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Wonedream
12-15-2016, 06:05 PM
Ive been putting this one off for obvious reasons..

But I need to add a pure Warpriest to my collection of pure prestige builds if I am to have a complete collection...

Soooooooo.... What are the best options?

PDK Bastard Sword Follower of Helm so I can dump all into Charisma and rely on that for melee (with SWF and procs and all)
PDK Maul Silvanus +4 AC, +2 crit range on Mauls (TWF off course)
Dwarf 2x Warhammers Olanator Throw your weight into some hammers.... dumps on Constitution


Which of these is gonna give the best performance for a pure warpriest (a build that seriously needs all the help it can get..).

Wonedream
12-15-2016, 06:09 PM
Im thinking PDK SWF Bastard Sword

All the Charisma will help the DC of my spells and give more Mana. It if a spell caster, just aiming to get as much as it can from melee without mixing classes.

In the end it will end up looking like an evoker, but weaker, and with better melee. He will use spells a lot, so quick draw might be a good choice for mixed melee magic. Implosion a must for later on...


Does Ameliating strike double heal if TWF procs go off? That might make Dwarf the way to go...

Are those +2 crits on mauls really making much difference??

EllisDee37
12-15-2016, 06:25 PM
I'm putting off my pure favored soul melee life until they do the fvs pass in an update or two.

I'm probably going to go super old-school, warforged with greatswords.

Note: Favored Soul spell DCs are based off wisdom, I believe. Charisma only lets you cast the spells. (19 to cast level 9 spells.)

unbongwah
12-15-2016, 08:22 PM
PDK Maul Silvanus +4 AC, +2 crit range on Mauls (TWF off course)
If you know how to dual-wield two-handed weapons in DDO, I'm sure we'd all love to hear about it... ;)

The least bad option IMO for a pure melee Warpriest is Silvanus mauler, since that becomes 16-18/x3 19-20/x5 in Dreadnought or Crusader (14-18/x3 if you have drow maul). Usual melee feats: THF x3, PA/CL/GC, IC:Blunt, OC; add in a couple of metamagics like Quicken and Empower Heal.

All the Charisma will help the DC of my spells and give more Mana.
FvS DCs are WIS-based; CHA is just for SPs, Div Might, and caster requirement.

Does Ameliating strike double heal if TWF procs go off?
Yes.

Are those +2 crits on mauls really making much difference??
Compared to the gimpsauce of other deity feats? Yes. Compared to actual pure melee classes? That's a much more loaded question...

If you're not dead-set on pure FvS, see my Champions of Silvanus thread (https://www.ddo.com/forums/showthread.php/480033-Adventures-in-Theorycrafting-Champions-of-Silvanus?highlight=).

Selvera
12-15-2016, 08:43 PM
The big, glaring problem I see with the proposed builds, is that Sylvannus and Helm are both Forgotten Realms dieties which cannot be taken by morninglord. Which means, the only way to be a pure favored soul of these deities, you need to splurge on a +1 heart of wood.

However, if that's not a problem for you:

yes, amol does trigger on both hands in TWF, it also triggers on shield bash, and it also triggers on double-strike. Therefore you can theoretically heal 4x with 1 amol (if both hands hit and both hands double-strike. Mind you, getting offhand doublestrike as a fvs is very, very hard so this probably won't happen for you). I have never tested with glancing blows, but I'm guessing the answer for that one is no.

Mauls are a two handed weapon yes. You'll have to settle for THF with them.

I'm rather partial to a sword+shield build for warpriest, as I feel that the amazing healing of the class(es) synergieses quite well with a tankier build. SWF and TWF have obvious advantages over it, but I feel like a shield build should at least be considered.

Wonedream
12-16-2016, 04:41 AM
If you know how to dual-wield two-handed weapons in DDO, I'm sure we'd all love to hear about it... ;)

I took an oath to the makers I would never tell... :P

Really though I meant to write TWF not THF.


I have boiled it down to 3 options

Option A: Wait for updates :P

Option B: The Maul... has to be iconic for Silvanus and Morninglords are excluded because someone got a bad idea to kill any synergy there. So PDK, Gray Gnome, or Shadar-Kai are the choices. (not sure if Bladeforged can serve Silvanus?). Shadar-Kai appears not to have any synergy. Gray Gnome offers stone skin, AC amp, and +20 spell power. PDK addes +60 heal amp, maybe saves are a wee bit better. All of them lose Spell Casting Implement from Angel's tree, and the build will want to grab angel enhancements, it is still a spell caster, and will still use spells to destroy monsters. PDK does also get a bigger weapon, and I find that adds a bit to range to the attacks. Even a little extra reach adds a lot when you are timing attacks down to the split seconds when entering the critical range of your melee opponents. PDK seems the best choice because of heal amp.

