View Full Version : Voodu Warlock: A Pure Warlock Enlightened Spirit Tank Project companion thread
Vooduspyce
10-14-2015, 07:28 PM
I am currently working on updating the build post for U57
I am currently working on the Voodu Warlock 2023 video series (https://www.youtube.com/playlist?list=PLTX5IZhNI5ubBi0ekTaL5NA65wfJQmMzS) for YouTube and I play this build regularly on my Twitch channel Vooduspyce (https://www.twitch.tv/vooduspyce), where I welcome you to stop by if you have questions about the build or anything DDO :)
This is post was originally the companion thread to my 2015 video series: Voodu Warlock: A Pure Warlock Enlightened Spirit Tank Project (https://www.youtube.com/playlist?list=PLTX5IZhNI5uYkV4VGfpHyzz8AN_xdjEoS) but I would refer you to the Voodu Warlock 2023 video series (https://www.youtube.com/playlist?list=PLTX5IZhNI5ubBi0ekTaL5NA65wfJQmMzS) for contemporary build information.
This build is good for new players, warlock past lives, Hard Core, mid skull reaper quest tanking and non-reaper raid tanking and for melee players who don't like casters but want to get warlock past lives. It's efficacy can be pushed with past lives and reaper points. With gobs of past lives and reaper points I enjoy playing Voodu in legendary R8-10 questing.
The high survivability will carry new players through moments where they might otherwise perish. It can serve as a confidence booster and bridge for those who are struggling to perform in higher difficulty play. It is not meant to solo but can do so up to about R3, past lives and reaper points will affect performance. This is not a high dps build, so soloing can sometimes be slow, especially during boss beat downs, with its biggest drawback being low single target dps.
In each episode of both video series I discuss gear, enhancement, feats, etc. and I also offer tips and advice largely geared for newer players.
I originally called this a "project" because in 2015 I was still learning warlock and I was trying things along the way that were new for me. Warlock was very new at the time and the 2015 series included my first experiences of warlock in epic levels.
I do not recommend this build for high skull end game content unless it is backed with past lives and reaper points. Regarding tanking, this build is only good for low-end raid tanking like legendary hard and epic R1. I have not tried to tank some raids beyond hard, including Skeletons, Hunt, MA, LOB, Dryad and THTH beyond normal. others like Strahd and Baba up to R1 and I have pushed older raids like Deathwyrm and Thunder Peak a bit further. With an abundance of past lives and max reaper points I am comfortable tanking most R10 legendary quests but often just do R8's.
Video series episodes are below and I monitor and update this thread as I make changes. I also welcome you to ask questions in real time during my live streams M-F 9am-3pm ET at Twitch channel Vooduspyce (https://www.twitch.tv/vooduspyce).
CLASS: pure warlock (the capstone is very nice! see note on multiclassing below)
RACE: Shifter (Beasthide) is now my recommended race. Most race choices are fine but I would not recommend half orc. More note about Shifter below.
PACT: Fey (most pacts will work with this build but I would not recommend Abyss, more notes below)
ALIGNMENT: Any for Fey or Carceri Storm, Fiend and Abyss cannot be good, Great Old One cannot be lawful, Celestial cannot be chaotic
Multiclassing: The Enlightened Spirit capstone is very valuable, most significantly giving +20% competence bonus to hp, but also gives +2 con, +2 cha, +10 Universal Spell Power and +20 Light Spell Power, so consider carefully before choosing to multiclass.
ABILITY SCORES
Starting Shifter 32 point build: Str 8 ~ Dex 10 ~ Con 18 ~ Int 12 ~ Wis 8 ~ Cha 16. Increase constitution when leveling.
For other races or point builds just start with max con, high charisma and some points in intelligence for skill points.
As a tank, this is a constitution build, not a charisma build. As an Enlightened Spirit, constitution is extra valuable, not only because the added hit points increase survivability, which compliments the close-quarters playstyle of a bursting warlock, but because high constitution improves the effectiveness of Shining Through and Brilliance, both of which are highly prized Enlightened Spirit enhancements. It also benefits from Stanch in the Tainted Scholar tree, which this build also makes use of. Charisma shouldn't be forgotten, but is not as important on this tanky burster compared to other types of warlocks which are more DC-based. This is not a DC or max spell power build, it's primary role is tank.
