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View Full Version : fighter pass incoming?



the_one_dwarfforged
10-26-2015, 10:35 PM
so, its been stated that aa is not complete, but it just seems to me like the 28.1 aa pass was a stopgap and there are no short term intentions to continue the work on that tree. is that the case?

i saw somewhere that there was going to be some caster fixes/balancing/additions in u29. i had been under the impression that fighter was going to be after the ranger pass. is the fighter pass also going to be u29, or after?

is the fighter pass going to be just a kensei pass, or affect the other trees as well? will it include the addition of new fighter oriented feats and/or the revamp of any current feats?


looking for dev response to get a sense of the order in which these things are happening because i would like to post some thoughts on at the very least kensei, and i would like to do it as the devs are *starting* to rebuild that tree because, it really does need an almost complete rebuild and i would like to introduce suggestions to fix it at the time when they are least likely to conflict with deadline, dev time already spent, and coding issues.

BigErkyKid
10-27-2015, 01:31 AM
so, its been stated that aa is not complete, but it just seems to me like the 28.1 aa pass was a stopgap and there are no short term intentions to continue the work on that tree. is that the case?

i saw somewhere that there was going to be some caster fixes/balancing/additions in u29. i had been under the impression that fighter was going to be after the ranger pass. is the fighter pass also going to be u29, or after?

is the fighter pass going to be just a kensei pass, or affect the other trees as well? will it include the addition of new fighter oriented feats and/or the revamp of any current feats?


looking for dev response to get a sense of the order in which these things are happening because i would like to post some thoughts on at the very least kensei, and i would like to do it as the devs are *starting* to rebuild that tree because, it really does need an almost complete rebuild and i would like to introduce suggestions to fix it at the time when they are least likely to conflict with deadline, dev time already spent, and coding issues.

Interested to know this too. I do hope they revamp:

Tactical feats: they have no place with such long cool downs and single target in a game where mobs die from aoe damage in a few seconds

All the trees but vanguard: defender tree is pretty outdated too. If they just do Kensei it will be a huge comparative disadvantage with Paladins who get zeal and holy sword for free. Better not roll fighter vanguards then

Frankly I am highly skeptical since a fighter pass requires a huge change in feats and the fighter conceptual design. Let's hear it out though . I certainly hope they start the fighter discussions early and do not rush discussion and testing in 2 weeks ????