View Full Version : Terrible Night Reveals Spawns..
Seljuck
10-21-2016, 04:41 PM
Is there any chance to increase number of spawning opponents in Delera? I'm waiting 5 minutes near 4-5 spawn points and nothing spawn at all... and if something actually spawn.. its like 1-2 opponents who dissapear in 1 second after spawn.
Nonesuch2008
10-21-2016, 06:33 PM
Is there any chance to increase number of spawning opponents in Delera? I'm waiting 5 minutes near 4-5 spawn points and nothing spawn at all... and if something actually spawn.. its like 1-2 opponents who dissapear in 1 second after spawn.
The less players there are in the instance, the more you need to move around. There was a dev post way back when for the original Mabar that said movement was one of the triggers for generating spawns. Apparently the dead are heavy sleepers at times & require some tromping about before they decide to make an appearance. The good news is that once they start, they tend to keep doing it.
Sir_Noob
10-21-2016, 08:31 PM
Doesn't help a lot but I also found if you find someone afk and set up shop there you get more spawns in higher quantities.
So that is what I have been doing.
As always there are lean periods and periods where they come in bushels!
Hope this helps but I found it was working for me.
bracelet
10-22-2016, 10:53 AM
Is there any chance to increase number of spawning opponents in Delera? I'm waiting 5 minutes near 4-5 spawn points and nothing spawn at all... and if something actually spawn.. its like 1-2 opponents who dissapear in 1 second after spawn.
You weren't just standing still were you? Moving through zones dramatically increases the spawn rate. In fact it may be required. Stationary players will increase the number of spawns, but at least one person needs to be moving to trigger them.
I totally agree about the speed at which they disappear. It's far too quick. I have seen stuff spawn with the white dot already over their heads. This is especially common in lower levels. The range around level 15 is horrible. The other problem I saw is that even while actively fighting things they would white dot. This was never a problem in the original Mabar..
Annex
10-22-2016, 11:23 AM
You may want to include information about the level of the character and the level of the Graveyard you were running. From what I have read this morning, it seems like people are having somewhat different experiences depending on which Graveyard they use.
In my own experience, the level 20-25 Graveyard works comparatively well this year. While playing my thief I have successfully whacked as many as 8 different monsters and then whittled them down, one at a time, before any despawned. If I forget to use Assassin's Trick the Night Liches tend to take some time but I cannot recall even one despawning after I whacked him.
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