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savingsoul
08-17-2016, 11:05 PM
For the latest build proposal, see here (https://forums.ddo.com/forums/showthread.php/477917-Come-Forth-Lords-and-Saviors!-PDK-Healbot-amp-Tank-w-Stunning-Shield?p=6545598&viewfull=1#post6545598).

OVERVIEW

The builds in this thread focus on protection w/ varying levels of healing, tankishness, and modest DPS.

All of the PDK builds in this thread require a +1 Lesser Heart of Wood.
All of the Aasimar builds in this thread do not require a +1 Lesser Heart of Wood.

The Lords & Saviors Builds (LSB's), both PDK (see below in this post) and Aasimar (in the comments/replies section), have the strongest *healing* focus.
PDK LSB's:
*Abilities & Feats Set #1 has the strongest healing focus out of all the builds in this thread thus far.
*Abilities & Feats Set #3 has stronger DPS.
Aasimar LSB's:
*The first Aasimar LSB has a solid healing focus, but is slightly stronger in DPS than the PDK LSB's.
https://www.ddo.com/forums/showthread.php/477917-Come-Forth-Lords-and-Saviors!-PDK-Healbot-amp-Tank-w-Stunning-Shield?p=6084948&viewfull=1#post6084948
*The second Aasimar LSB has the strongest DPS focus out of all the builds in this thread thus far.
https://www.ddo.com/forums/showthread.php/477917-Come-Forth-Lords-and-Saviors!-PDK-Healbot-amp-Tank-w-Stunning-Shield?p=6093279&viewfull=1#post6093279

Roughly, the four LSB's above are listed from highest to lowest in healing capability.
Roughly, the four LSB's above are listed from lowest to highest in DPS.###
###High DPS is not the design goal of any of these builds; it is protection via healing and tanking with some modest DPS.


The "Messiah" Builds have the strongest *tanking* focus w/ Harbored by Light, Reinforced Shield, and Improved Mage Armor.
*The first Messiah Build is an Aasimar w/ Stunning Shield - this build has the strongest tankishness of all the builds in this thread thus far.
https://www.ddo.com/forums/showthread.php/477917-Come-Forth-Lords-and-Saviors!-PDK-Healbot-amp-Tank-w-Stunning-Shield?p=6094528&viewfull=1#post6094528
*The second Messiah Build is a PDK w/ Stunning Shield & Ameliorating Strike - aka "The Second Coming" - a return to the original concept build w/ a more tankish/DPS twist.
https://www.ddo.com/forums/showthread.php/477917-Come-Forth-Lords-and-Saviors!-PDK-Healbot-amp-Tank-w-Stunning-Shield?p=6094529&viewfull=1#post6094529
*Philosophy: I've generally resisted deeper cuts into Favored Soul, but I can live with the "Messiah" builds because they affirm the protective/supportive role of the class.

The default epic destiny for all of these builds is Unyielding Sentinel.
__________________________________________________ _____________________________________________



ORIGINAL BUILD

The original "Lords & Saviors" is a wonderful build with formidable tankishness, robust healing, and modest dps.

The idea for this build was to make minimal compromises to Vanhooger's "Legendary" Tank in order to allow it to do some damage in difficult situations in order to either draw aggro or kill as necessary.

In short, I wanted to keep the build's incredible tankishness completely intact while granting it some modest DPS. For example, the Lords & Saviors Build (LSB) drops Toughen and Intimidation feats for combat feats.

With all that in mind, it's fitting that Vanhooger & La Famiglia over at the Legendary Tank mentioned a fvs/pally build.

https://www.ddo.com/forums/showthread.php/475717-Legendary-Tank/page3

Of course, I've been experimenting with such a build since at least August 2016, when I posted this thread. ;)

I went with four levels of Paladin (rather than the five suggested in the discussion) to retain 16 levels of Favored Soul for Mass Cure Critical (MCC)—which has been invaluable for efficient healing. I use MCC much like a burst heal on a cleric when I am in the midst of battle, and I typically have Quicken on during such moments for no-fail heals while being attacked on all sides.

You might be thinking that constantly/frequently using Quicken would negate the advantage of having additional spell points from a Fvs, but you need to think comparatively. Vanhooger's build uses Quicken nearly constantly as well. So as far as the sp count goes, Quicken is a wash. That is, both builds cast spells w/ an additional cost of 10sp.

The LSB benefits tremendously from having more spell points than the cleric build, especially since the LSB is based on CHA. Because it's mainly a Favored Soul (base sp count coming from CHA), it also gets equipmental spell point increases doubled like on a Sorcerer. It can also cast heals much more quickly than a Cleric.

The biggest compromise made on the LSB is on hit points, because the first LSB is based on CHA rather than CON.

The synergies on the LSB are remarkable. CHA for hit, dmg, spell points, saves, and intimidation!


Here is the latest suggested build:

PDK w/ Heavy Armor, Tower Shield, and Bastard Sword

***Leveling***
This build requires a +1 Lesser Heart of Wood. First create any PDK build w/ 1 level of fighter (given by default), 3 levels of paladin, and 11 levels of favored soul. Then lesser reincarnate to 4 levels of paladin and 11 levels of favored soul.

---------------------------------------------------

Abilities & Feat Set #1 - Recommended for Healing/Tank Focus

Original recipe.

Base Abilities (32/36 Pt. Build):
[Recommended - 36 Pt. Build]

+6 Supreme Tome

STR 8/8
DEX 14/14
CON 16/16
INT 14/12
WIS 8/8
CHA 16/18

All Level Ups Go to CHA

Feats:
1. Force of Personality, Shield Mastery
2. Helm
3. Quicken
6. Tower Shield Proficiency, Grace of Battle
9. Empower Healing (free metamagic for Renewal)
11. Stout of Heart
12. Improved Critical: Slashing
15. Improved Shield Mastery
18. Enlarge (free metamagic for Renewal)
21. Bulwark of Defense
24. Holy Strike
26. Epic Spell Power: Positive
27. Epic Damage Reduction
28. Elusive Target/Guardian Angel
29. Deific Warding
30. Overwhelming Critical & Scion of Celestia

---------------------------------------------------

Abilities & Feats Set #2 (Superceded by Abilities & Feat Set #3 [see below])

This variation suffers a little on healing relative to Set #1, but not on tanking.
h/t Selvera


Base Abilities (32/36 Pt. Build):
[Recommended - 36 Pt. Build]

+6 Supreme Tome

STR 14/14
DEX 8/8
CON 16/16
INT 14/12
WIS 8/8
CHA 16/18

All Level Ups Go to CHA

Feats:
1. Force of Personality, Shield Mastery
2. Helm
3. Quicken
6. THF, Grace of Battle
9. Tower Shield Proficiency
11. Stout of Heart
12. Improved Critical: Slashing
15. Improved Shield Mastery
18. Improved THF
21. Bulwark of Defense
24. Greater THF
26. Epic Spell Power: Positive
27. Epic Damage Reduction
28. Elusive Target/Holy Strike
29. Deific Warding/Guardian Angel
30. Overwhelming Critical & Scion of Celestia

---------------------------------------------------

Abilities & Feats Set #3 - Recommended for Flexibile Healing/Tank/Melee Focus

This variation is sort of like a CHA-based Sword & Board Favored-Soul version of Axel's Cleric Build w/o THF feats. (Say What? Well, it's really not much like Axel's build aside from the fact that it has cleaves.) Similar to Abilities & Feats Set #2, it suffers on healing relative to Set #1 due to the lack of Empower Healing and Enlarge, but it does not suffer on tanking. It has the additional possibility of running in Legendary Dreadnought.
h/t axel15810 & Rod-of-Ruin


Base Abilities (32/36 Pt. Build):
[Recommended - 36 Pt. Build]

+6 Supreme Tome

STR 14/14
DEX 8/8
CON 16/16
INT 14/12
WIS 8/8
CHA 16/18

All Level Ups Go to CHA

Feats:
1. Force of Personality, Shield Mastery
2. Helm
3. Quicken
6. Power Attack, Grace of Battle
9. Tower Shield Proficiency
11. Stout of Heart
12. Improved Critical: Slashing
15. Improved Shield Mastery
18. Cleave
21. Bulwark of Defense
24. Greater Cleave
26. Epic Spell Power: Positive
27. Epic Damage Reduction
28. Elusive Target/Holy Strike
29. Deific Warding/Guardian Angel
30. Overwhelming Critical & Scion of Celestia

Abilities & Feats Set #3 gives the additional possibility of running in Legendary Dreadnought. However, Legendary Dreadnought is merely an option to use when there are already enough tanks and healers in the group. It is not the regular/default ED for this build; that will always remain Unyielding Sentinel.

---------------------------------------------------


***Spell Set***
Level 1: Cure Light Wounds, Divine Favor, Nightshield, Remove Fear
Level 2: Close Wounds, Cure Moderate Wounds, Lesser Restoration, Resist Energy
Level 3: Cure Serious Wounds, Magic Circle Against Evil, Remove Blindness, Remove Curse
Level 4: Cure Critical Wounds, Death Ward, Freedom of Movement, Panacea
Level 5: Cure Light Wounds, Mass; Divine Punishment; Raise Dead; True Seeing
Level 6: Cure Moderate Wounds, Mass; Harm; Heal
Level 7: Cure Serious Wounds, Mass; Resurrection
Level 8: Cure Critical Wounds, Mass


***Enhancements***
*Purple Dragon Knight
-Human Versatility: Melee Power Boost, Human Adaptibility: Charisma, Human Versatility: Defense Boost
-Healing Amp #1
-Shield Mastery x3
-Shield Deflection, Healing Amp #2

*Sacred Defender
-Holy Bastion, Sacred Defense
-Durable Defense x3, Sacred Armor Mastery x3
-Bulwark Aura x3, Resilient Defense x3, Sacred Shield Mastery x3
-Resistance Aura x3, Tenacious Defense x3
-Reinforced Armor x3, Swift Defense, Hardy Defense x3

*War Soul
-Smite Foe, Resilience of Battle, Sanctuary
-Toughness x3, Righteous Weapons #1
-Wall of Steel x3, Righteous Weapons #2
-Burden of Sin x3, Righteous Weapons #3, Charisma
-Ameliorating Strike

*Vanguard
-To the Fore!
-Shield Specialization, Shield Smash
-Brutality, Stunning Shield

Enhancement Set Alternative #1:
Drop all points from Vanguard and put them into War Soul for Magic Backlash.
*War Soul
-Smite Foe, Resilience of Battle, Sanctuary
-Toughness x3, Righteous Weapons #1
-Smite Weakness, Wall of Steel x3, Righteous Weapons #2, Inflame x3
-Burden of Sin x3, Righteous Weapons #3, Charisma #1
-Ameliorating Strike, Righteous Weapons #4, Charisma #2
-Magic Backlash x3

Enhancement Set Alternative #2:
Featuring Knight of the Chalice
*Purple Dragon Knight
-Human Versatility: Melee Power Boost, Human Adaptibility: Charisma
-Healing Amp #1
-Shield Mastery x3
-Shield Deflection

*Sacred Defender
-Holy Bastion, Sacred Defense
-Durable Defense x3, Sacred Armor Mastery x3
-Bulwark Aura x3, Resilient Defense x3, Sacred Shield Mastery x3
-Resistance Aura x3, Tenacious Defense x3
-Reinforced Armor x3, Swift Defense, Hardy Defense x3

*War Soul
-Smite Foe, Resilience of Battle, Sanctuary
-Toughness x3, Righteous Weapons #1
-Wall of Steel x3, Righteous Weapons #2
-Burden of Sin x3, Righteous Weapons #3, Charisma
-Ameliorating Strike

*Knight of the Chalice
-Slayer of Evil, Courage of Heaven
-Extra Turning x3, Divine Light x3
-Exalted Cleave x3
-Divine Sacrifice x3

*Vanguard
-To the Fore!


***Skills***
First, put points into Intimidate, then Heal, then Balance, then Jump


***Epic Destinies***
Following Vanhooger, I initially built this for Unyielding Sentinel. However, I was floored when I began to experiment with Divine Crusader. The core tank/healer build *can* kill!

If there are already enough tanks in a group, you don't have to just sit there with no DPS like the original concept build. On LSB, you can switch to Divine Crusader and rip it up. Indeed, you can even *heal and kill* in Divine Crusader--if you're good. ;) You can also kill things as necessary when in full healing/tank/Unyielding-Sentinel mode by switching to the Stand Against the Tide stance.

*Unyielding Sentinel (Default)
-Divine Energy Resistance x3, Commanding Presence x3, Shield Prowess x3
-Block Energy x3, Legendary Shield Mastery x3
-Renewal x3
-Hardened x3, Strength of Vitality x3

*Divine Crusader
-Bane of Undeath, Purge the Wicked, Charisma
-Confront Any Foe!, Consecration x3
-Sacred Ground, Blessed Blades
-No Regret, Crusade
-Heavenly Presence, Celestial Champion
-Strike Down

Abilities & Feats Set #3 gives the additional possibility of running in Legendary Dreadnought. However, Legendary Dreadnought is merely an option to use when there are already enough tanks and healers in the group. It is not the regular/default ED for this build; that will always remain Unyielding Sentinel.

Additional ED: Legendary Dreadnought
- Extra Action Boost x3, Constitution
- Momentum Swing x3, Improved Power Attack
- Lay Waste, Critical Damage x3, Haste Boost x3
- Volcano's Edge
- Devastating Critical
- Master's Blitz

If you feel like you are missing out on Legendary Dreadnought by using Abilities & Feat Set #1 (even though it has better focus), you can still run Legendary Dreadnought using the following:
- Legendary Tactics x3 (assuming you have Stunning Shield), Extra Action Boost x3, Constitution #1
- Constitution #2
- Critical Damage x3, Haste Boost x3
- Volcano's Edge
- Advancing Blows, Devastating Critical
- Master's Blitz

Generally, for this build, Unyielding Sentinel > Divine Crusader > Legendary Dreadnought.