IMPORTANT: I do not recommend playing as an Enlightened Spirit prior to getting Eldritch Burst at level 3. Up to that point you can play as a blaster, getting chain shape from the Tainted Scholar tree as soon as possible. For reaper I prefer to wait until at least level 9 with 34 action points (rank 44) to respec to Enlightened Spirit, which is when I can spend 23 points in ES to get important tier 4 abilities medium armor proficiency and Brilliance and also have 11 points in Tainted Scholar to get Utterdark Blast and Stanch. Many prefer, as I often do, to wait until level 12 when you can get tier 5 Spirit Blast (the second burst) because ES is not very fun to play with just one burst. Up to this point you can play either as a Soul Eater cone shape blaster or Tainted Scholar chain shape blaster, whichever you prefer. While cone shape is more powerful, I prefer chain shape for low levels, which allows me to pick up some very useful Tainted Scholar enhancements like Stanch and Wand and Scroll Mastery. Alternatively, you can play as an Enlightened Spirit with support from the Feydark Illusionist tree for early levels.
HARDCORE
Hardcore season 5 was the first time I played the build on Hardcore and the first time I played it as a first lifer. I did the 5k run but did not do any reaper goals. I was very pleased with the performance. I played it as a human for the extra feat and skills, used Don't Count Me Out for extra unconscious range but nothing else from human except core stats if needed to keep stats even. I played as a chain shape blaster until level 12 then I respec'd to my Enlightened Spirit bursting build. I prioritized the Shield Proficiency and Mastery feats for survivability and postponed Maximize and Empower until level 12 and 15. After HC5 I streamed a retrospective of my experience with the build on Hardcore, show stats and minor adjustments I made to the build for Hardcore and discussed quests I did and quests I skipped during my heroic 5k run. You can watch the video on my YouTube channel at HC5 Voodu Warlock 5k Retrospective (https://www.youtube.com/watch?v=kYR2wUQd6ZM).
I placed 16th in the Hardcore season 6 favor leaderboard (https://www.ddo.com/news/ddo-hardcore-season-6-leaderboards). For Hardcore season 6 I chose the Celestial pact for buffs. It was the first time I went past level 20 on Hardcore and I was very pleased with performance, though I stopped at level 27. The entire life was livestreamed but unfortunately much of it was lost. You can check the HC6 livestreams that I managed to highlight (14 videos on Twitch (https://www.twitch.tv/vooduspyce/videos?filter=collections)) and some HC6 raid tanking will be featured in the Voodu Warlock 2023 YouTube series.
SKILLS
Max Intimidate, Spellcraft, Balance, Concentration and enough points in Jump to have a standing 40 by end game, at which point I swap the Jump spell for Nightsheild (notes on this below). 1 rank in Tumble and UMD. Remaining points in Perform (if Fey Pact) and Heal. For reaper heroic leveling: Max UMD for heroics in order to use healing wands and scrolls as soon and as effective as possible, which are very important in reaper questing. UMD will be plenty high enough once you reach epic levels, so when epic reincarnating you can change out the UMD skill points to perform or other more relevant skills for epic levels. You can also max Jump if you are going to take You've Got My Back from Feydark Illusionist, because using the Shield and Nightshield spells will give you an additional +10 PRR and MRR.
FEATS
Level 1: Quicken Spell
Level 3: Force of Personality
Level 6: Maximize Spell
Level 9: Empower Spell
Level 12: Shield proficiency (general)
Level 15: Shield Mastery
Level 18: Improved Shield Mastery
Level 21: Epic Eldritch Blast
Level 22: (Epic Destiny Feat): Epic Pact Dice
Level 24: Greater Shield Mastery
Level 25: (Epic Destiny Feat): Elusive Target
Level 27: Epic Damage Reduction
Level 28: (Epic Destiny Feat): Perfect Shield Mastery
Level 30: Epic Reflexes
Level 30: Scion of Celestia
Level 31: (Epic Destiny Feat): Legendary Toughness
Numbers below are self buffed with Shield and Nightshield, Tensers, raged, Elite Spider Cult Mask, no metas, boosts, pots, etc. at level 30 outside of reaper but includes innate tier 2-6 Grim Barricade and Dire Thaumaturge, which are always on. Reaper numbers are with all reaper trees maxed. Gearset below. Numbers were during a Shifter life (Beasthide).
Stats are from U53 at level 30. I will update with U57 level 32 stats soon.
HP: 3964 (Reaper 5425)
Max Temp HP: 7043 (Reaper 9169) (fully buffed with Shining Through, Stanch, Yugoloth and remnant con potions)
SP: 2500
AC: 282
PRR: 367 (Reaper 388)
MRR: 255 (Reaper 255)
Dodge: 17% (Reaper 18%)
Saves: 95/70/87 (Reaper 101/86/89)
Heal amp: 262
Fortification: 330%
Intimidate: 127
Light spell power: 471
ENHANCEMENTS
https://i.postimg.cc/tnpCgJ8r/Voodu-Shifter-enhancements-cropped.jpg (https://postimg.cc/tnpCgJ8r)
I just finished trying the build with all races and find that Beasthide Shifter is a great choice for the added tanky stats that come with Beasthide Shifter, which include standing +3 constitution, 30 healing amplification, +3 intimidate, +6 natural armor and while raging (100% uptime) you have an additional +7 constitution, +22 PRR, +5% quality hit points, +4 AC and +20% threat generation.
