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MerolenAmakiir
12-24-2016, 08:15 AM
Ok, assuming I use a +1 Heart to rid my little Gnome-ling of her wizardly 1st level and replace it with druid, how do you all think this build would play?

4th TR Achara
Druid 20
Chaotic Neutral Deep Gnome


Stats
. . . . . . . .36pt . . Tome . . Level Up
. . . . . . . .---- . . ---- . . --------
Strength. . . . 12. . . .+4. . . .4: WIS
Dexterity . . . 14. . . .+2. . . .8: WIS
Constitution. . 14. . . .+2. . . 12: WIS
Intelligence. . 16. . . .+5. . . 16: WIS
Wisdom. . . . . 16. . . .+2. . . 20: WIS
Charisma. . . . 12. . . .+3. . . 24: WIS


Skills
. . . . . 1. 2. 3. 4. 5. 6. 7. 8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Concent . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Heal. . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Spellcr . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Spot. . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Listen. . 2. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 2. 2. 1. 1. 1. 1. 23
Diplo . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Swim. . . 2. . . . . . . . .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .2 .2 .2 .2 .20
UMD . . . 2. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. 11½
. . . . .------------------------------------------------------------
. . . . .28. 7. 7. 7. 7. 7. 8. 8. 8. 8. 8. 8. 8. 8. 9. 9. 9. 9. 9. 9


Feats

.1. . . . : Augment Summoning
.2 Druid. : Wild Shape 1: Wolf
.3. . . . : Spell Focus: Evocation
.5 Druid. : Wild Shape 1: Bear
.6. . . . : Shield Mastery
.8 Druid. : Wild Shape 2: Winter Wolf
.9. . . . : Greater Spell Focus: Evocation
11 Druid. : Wild Shape 2: Dire Bear
12. . . . : Improved Shield Mastery
13 Druid. : Wild Shape 3: Fire Elemental
15. . . . : Natural Fighting
17 Druid. : Wild Shape 3: Water Elemental
18. . . . : Precision
21 Epic . : Epic Spell Focus: Evocation
24 Epic . : Improved Augment Summoning
26 Destiny: Holy Strike
27 Epic . : Master of: the Wilds
28 Destiny: Forced Escape
29 Destiny: Dire Charge
30 Epic . : Burst of Glacial Wrath
30 Legend : Scion of: Elysium


Spells

Summon Nature's Ally I, Jump, Longstrider, Lesser Vigor, Magic Fang, Ram's Might
Summon Nature's Ally II, Cure Light Wounds, Barkskin, Lesser Restoration, Pack Presence, Roar
Summon Nature's Ally III, Spiderskin, Cure Moderate Wounds, Baiting Bite, Vigor, Shred
Summon Nature's Ally IV, Cure Serious Wounds, Freedom of Movement, Harrowing Pack, Rising Fury, Enveloping Swarm
Summon Nature's Ally V, Panacea, Reincarnate, Death Ward, Wall of Fire, Pack Aptitude
Summon Nature's Ally VI, Tenacious Pack, Tremor, Frostbite, Fire Shield, Greater Creeping Cold
Summon Nature's Ally VII, Regenerate, True Seeing, Body of the Sun, Jaws of Winter, Relentless Onslaught
Summon Nature's Ally VIII, Earthquake, Finger of Death, Howl of Terror, Unstoppable, Heal
Summon Nature's Ally IX, Mass Regenerate, Snowslide, Storm of Vengeance, Anger of the Noonday Sun, Mantle of the Icy Soul