***Equipment***
Trinket - Memoriam (or Bloodrage Chrism) - Healing Amp.
Neck - Epic Pendant of Quiet Moves - Displacement, Dodge, Seeker
Head - Epic Halcyonia - Devotion, Magic Efficiency
Goggles - Legendary Feargaze (Shadow Set 1/3) - Intimidation, Threat Gen.
Armor - Barovian Platemail or Strahd Platemail (Shadow Set 2/3) - AC, PRR, Saves (Insight) [&Ghostly w/ Strahd]
Cloak - Legendary Silverthread (Adherent Set 1/5) - Wisdom
Bracers - Legendary Bracers of the Fallen Hero (Adherent Set 2/5) - Insightful CON, Stunning, Quality PRR
Belt - Legendary Planeshard Belt (Shadow Set 3/3) - CON, Threat Gen.
Ring #1 - Slavers DEX +17, +22 Balance, Quality DEX +4
Ring #2 - Slavers Sheltering +45 [for the MRR], +28 Accuracy [if you use the Stunning Shield option on Enhancements], Quality CON +4, Recommended: +22 Heal
Gloves - Legendary Gauntlets of the Innate Arcanum (Adherent Set 3/5) - CHA, Quality CHA, Wizardry
Boots - Legendary Softsole Slippers (Adherent Set 4/5) - Insightful CHA, Ghostly
Shield - Legendary Mirrorplate (Adherent Set 5/5) - AC, Quality MRR, +50 MRR w/ Blocking
Weapon - Divinity
Adherent Set [+20 Profane Bonus to PRR, +20 Profane Bonus to Positive SP, +20 Profane Bonus to Melee & Ranged Power, +20 Profane Bonus to Universal SP]
Shadows Set [+20 Artifact Bonus to PRR & MRR, +50% Artifact Bonus to Threat Gen., +10% Artifact Bonus to AC]

Alternative #1***:
Head - Legendary Hardened Hide - Insightful Fortification, Natural Armor, Quality CON (Slaver's Set 1/3)
Ring #1 - Slavers DEX +17, +185 Positive Spell Power, +22 Balance, Quality DEX +4, Slaver's Set: Endurance (Slaver's Set 2/3)
Ring #2 - Slavers Sheltering +45 [for the MRR], +27 Positive Spell Critical, Quality Fortification +45%, Recommended: +22 Heal (Slaver's Set 3/3)
Endurance Set [+2 Artifact Bonus to Resistance, +2 Artifact Bonus to Spell Saves]
***If you use this alternative, use the Alternative Enhancement Set #1 (Magic Backlash) or #2 (Knight of the Chalice).

Alternative #2:
Trinket - Hands of the Dawn Healer (Adherent Set 1/5) - Devotion, Healing Lore, Magical Efficiency, Heal
Cloak - Mysterious Cloak - Healing Amp, Insightful MRR
Head - Legendary Hardened Hide - Insightful Fortification, Natural Armor, Quality CON (Slaver's Set 1/3)
Ring #1 - Slavers DEX +17, +28 Accuracy [for Stunning Shield], +22 Balance, Quality DEX +4, Slaver's Set: Endurance (Slaver's Set 2/3)
Ring #2 - Slavers Sheltering +45 [for the MRR], Resistance +14, Quality Fortification +45% (Slaver's Set 3/3)
Endurance Set [+2 Artifact Bonus to Resistance, +2 Artifact Bonus to Spell Saves]


***Style of Play***
*Quicken on (nearly) always.
*Intimidate when tanking.
*Melee or Block as necessary.
*Heal w/ self-centered Mass Cure Critical and Renewal.
*Only use single-target heals other than Renewal when remote or urgent healing is necessary.
*Have/twist Confront Any Foe from Divine Crusader for burst DPS.

If you are into primarily soloing, this is *not* the build for you. It is a tank/healer intended for a group. However, if you only occasionally solo, I recommend Abilities & Feat Set #3 and Enhancement Set Alternative #2 and running in Legendary Dreadnought when you solo.

I've often thought I have been spreading myself too thin by playing so many builds, but as the various experiments have branched and interwoven, they've come to fruition in the most amazing ways—especially when you turn them into jam, chutney, marmalade, etc. It's more healthy to eat them raw though. Like they say, eat your fruits, juice your vegetables . . .

OMG, what the heck am I talking about?!?

Doutrinador
08-23-2016, 08:11 PM
For solo Play I supose the damege will be very low ( Shild and weapon come from vanguard). takes a lot to kill mobs in EE.

savingsoul
08-23-2016, 08:42 PM
For solo Play I supose the damege will be very low ( Shild and weapon come from vanguard). takes a lot to kill mobs in EE.

The build is not intended for solo play. It's intended to be a tank and healer within a group.

It was partly inspired by Vanhooger's "Legendary" Tank and can use the same equipment, but it can actually do some stunning and damage and has more sp.
https://www.ddo.com/forums/showthread.php/475717-Legendary-Tank

Here are some more builds inspired by Vanhooger's. . . .
https://www.ddo.com/forums/showthread.php/477407-For-the-Divine-Crusade!-Healstorm-Tank-(1-Fighter-4-Paladin-15-Cleric)

savingsoul
08-24-2016, 12:09 AM
I've made some major updates in the OP of the build.

NaturalHazard
09-01-2016, 09:17 PM
Would it break the build to not use the LR+1 and keep the 1 level of fighter? Your using the tier 3 pally enhancements so you do not need the extra level of paladin there.

doh turn undead needed for divine might sorry.

savingsoul
09-09-2016, 11:04 PM
Would it break the build to not use the LR+1 and keep the 1 level of fighter? Your using the tier 3 pally enhancements so you do not need the extra level of paladin there.

doh turn undead needed for divine might sorry.

Actually, the build in the OP does not use divine might b/c it uses cha directly for hit and dmg using PDK Cormyrean Knight Training.

However, it does use tier 4 pally enhancements:
Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 1)
Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 2)
Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 3)
Enhancement: Sacred Defender (Pal) - Hardy Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Hardy Defense (Rank 2)
Enhancement: Sacred Defender (Pal) - Hardy Defense (Rank 3)

Reinforced Armor gives +50% to AC, and Hardy Defense gives +6 to constitution.

EDIT: The turns are used for Confront Any Foe (Divine Crusader).

tsteigner
09-29-2016, 05:38 PM
Actually, the build in the OP does not use divine might b/c it uses cha directly for hit and dmg using PDK Cormyrean Knight Training.

However, it does use tier 4 pally enhancements:
Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 1)
Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 2)
Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 3)
Enhancement: Sacred Defender (Pal) - Hardy Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Hardy Defense (Rank 2)
Enhancement: Sacred Defender (Pal) - Hardy Defense (Rank 3)

Reinforced Armor gives +50% to AC, and Hardy Defense gives +6 to constitution.

This build isn't as good as the cleric versions for tanking, but I thought it made sense to provide a favored soul version as well since it could possibly have more of a healing role due to the greater number of sp.

he doesn't really need Turn Undead from Paladin since Warpriest Tree from FvS gives him the same but on mana
i personally wouldn't build it on charisma, since you loose divine might that way, sure you can go harpers and do int to dmg, but needs at least 12 AP vs the 4 AP you need in Warpriest

back to the build, i personaly would go 6 ftr / 14 FvS and lvl-order 1st Ftr, then 13 lvls FvS, 2-6th lvl Ftr, Rest FvS because even if wis-dumped BladeBarrier will still be a very nice tool from lvl 15-18

Selvera
12-16-2016, 11:20 AM
Including Exotic Weapon Proficiency: Bastard Sword (req. +5/3/1 Tome of STR) in the build sort of confuses me, since afaik, PDK can get this for free by taking levels in either or both paladin or favored soul, and I don't think the deity version has a strength requirement.

I understand that paladin is superior to fighter in many ways (self heals, saves, immunities, auras), but keeping 1 level of fighter effectively earns this build 2 feats (1 fighter bonus, 1 tower shield proficiency not required), and taking 4 levels of fighter instead of paladin is certainly an option worth considering.

I understand the build is supposed to heal and tank, however there are a few feats on that list that I would consider switching out such as the epic skill focuses, and I would rather include the THF line of feats (for b-sword) to significantly increase damage/threat generation or Epic spell power (positive) and Elusive Target (for longsword) for better healing and tankiness.

unbongwah
12-16-2016, 11:40 AM
Including Exotic Weapon Proficiency: Bastard Sword (req. +5/3/1 Tome of STR) in the build sort of confuses me, since afaik, PDK can get this for free by taking levels in either or both paladin or favored soul, and I don't think the deity version has a strength requirement.
Build is four months old and predates the new deity feats. I.e., Helm wasn't an option back then.

cru121
12-16-2016, 11:53 AM
... or Bastard Sword (Req. +5/+3/+1 Tome of STR Depending on 32/34/36 Point Build)

http://ddowiki.com/page/Favored_by_Helm

savingsoul
04-22-2017, 03:55 AM
Character Plan by DDO Character Planner Version 4.35.101
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Lord and Savior 2017
Level 30 Lawful Good Purple Dragon Knight Female
(4 Paladin \ 16 Favored Soul \ 10 Epic)
Hit Points: 563
Spell Points: 2505
BAB: 16\16\21\26\26
Fortitude: 25
Reflex: 21
Will: 30

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 30)
Strength 8 8
Dexterity 14 14
Constitution 16 16
Intelligence 14 14
Wisdom 8 8
Charisma 16 24

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 30)
Balance 2 18
Bluff 0 17
Concentration 4 39
Diplomacy 0 17
Disable Device n/a n/a
Haggle 0 17
Heal 4 32
Hide 0 12
Intimidate 4 48
Jump 2 21
Listen 0 9
Move Silently 0 12
Open Lock n/a n/a
Perform n/a n/a
Repair 0 12
Search 0 12
Spellcraft 0 12
Spot 0 9
Swim 0 9
Tumble n/a 13
Use Magic Device n/a n/a

Level 1 (Paladin)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Heal (+4)
Skill: Intimidate (+4)
Skill: Jump (+2)
Feat: (Deity) Favored by Helm
Feat: (Selected) Force of Personality
Feat: (Human Bonus) Tower Shield Proficiency


Level 2 (Paladin)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Jump (+0.5)


Level 3 (Paladin)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Jump (+0.5)
Feat: (Selected) Shield Mastery


Level 4 (Paladin)
Ability Raise: CHA
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Tumble (+1)


Level 5 (Favored Soul)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)


Level 6 (Favored Soul)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Improved Shield Bash


Level 7 (Favored Soul)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)


Level 8 (Favored Soul)
Ability Raise: CHA
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)


Level 9 (Favored Soul)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Favored Soul Bonus) Energy Resistance: Acid
Feat: (Selected) Quicken Spell


Level 10 (Favored Soul)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Intimidate (+1)


Level 11 (Favored Soul)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)


Level 12 (Favored Soul)
Ability Raise: CHA
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Improved Critical: Slashing Weapons


Level 13 (Favored Soul)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)


Level 14 (Favored Soul)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Intimidate (+1)
Feat: (Favored Soul Bonus) Energy Resistance: Electricity


Level 15 (Favored Soul)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Intimidate (+1)
Feat: (Selected) Improved Shield Mastery


Level 16 (Favored Soul)
Ability Raise: CHA
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Intimidate (+1)


Level 17 (Favored Soul)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Intimidate (+1)


Level 18 (Favored Soul)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Intimidate (+1)
Feat: (Selected) Precision


Level 19 (Favored Soul)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Intimidate (+1)


Level 20 (Favored Soul)
Ability Raise: CHA
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)


Level 21 (Epic)
Feat: (Selected) Epic: Overwhelming Critical


Level 22 (Epic)


Level 23 (Epic)


Level 24 (Epic)
Ability Raise: CHA
Feat: (Selected) Epic: Bulwark of Defense


Level 25 (Epic)


Level 26 (Epic)
Feat: (Epic Destiny) Primal Sphere: Epic Skill Focus: Intimidate


Level 27 (Epic)
Feat: (Selected) Epic: Epic Damage Reduction


Level 28 (Epic)
Ability Raise: CHA
Feat: (Epic Destiny) Hellball or Martial Sphere: Elusive Target


Level 29 (Epic)
Feat: (Epic Destiny) Multiple Spheres: Fount of Life


Level 30 (Epic)
Feat: (Selected) Divine Sphere: Deific Warding
Feat: (Legendary) Scion of Celestia