Option C: Dwarf that takes some Eberron deity to gain bonuses to weapons... warhammers aren't great but at least the dwarf can throw weight into them. Dwarf then retains access to +5 from warpriest, the cute but almost useless light strikes, and +30ish from angel spell implementing the weapon of faith. an extra +5 to hit and damage isnt much, but Throw you weight is attractive. +30 implement is nice too. I suppose shield with auto bashes if I want more tank over DPS.

The other Dwarf option is not to take the bait, go with axes, throw your weight, and ultimately headman's chop with TWF... this gives x6 crits, very decent for a warpriest... dreadnaught :P Having 80% procs helps DPS a lot too. HPs will be good, since it all gets dumped on CON. Isn't this going to outperform the Maul in EE because throw your weight beefs it up, which is just great on a healer already?

Crit x6 Range 18-20 TWF (80% procs for extra hit) (x2 on amol)
vs
Crit x5 Range 18-20 and Crits x3 Range 15-20 THF (50% procs hitting nearby enemies)

It seems that the maul would be better for handling mobs, but 2 axes with cleave and great cleave (for momentum swing later on mostly) should put up a good fight also. For Bosses it seems the TWF would excel, and it is mostly bosses where Warpriest bosh out, I had one once couldn't kill the boss, its DPS was lower then the bosses healing rate. His spells couldn't do it either.... it was a frustrating surrender... it was with a shield...


As it stands I am leaning on a Dwarf who rejects his God's ****** weapon choices and worldly constraints (Morninglord can't follow Silvanus...) and opts to go with his traditional Dwarven ways times two!!! That is two weapon fighting battle axe NS hand axe.
TWF
ITWF
GTWF
PA/CL/GC
Quicken (fighting with 2 axes... he will need Quicken if I decide to risk investing time this way or not)


I think it is wisest to wait though, perhaps some odd new feature will change everything, it has happened before :D :P

If not I will end up choosing between Maul or x2 Axe options.

unbongwah
12-16-2016, 10:07 AM
The big, glaring problem I see with the proposed builds, is that Sylvannus and Helm are both Forgotten Realms dieties which cannot be taken by morninglord. Which means, the only way to be a pure favored soul of these deities, you need to splurge on a +1 heart of wood.
Uh, Morninglords start as clerics, not FvS; so even if he could choose Silvanus or Helm as a ML, he'd still need that LR +1 for pure FvS.

yes, amol does trigger on both hands in TWF, it also triggers on shield bash, and it also triggers on double-strike. Therefore you can theoretically heal 4x with 1 amol (if both hands hit and both hands double-strike. Mind you, getting offhand doublestrike as a fvs is very, very hard so this probably won't happen for you).
No harder than any other non-rgr dual-wielder. Anyone can take PTWF, which grants +10% offhand doublestrike. AFAIK, the only other source of offhand DS is Tempest capstone, so you obviously can't combine it with Ameliorating Strike.

(not sure if Bladeforged can serve Silvanus?)
No: Bladeforged can only pick Lord of Blades. It's...kinda where they got their name from. :cool:

Gray Gnome offers stone skin, AC amp, and +20 spell power.
FYI, Stoneskin doesn't stack with DR from lvl 20 FvS feat, so this would only be a perk for lvls 15-19.

Fedora1
12-16-2016, 10:23 AM
If you know how to dual-wield two-handed weapons in DDO, I'm sure we'd all love to hear about it... ;)

The least bad option IMO for a pure melee Warpriest is Silvanus mauler, since that becomes 16-18/x3 19-20/x5 in Dreadnought (14-18/x3 if you have drow maul). Usual melee feats: THF x3, PA/CL/GC, IC:Slash, OC; add in a couple of metamagics like Quicken and Empower Heal.

If you know of a slashing maul, we'd love to hear about it. :D

unbongwah
12-16-2016, 10:41 AM
*stealth edit*

I have no idea what you're talking about!

*whistles innocently*

Fedora1
12-16-2016, 04:34 PM
*stealth edit*

I have no idea what you're talking about!

*whistles innocently*

Hmmm... My mistake, I could have sworn you put IC:Slashing.... My apologies. :cool:

lol

Wonedream
12-29-2016, 06:52 PM
I finally made my pure FVS Warpriest. I went with PDK, used a +1 heart, and leveled out the fighter. I know it is feat starved, but the point is a pure prestige line for my collection, so I gotta deal with it. At least I get healing capstone, and better magic to help compensate for fighting constraints. I will aim to get DCs high and use Implosion as much as I can while fighting. Might toss out some other environment effects too, just as long as DC and spell penetration are high. Really it is a caster, but it can fight. Getting crits like crazy, and dealing around 300 to 400 a hit at level 15, I think with proper gear and destiny this toon can actually handle EE fairly well. Going for Dreadnaught, and using Cleave and Greater Cleave... more crits eventually along with lots of nice attacks. I look forward to seeing how it turns out, so far its performance is impressive.

Oh yes, and it gets wings!