Sarnoksis
02-13-2016, 04:42 AM
I originally was trying to use wizard, but stumbled across the Sorc's Fire Savant tree, and it gave me an idea... I'm not entirely certain if it's been done yet.. but it's a solid build, and i feel like it could probably do better starting as maybe a pally.. but all in all it's a good build for a team. Not so much solo, it's more or less for damage and fire lol. I tested it with mostly the starting fighter gear. The only things I recall replacing were the shield, the helmet, and the gloves for more spell powers. He did really well, and he had no problem with staying alive, i put enough points in umd to make sure of that inbetween fights. Im not sure if it will be constant throughout the higher levels tho.
Also, I only went as far as level 15 with the enhancements, cause from there on out its whatever floats your boat, and plus you'll get an idea of the desired end game by looking at the epic and higher feats... towards late game im looking for a little bit more survivability. The damage is nice if you're alive long enough to do it. This build isn't 100% and i feel like it could be better.. So Im looking for good input to maybe help give it a little more umph and make it more solid than it already feels. Took me a good 4 hours to come up with this through in game testing.. this is my first lone wolf build, i usually combine ideas with my dad.
Anyways, the greatest thing about this is the SLA's you get from the Savant tree, the low mana cost, the metamagics are mana-cost free, AND spell power increases its damage a ton. The warlock side is more or less flavor for me, I like the idea of casting spells while the aura chews em up with a little help from the sword and board to top the cake.
Let me know what you think.
Enlightened Flame Knight
14/5/1 Warlock/Sorcerer/Fighter
True Neutral Purple Dragon Knight
Level Order
1. Fighter . . . . 6. Sorcerer . . . 11. Warlock. . . . 16. Warlock
2. Sorcerer. . . . 7. Warlock . . . .12. Warlock . . . .17. Warlock
3. Sorcerer. . . . 8. Warlock . . . .13. Warlock . . . .18. Warlock
4. Sorcerer. . . . 9. Warlock . . . .14. Warlock . . . .19. Warlock
5. Sorcerer. . . .10. Warlock . . . .15. Warlock . . . .20. Warlock
Stats
. . . . . . . .32pt . . Level Up
. . . . . . . .---- . . --------
Strength. . . . 12. . . .4: CHA
Dexterity . . . 10. . . .8: CHA
Constitution. . 14. . . 12: CHA
Intelligence. . 16. . . 16: CHA
Wisdom. . . . . .8. . . 20: CHA
Charisma. . . . 16. . . 24: CHA
. . . . . . . . . . . . 28: CHA
Skills
. . . . . F .S. S .S. S .S. W. W. W. W. W. W. W. W. W. W. W. W. W. W
. . . . . 1 .2. 3 .4. 5 .6. 7. 8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Spellcr . 2 .3. 1 .1. 1 . . 1. 1. 1. 1. 1. 1. 1. 2. 1. 1. 1. 1. 1. 1. 23
UMD . . . 2 . . 1 . . . . . 5. 1. 1. 2. 1. 1. 1. . . . . . . . . . . .15
Concent . 2 .1. . .1. 1 . . . .2 . . . .2 . . . .2 . . . .1 . . . . . 12
Heal. . . 2 . . ½ .1. ½ .½. . .1 .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ . . 11
Bluff . . . . . . . . . . . . . . 1. . .1 .1 .1 . . 1. 1. . .1 .2 .2 .11
Balance . . . . . . . . .2. . . . 1. 1. . .1 .1 . . 1. 1. 1. 1. . .1 .11
Swim. . . 4 . . . . . ½ .½. . . . . . . . . . . .½ .½ .½ .½ .½ .1 .½ . 9
Jump. . . 4 .1. 1 .1. 1 . . . . . . . . . . . . . . . . . . . . . . . .8
. . . . .------------------------------------------------------------
. . . . .24 .6. 6 .6. 6 .6. 6. 6. 6. 6. 6. 6. 6. 6. 6. 6. 6. 6. 6. 6
Feats
.1. . . . : Force of Personality
.1 PDK. . : Shield Mastery
.1 Fighter: Improved Shield Bash
.3. . . . : Insightful Reflexes
.6. . . . : Maximize Spell
.7 Warlock: Pact: Fiend
.9. . . . : Empower Spell
12. . . . : Extend Spell
15. . . . : Mental Toughness
18. . . . : Enlarge Spell
21 Epic . : Quicken Spell
24 Epic . : Master of: Fire
26 Destiny: Epic Spell Power: Fire
27 Epic . : Intensify Spell
28 Destiny: Epic Arcane Eldritch Blast
29 Destiny: Deific Warding
30 Epic . : Epic Eldritch Blast
30 Legend : Scion of: Plane of Fire
Spells
Warlock
Nightshield, False Life, Command
Blur, Scare, Rage
Displacement, Stoneskin, Fire Shield
Protection from Elements, Evard's Black Tentacles, Binding Chain
Finger of Death
Sorcerer
Protection from Evil, Expeditious Retreat, Grease, Jump
Knock, See Invisibility
Enhancements (59 of 80 AP)
Fire Savant (35 AP)
Fire Savant, Fire Affinity
Burning Hands III, One with the Inferno III, Conflagration III
Efficient Maximize III, Pierce Fire Resistance III
Charisma
Scorch III, Fire Guard, Charisma
Fireball III
Enlightened Spirit (21 AP)
Eldritch Aura, Aura of Courage, Shape Vestments
Resilience of Body III, Spiritual Defense III
Spiritual Bastion III, Power of Enlightenment III
Eldritch Burst III, Charisma
Brilliance
Tainted Scholar (3 AP)
Tainted Spellcasting
Strong Pact
Also, I only went as far as level 15 with the enhancements, cause from there on out its whatever floats your boat, and plus you'll get an idea of the desired end game by looking at the epic and higher feats... towards late game im looking for a little bit more survivability. The damage is nice if you're alive long enough to do it. This build isn't 100% and i feel like it could be better.. So Im looking for good input to maybe help give it a little more umph and make it more solid than it already feels. Took me a good 4 hours to come up with this through in game testing.. this is my first lone wolf build, i usually combine ideas with my dad.