Lord and Savior 2017 - Standard Enhancement Set
Enhancement: Purple Dragon Knight - Human Versatility: Damage Boost (Rank 1)
Enhancement: Purple Dragon Knight - Human Adaptability: Charisma (Rank 1)
Enhancement: Purple Dragon Knight - Human Versatility: Defense Boost (Rank 1)
Enhancement: Purple Dragon Knight - Cormyrean Knight Training (Rank 1)
Enhancement: Purple Dragon Knight - Improved Recovery (Rank 1)
Enhancement: Purple Dragon Knight - Don't Count Me Out (Rank 1)
Enhancement: Purple Dragon Knight - Don't Count Me Out (Rank 2)
Enhancement: Purple Dragon Knight - Don't Count Me Out (Rank 3)
Enhancement: Purple Dragon Knight - Shield Deflection (Rank 1)
Enhancement: Purple Dragon Knight - Improved Recovery (Rank 1)
Enhancement: Purple Dragon Knight - Improved Recovery (Rank 1)
Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
Enhancement: Sacred Defender (Pal) - Sacred Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 2)
Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 3)
Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 1)
Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 2)
Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 3)
Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 1)
Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 2)
Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 3)
Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 2)
Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 3)
Enhancement: Sacred Defender (Pal) - Sacred Shield Mastery (Rank 1)
Enhancement: Sacred Defender (Pal) - Sacred Shield Mastery (Rank 2)
Enhancement: Sacred Defender (Pal) - Sacred Shield Mastery (Rank 3)
Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 2)
Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 3)
Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 1)
Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 2)
Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 3)
Enhancement: Sacred Defender (Pal) - Hardy Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Hardy Defense (Rank 2)
Enhancement: Sacred Defender (Pal) - Hardy Defense (Rank 3)
Enhancement: Warpriest (Fvs) - Smite Foe (Rank 1)
Enhancement: Warpriest (Fvs) - Resilience of Battle (Rank 1)
Enhancement: Warpriest (Fvs) - Sanctuary (Rank 1)
Enhancement: Warpriest (Fvs) - War Domain: Blur (Rank 1)
Enhancement: Warpriest (Fvs) - Toughness (Rank 1)
Enhancement: Warpriest (Fvs) - Toughness (Rank 2)
Enhancement: Warpriest (Fvs) - Toughness (Rank 3)
Enhancement: Warpriest (Fvs) - Sacred Touch (Rank 1)
Enhancement: Warpriest (Fvs) - Sacred Touch (Rank 2)
Enhancement: Warpriest (Fvs) - Sacred Touch (Rank 3)
Enhancement: Warpriest (Fvs) - Smite Weakness (Rank 1)
Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 1)
Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 2)
Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 3)
Enhancement: Warpriest (Fvs) - Inflame (Rank 1)
Enhancement: Warpriest (Fvs) - Inflame (Rank 2)
Enhancement: Warpriest (Fvs) - Inflame (Rank 3)
Enhancement: Warpriest (Fvs) - Inflame: Saving Throws (Rank 1)
Enhancement: Warpriest (Fvs) - Inflame: Saving Throws (Rank 2)
Enhancement: Warpriest (Fvs) - Inflame: Saving Throws (Rank 3)
Enhancement: Warpriest (Fvs) - Ameliorating Strike (Rank 1)
Enhancement: Vanguard (Pal) - To the Fore! (Rank 1)
Enhancement: Vanguard (Pal) - Shield Specialization I (Rank 1)
Enhancement: Vanguard (Pal) - Shield Smash (Rank 1)
Enhancement: Vanguard (Pal) - Shield Smash (Rank 2)
Enhancement: Vanguard (Pal) - Shield Smash (Rank 3)
Enhancement: Vanguard (Pal) - Shield Specialization II (Rank 1)
Enhancement: Vanguard (Pal) - Brutality (Rank 1)
Enhancement: Vanguard (Pal) - Brutality (Rank 2)
Enhancement: Vanguard (Pal) - Brutality (Rank 3)
Enhancement: Vanguard (Pal) - Stunning Shield (Rank 1)
Enhancement: Vanguard (Pal) - Stunning Shield (Rank 2)
Enhancement: Vanguard (Pal) - Stunning Shield (Rank 3)







Lord and Savior 2017 - Alternative Enhancement Set
Enhancement: Purple Dragon Knight - Human Versatility: Damage Boost (Rank 1)
Enhancement: Purple Dragon Knight - Human Adaptability: Charisma (Rank 1)
Enhancement: Purple Dragon Knight - Human Versatility: Defense Boost (Rank 1)
Enhancement: Purple Dragon Knight - Cormyrean Knight Training (Rank 1)
Enhancement: Purple Dragon Knight - Focused (Rank 1)
Enhancement: Purple Dragon Knight - Focused (Rank 2)
Enhancement: Purple Dragon Knight - Focused (Rank 3)
Enhancement: Purple Dragon Knight - Improved Recovery (Rank 1)
Enhancement: Purple Dragon Knight - Shield Deflection (Rank 1)
Enhancement: Purple Dragon Knight - Improved Recovery (Rank 1)
Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
Enhancement: Sacred Defender (Pal) - Sacred Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 2)
Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 3)
Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 1)
Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 2)
Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 3)
Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 1)
Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 2)
Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 3)
Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 2)
Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 3)
Enhancement: Sacred Defender (Pal) - Sacred Shield Mastery (Rank 1)
Enhancement: Sacred Defender (Pal) - Sacred Shield Mastery (Rank 2)
Enhancement: Sacred Defender (Pal) - Sacred Shield Mastery (Rank 3)
Enhancement: Sacred Defender (Pal) - Resistance Aura (Rank 1)
Enhancement: Sacred Defender (Pal) - Resistance Aura (Rank 2)
Enhancement: Sacred Defender (Pal) - Resistance Aura (Rank 3)
Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 2)
Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 3)
Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 1)
Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 2)
Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 3)
Enhancement: Vanguard (Pal) - To the Fore! (Rank 1)
Enhancement: Vanguard (Pal) - Shield Combat (Rank 1)
Enhancement: Vanguard (Pal) - Shield Specialization I (Rank 1)
Enhancement: Vanguard (Pal) - Shield Smash (Rank 1)
Enhancement: Vanguard (Pal) - Shield Smash (Rank 2)
Enhancement: Vanguard (Pal) - Shield Smash (Rank 3)
Enhancement: Vanguard (Pal) - Shield Specialization II (Rank 1)
Enhancement: Vanguard (Pal) - Brutality (Rank 1)
Enhancement: Vanguard (Pal) - Brutality (Rank 2)
Enhancement: Vanguard (Pal) - Brutality (Rank 3)
Enhancement: Vanguard (Pal) - Stunning Shield (Rank 1)
Enhancement: Vanguard (Pal) - Stunning Shield (Rank 2)
Enhancement: Vanguard (Pal) - Stunning Shield (Rank 3)
Enhancement: Vanguard (Pal) - Shield Specialization III (Rank 1)
Enhancement: Vanguard (Pal) - Shield Reposte (Rank 1)
Enhancement: Vanguard (Pal) - Shield Reposte (Rank 2)
Enhancement: Vanguard (Pal) - Shield Reposte (Rank 3)
Enhancement: Vanguard (Pal) - Shield Specialization IV (Rank 1)
Enhancement: Vanguard (Pal) - Shield Charge (Rank 1)
Enhancement: Vanguard (Pal) - Shield Charge (Rank 2)
Enhancement: Vanguard (Pal) - Shield Charge (Rank 3)
Enhancement: Vanguard (Pal) - Myrmidon's Edge (Rank 1)
Enhancement: Vanguard (Pal) - Myrmidon's Edge (Rank 2)
Enhancement: Vanguard (Pal) - Myrmidon's Edge (Rank 3)
Enhancement: Warpriest (Fvs) - Smite Foe (Rank 1)
Enhancement: Warpriest (Fvs) - Resilience of Battle (Rank 1)
Enhancement: Warpriest (Fvs) - Sanctuary (Rank 1)
Enhancement: Warpriest (Fvs) - Toughness (Rank 1)
Enhancement: Warpriest (Fvs) - Toughness (Rank 2)
Enhancement: Warpriest (Fvs) - Toughness (Rank 3)
Enhancement: Warpriest (Fvs) - Righteous Weapons (Rank 1)
Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 1)
Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 2)
Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 3)

savingsoul
05-16-2017, 09:33 PM
I've completely updated the original post, which includes a new suggested enhancement set and epic destinies. Don't miss out!

savingsoul
08-11-2017, 01:47 AM
I took a glimpse at the planned divine pass for Favored Soul, and I think this build will serve as a nice template for other healer/tank builds after the pass.

The build has been great in any case, and I've kept it on a second life for a good while now since I've had so much fun with it.

It looks like after the pass, you won't need to lesser reincarnate on a PDK; you can use nearly any race and a variety of favored weapons with CHA for hit and dmg from fvs.

savingsoul
03-12-2018, 01:15 PM
Trinket - Memoriam (or Bloodrage Chrism) - Healing Amp.
Neck - Epic Pendant of Quiet Moves - Displacement, Dodge, Seeker
Head - Epic Halcyonia - Devotion, Magic Efficiency
Goggles - Legendary Feargaze (Shadow Set 1/3) - Intimidation, Threat Gen.
Armor - Barovian Platemail or Strahd Platemail (Shadow Set 2/3) - AC, PRR, Saves (Insight) [&Ghostly w/ Strahd]
Cloak - Legendary Silverthread (Adherent Set 1/5) - Wisdom
Bracers - Legendary Bracers of the Fallen Hero (Adherent Set 2/5) - Insightful CON, Stunning, Quality PRR
Belt - Legendary Planeshard Belt (Shadow Set 3/3) - CON, Threat Gen.
Ring #1 - Slavers DEX +17, +22 Balance, Quality DEX +4
Ring #2 - Slavers Sheltering +45 [for the MRR], +28 Accuracy [if you use the Stunning Shield option on Enhancements], Quality CON +4, Recommended: +22 Heal
Gloves - Legendary Gauntlets of the Innate Arcanum (Adherent Set 3/5) - CHA, Quality CHA, Wizardry
Boots - Legendary Softsole Slippers (Adherent Set 4/5) - Insightful CHA, Ghostly
Shield - Legendary Mirrorplate (Adherent Set 5/5) - AC, Quality MRR, +50 MRR w/ Blocking
Weapon - Divinity
Adherent Set [+20 Profane Bonus to PRR, +20 Profane Bonus to Positive SP, +20 Profane Bonus to Melee & Ranged Power, +20 Profane Bonus to Universal SP]
Shadows Set [+20 Artifact Bonus to PRR & MRR, +50% Artifact Bonus to Threat Gen., +10% Artifact Bonus to AC]

Alternative #1***:
Head - Legendary Hardened Hide - Insightful Fortification, Natural Armor, Quality CON (Slaver's Set 1/3)
Ring #1 - Slavers DEX +17, +185 Positive Spell Power, +22 Balance, Quality DEX +4, Slaver's Set: Endurance (Slaver's Set 2/3)
Ring #2 - Slavers Sheltering +45 [for the MRR], +27 Positive Spell Critical, Quality Fortification +45%, Recommended: +22 Heal (Slaver's Set 3/3)
Endurance Set [+2 Artifact Bonus to Resistance, +2 Artifact Bonus to Spell Saves]
***If you use this alternative, use the Magic Backlash option on Enhancements.

Alternative #2:
Trinket - Hands of the Dawn Healer (Adherent Set 1/5) - Devotion, Healing Lore, Magical Efficiency, Heal
Cloak - Mysterious Cloak - Healing Amp, Insightful MRR
Head - Legendary Hardened Hide - Insightful Fortification, Natural Armor, Quality CON (Slaver's Set 1/3)
Ring #1 - Slavers DEX +17, +28 Accuracy [for Stunning Shield], +22 Balance, Quality DEX +4, Slaver's Set: Endurance (Slaver's Set 2/3)
Ring #2 - Slavers Sheltering +45 [for the MRR], Resistance +14, Quality Fortification +45% (Slaver's Set 3/3)
Endurance Set [+2 Artifact Bonus to Resistance, +2 Artifact Bonus to Spell Saves]

savingsoul
03-12-2018, 01:17 PM
*Unyielding Sentinel
-Divine Energy Resistance x3, Commanding Presence x3, Shield Prowess x3
-Block Energy x3, Legendary Shield Mastery x3
-Renewal x3
-Hardened x3, Strength of Vitality x3

*Divine Crusader
-Bane of Undeath, Purge the Wicked, Charisma
-Confront Any Foe!, Consecration x3
-Sacred Ground, Blessed Blades
-No Regret, Crusade
-Heavenly Presence, Celestial Champion
-Strike Down

savingsoul
03-15-2018, 01:23 AM
h/t Selvera

PDK w/ Heavy Armor, Tower Shield, and Bastard Sword

Base Abilities (32/36 Pt. Build):
[Recommended - 36 Pt. Build]

+6 Supreme Tome

STR 14/14
DEX 8/8
CON 16/16
INT 14/12
WIS 8/8
CHA 16/18

All Level Ups Go to CHA

Feats:
1. Force of Personality, Shield Mastery
2. Helm
3. Quicken
6. THF, Grace of Battle
9. Tower Shield Proficiency
11. Stout of Heart
12. Improved Critical: Slashing
15. Improved Shield Mastery
18. Improved THF
21. Bulwark of Defense
24. Greater THF
26. Epic Spell Power: Positive
27. Epic Damage Reduction
28. Holy Strike
29. Deific Warding/Guardian Angel
30. Overwhelming Critical & Scion of Celestia

savingsoul
03-17-2018, 04:59 AM
I've updated the original post to reflect the latest build with the exception of the enhancements.

I've included an older set of enhancements that still has Cormyrean Knight Training, which is no longer necessary.

The old enhancement set gives you the basic idea though, and I will update it soon.

savingsoul
03-17-2018, 09:45 AM
A *very* belated reply to a helpful comment . . .


I understand that paladin is superior to fighter in many ways (self heals, saves, immunities, auras), but keeping 1 level of fighter effectively earns this build 2 feats (1 fighter bonus, 1 tower shield proficiency not required), and taking 4 levels of fighter instead of paladin is certainly an option worth considering.

It's mainly about the high saves due to the charisma, but it's also about the immunities--which save item/augment slots. Items and augments can easily compete with feats. The aura is just icing on the cake (though self-healing via LOH doesn't really apply to this build). (It's also a little bit about the skills: paladins get heal and concentration, which makes it less expensive to maximize them.) Bottom line: as far as tanking goes paladin > fighter. I've seen impressive hybrids of the two classes, but they succeed because of the paladin levels.


I understand the build is supposed to heal and tank, however there are a few feats on that list that I would consider switching out such as the epic skill focuses, and I would rather include the THF line of feats (for b-sword) to significantly increase damage/threat generation or Epic spell power (positive) and Elusive Target (for longsword) for better healing and tankiness.

I agree with this and have offered an alternative ability & feat set (#2) w/ THF. However, overall, I prefer and recommend ability and feature set #1 w/o THF. I've dropped the skill feats in both sets. Thanks for your comment.

savingsoul
03-18-2018, 02:26 AM
*Purple Dragon Knight
-Human Versatility: Melee Power Boost, Human Adaptibility: Charisma, Human Versatility: Defense Boost
-Healing Amp #1
-Shield Mastery x3
-Shield Deflection, Healing Amp #2

*Sacred Defender
-Holy Bastion, Sacred Defense
-Durable Defense x3, Sacred Armor Mastery x3
-Bulwark Aura x3, Resilient Defense x3, Sacred Shield Mastery x3
-Resistance Aura x3, Tenacious Defense x3
-Reinforced Armor x3, Swift Defense, Hardy Defense x3

*War Soul
-Smite Foe, Resilience of Battle, Sanctuary
-Toughness x3, Righteous Weapons #1
-Wall of Steel x3, Righteous Weapons #2
-Burden of Sin x3, Righteous Weapons #3, Charisma
-Ameliorating Strike

*Vanguard
-To the Fore!
-Shield Specialization, Shield Smash
-Brutality, Stunning Shield

Optional: Drop points from Vanguard and put points into War Soul for Magic Backlash.