Leveling Guide
SH0 Seasoned; DPG0 Wariness; SH1 Wax and Wane
DPG1 Underdark Experience I; SH1 Season's Greetings: Summer I, II, III
SH0 Time; DPG1 Underdark Experience II; SH2 Wax and Wane
SH1 Beguile I; SH3 Wax and Wane; DPG1 Underdark Experience III
DPG0 Wisdom; SH3 Wisdom
SH0 Tide; DPG2 Color Spray I; DPG2 Permanent Blur; SH2 Produce Flame I
SH3 Creeping Cold I; DPG2 Color Spray II, III; DPG0 Wariness II
SH1 Beguile II; SH3 Nature's Warden I; DPG3 Stoneskin I; DPG3 Spellcraft I
SH2 Produce Flame II; SH3 Creeping Cold II; SH4 Call Lightning I, II
SH4 Wax and Wane; SH4 Wisdom
DPG0 Wisdom; DPG3 Stoneskin II; DPG3 Spellcraft II
SH0 Sunburst; SH1 Beguile III; SH2 Produce Flame III; SH3 Creeping Cold III
SH4 Call Lightning III; SH5 Time and Tide; DPG3 Spellcraft III
SH5 Word of Balance I; SH3 Nature's Warden II; SH5 Crown of Summer
SH5 Winter's Heart; SH4 Autumnal Susurrus I; SH4 Spring Resurgence I
DPG3 Stoneskin III; SH5 Strength of the Solstice; SH5 Word of Balance II
SH4 Spring Resurgence II; SH4 Autumnal Susurrus II; SH5 Word of Balance III; SH3 Nature's Warden III
DPG4 Phantasmal Killer I; SH4 Autumnal Susurrus III; SH4 Spring Resurgence III; SH0 Storm of Vengeance
DPG4 Phantasmal Killer II, III; DPG1 Awareness I, II
DPG1 Awareness III; SH0 Heirophant; DPG4 Gnomish Favored Enemy: Goblinoid


Destiny (24 AP)

Fury of the Wild
Fast Healing III, Constitution
Damage Reduction III, Constitution
Ward Against Weird III
Gird Against Demons II, Overwhelming Force III
Fury Made Placid
Unbridled Fury

Twists of Fate (18 fate points)
Rejuvenation Cocoon (Tier 1 Primal)
Summon Dryad Elder (Tier 4 Primal)
Energy Resistance (Tier 1 Sentinel)

Powerhungry
12-24-2016, 01:56 PM
By gnome means am I an expert on this but- are you a caster or melee?- I see feats for both. If caster, WIS is good, if melee, probably STR or DEX depending on your weapon style.

New-RS-God
12-24-2016, 08:11 PM
By gnome means am I an expert on this but- are you a caster or melee?- I see feats for both. If caster, WIS is good, if melee, probably STR or DEX depending on your weapon style.

"Are you a caster or melee?"
That was my first thought.

I like my Druids on the Ginger side, Spyce stile.
I mean, check this build (https://www.ddo.com/forums/showthread.php/427398-Gingerspyce-s-caster-healer-quasi-tank-build) out. Offers a Deep Gnome variant.
If you are wanting a caster build.

MerolenAmakiir
12-25-2016, 04:05 PM
TR #4 Achara mix Druid
13/6/1 Druid/Ranger/Fighter
Chaotic Neutral Purple Dragon Knight


Level Order

1. Fighter . . . . 6. Druid . . . . .11. Ranger . . . . 16. Druid
2. Druid. . . . . .7. Druid. . . . . 12. Ranger. . . . .17. Druid
3. Druid. . . . . .8. Druid. . . . . 13. Ranger. . . . .18. Druid
4. Druid. . . . . .9. Druid. . . . . 14. Ranger. . . . .19. Druid
5. Druid. . . . . 10. Ranger. . . . .15. Ranger . . . . 20. Druid


Stats
. . . . . . . .36pt . . Tome . . Level Up
. . . . . . . .---- . . ---- . . --------
Strength. . . . 14. . . .+4. . . .4: WIS
Dexterity . . . 14. . . .+2. . . .8: WIS
Constitution. . 14. . . .+2. . . 12: WIS
Intelligence. . 14. . . .+5. . . 16: WIS
Wisdom. . . . . 14. . . .+4. . . 20: WIS
Charisma. . . . 14. . . .+3. . . 24: WIS
. . . . . . . . . . . . . . . . .28: WIS

