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View Full Version : Find Traps Spell Mechanics & Holy Damage Spell Power



BaronBrowne
03-02-2016, 01:26 AM
1) Do you still need a high spot skill to get the "Trap Alert" when using the Find Traps spell? What about the search skill?

2) Is Holy Damage considered Light or Positive spell power?

Thank you!

SirValentine
03-02-2016, 04:30 AM
1) Do you still need a high spot skill to get the "Trap Alert" when using the Find Traps spell? What about the search skill?


Yes, you still need Spot to spot them.

Find Traps does 2 things: lets you potentially find "high"-DC traps (over 20) with Search, and gives you a bonus to your Search score. Your (boosted) Search still needs to be high enough.



2) Is Holy Damage considered Light or Positive spell power?


It's definitely not Positive.

It's should be "Alignment", which is often grouped under "Light & Alignment". It isn't always clear the exact interaction between "Light" and "Alignment", or why sometimes they're considered separately and sometimes lumped together.

BaronBrowne
03-02-2016, 06:54 AM
Does the Spell Craft skill affect the damage of our light based damage spells? I've received mixed answers on this so far.

TheOldCodger
03-03-2016, 05:25 PM
Does the Spell Craft skill affect the damage of our light based damage spells? I've received mixed answers on this so far.
The spellcraft skill does affect my fvs and warlock light (radiance) spell damage, as well as utterdark blast (evil ~alignment~ spell damage) portion of my warlock bursts. It also affects the spellpower scaling light based damage done on blasts/bursts/melee/ranged attacks via spiritual retribution.
Hope that helps!