*War Soul
-Smite Foe, Resilience of Battle, Sanctuary
-Toughness x3, Righteous Weapons #1
-Smite Weakness, Wall of Steel x3, Righteous Weapons #2, Inflame x3
-Burden of Sin x3, Righteous Weapons #3, Charisma #1
-Ameliorating Strike, Righteous Weapons #4, Charisma #2
-Magic Backlash x3

savingsoul
03-18-2018, 07:48 PM
Level 1: Cure Light Wounds, Divine Favor, Nightshield, Remove Fear
Level 2: Close Wounds, Cure Moderate Wounds, Lesser Restoration, Resist Energy
Level 3: Cure Serious Wounds, Magic Circle Against Evil, Remove Blindness, Remove Curse
Level 4: Cure Critical Wounds, Death Ward, Freedom of Movement, Panacea
Level 5: Cure Light Wounds, Mass; Divine Punishment; Raise Dead; True Seeing
Level 6: Cure Moderate Wounds, Mass; Harm; Heal
Level 7: Cure Serious Wounds, Mass; Resurrection
Level 8: Cure Critical Wounds, Mass

savingsoul
03-21-2018, 10:37 PM
This variation is sort of like a CHA-based Sword & Board Favored-Soul version of Axel's Cleric Build w/o THF feats. (Say What? Well, it's really not much like Axel's build aside from the fact that it has cleaves.) Similar to Abilities & Feats Set #2, it suffers on healing relative to Set #1 due mainly to lack of remote heals w/o Enlarge, but it does not suffer on tanking. It has the additional possibility of running in Legendary Dreadnought.
h/t axel15810 & Rod-of-Ruin


PDK w/ Heavy Armor, Tower Shield, and Bastard Sword

Base Abilities (32/36 Pt. Build):
[Recommended - 36 Pt. Build]

+6 Supreme Tome

STR 14/14
DEX 8/8
CON 16/16
INT 14/12
WIS 8/8
CHA 16/18

All Level Ups Go to CHA

Feats:
1. Force of Personality, Shield Mastery
2. Helm
3. Quicken
6. Power Attack, Grace of Battle
9. Tower Shield Proficiency
11. Stout of Heart
12. Improved Critical: Slashing
15. Improved Shield Mastery
18. Cleave
21. Bulwark of Defense
24. Greater Cleave
26. Epic Spell Power: Positive
27. Epic Damage Reduction
28. Elusive Target/Holy Strike
29. Deific Warding/Guardian Angel
30. Overwhelming Critical & Scion of Celestia

Abilities & Feats Set #3 gives the additional possibility of running in Legendary Dreadnought. However, Legendary Dreadnought should be understood as an option to use when there are already enough tanks and healers in the group. It should not be understood as the regular/default ED for this build; that will always remain Unyielding Sentinel.

Additional ED: Legendary Dreadnought
- Extra Action Boost x3, Constitution
- Momentum Swing x3, Improved Power Attack
- Lay Waste, Critical Damage x3, Haste Boost x3
- Volcano's Edge
- Devastating Critical
- Master's Blitz

If you feel like you are missing out on Legendary Dreadnought by using Abilities & Feat Set #1 (even though it has better focus), you can still run Legendary Dreadnought using the following:
- Legendary Tactics x3 (assuming you have Stunning Shield), Extra Action Boost x3, Constitution #1
- Constitution #2
- Critical Damage x3, Haste Boost x3
- Volcano's Edge
- Advancing Blows, Devastating Critical
- Master's Blitz

Generally, for this build, Unyielding Sentinel > Divine Crusader > Legendary Dreadnought.

savingsoul
03-23-2018, 06:05 PM
Enhancement Set Alternative #2: Featuring Knight of the Chalice
(Recommended w/ Abilities & Feats Set #3)
*Purple Dragon Knight
-Human Versatility: Melee Power Boost, Human Adaptibility: Charisma
-Healing Amp #1
-Shield Mastery x3
-Shield Deflection

*Sacred Defender
-Holy Bastion, Sacred Defense
-Durable Defense x3, Sacred Armor Mastery x3
-Bulwark Aura x3, Resilient Defense x3, Sacred Shield Mastery x3
-Resistance Aura x3, Tenacious Defense x3
-Reinforced Armor x3, Swift Defense, Hardy Defense x3

*War Soul
-Smite Foe, Resilience of Battle, Sanctuary
-Toughness x3, Righteous Weapons #1
-Wall of Steel x3, Righteous Weapons #2
-Burden of Sin x3, Righteous Weapons #3, Charisma
-Ameliorating Strike

*Knight of the Chalice
-Slayer of Evil, Courage of Heaven
-Extra Turning x3, Divine Light x3
-Exalted Cleave x3
-Divine Sacrifice x3

*Vanguard
-To the Fore!

savingsoul
03-23-2018, 07:44 PM
If you are into primarily soloing, this is *not* the build for you. It is a tank/healer intended for a group. However, if you occasionally solo, I recommend Abilities & Feat Set #3 and Enhancement Set Alternative #2 and running in Legendary Dreadnought when you solo. (See the previous two replies.)

savingsoul
04-05-2018, 12:31 PM
Lords & Saviors Build 2018 - Healing Focus
16/4 Favored Soul/Paladin
Lawful Good Aasimar w/ Tower Shield and Warhammer


Level Order

1. Paladin . . . . 6. Paladin. . . . 11. Favored Soul . 16. Favored Soul
2. Favored Soul . .7. Paladin . . . .12. Favored Soul. .17. Favored Soul
3. Favored Soul . .8. Paladin . . . .13. Favored Soul. .18. Favored Soul
4. Favored Soul . .9. Favored Soul . 14. Favored Soul . 19. Favored Soul
5. Favored Soul . 10. Favored Soul . 15. Favored Soul . 20. Favored Soul


Stats
. . . . . . . .36pt . . Tome . . Level Up
. . . . . . . .---- . . ----. . .--------
Strength. . . . .8. . . .+6. . . .4: CHA
Dexterity . . . 12. . . .+6. . . .8: CHA
Constitution. . 16. . . .+6. . . 12: CHA
Intelligence. . 14. . . .+6. . . 16: CHA
Wisdom. . . . . 10. . . .+6. . . 20: CHA
Charisma. . . . 18. . . .+6. . . 24: CHA
. . . . . . . . . . . . . . . . .28: CHA

Skills
. . . . . P .F .F .F .F .P. P .P. F. F. F. F. F. F. F. F. F. F. F. F
. . . . . 1 .2 .3 .4 .5 .6. 7 .8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Heal. . . 4 .1 .1 .1 .1 .1. 1 .1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Intim . . 4 .1 .1 .1 .1 .1. 1 .1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Jump. . . . .2 .2 .1 .1 .1. 1 .1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 21
Balance . 2 . . . .½ .½ .½. 1 .1. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. . .11
. . . . .------------------------------------------------------------
. . . . .12 .5 .5 .5 .5 .5. 6 .6. 5. 5. 5. 5. 5. 5. 5. 5. 5. 5. 5. 4
. . . . .16 .5 .5 .5 .5 .5. 6 .6. 6. 6. 6. 6. 6. 6. 7. 7. 7. 7. 7. 7


Feats

.1. . . . : Force of Personality
.3. . . . : Empower Healing Spell
.6. . . . : Shield Mastery
.9. . . . : Quicken Spell
12. . . . : Improved Critical: Bludgeoning
15. . . . : Improved Shield Mastery
18. . . . : Enlarge Spell
21 Epic . : Bulwark of Defense
24 Epic . : Overwhelming Critical
26 Destiny: Holy Strike
27 Epic . : Epic Damage Reduction
28 Destiny: Elusive Target
29 Destiny: Deific Warding
30 Epic . : Shield Deflection
30 Legend : Scion of: Celestia

.1 Aasimar: Bond of the Protector

.3 FavSoul: Grace of Battle
11 FavSoul: Stout of Heart

.9 FavSoul: Energy Absorption: Acid
14 FavSoul: Energy Absorption: Fire
19 FavSoul: Energy Absorption: Cold

.1 Deity. : Follower of: Onatar
10 Deity. : Onatar's Forge


Enhancements (80 AP)

Sacred Defender (33 AP) Holy Bastion, Sacred Defense Extra Lay On Hands III, Durable Defense III, Sacred Armor Mastery III
Bulwark Aura III, Resilient Defense III, Sacred Shield Mastery III
Resistance Aura III, Tenacious Defense III
Reinforced Armor III, Swift Defense, Hardy Defense III
Aasimar (25 AP) Stronger Bonds, Charisma, Stronger Bonds II, Charisma, Stronger Bonds III Fight the Wicked, Improved Recovery
Fight the Wicked, Divine Purpose, Divine Resolve: Charisma III
Fight the Wicked, Divine Charge III, Blessings III, Improved Recovery
Tower Shield, Divine Form, Improved Recovery
War Soul (22 AP) Smite Foe, Resilience of Battle, Sanctuary Divine Presence III, Righteous Weapons
Wall of Steel III, Righteous Weapons
Burden of Sin III, Righteous Weapons, Charisma
Ameliorating Strike

Destiny (24 AP)

Unyielding Sentinel Energy Resistance III, Shield Prowess III
Block Energy III, Legendary Shield Mastery III
Renewal III, Endless Lay On Hands III
(none)
Hardened III, Strength of Vitality III
Divine Crusader Bane of Undeath, Purge the Wicked, Charisma
Confront Any Foe!, Consecration x3
Sacred Ground, Blessed Blades
Heavenly Presence, Celestial Champion
Strike Down

savingsoul
05-01-2018, 02:07 AM
Lords & Saviors Build 2018 US/DC/LD - Flexible Healing/Tank/Melee Focus
16/4 Favored Soul/Paladin
Lawful Good Aasimar


Level Order

1. Paladin . . . . 6. Paladin. . . . 11. Favored Soul . 16. Favored Soul
2. Favored Soul . .7. Paladin . . . .12. Favored Soul. .17. Favored Soul
3. Favored Soul . .8. Paladin . . . .13. Favored Soul. .18. Favored Soul
4. Favored Soul . .9. Favored Soul . 14. Favored Soul . 19. Favored Soul
5. Favored Soul . 10. Favored Soul . 15. Favored Soul . 20. Favored Soul


Stats
. . . . . . . .36pt . . Tome . . Level Up
. . . . . . . .---- . . ----. . .--------
Strength. . . . 12. . . .+6. . . .4: CHA
Dexterity . . . 12. . . .+6. . . .8: CHA
Constitution. . 16. . . .+6. . . 12: CHA
Intelligence. . 14. . . .+6. . . 16: CHA
Wisdom. . . . . 12. . . .+6. . . 20: CHA
Charisma. . . . 16. . . .+6. . . 24: CHA
. . . . . . . . . . . . . . . . .28: CHA

Skills
. . . . . P .F .F .F .F .P. P .P. F. F. F. F. F. F. F. F. F. F. F. F
. . . . . 1 .2 .3 .4 .5 .6. 7 .8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Heal. . . 4 .1 .1 .1 .1 .1. 1 .1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Intim . . 4 .1 .1 .1 .1 .1. 1 .1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Jump. . . . .2 .2 .1 .1 .1. 1 .1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 21
Balance . 2 . . . .½ .½ .½. 1 .1. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. . .11
. . . . .------------------------------------------------------------
. . . . .12 .5 .5 .5 .5 .5. 6 .6. 5. 5. 5. 5. 5. 5. 5. 5. 5. 5. 5. 4
. . . . .16 .5 .5 .5 .5 .5. 6 .6. 6. 6. 6. 6. 6. 6. 7. 7. 7. 7. 7. 7


Feats

.1. . . . : Shield Mastery
.3. . . . : Quicken Spell
.6. . . . : Power Attack
.9. . . . : Cleave
12. . . . : Improved Critical: Bludgeoning
15. . . . : Improved Shield Mastery
18. . . . : Great Cleave
21 Epic . : Bulwark of Defense
24 Epic . : Overwhelming Critical
26 Destiny: Holy Strike
27 Epic . : Epic Damage Reduction
28 Destiny: Elusive Target
29 Destiny: Deific Warding
30 Epic . : Shield Deflection
30 Legend : Scion of: Celestia

.1 Aasimar: Bond of the Protector

.3 FavSoul: Grace of Battle
11 FavSoul: Stout of Heart

.9 FavSoul: Energy Absorption: Acid
14 FavSoul: Energy Absorption: Fire
19 FavSoul: Energy Absorption: Cold

.1 Deity. : Follower of: Onatar
10 Deity. : Onatar's Forge


Enhancements (80 AP)

Sacred Defender (33 AP) Holy Bastion, Sacred Defense Extra Lay On Hands III, Durable Defense III, Sacred Armor Mastery III
Bulwark Aura III, Resilient Defense III, Sacred Shield Mastery III
Resistance Aura III, Tenacious Defense III
Reinforced Armor III, Swift Defense, Hardy Defense III
Aasimar (25 AP) Stronger Bonds, Charisma, Stronger Bonds II, Charisma, Stronger Bonds III Fight the Wicked, Improved Recovery
Fight the Wicked, Divine Purpose, Divine Resolve: Charisma III
Fight the Wicked, Divine Charge III, Blessings III, Improved Recovery
Tower Shield, Divine Form, Improved Recovery
War Soul (22 AP) Smite Foe, Resilience of Battle, Sanctuary Divine Presence III, Righteous Weapons
Wall of Steel III, Righteous Weapons
Burden of Sin III, Righteous Weapons, Charisma
Ameliorating Strike

