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Ladislaio
08-27-2016, 01:22 PM
Want to be able to Stun, Trip, and Freeze all with LE-ready DC's? Here is a quick and dirty build out that I believe should be able to do that and would love to have people vet for me.

With completionist and 3x fighter past lives, I expect this build to have DC's of...
107 Stunning Blow
116 Freezing Ice
120 Spinning Ice
111 Improved Trip
123 Dire Charge
(take off about 5 to the DC's if you are a 36 point build without completionist or fighter past lives. Add 1 if using the swash version. Remember you have a -3 fort clicky to 'boost' stuns. Calculations include store pot, ship buffs, rage, LD twist, and yugo, but not house D alchemical or tensers)

Race: MUST be Purple Dragon Knight
Weapons: Must use short swords, longswords, or bastard swords
IMPORTANT: you have to make sure your STR score is lower than your CHA score and use KtA to maintain DC's.
(TWF version)
More damage
STR: 14 DEX: 14 CON: 12 INT: 16 WIS: 8 CHA: 16
Stat points in CHA
Level Class Feat Bonus Feat
1 Fighter Combat Expertice Weapon Prof: Bastard Swords | Improved Trip
2 Rogue
3 Fighter Completionist Power Attack
4 Fighter
5 Fighter Cleave
6 Bard Great Cleave
7 Bard
8 Bard
9 Bard Two Weapo Fighting
10 Bard
11 Bard
12 Fighter Improved TWF
13 Fighter Stunning Blow
14 Fighter
15 Rogue Greater TWF Improved Critical: Slashing
16 Fighter Tactical Combatant
17 Fighter
18 Fighter Force of Personality Tactical Training
19 Fighter
20 Fighter Tactical Mastery
21 Epic Overwhelming Critical
24 Epic Great Charisma or Completionist
26 Epic Tactician
27 Epic Epic Reflexes
28 Epic p. TWF
29 Epic Dire Charge
30 Epic Epic Damage Reduction Scion of the Astral Plane


Enhancments Level Ap Important Thingcs
Warchanter 5 39 Spinning Ice, Expedious Chant, Chant of Power
PDK 1 3 C.K. Training
Stalwart Defender 1 9 PRR Stance, dodge cap
Kensi 2 12 Tactics, +1 crit multiplier
Swash 3 9 move speed, deflect arrows
Harper 2 8 Know The Angles

(swash version, no cleaves)
Higher DC's, more durable
STR: 16 DEX: 8 CON: 14 INT: 16 WIS: 8 CHA: 16
Stat points in CHA
Level Class Feat Bonus Feat Stat Change
1 Fighter Combat Expertice Shield Mastery | Improved Trip
2 Rogue
3 Fighter Completionist Stunning Blow
4 Fighter
5 Fighter Tactical Training
6 Bard Single Weapon Fighting
7 Bard
8 Bard
9 Bard Improved Shield Mastery
10 Bard
11 Bard
12 Fighter Improved SWF
13 Fighter Stunning Blow
14 Fighter
15 Rogue Greater SWF Improved Critical: Peirce
16 Fighter Tactical Combatant
17 Fighter
18 Fighter Insightful Reflexes Tactical Training
19 Fighter
20 Fighter Tactical Mastery
21 Epic Overwhelming Critical
24 Epic Force of Personality
26 Epic Tactician
27 Epic Epic Reflexes
28 Epic p. SWF
29 Epic Dire Charge
30 Epic Epic Damage Reduction Scion of the Astral Plane


Enhancments Level Ap Important Thingcs
Warchanter 5 39 Spinning Ice, Expedious Chant, Chat of Power
PDK 1 3 C.K. Training
S. Def 1 6 PRR Stance
Kensi 2 11 Tactics
Swash 3 12 move speed, deflect arrows, bucklers
Harper 2 8 Know The Angles

and the fine print:
I think this build may have trouble with being squishy. Light armor and only about 1k hp in melee may not work out so well... but running the swash version in US should give you even better DC's and make you tanky enough to stay alive.
Requires good gear for Tactics DC's (assumes 14 enhancement and 5 insight, eg Consuming Darkness & Legendary Animated Rope), good stat items in STR, CON, INT, CHA, and a willingness to press buttons.

CThruTheEgo
08-27-2016, 11:14 PM
Want to be able to Stun, Trip, and Freeze all with LE-ready DC's? Here is a quick and dirty build out that I believe should be able to do that and would love to have people vet for me.

With completionist and 3x fighter past lives, I expect this build to have DC's of...
91 Stunning Blow
99 Freezing Ice
103 Spinning Ice
95 Improved Trip
(take off about 5 to the DC's if you are a 36 point build without completionist or fighter past lives)

Those DCs will be a little low for LE actually. I inquired about LE DCs for my Master Tactician (https://www.ddo.com/forums/showthread.php/476815-Master-Tactician-A-human-thf-pure-fighter-with-tactics) build. Check it out, and the links in the first post, for some info on required DCs in LE. 120 dire charge, 130 stunning blow, and 102 trip are no fail in LE Shroud.