Note that Beasthide Shifter cannot cast while raging within the enhancement tree, so raging isn't used until epics when Draconic Incarnation tier 2 Draconic Rage is taken, so if you are just doing a heroic 1-20 then I do not recommend Beasthide Shifter.
If you do not have the extra racial action points to spend, you can omit the points spent in Feydark Illusionist, provided that you get magic missile immunity either from tier 2 Enlightened Spirit or cast the Shield or Nightshield spell. When not playing shifter, I would spend 12 points in Falconry for tier 3 Conditioned which gives +5% quality hit points, however this is redundant with Beasthide Shifter giving +5% quality hit points in tier 4 Threatening Shift.
For Reaper heroic leveling I highly recommend Wand and Scroll Mastery enhancement in Tainted Scholar, which is very nice to boost healing from wands and scrolls on self and others, which helps to mitigate some of the self-healing penalties in reaper mode.
HEROIC PAST LIVES
Sorc past lives are nice for bonuses to evocation DC for pact damage and Arcane Tempest. Cleric Past lives are nice for bonuses to conjuration DC (Evard's Black Tentacles and Web are Conjuration). Wizard and Favored Soul past lives are nice for up to a +9 bonus to spell penetration (Evard's has a spell pen. check). Fighter past lives are good for up to +3 bonus to stun DC's, which benefits Throw the Boom from Unyielding Sentinel. My current heroic past lives are 3 sorc, 3 wiz, 3 fvs, 3 wlk, 3 pal, 3 cleric, 3 barbarian, 3 bard, 3 Alchemist and 1 each of the remaining classes for heroic completionist (https://ddowiki.com/page/Completionist). For past life prioritization tips, see my video How to Prioritize Past Lives (https://www.youtube.com/watch?v=e8PZSvFmujA).
EPIC PAST LIVES
4 stances: At end game I use Fast Healing, Ancient Knowledge, Brace and Skill Mastery. Focus on getting 3 each of these EPL's first. After you get these, focus on additional Divine, Primal and Martial EPL's for bonuses to PRR, HPs and AC. Voodu has all 52 epic past lives. During heroic leveling, where higher defense isn't as important, I use Colors of the Queen and Energy Criticals instead of Fast Healing and Ancient Knowledge.
ICONIC PAST LIVES
Stance: Shadar-Kai for the auto incorporeality, which is another layer of defense. If you don't have then use Morninglord for +10 light and alignment spell power per stack up to +30. PDK past lives give PRR, so great for adding to defensiveness for any toon. Shardar-Kai past lives give dodge. My current iconic past lives are 3 Deep Gnome, 3 Morninglord, 3 PDK, 3 Shadar-kai, 3 Bladeforged and 3 Tiefling Scoundrel.
RACIAL PAST LIVES
As a constitution build I prioritized 3 each of Warforged and Dwarf, followed by charisma races Tiefling, Half-elf and Dragonborn. Voodu has all racial past lives for Racial Completionist (https://ddowiki.com/page/Racial_Completionist).
EPIC DESTINY
https://i.postimg.cc/D4vJMxfy/Voodu-ED-shifter-cropped.jpg (https://postimg.cc/D4vJMxfy)
I am primarily focused in Unyielding Sentinel for tankyness. My support destinies are Exalted Angel for Healing Pillar and Mass Cure Moderate Wounds SLA and Draconic Incarnation for the ability to cast while raging as a Beasthide Shifter.
PACT
This build is workable with any pact. I Chose Fey pact originally because I really like abundant step-like abilities, so Misty Escape was perfect for me. I regularly use wings from Exalted Angel however with my tanky playstyle, Misty Escape allows me to move through and directly into the middle of a group of mobs and start bursting from within. Misty Escape is also a nice way to escape when you're trapped, as it allows you to move through mobs. I also really like that Fey pact has Otto's Irresistible Dance, which is great to use on champions and reapers. Fey pact also includes Dark Delirium, which is a nice no-save stun to use on a mob that you don't want to deal with for a bit.