Destiny (24 AP)

Unyielding Sentinel Energy Resistance III, Shield Prowess III
Block Energy III, Legendary Shield Mastery III
Renewal III, Endless Lay On Hands III
(none)
Hardened III, Strength of Vitality III
Divine Crusader Bane of Undeath, Purge the Wicked, Charisma
Confront Any Foe!, Consecration x3
Sacred Ground, Blessed Blades
Heavenly Presence, Celestial Champion
Strike Down
Legendary Dreadnought Extra Action Boost III, Constitution
Momentum Swing III, Imp. Power Attack, Constitution
Lay Waste
Anvil of Thunder
Advancing Blows, Devastating Critical
Master's Blitz, Pulverizer

savingsoul
05-05-2018, 07:20 AM
Messiah Build - Aasimar - Stronger Tank Focus w/ Healing/Melee Flexibility
14/5/1 Favored Soul/Paladin/Wizard
Lawful Good Aasimar w/ Warhammer & Tower Shield
h/t PainStealer

Level Order

1. Paladin . . . . 6. Favored Soul. .11. Favored Soul. .16. Paladin
2. Favored Soul . .7. Favored Soul . 12. Favored Soul . 17. Paladin
3. Favored Soul . .8. Favored Soul . 13. Favored Soul . 18. Paladin
4. Favored Soul . .9. Favored Soul . 14. Favored Soul . 19. Paladin
5. Favored Soul . 10. Favored Soul . 15. Favored Soul . 20. Wizard


Stats
. . . . . . . .36pt . . Tome . . Level Up
. . . . . . . .---- . . ----. . .--------
Strength. . . . 10. . . .+6. . . .4: CHA
Dexterity . . . 14. . . .+6. . . .8: CHA
Constitution. . 16. . . .+6. . . 12: CHA
Intelligence. . 14. . . .+6. . . 16: CHA
Wisdom. . . . . 12. . . .+6. . . 20: CHA
Charisma. . . . 16. . . .+6. . . 24: CHA
. . . . . . . . . . . . . . . . .28: CHA

Skills
. . . . . P .F .F .F .F .F .F .F .F .F .F .F .F .F .F .P. P .P. P .W
. . . . . 1 .2 .3 .4 .5 .6 .7 .8 .9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Heal. . . 4 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1. 1 .1. 1 .1. 23
Intim . . 4 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1. 1 .1. 1 .1. 23
Jump. . . 2 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1. 1 .1. 1 .1. 21
Balance . 2 .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ .½. ½ .½. ½ . . 11
UMD . . . . . . . . . . . . ½. ½. ½. ½. ½. ½. ½. ½. 1. 1 .1. 1 .1. ½ . 9½
. . . . .------------------------------------------------------------
. . . . .16 .5 .5 .5 .5 .5 .6 .6 .6 .6 .6 .6 .6 .6 .7 .7. 7 .7. 7 .7


Feats

.1. . . . : Shield Mastery
.3. . . . : Power Attack
.6. . . . : Cleave
.9. . . . : Great Cleave
12. . . . : Improved Shield Mastery
15. . . . : Shield Deflection
18. . . . : Improved Critical: Bludgeoning
20 Wizard : Quicken Spell
21 Epic . : Bulwark of Defense
24 Epic . : Overwhelming Critical
26 Destiny: Holy Strike
27 Epic . : Epic Damage Reduction
28 Destiny: Elusive Target
29 Destiny: Deific Warding
30 Epic . : Blinding Speed
30 Legend : Scion of: Celestia

.1 Aasimar: Bond of the Protector

.3 FavSoul: Grace of Battle
.8 FavSoul: Stout of Heart

.6 FavSoul: Energy Absorption: Acid
11 FavSoul: Energy Absorption: Fire

.1 Deity. : Follower of: Onatar
.7 Deity. : Onatar's Forge


Spells

Favored Soul Cure Light Wounds, Divine Favor, Nightshield, Obscuring Mist
Cure Moderate Wounds, Close Wounds, Lesser Restoration, Resist Energy
Cure Serious Wounds, Remove Blindness, Remove Curse, Remove Disease
Cure Critical Wounds, Death Ward, Freedom of Movement, Divine Power
Divine Punishment, True Seeing, Raise Dead
Heal, Harm
Resurrection
Paladin Lionheart
Wizard Jump, Expeditious Retreat, Master's Touch

Enhancements (80 AP)

Sacred Defender (42 AP) Holy Bastion, Sacred Defense Extra Lay On Hands III, Durable Defense III, Sacred Armor Mastery III
Bulwark Aura III, Resilient Defense III, Sacred Shield Mastery III
Resistance Aura III, Tenacious Defense III
Reinforced Armor III, Swift Defense, Hardy Defense III
Reinforced Shield III, Harbored by Light III, Reprisal III
Aasimar (17 AP) Stronger Bonds, Charisma, Stronger Bonds II, Charisma, Stronger Bonds III Fight the Wicked, Improved Recovery
Fight the Wicked
Fight the Wicked, Blessings III, Improved Recovery
Divine Form, Improved Recovery
Vanguard (13 AP) To the Fore!, Shield Combat I Shield Specialization, Armor Training III
Brutality III, Stunning Shield III
War Soul (4 AP) Smite Foe Divine Presence III
Eldritch Knight (Wizard) (4 AP) Eldritch Strike Improved Mage Armor III

Destiny (24 AP)

Unyielding Sentinel Energy Resistance III, Shield Prowess III
Block Energy III, Legendary Shield Mastery III
Renewal III, Endless Lay On Hands III
(none)
Hardened III, Strength of Vitality III
Divine Crusader Bane of Undeath, Purge the Wicked, Charisma
Confront Any Foe!, Consecration x3
Sacred Ground, Blessed Blades
Heavenly Presence, Celestial Champion
Strike Down
Legendary Dreadnought Legendary Tactics III, Extra Action Boost I
Momentum Swing III, Imp. Power Attack
Lay Waste, Critical Damage III
Anvil of Thunder
Advancing Blows, Devastating Critical
Master's Blitz, Pulverizer

savingsoul
05-05-2018, 07:24 AM
Messiah Build - PDK - Stronger Tank Focus w/ Healing/Melee Flexibility*
14/5/1 Favored Soul/Paladin/Wizard
Lawful Good Purple Dragon Knight w/ Bastard Sword & Tower Shield
h/t PainStealer

Level Order

1. Paladin . . . . 6. Favored Soul. .11. Favored Soul. .16. Paladin
2. Favored Soul . .7. Favored Soul . 12. Favored Soul . 17. Paladin
3. Favored Soul . .8. Favored Soul . 13. Favored Soul . 18. Paladin
4. Favored Soul . .9. Favored Soul . 14. Favored Soul . 19. Paladin
5. Favored Soul . 10. Favored Soul . 15. Favored Soul . 20. Wizard


Stats
. . . . . . . .36pt . . Tome . . Level Up
. . . . . . . .---- . . ----. . .--------
Strength. . . . 10. . . .+6. . . .4: CHA
Dexterity . . . 12. . . .+6. . . .8: CHA
Constitution. . 16. . . .+6. . . 12: CHA
Intelligence. . 12. . . .+6. . . 16: CHA
Wisdom. . . . . .8. . . .+6. . . 20: CHA
Charisma. . . . 18. . . .+6. . . 24: CHA
. . . . . . . . . . . . . . . . .28: CHA

Skills
. . . . . P .F .F .F .F .F .F .F .F .F .F .F .F .F .F .P. P .P. P .W
. . . . . 1 .2 .3 .4 .5 .6 .7 .8 .9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Heal. . . 4 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1. 1 .1. 1 .1. 23
Intim . . 4 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1. 1 .1. 1 .1. 23
Jump. . . 2 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1. 1 .1. 1 .1. 21
Balance . 2 .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ .½. ½ .½. ½ . . 11
UMD . . . . . . . . . . . . ½. ½. ½. ½. ½. ½. ½. ½. 1. 1 .1. 1 .1. ½ . 9½
. . . . .------------------------------------------------------------
. . . . .16 .5 .5 .5 .5 .5 .6 .6 .6 .6 .6 .6 .6 .6 .7 .7. 7 .7. 7 .7


Feats

.1. . . . : Shield Mastery
.1 PDK. . : Force of Personality
.3. . . . : Power Attack
.6. . . . : Cleave
.9. . . . : Great Cleave
12. . . . : Improved Shield Mastery
15. . . . : Shield Deflection
18. . . . : Improved Critical: Slashing
20 Wizard : Quicken Spell
21 Epic . : Bulwark of Defense
24 Epic . : Overwhelming Critical
26 Destiny: Holy Strike
27 Epic . : Epic Damage Reduction
28 Destiny: Elusive Target
29 Destiny: Deific Warding
30 Epic . : Blinding Speed
30 Legend : Scion of: Celestia

.3 FavSoul: Grace of Battle
.8 FavSoul: Stout of Heart

.6 FavSoul: Energy Absorption: Acid
11 FavSoul: Energy Absorption: Fire

.1 Deity. : Follower of: Helm
.7 Deity. : Ever Watchful


Spells

Favored Soul Cure Light Wounds, Divine Favor, Nightshield, Obscuring Mist
Cure Moderate Wounds, Close Wounds, Lesser Restoration, Resist Energy
Cure Serious Wounds, Remove Blindness, Remove Curse, Remove Disease
Cure Critical Wounds, Death Ward, Freedom of Movement, Divine Power
Divine Punishment, True Seeing, Raise Dead
Heal, Harm
Resurrection
Paladin Lionheart
Wizard Jump, Expeditious Retreat, Master's Touch

Enhancements (80 AP)

Sacred Defender (41 AP) Holy Bastion, Sacred Defense Extra Lay On Hands III, Durable Defense III, Sacred Armor Mastery III
Bulwark Aura III, Resilient Defense III, Sacred Shield Mastery II
Resistance Aura III, Tenacious Defense III
Reinforced Armor III, Swift Defense, Hardy Defense III
Reinforced Shield III, Harbored by Light III, Reprisal III
War Soul (22 AP) Smite Foe, Resilience of Battle, Sanctuary Divine Presence III, Righteous Weapons
Wall of Steel III, Righteous Weapons
Burden of Sin III, Righteous Weapons, Charisma
Ameliorating Strike
Vanguard (12 AP) To the Fore! Shield Specialization, Armor Training III
Brutality III, Stunning Shield III
Eldritch Knight (Wizard) (4 AP) Eldritch Strike Improved Mage Armor III
Purple Dragon Knight (1 AP) Damage Boost

Destiny (24 AP)

Unyielding Sentinel Energy Resistance III, Shield Prowess III
Block Energy III, Legendary Shield Mastery III
Renewal III, Endless Lay On Hands III
(none)
Hardened III, Strength of Vitality III
Divine Crusader Bane of Undeath, Purge the Wicked, Charisma
Confront Any Foe!, Consecration x3
Sacred Ground, Blessed Blades
Heavenly Presence, Celestial Champion
Strike Down
Legendary Dreadnought Legendary Tactics III, Extra Action Boost III
Momentum Swing III, Imp. Power Attack
Lay Waste, Critical Damage III
Volcano's Edge
Advancing Blows, Devastating Critical
Master's Blitz

*Requires a +1 Lesser Heart of Wood

savingsoul
05-07-2018, 02:08 AM
The builds in this thread focus on protection w/ varying levels of healing, tankishness, and modest DPS.


All of the PDK builds in this thread require a +1 Lesser Heart of Wood.
All of the Aasimar builds in this thread do not require a +1 Lesser Heart of Wood.

The Lords & Saviors Builds (LSB's), both PDK (in the original post) and Aasimar (in the comments/replies section), have the strongest *healing* focus.
PDK LSB's:
*Abilities & Feats Set #1 has the strongest healing focus out of all the builds in this thread thus far.
*Abilities & Feats Set #3 has stronger DPS.
https://www.ddo.com/forums/showthread.php/477917-Come-Forth-Lords-and-Saviors!-PDK-Healbot-amp-Tank-w-Stunning-Shield
Aasimar LSB's:
*The first Aasimar LSB has a solid healing focus, but is slightly stronger in DPS than the PDK LSB's.
https://www.ddo.com/forums/showthread.php/477917-Come-Forth-Lords-and-Saviors!-PDK-Healbot-amp-Tank-w-Stunning-Shield?p=6084948&viewfull=1#post6084948
*The second Aasimar LSB has the strongest DPS focus out of all the builds in this thread thus far.
https://www.ddo.com/forums/showthread.php/477917-Come-Forth-Lords-and-Saviors!-PDK-Healbot-amp-Tank-w-Stunning-Shield?p=6093279&viewfull=1#post6093279

Roughly, the four LSB's above are listed from highest to lowest in healing capability.
Roughly, the four LSB's above are listed from lowest to highest in DPS.###
###High DPS is not the design goal of any of these builds; it is protection via healing and tanking with some modest DPS.


The "Messiah" Builds have the strongest *tanking* focus w/ Harbored by Light, Reinforced Shield, and Improved Mage Armor.
*The first Messiah Build is an Aasimar w/ Stunning Shield - this build has the strongest tankishness of all the builds in this thread thus far.
https://www.ddo.com/forums/showthread.php/477917-Come-Forth-Lords-and-Saviors!-PDK-Healbot-amp-Tank-w-Stunning-Shield?p=6094528&viewfull=1#post6094528
*The second Messiah Build is a PDK w/ Stunning Shield & Ameliorating Strike - aka "The Second Coming" - a return to the original concept build w/ a more tankish/DPS twist.
https://www.ddo.com/forums/showthread.php/477917-Come-Forth-Lords-and-Saviors!-PDK-Healbot-amp-Tank-w-Stunning-Shield?p=6094529&viewfull=1#post6094529
*Philosophy: I've generally resisted deeper cuts into Favored Soul, but I can live with the "Messiah" builds because they affirm the protective/supportive role of the class.

The default epic destiny for all of these builds is Unyielding Sentinel.

