View Full Version : Clerics Full plate and BAB
phaser
11-18-2015, 08:53 PM
So after the recent change to how BAB effects your PRR in relation to the armour your wearing.
My Pure cleric with all the past lives got screwed over and it annoys the hell out of me. I have been constantly complaiming to my guildies and friends about it. But I was unsure how they could Fix the problem without creating another opertunity for people to exploit it.
The problem the benefit you get from wearing full plate is propotional to your base attack bonus. Clerics are profieceint but they have a poor BAB. So you dont get the benefit that you are entitled to from wearing full plate.
So in order to get a full BAB I have to either Cast Tensors (Which I dont have a spell and would have to use scrolls and arcane spell failure makes not this really viability)
Run in devine crusader - I loose spell points spell power DC's and everythign else.
Cast Devine power on myself every 2 mins - You dont really have enough spell points let alone remember to check the timer and cast it on yourself - let alone it running out in the heat of battle.
1st proposal is this they either - change the capstone to every class to give you full BAB aslong as you are profcient in the armour your wearing.
Change it so if you arnt profient in armour you loose 10 BAB after all modifiers are applied - i.e. tensored, devien crusdar or anythign else that give you a full BAB.
This would mean that if you want full BAB and not profieceint you would have to take the feat to gain full benefit.
2nd they could change the duration of devine power to be 1 min per level of character.
Not a fan of this as I could see people who multi, could potentially exploit this.
3rd They could add a sla devine power into the capstone or level 18, that last's 1 min per level of cleric and make it super check to cast.
Also not a big fan of this why should I have to cast a spell to fix something that was broken when they were trying to fix something that someone else was exploiting.
These are the 3 solutions that I came up with while thinking about since the change. I think any of these would be a good start to get done before they get the enhancement pass.
I look forward to seeing what other people could come up with or maybe tell me something that I have missed.
Phaser
unbongwah
11-18-2015, 08:56 PM
I think you meant Divine Power; Div Favor just gives you +3 dmg bonus.
Enoach
11-18-2015, 09:12 PM
I believe BaB was part of the original calculation PRR so I didn't take this as a new issue.
However, there are more ways to handle this then the 3 you listed
methods
Tensor's Transformation - Short Term buff would need UMD and a stack of Scrolls.
Divine Power - Short Term buff Divine Spell which can be Extended so while at level 20 it is 2 min 24 seconds, with extend it is almost 5 minutes long
Epic Destines - Divine Crusader
Warpriest - Tier 5 Divine Power, permanent so no need to recast
I personally find that the 2 min and 24 seconds is long enough and the cost negligible. But I also have a mysterious bubble, Con-Op item, and a few other small SP restoring items if I need 24 to 50 SP. I have seldom needed to refresh this buff mid combat for say normal encounters and for Bosses I usually step back on occasion to make sure the rest of may party is doing ok - refresh a buff or fix an issue that arises. This gives me ample time to make sure Divine Power is up and running.
silinteresting
11-18-2015, 11:20 PM
I believe BaB was part of the original calculation PRR so I didn't take this as a new issue.
However, there are more ways to handle this then the 3 you listed
methods
Tensor's Transformation - Short Term buff would need UMD and a stack of Scrolls.
Divine Power - Short Term buff Divine Spell which can be Extended so while at level 20 it is 2 min 24 seconds, with extend it is almost 5 minutes long
Epic Destines - Divine Crusader
Warpriest - Tier 5 Divine Power, permanent so no need to recast
I personally find that the 2 min and 24 seconds is long enough and the cost negligible. But I also have a mysterious bubble, Con-Op item, and a few other small SP restoring items if I need 24 to 50 SP. I have seldom needed to refresh this buff mid combat for say normal encounters and for Bosses I usually step back on occasion to make sure the rest of may party is doing ok - refresh a buff or fix an issue that arises. This gives me ample time to make sure Divine Power is up and running.
ok lets look at your list in regard to a caster cleric with aura activated whose in the thick of battle shall we for the sake of it.