I played through the 3 new pacts: Carceri Storm, Celestial and Abyss. See this post (https://www.ddo.com/forums/showthread.php/466496-Voodu-Warlock-A-Pure-Warlock-Enlightened-Spirit-Tank-Project-companion-thread?p=6359944&viewfull=1#post6359944) later in this thread to a summary of my thoughts about these pacts.
GEAR (end game)
Goggles: Legendary Lenses of the Orator (https://ddowiki.com/page/Item:Legendary_Lenses_of_the_Orator) Augment: Charisma +14
Head: Legendary Crown of Snow (https://ddowiki.com/page/Item:Legendary_Crown_of_Snow) Augment: Diamond of Strength +12
Neck: Legendary Standard Issue Sigil (https://ddowiki.com/page/Item:Legendary_Standard_Issue_Sigil) (mythic +1) Augment: Sapphire of Armored Agility +2
Trinket: Icon of the Bitterwind (https://ddowiki.com/page/Item:Icon_of_the_Bitterwind) Augment: Sapphire of Stunning +16 and Topaz of Greater Conjuration
Cloak: Legendary Cloak of Winter (https://ddowiki.com/page/Item:Legendary_Cloak_of_Winter) (mythic +1) Augment: Sapphire of Dodge +12%
Belt: Legendary Direbear Belt (https://ddowiki.com/page/Item:Legendary_Direbear_Belt) Augment: Sapphire of Defense +36
Ring1: Legendary Nocturne Ring (https://ddowiki.com/page/Item:Legendary_Nocturne_Ring) Augment: Sapphire of Spell Agility 15%
Ring2: Legendary Ring of Summer's Heat (https://ddowiki.com/page/Item:Legendary_Ring_of_Summer%27s_Heat) (mythic +3, reaper +3 PRR) Augment: Sapphire of Crushing Wave Guard (https://ddowiki.com/page/Item:Sapphire_of_Crushing_Wave_Guard)
Hands: The Prince's Gauntlet (https://ddowiki.com/page/Item:The_Prince%27s_Gauntlet) Augments: Essence of the Masque (https://ddocompendium.com/w/Essence_of_The_Masque), Legendary Demonheart Emerald (https://ddocompendium.com/w/Legendary_Demonheart_Emerald) and Essence of the Epic Litany of the Dead (https://ddocompendium.com/w/Essence_of_the_Epic_Litany_of_the_Dead)
Bracers: Legendary Cold Iron Bracers (https://ddowiki.com/page/Item:Legendary_Cold_Iron_Bracers) Augment: Globe of True Imperial Blood (https://ddowiki.com/page/Item:Globe_of_True_Imperial_Blood)
Boots: Legendary Deepsnow Boots (https://ddowiki.com/page/Item:Legendary_Deepsnow_Boots) (mythic +1, reaper +3 MRR) Augment: Diamond of Dexterity +12
Armor: Legendary Hardened Hide Armor (https://ddowiki.com/page/Item:Legendary_Hardened_Hide_Armor) (mythic +4) Augment: Good Luck +3 (https://ddowiki.com/page/Item:Sapphire_of_Good_Luck_%2B3)
Shield: Legendary Alchemical Large Shield (T1: Devotion+Healing Lore, T2: Alchemical Con +2, T3: Resistance +11) Augments: Legendary Coalescent Ruby (https://ddowiki.com/page/Item:Legendary_Coalescent_Ruby) and Legendary Undying Sapphire (https://ddocompendium.com/w/Legendary_Undying_Sapphire)
Weapon: The Bitter Edge (https://ddowiki.com/page/Item:The_Bitter_Edge) Augment: Meridian Fragment (https://ddowiki.com/page/Item:Meridian_Fragment) and Diamond of Balance +19
Quiver: Quiver of Alacrity (http://ddowiki.com/page/Item:Quiver_of_Alacrity)
This gearset uses 7-piece Eminence of Winter (https://ddowiki.com/page/Named_item_sets#Eminence_of_Winter) and 2-piece Eminence of Summer (https://ddowiki.com/page/Named_item_sets#Eminence_of_Summer) set bonuses.