Seph1roth5
06-19-2018, 01:22 PM
I am looking for a fun PDK build for one of my lives, so I don't need crazy emd game stuff, and your Pdk build looks interesting. Can you explain the lesser heart of wood for me? A lot of pdk build seem to use that. Is it just to get charisma to hit and damaged and then switch to a different class for capstone or something? And would your build still be relatively the same without it?

savingsoul
06-26-2018, 01:41 AM
I am looking for a fun PDK build for one of my lives, so I don't need crazy emd game stuff, and your Pdk build looks interesting. Can you explain the lesser heart of wood for me? A lot of pdk build seem to use that. Is it just to get charisma to hit and damaged and then switch to a different class for capstone or something? And would your build still be relatively the same without it?

The PDK w/ +1 lesser heart of wood is a legacy from the time before Fvs automatically got to choose CHA (Grace of Battle) or WIS (Knowledge of Battle) to hit/dmg, when PDK gave CHA to hit/dmg. Now the +1 lesser heart of wood is still used to get rid of the first level of fighter given by default with PDK while retaining iconic status and "human" benefits of one extra feat and extra skill point and--in some instances--getting access to Shield Deflection via action points rather than taking it as a feat.

None of the class splits on these builds includes a level of fighter, so the build would be quite different if you kept it.

In any case, since the update to Fvs, you can use other races for these builds--such as Aasimar.

savingsoul
02-07-2021, 09:48 PM
TBD: Equipment, Filigrees, Augments
(Current Stats Do Not Reflect Finalized Build)


Character name: Messiah Build 2021
Classes: 13 Favored Soul, 10 Epic, 4 Paladin, 3 Artificer
Race: Purple Dragon Knight Alignment: Lawful Good

· · ·Start Tome Final · · ·Incorp:· · 10% · · ·Displacement:· · 0%
Str:· · 12· · 8 · ·22 · · ·HP:· · · ·3753 · · ·AC:· ·148
Dex:· · 10· · 8 · ·56 · · ·PRR: · · · 275
Con:· · 16· · 8 · ·58 · · ·MRR: · · · ·46 · · ·+Healing Amp:· ·270
Int:· · 12· · 8 · ·22 · · ·Dodge: · ·2/2· · · -Healing Amp: · ·20
Wis:· · 18· · 8 · ·77 · · ·Fort:· · ·273% · · ·Repair Amp:· · · 40
Cha:· · ·8· · 8 · ·36 · · ·SR:· · · · · 0 · · ·BAB: · · · · · · 20
DR: 10\Epic
Immunities: Natural Disease, Magical Disease, Super-Natural Disease, Fear, Magic Missiles, Death Effects, Disease, Energy Drain

Heroic Past Lives
------------------------------------------------------------------------------------------
Past Life: Paladin(3)

Epic Past Lives
------------------------------------------------------------------------------------------
Past Life: Divine Sphere: Power Over Life and Death(3)


Saves:
------------------------------------------------------------------------------------------
Fortitude:· · · · ·81
· vs Poison:· · · ·82
· vs Disease: · · ·82
Will: · · · · · · ·92
· vs Enchantment: ·93
· vs Illusion:· · ·92
· vs Fear:· · · · ·92
· vs Curse: · · · ·92
Reflex: · · · · · ·89
· vs Traps: · · · ·89
· vs Spell: · · · 105
· vs Magic: · · · ·89
Marked with a * is no fail on a 1 if required DC met

Class and Feat Selection
------------------------------------------------------------------------------------------
Level Class · · · · · ·Feats
· · · · · · · · · · · ·Level 1 Requires a +1 Heart of Wood to switch out of Iconic Class
1 · · Favored Soul(1) ·Standard: Empower Healing Spell
· · · · · · · · · · · ·Purple Dragon Knight Bonus: Shield Mastery
· · · · · · · · · · · ·Follower of Faith: Favored by Helm
2 · · Paladin(1)· · · ·
3 · · Favored Soul(2) ·Standard: Quicken Spell
· · · · · · · · · · · ·Battle Feat: Knowledge of Battle
4 · · Favored Soul(3) ·Child Of Faith: Child of Faith
· · · · · · · · · · · ·Wisdom: +1 Level up
5 · · Favored Soul(4) ·
6 · · Favored Soul(5) ·Standard: Enlarge Spell
· · · · · · · · · · · ·Energy Absorbance: Energy Absorption: Acid
7 · · Favored Soul(6) ·Deity: Ever Watchful
8 · · Favored Soul(7) ·Heart Feat: Stout of Heart
· · · · · · · · · · · ·Wisdom: +1 Level up
9 · · Favored Soul(8) ·Standard: Two Handed Fighting
10· · Favored Soul(9) ·
11· · Favored Soul(10) Energy Absorbance: Energy Absorption: Electricity
12· · Favored Soul(11) Standard: Improved Critical: Slashing Weapons
· · · · · · · · · · · ·Wisdom: +1 Level up
13· · Favored Soul(12) Beloved Of Faith: Beloved of the Divine
14· · Favored Soul(13)
15· · Paladin(2)· · · ·Standard: Improved Two Handed Fighting
16· · Paladin(3)· · · ·Wisdom: +1 Level up
17· · Paladin(4)· · · ·
18· · Artificer(1)· · ·Standard: Improved Shield Mastery
19· · Artificer(2)· · ·
20· · Artificer(3)· · ·Wisdom: +1 Level up
21· · Epic(1) · · · · ·Epic Feat: Greater Two Handed Fighting
22· · Epic(2) · · · · ·
23· · Epic(3) · · · · ·
24· · Epic(4) · · · · ·Epic Feat: Greater Shield Mastery
· · · · · · · · · · · ·Wisdom: +1 Level up
25· · Epic(5) · · · · ·
26· · Epic(6) · · · · ·Epic Destiny Feat: Perfect Two Handed Fighting
27· · Epic(7) · · · · ·Epic Feat: Overwhelming Critical
28· · Epic(8) · · · · ·Epic Destiny Feat: Mass Frog
· · · · · · · · · · · ·Wisdom: +1 Level up
29· · Epic(9) · · · · ·Epic Destiny Feat: Fount of Life
30· · Epic(10)· · · · ·Epic Feat: Epic Damage Reduction
· · · · · · · · · · · ·Legendary: Scion of Celestia

Skills
------------------------------------------------------------------------------------------
Skill Points· · ·16 ·5· 5 ·5· 5 ·5· 6 ·6· 6 ·6· 6 ·6· 6 ·6· 7 ·7· 7 ·9· 9 ·9
Skill Name· · · ·01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20· Total Buffed
------------------------------------------------------------------------------------------
Balance · · · · · 2 ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 47.0
Bluff · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 31.0
Concentration · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 37.0
Diplomacy · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 26.0
Disable Device· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 19.0
Haggle· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 26.0
Heal· · · · · · · · · · · · · · · · · ·1· 1 ·1· 1 ·1· 1 ·1· 3 ·3· 3 · · · ·2· ·18.0 · 64.0
Hide· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 36.0
Intimidate· · · · 2 ·3· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 · 88.0
Jump· · · · · · · 4 ·½· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ½ ·½· ½ ·½· ½ · · ·19.0 · 38.0
Listen· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 46.0
Move Silently · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 36.0
Open Lock · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 36.0
Perform · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 48.0
Repair· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 19.0
Search· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 19.0
Spell Craft · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 19.0
Spot· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 46.0
Swim· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 19.0
Tumble· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 36.0
Use Magic Device· 2 · · ½ ·½· ½ ·½· 1 ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·5· 5 ·3· ·23.0 · 49.0
------------------------------------------------------------------------------------------
Available Points· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0
------------------------------------------------------------------------------------------

Active User Controlled Stances
------------------------------------------------------------------------------------------
Reaper
Empower Healing
Quicken
Enlarge
Sacred Defense
Vigor of Battle
Power Over Life and Death

Active Auto Controlled Stances
------------------------------------------------------------------------------------------
Sword and Board
Bastard Sword
Tower Shield
Purple Dragon Knight
Heavy Armor
Good
Lawful
Shield
Tower Shield
Aura of Good
Aura of Courage
------------------------------------------------------------------------------------------

Enhancements: 80 APs
------------------------------------------------------------------------------------------
Purple Dragon Knight - Points spent: 1
1 Core ·(1) Versatility I: Damage Boost
------------------------------------------------------------------------------------------
Beacon of Hope - Points spent: 39
1 Core ·(1) Pleasant Disposition
2 Tier1 (1) Good Hope
3 Tier1 (1) Divine Durability I
4 Tier1 (1) Divine Durability I
5 Tier1 (1) Divine Durability I
6 Core ·(1) Beacon of Grace
7 Tier2 (1) Divine Durability II
8 Tier2 (1) Divine Durability II
9 Tier2 (1) Divine Durability II
10 Tier2 (1) Might's Reward: Might's Reward: Wisdom
11 Tier2 (1) Might's Reward: Might's Reward: Wisdom
12 Tier2 (1) Might's Reward: Might's Reward: Wisdom
13 Tier1 (2) Spell Critical Chance I
14 Tier2 (2) Spell Critical Chance II
15 Tier3 (2) Spell Critical Chance III
16 Tier2 (1) Close Wounds
17 Tier2 (1) Close Wounds
18 Tier2 (1) Close Wounds
19 Tier4 (2) Spell Critical Chance IV
20 Tier4 (1) Death Ward
21 Tier3 (2) Efficient Empower Healing
22 Tier4 (2) Hope for Victory
23 Tier4 (1) Optimism
24 Core ·(1) Shining Light
25 Core ·(1) Beacon of Hope
26 Tier5 (1) Heal
27 Tier5 (1) Flame of the Favored
28 Tier5 (2) Hope for Success
29 Tier3 (2) Hope for Protection
30 Tier2 (2) Hope for Inspiration
------------------------------------------------------------------------------------------
Sacred Defender - Points spent: 27
1 Core ·(1) Holy Bastion
2 Tier1 (1) Extra Lay on Hands
3 Tier1 (1) Extra Lay on Hands
4 Tier1 (1) Extra Lay on Hands
5 Tier1 (1) Improved Sacred Defense I: Durable Defense
6 Core ·(1) Sacred Defence
7 Tier1 (1) Improved Sacred Defense I: Durable Defense
8 Tier1 (1) Improved Sacred Defense I: Durable Defense
9 Tier2 (1) Improved Sacred Defense II: Resilient Defense
10 Tier2 (1) Improved Sacred Defense II: Resilient Defense
11 Tier2 (1) Improved Sacred Defense II: Resilient Defense
12 Tier2 (1) Bulwark Aura
13 Tier2 (1) Bulwark Aura
14 Tier2 (1) Bulwark Aura
15 Tier3 (1) Greater Sacred Defense I: Tenacious Defense
16 Tier3 (1) Greater Sacred Defense I: Tenacious Defense
17 Tier3 (1) Greater Sacred Defense I: Tenacious Defense
18 Tier3 (1) Resistance Aura
19 Tier3 (1) Resistance Aura
20 Tier3 (1) Resistance Aura
21 Tier4 (1) Reinforced Defense I: Reinforced Armor
22 Tier4 (1) Reinforced Defense I: Reinforced Armor
23 Tier4 (1) Reinforced Defense I: Reinforced Armor
24 Tier4 (1) Swift Defense
25 Tier4 (1) Greater Sacred Defense II: Hardy Defense
26 Tier4 (1) Greater Sacred Defense II: Hardy Defense
27 Tier4 (1) Greater Sacred Defense II: Hardy Defense
------------------------------------------------------------------------------------------
Renegade Mastermaker - Points spent: 13
1 Core ·(1) Renegade Defender
2 Tier1 (1) Supporting Construction
3 Tier1 (1) Supporting Construction
4 Tier1 (1) Supporting Construction
5 Tier1 (1) Easily Fixed
6 Core ·(1) Alchemical Shield
7 Tier2 (1) Kinetic Discharge
8 Tier2 (1) Kinetic Discharge
9 Tier2 (1) Kinetic Discharge
10 Tier2 (1) Armor Mastery
11 Tier3 (1) Reinforced Armor
12 Tier3 (1) Reinforced Armor
13 Tier3 (1) Reinforced Armor
------------------------------------------------------------------------------------------

Active Destiny Tree
------------------------------------------------------------------------------------------
Unyielding Sentinel - Points spent: 24
1 Core ·(0) Vigor of Battle
2 Core ·(0) Unbreakable
3 Core ·(0) Stand Against the Tide
4 Core ·(0) Stalwart Guardian
5 Core ·(0) Heed No Pain
6 Core ·(0) Steadfast
7 Tier1 (1) Shield Prowess
8 Tier1 (1) Shield Prowess
9 Tier1 (1) Shield Prowess
10 Tier1 (2) Brace for Impact
11 Tier1 (2) Brace for Impact
12 Tier2 (1) Legendary Shield Mastery
13 Tier2 (1) Legendary Shield Mastery
14 Tier2 (1) Legendary Shield Mastery
15 Tier3 (1) Endless Lay on Hands
16 Tier3 (1) Endless Lay on Hands
17 Tier3 (1) Endless Lay on Hands
18 Tier3 (2) Healing Hands
19 Tier3 (1) Renewal
20 Tier3 (1) Renewal
21 Tier3 (1) Renewal
22 Tier4 (2) Light the Dark
23 Tier5 (1) Strength of Vitality
24 Tier5 (1) Strength of Vitality
25 Tier5 (1) Strength of Vitality
26 Tier6 (1) Celestial Mandate
------------------------------------------------------------------------------------------

Twists of fate - 0 of 25 Fate points spent.
------------------------------------------------------------------------------------------
Twist 1 - Tier 0: Twist slot empty
Twist 2 - Tier 0: Twist slot empty
Twist 3 - Tier 0: Twist slot empty
Twist 4 - Tier 0: Twist slot empty