1) tensor's - which caster cleric is going to use this in all honesty ? (Your spellcasting ability is reduced, resulting in a -2 penalty to all spell DCs, -2 to
your rolls to bypass enemy Spell Resistance, and doubling the cooldown of your spells.) from the wiki. i certantly wouldnt would you ?
2) epic destinies - divine crusader. why would a caster cleric be in this destiny ? compaired to exalted it would be gimping there character.
3) warpriest - tier 5 divine power. again no caster cleric would be in this as again it would be gimping said character.
so without gimping themselves in some way this only leaves one - divine power a spell that clerics get that when level 20 has a max time of
roughly two and a half minutes. see the problem here? its to short. yes it can be extended but on a feat starved class please who the hell takes
extend when there are so many better feats out there and now with the new feats coming well ill say no more there.
the problem is that prr is tied to bab. so for a paladin/fighter etc etc at level 20 wearing full armor they receive 40 prr while said cleric only gets
30 prr. there both in the thick of battle there both liable to get hit. you see where im going here ? when the characters reach level 30 the gap
between the two only gets worse. when you add what a paladin/fighter gets from enhancements/destiny compaired to the cleric the situation only gets
even worse again.
if clerics are going to be expected to use there aura then surely they need more prr to safetly stand up in the front line. i dont no how to fix this but
fixing this is a must if the aura is to continue being part of this game. maybe with a cleric enhancement pass on the horizon something can be done but
what i dont no.
your friend sil :)
Enoach
11-19-2015, 12:36 AM
ok lets look at your list in regard to a caster cleric with aura activated whose in the thick of battle shall we for the sake of it.
1) tensor's - which caster cleric is going to use this in all honesty ? (Your spellcasting ability is reduced, resulting in a -2 penalty to all spell DCs, -2 to
your rolls to bypass enemy Spell Resistance, and doubling the cooldown of your spells.) from the wiki. i certantly wouldnt would you ?
2) epic destinies - divine crusader. why would a caster cleric be in this destiny ? compaired to exalted it would be gimping there character.
3) warpriest - tier 5 divine power. again no caster cleric would be in this as again it would be gimping said character.
so without gimping themselves in some way this only leaves one - divine power a spell that clerics get that when level 20 has a max time of
roughly two and a half minutes. see the problem here? its to short. yes it can be extended but on a feat starved class please who the hell takes
extend when there are so many better feats out there and now with the new feats coming well ill say no more there.
the problem is that prr is tied to bab. so for a paladin/fighter etc etc at level 20 wearing full armor they receive 40 prr while said cleric only gets
30 prr. there both in the thick of battle there both liable to get hit. you see where im going here ? when the characters reach level 30 the gap
between the two only gets worse. when you add what a paladin/fighter gets from enhancements/destiny compaired to the cleric the situation only gets
even worse again.
if clerics are going to be expected to use there aura then surely they need more prr to safetly stand up in the front line. i dont no how to fix this but
fixing this is a must if the aura is to continue being part of this game. maybe with a cleric enhancement pass on the horizon something can be done but
what i dont no.
your friend sil :)
This simply means the option of casting Divine Power from your Spell Pool is the option available to you. If the 2 minutes is too short, augment it with Extend. If the feeling is that it is too expensive to keep it going, consider options like Archivist Necklace, Twisted Talisman, Ring of Spell storing, Con-Op or even Torc as possible options to get enough SP to keep Divine Power powered up.
cru121
11-19-2015, 03:45 AM
you can also cast Divine Power from scrolls if you want to save spell points.
unbongwah
11-19-2015, 09:59 AM
you can also cast Divine Power from scrolls if you want to save spell points.
True, although then you go from having to recast every 2-3 minutes to having to recast every 66 seconds. [EDIT: plus you need to make a Concentration check when using scrolls, which can be...problematic if you're getting whaled on in EEs.] Which doesn't exactly undermine the OP's point about this being a hassle to keep refreshing your BAB just to keep your PRR. :rolleyes:
I think it should be based on char lvl, not BAB; that way you avoid penalizing the lower-BAB classes and it makes things much simpler for everyone.
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