Minor artifact filigrees:
Nystul's/Electrocution +10 MRR
Blood Feast/Frozen Wanderer +10 PRR
Blood Feast +10 heal amp rare +2 MRR (2-piece Blood Feast +1 constitution set bonus)
Sentient Weapon Filigrees:
Purity/Touch of Grace: +20 Healing Amplification rare +4 MRR
Snake Bite/Grandfather's Shield: +2 Constitution rare +4 PRR
Grandfather's Shield: +10 Healing Amplification rare +2 MRR (2-piece Grandfather's +5 PRR)
Grandfather's Shield: +1 Constitution rare +2 PRR (3-piece Grandfather's +5% AC)
Soulweaver/Splendid Cacophony: +2 Constitution rare +4 PRR
Bravery Throughout/Shattered Device +6 PRR rare +4 MRR
Nystul's Mystical Defense: Constitution rare +2 PRR (2-piece Nystul's +5 MRR)
Nystul's Mystical Defense: +3 MMR rare +2 PRR (3-piece Nystul's +1 to saves)
Nystul's Mystical Defense: +5% electrical absorption rare +3 MRR (4-piece Nystul's +100 hp)
Blood Feast +1 Constitution rare +2PRR for 3 piece +5 PRR set
Dual filigrees are purchasable with Threads of Fate (https://ddowiki.com/page/Item:Thread_of_Fate)
GEAR (end game non-raid suggestions for those who don't raid)
Goggles: Legendary Collective Sight (https://ddowiki.com/page/Item:Legendary_Collective_Sight), Legendary Symphonic Lenses (http://ddowiki.com/page/Item:Legendary_Symphonic_Lenses), Legendary Summoner's Spectacles (http://ddowiki.com/page/Item:Legendary_Summoner%27s_Spectacles), Legendary Lenses of the Orator (http://ddowiki.com/page/Item:Legendary_Lenses_of_the_Orator)
Head: Legendary Crown of Snow (https://ddowiki.com/page/Item:Legendary_Crown_of_Snow), Legendary Arcsteel Brim (https://ddowiki.com/page/Item:Legendary_Arcsteel_Brim), Legendary Compliance (https://ddowiki.com/page/Item:Legendary_Compliance), Legendary Pansophic Circlet (http://ddowiki.com/page/Item:Legendary_Pansophic_Circlet), Legendary Boundless (http://ddowiki.com/page/Item:Legendary_Boundless), Legendary Hardened Hide (http://ddowiki.com/page/Item:Legendary_Hardened_Hide), Legendary Standard Issue Faceplate (https://ddowiki.com/page/Item:Legendary_Standard_Issue_Faceplate)
Neck: Legendary Standard Issue Sigil (https://ddowiki.com/page/Item:Legendary_Standard_Issue_Sigil), Sigil of Regalport (https://ddowiki.com/page/Item:Sigil_of_Regalport), Legendary Chains (http://ddowiki.com/page/Slave_Lords_Crafting), Legendary Rose Quartz Sigil Stone (http://Legendary Rose Quartz Sigil Stone), Legendary Ward-Inscribed Pendant (http://ddowiki.com/page/Item:Legendary_Ward-Inscribed_Pendant)
Trinket: Legendary Planar Compass (http://ddowiki.com/page/Item:Legendary_Planar_Compass), Legendary Five Rings (http://ddowiki.com/page/Slave_Lords_Crafting), Legendary Empowered Dragonscale (http://ddowiki.com/page/Item:Legendary_Empowered_Dragonscale), Legendary Symbol of the Slave Lords (http://ddowiki.com/page/Item:Legendary_Symbol_of_the_Slave_Lords), Broken Music Box (http://ddowiki.com/page/Item:Broken_Music_Box), Magestar (http://ddowiki.com/page/Item:Magestar)
Cloak: Legendary Cloak of Winter (https://ddowiki.com/page/Item:Legendary_Cloak_of_Winter), Legendary (https://ddowiki.com/page/Item:Legendary_Hallowed_Trail)Hallowed Trail (https://ddowiki.com/page/Item:Legendary_Hallowed_Trail), Legendary Cloak of Balance (https://ddowiki.com/page/Item:Legendary_Cloak_of_Balance), Legendary Cloak of the City's Champion (https://ddowiki.com/page/Item:Legendary_Cloak_of_the_City%27s_Champion), Legendary Mantle of Fury (http://ddowiki.com/page/Item:Legendary_Mantle_of_Fury), Legendary Scarlet Scale Cloak (http://ddowiki.com/page/Item:Legendary_Scarlet_Scale_Cloak), Mysterious Cloak (http://ddowiki.com/page/Item:Mysterious_Cloak_%28Level_21%29), EE Ghost-Waking Cloak (http://ddowiki.com/page/Item:Ghost-Waking_Cloak_(Level_25)), Legendary Slave Master's Cloak (http://ddowiki.com/page/Item:Legendary_Slave_Master%27s_Cloak)
Belt: Legendary Direbear Belt (https://ddowiki.com/page/Item:Legendary_Direbear_Belt), Legendary Bronze Dragonscale Belt (https://ddowiki.com/page/Item:Legendary_Bronze_Dragonscale_Belt), Legendary Chains (http://ddowiki.com/page/Slave_Lords_Crafting), Epic Belt of Thoughtful Remembrance (http://ddowiki.com/page/Item:Epic_Belt_of_Thoughtful_Rememberance), Epic Chord of Reprisals (http://ddowiki.com/page/Item:Epic_Chord_of_Reprisals)