Skills
. . . . . F .D .D .D .D .D .D .D .D .R. R .R. R .R. R .D .D .D .D .D
. . . . . 1 .2 .3 .4 .5 .6 .7 .8 .9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Concent . . .1 .1 .1 .3 .3 .1 .1 .1 .1. 1 .1. 1 .1. 1 .1 .1 .1 .1 .1 .23
Heal. . . . .1 .1 . . . . . 2. 2. 2. 2 .2. 2 .2. 1 .1. 1. 1. 1. 1. 1. 23
Spellcr . . .2 .2 .3 .1 .1 .1 .1 .1 . . . . . . . . . .3 .2 .2 .2 .2 .23
Diplo . . 2 .1 .1 .1 .1 .1 .2 .2 .1 . . . . . . . . . .2 .3 .2 .2 .2 .23
Intim . . 4 .1 .1 .1 .1 .1 .1 .1 .1 . . . . . . . . . .1 .1 .2 .2 .2 .20
Listen. . . . . . . . . . . . . . 1. 2 .2. 2 .2. 3 .6. . . . . . . . .18
Jump. . . 4 . . . . . . . . . . . . .2. 2 .2. 2 .2. 1 . . . . . . . . 15
Swim. . . 4 . . . . . . . . . . . . .2. 2 .2. 2 .2. 1 . . . . . . . . 15
UMD . . . 2 .½ .½ .½ .½ .½ .½ .½ .½ .½. ½ .½. ½ .½. ½ .½ .½ .½ .½ .½ .11½
. . . . .------------------------------------------------------------
. . . . .20 .7 .7 .7 .7 .7 .8 .8 .8 10 10 10 10 10 11 .9 .9 .9 .9 .9


Feats

.1. . . . : Augment Summoning
.1 PDK. . : Toughness
.1 Fighter: Shield Mastery
.3. . . . : Spell Focus: Evocation
.3 Druid. : Wild Shape 1: Wolf
.6. . . . : Mental Toughness
.6 Druid. : Wild Shape 1: Bear
.9. . . . : Improved Mental Toughness
.9 Druid. : Wild Shape 2: Winter Wolf
10 Ranger : Favored Enemy: Undead
12. . . . : Improved Shield Mastery
14 Ranger : Favored Enemy: Monstrous Humanoid
15. . . . : Greater Spell Focus: Evocation
18. . . . : Natural Fighting
18 Druid. : Wild Shape 2: Dire Bear
20 Druid. : Wild Shape 3: Fire Elemental
21 Epic . : Epic Spell Focus: Evocation
24 Epic . : Improved Augment Summoning
26 Destiny: Holy Strike
27 Epic . : Epic Mental Toughness
28 Destiny: Perfect Single Weapon Fighting
29 Destiny: Perfect Two Weapon Fighting
30 Epic . : Master of: the Wilds
30 Legend : Scion of: Elysium


Enhancements (80 AP)

Season's Herald (55 AP)
Seasoned, Time, Tide, Sunburst
Wand and Scroll Mastery II, Season's Greetings: Summer III, Beguile III, Wax and Wane
Produce Flame III, Wax and Wane
Nature's Warden III, Creeping Cold III, Wax and Wane, Wisdom
Spring Resurgence III, Autumnal Susurrus III, Call Lightning III, Wax and Wane, Wisdom
Crown of Summer, Winter's Heart, Word of Balance III, Time and Tide, Strength of the Solstice

Purple Dragon Knight (25 AP)
Skills Boost, Wisdom
Skill Focus: Awareness III, Improved Recovery, Don't Count Me Out III
Shield Mastery III
Improved Recovery, Heroism
Improved Recovery, Greater Heroism


Destiny (24 AP)

Fury of the Wild
Boulder Toss III, Fast Healing III, Constitution
Injury, Damage Reduction III, Constitution
Malicious Weapons III, Ward Against Weird I
Wild Weapons III
Fury Made Placid

Twists of Fate (24 fate points)
Rejuvenation Cocoon (Tier 1 Primal)
Favored Enemy: Aberration (Tier 2 Primal)
Summon Dryad Elder (Tier 4 Primal)