Anyways, the greatest thing about this is the SLA's you get from the Savant tree, the low mana cost, the metamagics are mana-cost free, AND spell power increases its damage a ton. The warlock side is more or less flavor for me, I like the idea of casting spells while the aura chews em up with a little help from the sword and board to top the cake.
Let me know what you think.
Enlightened Flame Knight
14/5/1 Warlock/Sorcerer/Fighter
True Neutral Purple Dragon Knight
Level Order
1. Fighter . . . . 6. Sorcerer . . . 11. Warlock. . . . 16. Warlock
2. Sorcerer. . . . 7. Warlock . . . .12. Warlock . . . .17. Warlock
3. Sorcerer. . . . 8. Warlock . . . .13. Warlock . . . .18. Warlock
4. Sorcerer. . . . 9. Warlock . . . .14. Warlock . . . .19. Warlock
5. Sorcerer. . . .10. Warlock . . . .15. Warlock . . . .20. Warlock
Stats
. . . . . . . .32pt . . Level Up
. . . . . . . .---- . . --------
Strength. . . . 12. . . .4: CHA
Dexterity . . . 10. . . .8: CHA
Constitution. . 14. . . 12: CHA
Intelligence. . 16. . . 16: CHA
Wisdom. . . . . .8. . . 20: CHA
Charisma. . . . 16. . . 24: CHA
. . . . . . . . . . . . 28: CHA
Skills
. . . . . F .S. S .S. S .S. W. W. W. W. W. W. W. W. W. W. W. W. W. W
. . . . . 1 .2. 3 .4. 5 .6. 7. 8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Spellcr . 2 .3. 1 .1. 1 . . 1. 1. 1. 1. 1. 1. 1. 2. 1. 1. 1. 1. 1. 1. 23
UMD . . . 2 . . 1 . . . . . 5. 1. 1. 2. 1. 1. 1. . . . . . . . . . . .15
Concent . 2 .1. . .1. 1 . . . .2 . . . .2 . . . .2 . . . .1 . . . . . 12
Heal. . . 2 . . ½ .1. ½ .½. . .1 .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ . . 11
Bluff . . . . . . . . . . . . . . 1. . .1 .1 .1 . . 1. 1. . .1 .2 .2 .11
Balance . . . . . . . . .2. . . . 1. 1. . .1 .1 . . 1. 1. 1. 1. . .1 .11
Swim. . . 4 . . . . . ½ .½. . . . . . . . . . . .½ .½ .½ .½ .½ .1 .½ . 9
Jump. . . 4 .1. 1 .1. 1 . . . . . . . . . . . . . . . . . . . . . . . .8
. . . . .------------------------------------------------------------
. . . . .24 .6. 6 .6. 6 .6. 6. 6. 6. 6. 6. 6. 6. 6. 6. 6. 6. 6. 6. 6
Feats
.1. . . . : Force of Personality
.1 PDK. . : Shield Mastery
.1 Fighter: Improved Shield Bash
.3. . . . : Insightful Reflexes
.6. . . . : Maximize Spell
.7 Warlock: Pact: Fiend
.9. . . . : Empower Spell
12. . . . : Extend Spell
15. . . . : Mental Toughness
18. . . . : Enlarge Spell
21 Epic . : Quicken Spell
24 Epic . : Master of: Fire
26 Destiny: Epic Spell Power: Fire
27 Epic . : Intensify Spell
28 Destiny: Epic Arcane Eldritch Blast
29 Destiny: Deific Warding
30 Epic . : Epic Eldritch Blast
30 Legend : Scion of: Plane of Fire
Spells
Warlock
Nightshield, False Life, Command
Blur, Scare, Rage
Displacement, Stoneskin, Fire Shield
Protection from Elements, Evard's Black Tentacles, Binding Chain
Finger of Death
Sorcerer
Protection from Evil, Expeditious Retreat, Grease, Jump
Knock, See Invisibility
Enhancements (59 of 80 AP)
Fire Savant (35 AP)
Fire Savant, Fire Affinity
Burning Hands III, One with the Inferno III, Conflagration III
Efficient Maximize III, Pierce Fire Resistance III
Charisma
Scorch III, Fire Guard, Charisma
Fireball III
Enlightened Spirit (21 AP)
Eldritch Aura, Aura of Courage, Shape Vestments
Resilience of Body III, Spiritual Defense III
Spiritual Bastion III, Power of Enlightenment III
Eldritch Burst III, Charisma
Brilliance
Tainted Scholar (3 AP)
Tainted Spellcasting
Strong Pact