Rings: Legendary Ring of Summer's Heat (https://ddowiki.com/page/Item:Legendary_Ring_of_Summer%27s_Heat), Stolen Signet of ir'Wynarn (https://ddowiki.com/page/Item:Stolen_Signet_of_ir%27Wynarn), Legendary Band of Insightful Commands (http://ddowiki.com/page/Item:Legendary_Band_of_Insightful_Commands), Legendary Five Rings (http://ddowiki.com/page/Slave_Lords_Crafting), Legendary Shattered Onyx (https://ddowiki.com/page/Item:The_Legendary_Shattered_Onyx), Legendary Spinneret (https://ddowiki.com/page/Item:Legendary_Spinneret), Lantern Ring (http://ddowiki.com/page/Lantern_Ring), Legendary Brazenband (http://ddowiki.com/page/Item:Legendary_Brazenband)
Hands: The Prince's Gauntlet (https://ddowiki.com/page/Item:The_Prince%27s_Gauntlet), Gauntlet of the Iron Council (https://ddowiki.com/page/Item:Gauntlet_of_the_Iron_Council), Legendary Dashing Gloves (http://ddowiki.com/page/Item:Legendary_Dashing_Gloves), Legendary Gauntlets of Innate Arcanum (http://ddowiki.com/page/Item:Legendary_Gauntlets_of_Innate_Arcanum), Legendary Skin-tight Gloves (https://ddowiki.com/page/Item:Legendary_Skin-tight_Gloves), Iron Mitts (http://ddowiki.com/page/Item:Iron_Mitts)
Bracers: Legendary Cold Iron Bracers (https://ddowiki.com/page/Item:Legendary_Cold_Iron_Bracers), Legendary (https://ddowiki.com/page/Item:Legendary_Hallowed_Castigators)Hallowed Castigators (https://ddowiki.com/page/Item:Legendary_Hallowed_Castigators), Legendary Bracers of Order and Chaos (https://ddowiki.com/page/Item:Legendary_Bracers_of_Order_and_Chaos), Legendary Lore-Fueled Packbanner (https://ddowiki.com/page/Item:Legendary_Lore-Fueled_Packbanner), Legendary Mystic Wrappings (http://ddowiki.com/page/Item:Legendary_Mystic_Wrappings), Legendary Shackles (http://ddowiki.com/page/Slave_Lords_Crafting), Epic Ethereal Bracers (http://ddowiki.com/page/Item:Epic_Ethereal_Bracers), Mysterious Bracers (http://ddowiki.com/page/Item:Mysterious_Bracers_(Level_21)), Legendary Bracers of the Fallen Hero (http://ddowiki.com/page/Item:Legendary_Bracers_of_the_Fallen_Hero), Indomitable Wrappings (level 28) (https://ddowiki.com/page/Item:Indomitable_Wrappings_(level_28))
Boots: Legendary Deepsnow Boots (https://ddowiki.com/page/Item:Legendary_Deepsnow_Boots), Legendary Boots of the Devil Commander (https://ddowiki.com/page/Item:Legendary_Boots_of_the_Devil_Commander), Orcish Privateer's Boots (http://ddowiki.com/page/Item:Orcish_Privateer's_Boots), Legendary Flightfoot Greaves (http://ddowiki.com/page/Item:Legendary_Flightfoot_Greaves), Legendary Softsole Slippers (http://ddowiki.com/page/Item:Legendary_Softsole_Slippers)
Armor: Cladding of Dead Leaves (https://ddowiki.com/page/Item:Cladding_of_Dead_Leaves), Legendary Snowscale (https://ddowiki.com/page/Item:Legendary_Snowscale), Legendary Blessed Vestments (https://ddowiki.com/page/Item:Legendary_Blessed_Vestments), Legendary Scales of Malice (http://ddowiki.com/page/Item:Legendary_Scales_of_Malice), Legendary Coat of the Traveler (http://ddowiki.com/page/Item:Legendary_Coat_of_the_Traveler), Epic Scales of Surety (http://ddowiki.com/page/Item:Epic_Scales_of_Surety), Legendary Hardened Hide Armor (http://ddowiki.com/page/Item:Legendary_Hardened_Hide_Armor)
Shield: Legendary Crystalline Ward (https://ddowiki.com/page/Item:Legendary_Crystalline_Ward), Epic Shield of Tireless Aid (http://ddowiki.com/page/Item:Epic_Shield_of_Tireless_Aid), Legendary Giant's Platter (https://ddowiki.com/page/Item:Legendary_Giant%27s_Platter), EE Skyvault Shield (http://ddowiki.com/page/Item:Skyvault_Shield_(Level_25)), Legendary Breaker of Bodies (http://ddowiki.com/page/Item:Legendary_Breaker_of_Bodies)
Weapon: The Legendary Prince's Sceptre (https://ddowiki.com/page/Item:The_Legendary_Prince%27s_Sceptre), The Legendary Queen's Sceptre (https://ddowiki.com/page/Item:The_Legendary_Queen%27s_Sceptre), Morninglord's Sceptre (https://ddowiki.com/page/Item:Morninglord%27s_Sceptre), Nightmother's Sceptre (https://ddowiki.com/page/Item:Nightmother%27s_Sceptre), Legendary Lilting Song
(https://ddowiki.com/page/Item:Legendary_Lilting_Song)
Cannith crafted items also provide a lot of great gearing options.
