected) Precise Shot
Feat: (Rogue Bonus) Crippling Strike
Feat: (Selected) Improved Critical: Ranged Weapons
Feat: (Rogue Bonus) Slippery Mind
Feat: (Selected) Improved Precise Shot
Feat: (Rogue Bonus) Epic Past Life - Martial Sphere: Skill Mastery

Epic feats
Feat: (Selected) Epic: Combat Archery
Feat: (Selected) Epic: Improved Sneak Attack
Feat: (Selected) Epic: Blinding Speed
Feat: (Selected) Epic: Overwhelming Critical
Feat: (Legendary) Scion of the Feywild

Epic Destiny
Feat: (Epic Destiny) Primal Sphere: Doubleshot


Enhancements
Enhancement: Elf - Elven Accuracy (Rank 1)
Enhancement: Elf - Aerenal Weapon Training (Rank 1)
Enhancement: Elf - Elven Dexterity (Rank 1)
Enhancement: Elf - Elven Accuracy (Rank 1)
Enhancement: Elf - Elven Dexterity (Rank 1)
Enhancement: Elf - Aerenal Weapon Training (Rank 1)
Enhancement: Elf - Arcanum (Rank 1)
Enhancement: Elf - Arcanum (Rank 2)
Enhancement: Elf - Arcanum (Rank 3)
Enhancement: Elf - Aerenal Weapon Training (Rank 1)
Enhancement: Elf - Arcane Archer (Rank 1)
Enhancement: Elf - Aerenal Grace (Rank 1)
Enhancement: Elf - Aerenal Weapon Training (Rank 1)
Enhancement: Elf - Skill (Rank 1)
Enhancement: Arcane Archer (Elf) - Arcane Archer (Rank 1)
Enhancement: Arcane Archer (Elf) - Morphic Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Metalline Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Aligned Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Conjure Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Shock Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Force Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Force Arrows (Rank 2)
Enhancement: Arcane Archer (Elf) - Force Arrows (Rank 3)
Enhancement: Arcane Archer (Elf) - Inferno Shot (Rank 1)
Enhancement: Arcane Archer (Elf) - Inferno Shot (Rank 2)
Enhancement: Arcane Archer (Elf) - Inferno Shot (Rank 3)
Enhancement: Arcane Archer (Elf) - Elemental Damage (Rank 1)
Enhancement: Arcane Archer (Elf) - Terror Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Soul Magic (Rank 1)
Enhancement: Arcane Archer (Elf) - Elemental Damage (Rank 1)
Enhancement: Arcane Archer (Elf) - Dexterity (Rank 1)
Enhancement: Arcane Archer (Elf) - Paralyzing Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Elemental Damage (Rank 1)
Enhancement: Arcane Archer (Elf) - Moonbow (Rank 1)
Enhancement: Arcane Archer (Elf) - Arrow of Slaying (Rank 1)
Enhancement: Arcane Archer (Elf) - Final Strike (Rank 1)
Enhancement: Arcane Archer (Elf) - Elemental Damage (Rank 1)
Enhancement: Arcane Archer (Elf) - Runebow (Rank 1)
Enhancement: Arcane Archer (Elf) - Shadow Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Mystical Archer (Rank 1)
Enhancement: Arcane Archer (Elf) - Dexterity (Rank 1)
Enhancement: Harper Agent - Agent of Good (Rank 1)
Enhancement: Harper Agent - Dexterity (Rank 1)
Enhancement: Harper Agent - Harper Enchantment (Rank 1)
Enhancement: Harper Agent - Traveler's Toughness (Rank 1)
Enhancement: Harper Agent - Traveler's Toughness (Rank 2)
Enhancement: Thief Acrobat (Rog) - Staff Control (Rank 1)
Enhancement: Thief Acrobat (Rog) - Fast Movement (Rank 1)

unbongwah
01-13-2017, 04:09 PM
The main reason I took Magical training is to regenerate the last 12sp, making it much easier to just spam the AA abilitys without running out.
You should read the AA tree a little more closely: "Energy of the Wild (http://ddowiki.com/edit/Energy_of_the_Wild?redlink=1): +30/+60/+100 maximum spell points. Rank 3: You gain the Magical Training (http://ddowiki.com/page/Magical_Training) feat." There's no sense is squandering a feat slot on something that only costs 3 APs to acquire; especially when you need a lot to fill out the tree anyway.

You also don't need the extra ranks of Arcanum. Remember that you will proc plenty of temp SPs from Soul Magic + Moonbow.

Myithic
01-13-2017, 04:19 PM
You should read the AA tree a little more closely: "Energy of the Wild (http://ddowiki.com/edit/Energy_of_the_Wild?redlink=1): +30/+60/+100 maximum spell points. Rank 3: You gain the Magical Training (http://ddowiki.com/page/Magical_Training) feat." There's no sense is squandering a feat slot on something that only costs 3 APs to acquire; especially when you need a lot to fill out the tree anyway.

You also don't need the extra ranks of Arcanum. Remember that you will proc plenty of temp SPs from Soul Magic + Moonbow.

**** I totally did not realize I could take AA without taking all of Arcanim first. Any suggestions on what to do with that last feat slot?

unbongwah
01-13-2017, 11:51 PM
Any suggestions on what to do with that last feat slot?
Yes, Precision. Like I said in my first post and also the builds I linked? :rolleyes:

Myithic
01-14-2017, 08:56 AM
Yes, Precision. Like I said in my first post and also the builds I linked? :rolleyes:

I need to learn how to read apparently.