Tlorrd
12-04-2015, 06:56 PM
NEW: Master of Alignment – Minimum level 24: Your Holy Smite, Deific Vengeance, Unholy Blight, Chaos Hammer, and Order’s Wrath spells get +10 to their Maximum Caster Level.Grants +140 Maximum Spell Points
While I appreciate this feat ... I must plead the case of adding Flame Strike to whichever Master's feat will carry Holy Smite. Every other Master's feat for the most part includes a tier 5 enhancement SLA ... in this feat Holy Smite is the only SLA and the rest are based off of Caster level/2 for the most part. If these other spells were SLAs, this would be a different story; however, again I feel divines are getting the shaft in that their tier 5 SLA is not included ...
For instance ....
Master of Earth: Tier 5 Acid Blast 1d3+3 = Base damage 5, Spell point cost 6, Cooldown 6 seconds
Master of Fire: Tier 5 Fireball 1d3+3 = Base damage 5, Spell point cost 6, Cooldown 6 seconds
Master of Artifice: Tier 5 Lightning Motes 1d3+3 = Base damage 5, Spell point cost 6, Cooldown 6 seconds
Flame Strike: Tier 5 1d3+1d3 = Base damage 4, Spell point cost 20, Cooldown 12 seconds
So as you can see, the base damage is actually less, spell point cost is more, and cooldown is longer ... at least throw Divines a bone and add Flame strike because that is all we really have as a tier 5 SLA at this point.
While I appreciate this feat ... I must plead the case of adding Flame Strike to whichever Master's feat will carry Holy Smite. Every other Master's feat for the most part includes a tier 5 enhancement SLA ... in this feat Holy Smite is the only SLA and the rest are based off of Caster level/2 for the most part. If these other spells were SLAs, this would be a different story; however, again I feel divines are getting the shaft in that their tier 5 SLA is not included ...
For instance ....
Master of Earth: Tier 5 Acid Blast 1d3+3 = Base damage 5, Spell point cost 6, Cooldown 6 seconds
Master of Fire: Tier 5 Fireball 1d3+3 = Base damage 5, Spell point cost 6, Cooldown 6 seconds
Master of Artifice: Tier 5 Lightning Motes 1d3+3 = Base damage 5, Spell point cost 6, Cooldown 6 seconds
Flame Strike: Tier 5 1d3+1d3 = Base damage 4, Spell point cost 20, Cooldown 12 seconds
So as you can see, the base damage is actually less, spell point cost is more, and cooldown is longer ... at least throw Divines a bone and add Flame strike because that is all we really have as a tier 5 SLA at this point.