This gearset below is what I am currently using as I work through my racial lives. I post it here for reference and to give others ideas on how to gear up, it is not intended to indicate gear you must use. It was updated on 7/11/21 to include heroic Feywild leveling gear.
https://i.postimg.cc/Xrxq71bT/voodu-leveling-gear.jpg (https://postimg.cc/Xrxq71bT)
SHIELDS AND ARCANE SPELL FAILURE
I'm adding a special section for shields because one of the most frequent questions I get is about which shields to use and how to overcome arcane spell failure while using a shield on a warlock. At low levels, I use Ferrocrystal Shield (https://ddowiki.com/page/Item:Ferrocrystal_Shield) along with Cannith crafted armor or other item with Lesser Arcane Spell Dexterity that gives -5% ASF. Similarly, you can use a large mithral shield, which will has 5% ASF that can also be overcome with Cannith Crafted Lesser Arcane Spell Dexterity. Lesser Arcane Spell Dexterity affects ASF from any source, regardless of the item that its crafted onto. You can also use a small mithral shield blank to craft on. A small mithral shield will have no ASF.
By the time you reach mid to upper heroic levels, you can use shields like Fanion (http://ddowiki.com/page/Item:Fanion)and Skyvault Shield (http://ddowiki.com/page/Item:Skyvault_Shield), which have zero ASF. You can also use a Sapphire of Spell Agility augment at levels 12/16/20 to overcome 5%/10%/15% ASF. A typical large shield has 15% ASF so by the time you reach level 20 you can use a Sapphire of Spell Agility 15% to overcome the ASF of any large shield, as I do with an Epic Shield of Tireless Aid (http://ddowiki.com/page/Item:Epic_Shield_of_Tireless_Aid) at level 28 and Legendary Crystalline Ward (https://ddowiki.com/page/Item:Legendary_Crystalline_Ward) at level 29. You can purchase a Sapphire of Spell Agility +15 from Lahar (http://ddowiki.com/page/Lahar), the epic vendor in The Twelve for 20 Tokens of the Twelve. You can also use an Otto's Irrevocable Power: spell failure reduction (https://ddowiki.com/page/Sentient_Weapon/Filigrees#Otto) or other sentient weapon filigrees for -10% ASF. Epic Skyvault Shield (http://ddowiki.com/page/Item:Skyvault_Shield) is also a nice choice for mid epic levels. Some people like to use Skyvault at endgame, however be aware that it has a max dex/dodge bonus of 4. For more about arcane spell failure, see the DDO wiki article here (http://ddowiki.com/page/Arcane_spell_failure).
SELF HEALING
This build has many self healing abilities. During heroic questing, the high UMD skill allows you to use healing wands and scrolls very effectively to heal self and others.
Brilliance (tier 4 Enlightened Spirit enhancement) an always on buffer of temporary hp that ticks for about 180-200 temp hp every 2 seconds at level cap. Functions as a great source of preventative maintenance healing. Affects everyone in the aura so is very friendly to melees in your group!
Renewal (from Unyielding Sentinel) a very nice little heal over time SLA that I am constantly casting this on myself and others.
Healing Pillar (SLA from Exalted Angel) Nice for support healing. I use this constantly on myself and others.
Mass Cure Moderate Wounds (SLA from Exalted Angel) Nice for support healing. I use this constantly on myself and others.
Shining Through (tier 5 Enlightened Spirit enhancement) a burst of temporary hp. Temp hp is not affected by reaper healing debuffs, so just as effective in high skull play.