Dread Adversary - Points spent: 42
1 Core ·(1) Reaper's Offense I
2 Tier1 (1) Reaper's Blade I
3 Tier1 (1) Reaper's Blade I
4 Tier1 (1) Reaper's Blade I
5 Tier1 (1) Reaper's Tactics I
6 Tier2 (1) Reaper's Tactics II
7 Tier2 (1) Reaper's Blade II
8 Tier2 (1) Reaper's Blade II
9 Tier2 (1) Reaper's Blade II
10 Core ·(1) Reaper's Offense II
11 Core ·(1) Reaper's Offense III: +1 Dexterity
12 Tier1 (1) Reaper's Strength or Dexterity I: +1 Dexterity
13 Tier2 (1) Reaper's Strength or Dexterity II: +1 Dexterity
14 Tier3 (1) Reaper's Strength or Dexterity III: +1 Dexterity
15 Tier1 (1) Reaper's Strike
16 Tier1 (1) Reaper's Strike
17 Tier1 (1) Reaper's Strike
18 Tier3 (1) Reaper's Tactics III
19 Tier3 (1) Reaper's Blade III
20 Tier3 (1) Reaper's Blade III
21 Tier3 (1) Reaper's Blade III
22 Tier4 (1) Reaper's Blade IV
23 Tier4 (1) Reaper's Blade IV
24 Tier4 (1) Reaper's Blade IV
25 Core ·(1) Reaper's Offense IV
26 Tier4 (1) Reaper's Imbuement
27 Tier4 (1) Reaper's Imbuement
28 Tier4 (1) Reaper's Imbuement
29 Tier4 (1) Reaper's Deadly Strikes
30 Tier4 (1) Reaper's Deadly Strikes
31 Tier4 (1) Reaper's Deadly Strikes
32 Core ·(1) Reaper's Offense V
33 Tier5 (1) Reaper's Blade V
34 Tier5 (1) Reaper's Blade V
35 Tier5 (1) Reaper's Blade V
36 Tier5 (1) Reaper's Tactics IV
37 Tier5 (1) Reaper's Charge
38 Tier5 (1) Reaper's Strength or Dexterity IV: +1 Dexterity
39 Tier1 (1) Reaper's Shot I
40 Tier1 (1) Reaper's Shot I
41 Tier1 (1) Reaper's Shot I
42 Core ·(1) Reaper's Offense VI
------------------------------------------------------------------------------------------

Dire Thaumaturge - Points spent: 41
1 Core ·(1) Reaper's Arcanum I
2 Tier1 (1) Reaper's Arcana I
3 Tier1 (1) Reaper's Arcana I
4 Tier1 (1) Reaper's Arcana I
5 Tier1 (1) Reapers's Ability I: +1 Charisma
6 Tier2 (1) Reaper's Ability II: +1 Charisma
7 Core ·(1) Reaper's Arcanum II
8 Tier2 (1) Reaper's Arcana II
9 Tier2 (1) Reaper's Arcana II
10 Tier2 (1) Reaper's Arcana II
11 Tier3 (1) Reaper's Arcana III
12 Tier3 (1) Reaper's Arcana III
13 Tier3 (1) Reaper's Arcana III
14 Core ·(1) Reaper's Arcanum III: +1 Charisma
15 Tier3 (1) Reaper's Ability III: +1 Charisma
16 Tier1 (1) Reaper's Focus I
17 Tier2 (1) Reaper's Focus II
18 Tier3 (1) Reaper's Focus III
19 Tier1 (1) Reaper's Power
20 Tier1 (1) Reaper's Power
21 Tier1 (1) Reaper's Power
22 Tier4 (1) Reaper's Arcana IV
23 Tier4 (1) Reaper's Arcana IV
24 Tier4 (1) Reaper's Arcana IV
25 Tier4 (1) Reaper's Potency
26 Tier4 (1) Reaper's Potency
27 Tier4 (1) Reaper's Potency
28 Core ·(1) Reaper's Arcanum IV
29 Tier4 (1) Reaper's Efficiency
30 Tier4 (1) Reaper's Efficiency
31 Tier4 (1) Reaper's Efficiency
32 Core ·(1) Reaper's Arcanum V
33 Tier5 (1) Reaper's Arcana V
34 Tier5 (1) Reaper's Arcana V
35 Tier5 (1) Reaper's Arcana V
36 Tier5 (1) Reaper's Focus V
37 Tier5 (1) Reaper's Charge
38 Tier5 (1) Reaper's Ability V: +1 Charisma
39 Tier1 (1) Reaper's Deep Magic I
40 Tier2 (1) Reaper's Deep Magic II
41 Core ·(1) Reaper's Arcanum VI
------------------------------------------------------------------------------------------

Grim Barricade - Points spent: 44
1 Core ·(1) Reaper's Defense I
2 Tier1 (1) Reaper's Bulwark/Shroud I: PRR
3 Tier1 (1) Reaper's Bulwark/Shroud I: PRR
4 Tier1 (1) Reaper's Bulwark/Shroud I: PRR
5 Tier1 (1) Reaper's Reflex/Fortitude/Will I: Reflex Save
6 Tier1 (1) Reaper's Reflex/Fortitude/Will I: Reflex Save
7 Tier1 (1) Reaper's Reflex/Fortitude/Will I: Reflex Save
8 Tier2 (1) Reaper's Reflex/Fortitude/Will II: Reflex Save
9 Tier2 (1) Reaper's Reflex/Fortitude/Will II: Reflex Save
10 Tier2 (1) Reaper's Reflex/Fortitude/Will II: Reflex Save
11 Tier3 (1) Reaper's Reflex/Fortitude/Will III: Reflex Save
12 Tier3 (1) Reaper's Reflex/Fortitude/Will III: Reflex Save
13 Tier3 (1) Reaper's Reflex/Fortitude/Will III: Reflex Save
14 Tier2 (1) Reaper's Bullwark/Shroud II: PRR
15 Tier2 (1) Reaper's Bullwark/Shroud II: PRR
16 Tier2 (1) Reaper's Bullwark/Shroud II: PRR
17 Tier3 (1) Reaper's Bulwark/Shroud III: PRR
18 Tier3 (1) Reaper's Bulwark/Shroud III: PRR
19 Tier3 (1) Reaper's Bulwark/Shroud III: PRR
20 Core ·(1) Reaper's Defense II
21 Core ·(1) Reaper's Defense III
22 Core ·(1) Reaper's Defense IV
23 Tier1 (1) Reaper's Constitution I
24 Tier2 (1) Reaper's Constitution II
25 Tier3 (1) Reaper's Constitution III
26 Tier4 (1) Reaper's Bulwark/Shroud IV: PRR
27 Tier4 (1) Reaper's Bulwark/Shroud IV: PRR
28 Tier4 (1) Reaper's Bulwark/Shroud IV: PRR
29 Tier4 (1) Reaper's Resistance
30 Tier4 (1) Reaper's Resistance
31 Tier4 (1) Reaper's Resistance
32 Tier5 (1) Reaper's Bulwark/Shroud V: PRR
33 Tier5 (1) Reaper's Bulwark/Shroud V: PRR
34 Tier5 (1) Reaper's Bulwark/Shroud V: PRR
35 Tier5 (1) Reaper's Reflex/Fortitude/Will V: Reflex Save
36 Tier5 (1) Reaper's Reflex/Fortitude/Will V: Reflex Save
37 Tier5 (1) Reaper's Reflex/Fortitude/Will V: Reflex Save
38 Core ·(1) Reaper's Defense V
39 Tier5 (1) Reaper's Charge
40 Tier5 (1) Reaper's Constitution V
41 Core ·(1) Reaper's Defense VI
42 Tier1 (1) Reaper's Luck
43 Tier1 (1) Reaper's Luck
44 Tier1 (1) Reaper's Luck
------------------------------------------------------------------------------------------

Spell Power · · · · · · ·Base · ·Critical Chance· · Critical Multiplier.
------------------------------------------------------------------------------------------
Acid· · · · · · · · · · · 211 · · · 5%· · · · · · · · ·0
Light/Alignment · · · · · 231 · · · 5%· · · · · · · · 30
Cold· · · · · · · · · · · 261 · · ·15%· · · · · · · · ·0
Electric· · · · · · · · · 261 · · ·15%· · · · · · · · ·0
Evil· · · · · · · · · · · 196 · · · 5%· · · · · · · · ·0
Fire· · · · · · · · · · · 475 · · ·46%· · · · · · · · ·0
Force/Untyped · · · · · · 196 · · · 5%· · · · · · · · ·0
Negative· · · · · · · · · 505 · · · 5%· · · · · · · · ·0
Physical· · · · · · · · · 196 · · · 5%· · · · · · · · ·0
Poison· · · · · · · · · · 460 · · · 5%· · · · · · · · ·0
Positive· · · · · · · · · 771 · · ·58%· · · · · · · · 30
Repair· · · · · · · · · · 206 · · · 5%· · · · · · · · ·0
Rust· · · · · · · · · · · 196 · · · 5%· · · · · · · · ·0
Sonic · · · · · · · · · · 240 · · · 5%· · · · · · · · ·0
------------------------------------------------------------------------------------------

Spells· · · · · · · · · · · · · · · · · · · School· · · · ·DC
------------------------------------------------------------------------------------------
Artificer Spells
L1: Inflict Light Damage· · · · · · · · · · Transmutation · 29
L1: Repair Light Damage · · · · · · · · · · Transmutation · 29
L1: Conjure Bolts · · · · · · · · · · · · · Conjuration · · 29
L1: Enchant Armor · · · · · · · · · · · · · Transmutation · 29
L1: Master's Touch· · · · · · · · · · · · · Divination· · · 29
L2: Inflict Moderate Damage · · · · · · · · Transmutation · 30
L2: Repair Moderate Damage· · · · · · · · · Transmutation · 30
L2: Lucky Cape· · · · · · · · · · · · · · · Abjuration· · · 30
L3: Inflict Serious Damage· · · · · · · · · Transmutation · 31
L3: Repair Serious Damage · · · · · · · · · Transmutation · 31
L4: Inflict Critical Damage · · · · · · · · Transmutation · 32
L4: Repair Critical Damage· · · · · · · · · Transmutation · 32
L6: Inflict Critical Damage, Mass · · · · · Transmutation · 34
L6: Repair Critical Damage, Mass· · · · · · Transmutation · 34
Favored Soul Spells
------------------------------------------------------------------------------------------

Equipped Gear Set : Standard
------------------------------------------------------------------------------------------
Armor · · · · Legendary Bronze Dragonscale Plate· ·Drops in: Quest: The Magma Must Flow
· · · · · · · +15 Enhancement Bonus
· · · · · · · Fortification +214%
· · · · · · · Physical Sheltering +54
· · · · · · · Healing Amplification +85
· · · · · · · False Life +81
· · · · · · · Green: Empty augment slot
· · · · · · · Legendary Hruit's Influence
Belt· · · · · Legendary Vistani Fighter's Sash· ·Drops in: Quest: Into the Mists
· · · · · · · Stunning +22
· · · · · · · Vertigo +22
· · · · · · · Vitality +67
· · · · · · · Deadly +16
· · · · · · · Yellow: Empty augment slot
· · · · · · · Adherent of the Mists Set (Legendary)
Boots · · · · Legendary Softsole Slippers · Drops in: Quest: Wrath of the Earth
· · · · · · · Ghostly
· · · · · · · Perform +22
· · · · · · · Insightful Charisma +9
· · · · · · · Green: Empty augment slot
· · · · · · · Anthem Melody
· · · · · · · Adherent of the Mists Set (Legendary)
Bracers · · · Band of Diani ir'Wynarn · Drops in: Raid: Project Nemesis, Masterminds of Sharn Saga reward
· · · · · · · Wisdom +22
· · · · · · · Quality Spell Focus Mastery +2
· · · · · · · Quality Potency +41
· · · · · · · Light Absorption - 31%
· · · · · · · Blue: Empty augment slot
· · · · · · · Green: Empty augment slot
· · · · · · · Yellow: Empty augment slot
Cloak · · · · Legendary Cloak of Spring · Drops in: U48 Quest: Witch Hunt
· · · · · · · Electricity Absorption +50%
· · · · · · · Dexterity +21
· · · · · · · Insightful Dexterity +10
· · · · · · · Parrying +10
· · · · · · · Green: Empty augment slot
· · · · · · · Eminence of Spring
Gloves· · · · Legendary Sunstone Gauntlets· ·Drops in: Quest: Best Laid Plans
· · · · · · · Insightful Physical Sheltering +26
· · · · · · · Devotion +214
· · · · · · · Healing Lore +31%
· · · · · · · Wizardry +440
· · · · · · · Blue: Empty augment slot
· · · · · · · Legendary Hruit's Influence
Goggles · · · Legendary Feargaze· ·Drops in: Quest: Raven's Bane
· · · · · · · Linguistics 10%
· · · · · · · Intimidate +22
· · · · · · · Insightful Intimidate +11
· · · · · · · Quality Incite +40%
· · · · · · · Green: Empty augment slot
· · · · · · · Knight of the Shadows Set (Legendary)
Helmet· · · · Legendary Alchemist's Crown · Drops in: U47 Raid: Legendary Lord of Blades
· · · · · · · Devotion +219
· · · · · · · Nullification +219
· · · · · · · Wizardry +453
· · · · · · · Nearly Finished (Wisdom EIQ): +5 Quality Wisdom
· · · · · · · Green: Empty augment slot
· · · · · · · Blue: Empty augment slot
· · · · · · · Astute Alchemist
Necklace· · · Legendary Pendant of the Azure Sky· ·Drops in: Quest: A Sharn Welcome
· · · · · · · Fire Attunement
· · · · · · · Combustion +214
· · · · · · · Fire Lore +31%
· · · · · · · Magical Efficiency 10%
· · · · · · · Yellow: Empty augment slot
· · · · · · · Legendary Hruit's Influence
Ring1 · · · · Legendary Deathwarden · Drops in: Quest: Sealed in Amber
· · · · · · · Deathblock
· · · · · · · Healing Lore +29%
· · · · · · · Efficient Metamagic - Empower Healing II
· · · · · · · Exceptional Devotion
· · · · · · · Blue: Empty augment slot
· · · · · · · Adherent of the Mists Set (Legendary)
Ring2 · · · · The Legendary Shattered Onyx· ·Drops in: Quest: Reach for the Sky
· · · · · · · Profane Spell Focus Mastery +2
· · · · · · · Insightful Resistance +8
· · · · · · · Insightful Dodge Bonus +10%
· · · · · · · Nearly Finished (Ins IWC): +10 Insightful Wisdom
· · · · · · · Blue: Empty augment slot
Trinket · · · Echo of Ravenkind · Drops in: Raid: Old Baba's Hut
· · · · · · · Eternal Holy Burst
· · · · · · · True Seeing
· · · · · · · Constitution +20
· · · · · · · Improved Deception
· · · · · · · Yellow: Empty augment slot
· · · · · · · Green: Empty augment slot
· · · · · · · Adherent of the Mists Set (Legendary)
Weapon1 · · · Divinity, the Morninglord's Goal· ·Drops in: Raid: The Curse of Strahd
· · · · · · · Damage and Type 5[1d10+3] + 15 Slash, Good, Lawful, Cold Iron, Magic
· · · · · · · Critical Threat Range 19-20 x2
· · · · · · · +15 Enhancement Bonus
· · · · · · · Holy 9
· · · · · · · Axiomatic 9
· · · · · · · Cold Iron
· · · · · · · Ghostbane 9
· · · · · · · Metalline
· · · · · · · Purple: Empty augment slot
· · · · · · · Red: Empty augment slot
· · · · · · · Filigree 1: Purity/Touch of Grace: +20 Healing Amplification
· · · · · · · Filigree 2: Purity: Constitution
· · · · · · · Filigree 3: Purity: Wisdom
· · · · · · · Filigree 4: Purity: Positive Spell Power
Weapon2 · · · Legendary Mirrorplate Tower · Drops in: Quest: The Final Vintage
· · · · · · · Damage and Type [3d10 + 10] + 15 Bludgeon, Magic
· · · · · · · Critical Threat Range 19-20 x3
· · · · · · · +15 Enhancement Bonus
· · · · · · · Spell Saves +16
· · · · · · · Quality Magical Sheltering +12
· · · · · · · Block Elements
· · · · · · · Mirror Shield
· · · · · · · Purple: Empty augment slot
· · · · · · · Adherent of the Mists Set (Legendary)
· · · · · · · Sentient Weapon Personality: Sentient Jewel of the Hopeful
------------------------------------------------------------------------------------------