Ladislaio
08-27-2016, 11:50 PM
Those DCs will be a little low for LE actually. I inquired about LE DCs for my Master Tactician (https://www.ddo.com/forums/showthread.php/476815-Master-Tactician-A-human-thf-pure-fighter-with-tactics) build. Check it out, and the links in the first post, for some info on required DCs in LE. 120 dire charge, 130 stunning blow, and 102 trip are no fail in LE Shroud.

Thank you! Asking around on my server people were telling me 90-95 was the range to hit, but I haven't tested it (and is one of the reasons that I posted this build on the forums all quick and dirty)

I will see about tweaking the build with the swash version, I'm pretty sure that those numbers can be hit, but it will take some work, and likely anoying things like house D pots, Yugo pots, and whatnot.

Seriously thank you again :)

CThruTheEgo
08-28-2016, 07:31 AM
Thank you! Asking around on my server people were telling me 90-95 was the range to hit, but I haven't tested it (and is one of the reasons that I posted this build on the forums all quick and dirty)

I will see about tweaking the build with the swash version, I'm pretty sure that those numbers can be hit, but it will take some work, and likely anoying things like house D pots, Yugo pots, and whatnot.

Seriously thank you again :)

No problem. It's also worth mentioning, in the Master Tactician thread there is some discussion about the value of a CC capable melee in LE Shroud. It may come in handy, but the melee role should be much more about dps in Shroud. Melee based CC would be more valuable in Tempest Spine and the DC requirements are a lot lower there. So you may also consider going for LE capable CC in all content except Shroud. Just something else to think about.

Tilomere
08-28-2016, 04:50 PM
If you are at 91 stunning blow, your dire charge will be fine.

Kentpb
08-29-2016, 08:55 PM
I love melee tactics and here is one I did here (https://www.ddo.com/forums/showthread.php/453843-Kent-s-custom-Character-Builds?p=5832582&viewfull=1#post5832582) and this is before I got some better gear it had no trip well no inproved trip, and stunning shield not stunning blow,
Here in the pic the DC's (I did not have any fighter past lives but I will) :)
stunning shield-120
Frozen Fury-94
Spinning Ice-98
Dire Charge-110
Trip-never did the math but hit in LH but not in LE so did not bother unless running easier content
At end they were all 11 higher with better gear. The +6 insight I had at the time and then thought was the best I could have was not so the Legendary Animated Rope gives +14 insight even though it does not say so :) you're welcome :)

Ladislaio
08-30-2016, 12:06 PM
I love melee tactics and here is one I did here (https://www.ddo.com/forums/showthread.php/453843-Kent-s-custom-Character-Builds?p=5832582&viewfull=1#post5832582)
The +6 insight I had at the time and then thought was the best I could have was not so the Legendary Animated Rope gives +14 insight even though it does not say so :) you're welcome :)

Oh, oops. I thought that the LAR was enhancment. Um, the toon that will run this has one, and that was used as the base DC calulaction... so, er...

Updated DC's.


THANK YOU. And ty for the build link too :)

Enoach
08-30-2016, 01:05 PM
Very interesting...

I understand why you took Rogue at level 1 with PDK otherwise you would need to LR+1 to fit it in so I get the "on the cheap" aspect.

However, my question is why include Rogue? You are not taking advantage of any of its Trees. By sticking with light armor you are lowering PRR and capping MRR. As a fighter you are proficient with Medium Armor and as a War Chanter Bard you can grab the enhancement to remove ASF while wearing Medium.


-------------------
Is the Reflex save high enough that evasion works for the build? Or Would Medium Armor not make up/be better to reduce damage all around?

Or are you simply wanting to include Trapping/Lock skills with the build.

Removing Rogue and adding two fighter levels would also get you One more feat allowing you to get Tactical Training for +2 DCs

Thrudh
08-30-2016, 02:58 PM
Oh, oops. I thought that the LAR was enhancment. Um, the toon that will run this has one, and that was used as the base DC calulaction... so, er...

Updated DC's.


THANK YOU. And ty for the build link too :)

The devs fixed the LAR and all combat mastery items... They are enhancements again... so the +14 does not stack with with a +16 stunning item for instance.

You'll want a +6 or +7 Insight Combat Mastery item, and either the LAR for ease of use (+14 for all tactics), or individual stunning and tripping items for higher numbers (+16 or +17)

Kentpb
08-30-2016, 05:15 PM
The devs fixed the LAR and all combat mastery items... They are enhancements again... so the +14 does not stack with with a +16 stunning item for instance.

You'll want a +6 or +7 Insight Combat Mastery item, and either the LAR for ease of use (+14 for all tactics), or individual stunning and tripping items for higher numbers (+16 or +17)

Well look at that they "fixed" that just looked on my toon that sucks leave it to them to fix the things we can use and ignore the ever growing bug list we could all do without.