View Full Version : Dodge vs bits prr and HP.
goodspeed
01-17-2016, 07:14 PM
So the question is mostly for docents as heavy armor does scale a bit to give decentish dodge. Go for Adam for for some prr lesser MRr and about 150 ish HP from devensive stance. Or drop the HP and prr mrrish for a solid dodge. For EE LE. Well and 30 60hp reduction from the dragon scale
Ee it seemed to make sense with the extra prr DMG buffer and mrr in place of evasion. But with delayed balls off hell going off like an auto launcher and a render slicing armor and magic like butter I think the old pajama style would be better. And sadly docents still hip ya on dodge no matter as well as a feat in the process. So dodge or prr HP?
HastyPudding
01-17-2016, 07:20 PM
I didn't fully understand what you were saying, but for legendary elite, PRR isn't very good unless you have a lot of it. Dodge/blur/displacement/ghostly/incorporeal would be more useful in legendary elite content.
goodspeed
01-18-2016, 01:06 AM
I didn't fully understand what you were saying, but for legendary elite, PRR isn't very good unless you have a lot of it. Dodge/blur/displacement/ghostly/incorporeal would be more useful in legendary elite content.
The base is, for a docent you either go with nothing or you cap yourself out at a dodge cap of 3. And the only way of upping it is gear (waste of slots) feats ( again a waste) or enhancements that specifically up the max dex bonus. So basically you screw yourself out of dodge. So the question was do you go for dodge or do you go for prr and a 20% hp buff?
My mages I used to always go adamantine (heavy) because it was prr AND mrr plus with the shadow docent you basically took off 60 hp plus whatever everything else took away. But with hp getting ripped away even for 60% of the dmg, I think its time to abandon heavy again and go for pajama's.
Ayseifn
01-18-2016, 02:53 AM
PJ's are capped at 50 MRR so addy body is still pretty good depending on build.
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