savingsoul
09-29-2022, 12:51 PM
Character name: Messiah Build 2022
Classes: 12 Favored Soul, 10 Epic, 5 Paladin, 3 Artificer, 2 Legendary
Race: Tiefling· · · · · · ·Alignment: Lawful Good

· · ·Start Tome
Str:· · ·8· · 8
Dex:· · ·8· · 8
Con:· · 18· · 8
Int:· · 16· · 8
Wis:· · ·8· · 8
Cha:· · 18· · 8
DR: 5\-
Immunities: Fear, Natural Disease, Magical Disease, Super-Natural Disease, Fear, Magic Missiles, Magic Missiles, Death Effects, Most forms of Knockdown

Heroic Past Lives
------------------------------------------------------------------------------------------
Past Life: Paladin(2)


Class and Feat Selection
------------------------------------------------------------------------------------------
Level Class · · · · · ·Feats
1 · · Artificer(1)· · ·Standard: Shield Mastery
· · · · · · · · · · · ·Class Skills: Disable Device(4), Open Lock(4), Search(4)
· · · · · · · · · · · ·Cross Class Skills: Balance(4), Intimidate(4), Jump(4)
2 · · Paladin(1)· · · ·Follower of Faith: Follower of the Sovereign Host
· · · · · · · · · · · ·Class Skills: Intimidate(3)
· · · · · · · · · · · ·Cross Class Skills: Balance(1), Disable Device(2)
3 · · Favored Soul(1) ·Standard: Tower Shield Proficiency
· · · · · · · · · · · ·Cross Class Skills: Balance(1), Disable Device(2), Intimidate(2), Search(1)
4 · · Paladin(2)· · · ·Charisma: +1 Level up
· · · · · · · · · · · ·Class Skills: Intimidate(1)
· · · · · · · · · · · ·Cross Class Skills: Balance(1), Disable Device(2), Search(2)
5 · · Paladin(3)· · · ·
· · · · · · · · · · · ·Class Skills: Intimidate(1)
· · · · · · · · · · · ·Cross Class Skills: Balance(1), Disable Device(2), Search(2)
6 · · Paladin(4)· · · ·Standard: Insightful Reflexes
· · · · · · · · · · · ·Class Skills: Intimidate(1)
· · · · · · · · · · · ·Cross Class Skills: Balance(1), Disable Device(2), Search(2)
7 · · Paladin(5)· · · ·
· · · · · · · · · · · ·Class Skills: Intimidate(1)
· · · · · · · · · · · ·Cross Class Skills: Balance(1), Disable Device(2), Search(3)
8 · · Artificer(2)· · ·Charisma: +1 Level up
· · · · · · · · · · · ·Class Skills: Disable Device(1), Search(2)
· · · · · · · · · · · ·Cross Class Skills: Balance(1), Intimidate(2), Jump(3)
9 · · Artificer(3)· · ·Standard: Force of Personality
· · · · · · · · · · · ·Class Skills: Disable Device(1), Search(1)
· · · · · · · · · · · ·Cross Class Skills: Balance(1), Intimidate(2), Jump(4)
10· · Favored Soul(2) ·Battle Feat: Grace of Battle
· · · · · · · · · · · ·Cross Class Skills: Balance(1), Disable Device(2), Intimidate(2), Search(2)
11· · Favored Soul(3) ·Child Of Faith: Child of Faith
· · · · · · · · · · · ·Cross Class Skills: Balance(1), Disable Device(2), Intimidate(2), Search(2)
12· · Favored Soul(4) ·Standard: Improved Shield Mastery
· · · · · · · · · · · ·Charisma: +1 Level up
· · · · · · · · · · · ·Cross Class Skills: Balance(1), Disable Device(2), Intimidate(2), Search(2)
13· · Favored Soul(5) ·Energy Absorbance: Energy Absorption: Acid
· · · · · · · · · · · ·Cross Class Skills: Balance(1), Disable Device(2), Intimidate(2), Search(2)
14· · Favored Soul(6) ·Deity: Unyielding Sovereignty
· · · · · · · · · · · ·Cross Class Skills: Balance(1), Disable Device(2), Intimidate(2), Search(2)
15· · Favored Soul(7) ·Standard: Improved Critical: Slashing Weapons
· · · · · · · · · · · ·Heart Feat: Stout of Heart
· · · · · · · · · · · ·Class Skills: Jump(1)
· · · · · · · · · · · ·Cross Class Skills: Balance(1), Disable Device(2), Intimidate(2), Search(2)
16· · Favored Soul(8) ·Charisma: +1 Level up
· · · · · · · · · · · ·Class Skills: Jump(1)
· · · · · · · · · · · ·Cross Class Skills: Balance(1), Disable Device(2), Intimidate(2), Search(2)
17· · Favored Soul(9) ·
· · · · · · · · · · · ·Class Skills: Jump(1)
· · · · · · · · · · · ·Cross Class Skills: Balance(1), Disable Device(2), Intimidate(2), Search(2)
18· · Favored Soul(10) Standard: Greater Shield Mastery
· · · · · · · · · · · ·Energy Absorbance: Energy Absorption: Fire
· · · · · · · · · · · ·Class Skills: Jump(1)
· · · · · · · · · · · ·Cross Class Skills: Balance(1), Disable Device(2), Intimidate(2), Search(2)
19· · Favored Soul(11)
· · · · · · · · · · · ·Class Skills: Jump(1)
· · · · · · · · · · · ·Cross Class Skills: Balance(1), Disable Device(2), Intimidate(2), Search(2)
20· · Favored Soul(12) Beloved Of Faith: Beloved of the Divine
· · · · · · · · · · · ·Charisma: +1 Level up
· · · · · · · · · · · ·Class Skills: Jump(2)
· · · · · · · · · · · ·Cross Class Skills: Disable Device(2), Intimidate(2), Search(2)
21· · Epic(1) · · · · ·Epic Feat: Empower Healing Spell
22· · Epic(2) · · · · ·Epic Destiny Feat: Perfect Shield Mastery
23· · Epic(3) · · · · ·
24· · Epic(4) · · · · ·Epic Feat: Overwhelming Critical
· · · · · · · · · · · ·Charisma: +1 Level up
25· · Epic(5) · · · · ·Epic Destiny Feat: Elusive Target
26· · Epic(6) · · · · ·
27· · Epic(7) · · · · ·Epic Feat: Epic Damage Reduction
28· · Epic(8) · · · · ·Epic Destiny Feat: Deific Warding
· · · · · · · · · · · ·Charisma: +1 Level up
29· · Epic(9) · · · · ·
30· · Epic(10)· · · · ·Epic Feat: Knight's Training
· · · · · · · · · · · ·Legendary: Scion of Celestia
31· · Legendary(1)· · ·Epic Destiny Feat: Legendary Toughness
32· · Legendary(2)· · ·Charisma: +1 Level up

Skills
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Skill Points· · ·28 ·6· 6 ·6· 6 ·6· 7 ·9· 9 ·7· 7 ·7· 7 ·7· 8 ·8· 8 ·8· 8 ·8
Skill Name· · · ·01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20· Total Buffed
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Balance · · · · · 2 ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ ·½· ½ · · ·11.0 · 26.0
Bluff · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 22.0
Concentration · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 18.0
Diplomacy · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 22.0
Disable Device· · 4 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 · 40.0
Haggle· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 22.0
Heal· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 13.0
Hide· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 13.0
Intimidate· · · · 2 ·3· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 · 45.0
Jump· · · · · · · 2 · · · · · · · · · 1½· 2 · · · · · · · · 1 ·1· 1 ·1· 1 ·2· ·12.5 · 25.5
Listen· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 13.0
Move Silently · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 13.0
Open Lock · · · · 4 · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 4.0 · 17.0
Perform · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 22.0
Repair· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 17.0
Search· · · · · · 4 · · ½ ·1· 1 ·1 1½ ·2· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· 1 ·1· ·23.0 · 40.0
Spell Craft · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 17.0
Spot· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 13.0
Swim· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 13.0
Tumble· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 13.0
Use Magic Device· · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · · 0.0 · 22.0
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Available Points· 4 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0· 0 ·0
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Enhancements: 80 APs
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Tiefling - Points spent: 12
Core1 Bloodhunt I
Tier1 Hellish Rebuke
Tier1 Innate Protection - 3 Ranks
Tier1 Obscuring Darkness
Tier2 Ferocious Rebuke
Tier2 Lasting Darkness
Tier2 Infernal Defense - 1 Ranks
Tier3 Student of Darkness
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Sacred Defender - Points spent: 41
Core1 Holy Bastion
Tier1 Improved Sacred Defense I: Durable Defense - 3 Ranks
Tier1 Sacred Armor Mastery - 3 Ranks
Tier1 Commanding Presence - 3 Ranks
Tier1 Extra Lay on Hands - 3 Ranks
Core2 Sacred Defence
Tier2 Improved Sacred Defense II: Inciting Defense - 3 Ranks
Tier2 Bulwark Aura - 3 Ranks
Tier2 Sacred Shield Mastery - 3 Ranks
Tier3 Greater Sacred Defense I: Hardy Defense - 3 Ranks
Tier4 Reinforced Defense I: Reinforced Armor - 3 Ranks
Tier4 Swift Defense
Tier5 Reinforced Defense II: Reinforced Shield - 3 Ranks
Tier5 Harbored by Light - 3 Ranks
Tier5 Divine Revelation - 3 Ranks
Tier5 Sacred Shield
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War Soul - Points spent: 14
Core1 Smite Foe: Smite Foe (Melee)
Tier1 Divine Might: Divine Might - 3 Ranks
Tier1 Righteous Weapons I
Core2 Resilience of Battle
Tier2 Wall of Steel - 3 Ranks
Tier3 Magic Backlash - 3 Ranks
Core3 Sanctuary
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Renegade Mastermaker - Points spent: 13
Core1 Renegade Defender
Tier1 Supporting Construction - 3 Ranks
Tier1 Easily Fixed
Core2 Alchemical Shield
Tier2 Armor Mastery - 1 Ranks
Tier2 Kinetic Discharge - 3 Ranks
Tier3 Reinforced Armor - 3 Ranks
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Epic Destinies: 40 APs + 12 permanent Destiny Points
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Unyielding Sentinel - Points spent: 49
Core1 Unyielding
Tier1 Divine Energy Resistance
Tier1 Epic Strike: Guard Up
Tier2 Commanding Presence - 3 Ranks
Core2 Ward Against Darkness
Tier2 Renewal
Tier2 Knight's Challenge
Tier2 Shield Prowess - 3 Ranks
Tier2 Mantle of the Sentinel
Tier3 Spark of Life
Core3 Stand Against the Tide
Tier3 Into the Fray - 3 Ranks
Tier3 Legendary Shield Mastery - 3 Ranks
Tier3 Hands of the Sentinel
Tier3 Rule of Law - 3 Ranks
Core4 Last Hope
Tier4 Hardened Purpose - 3 Ranks
Tier4 Endless Vigil - 3 Ranks
Tier4 Throw the Boom
Tier4 Divine Bulwark
Tier4 The Best Defense - 3 Ranks
Tier5 Strength of Vitality - 3 Ranks
Tier5 Deific Resilience
Tier5 Light the Dark
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Exalted Angel - Points spent: 11
Core1 Astral Touch
Tier1 Angelic Form
Tier1 Born by Flame - 3 Ranks
Tier1 Avenging Magic: Healing Pillar
Core2 Deepening Faith
Tier2 Divine Protection
Tier3 Holy Presence
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