Stanch (tier 3 innate Tainted Scholar enhancement) gives a huge boost of temporary hp. Awesome but easy to overlook because it gives a stacking -3% penalty to max hp every time it is used so new players will often shy away from. But this is an outstanding emergency heal and better to use than dying! I use it without hesitation, often getting 3-5 stacks between rests, which is not a big deal. Stacks are removed after shrining. Temp hp is not affected by reaper healing debuffs, so just as effective in high skull play.
Undying Vanguard (tier 5 Unyielding Sentinel enhancement) gives a massive boost of 10,000 temporary hp to use as a last line of defense for emergencies.
SPELLS
https://s24.postimg.org/72uew6c35/voodu_spells_2017.jpg (https://postimg.org/image/72uew6c35/)
https://s7.postimg.cc/6f949n6l3/voodu_spells_2018.jpg (https://postimg.cc/image/6f949n6l3/)
At endgame I swap Jump for Nightshield because casting Nightshield gives +10 MRR with You've Got My Back from Feydark Illusionist.
REAPER
Can solo R1's comfortably. Soloing up to 3-4 skulls is doable but slow especially because of slow boss beatdowns due to lack of single target dps. I enjoy group play at endgame, typically doing R6-10 depending on the group. I do not recommend this build for high skull reaper without the backing of past lives and reaper points and I do not recommend reaper play for a new player/first lifer. Wand and Scroll Mastery from Tainted Scholar is nice to boost healing from wands and scrolls for self and others during heroic reaper questing and can swap out in epics.
Temporary hit points from effects like Shining Through, Brilliance and Stanch are very effective in reaper play because they are not affected by the self healing debuff. Things turn a corner once you get Brilliance, which should be top priority once you get to level 6. Things turn another major corner again at level 12 once you get Spirit Blast and Shining Through.
I invested my early reaper points in Grim Barricade for added survivability, with emphasis on PRR and con, with a couple points in dodge to max out my cap. I also spent points in UMD for heroics in order to use healing wands and scrolls, which are very important in reaper questing. UMD will be plenty high enough once you reach epic levels, so when epic reincarnating you can change out the UMD skill points to perform or other more relevant skills for epic levels.
At level cap, with maxed reaper trees (156 points) my self-sufficient tanking ability holds up well up to about 6-8 skulls, depending on the content. Beyond that I need healing support for sustained tanking. This is with a wealth of past lives and so without the past lives, tanking ability would be reduced. Here is a heroic R10 Crucible video (https://www.youtube.com/watch?v=uHSAOQIaD0c) from 2018 that I did with 49 reaper points in a full group.
While working through my racial lives, just going to 20, I found that after building up about 40-50 reaper points, I had enough added survivability from reaper trees that I didn't need all the extra constitution if I was just going to level 20. So I switched to doing a charisma based build for the lives where I was just going to level 20, which was fun and more powerful to be able to focus more on some of the DC based spells like charms and instakills. My heroic reaper leveling routine favors speed these days so I just zerg R1's until level 12 then zerg R4's until 20.
WHAT TO DO BETWEEN BURSTS
People who are newer to warlock often ask what to do between bursts while they are on cooldown. Here's what I am typically doing on Voodu between bursts...
Heal myself and others with Renewal
Heal myself and others with Healing Pillar
Heal myself and others with Mass Cure Moderate Wounds
Evard's Black Tentacles
Otto's Irresistible Dance a reaper, champion, caster or orange named
Reaper's Resistance for +30 PRR
Knights Challenge (Throw the Boom) to stun and grab aggro of mobs from a distance
Epic Strike from Sentinel or Fatesinger
Swing my weapon
Intimidate
Arcane Tempest
Refresh Displacement and Tensor's Transformation
Sleet Storm
Shining Through
Tainted Spellcasting
Dark Delirium
Wail of the Banshee
Drink a Potion of Greater Brilliance
Stanch as an emergency heal
Waves of Exhaustion
Cast Sigil of Warding from Legendary Green Steel augment
Use Hood of Unrest (https://ddowiki.com/page/Item:Hood_of_Unrest) clickie for stacking +50% dodge if walking into a big fight; bosses, doom reapers, etc.
Use Undying Vanguard from Sentinel enhancements in critical situations
Sip my coffee
EPISODES
Below are episodes for Voodu Warlock 2023 (https://www.youtube.com/playlist?list=PLTX5IZhNI5ubBi0ekTaL5NA65wfJQmMzS). The original 2015 series is here (https://www.youtube.com/playlist?list=PLTX5IZhNI5uYkV4VGfpHyzz8AN_xdjEoS).
Trailer: Introducing Voodu Warlock 2023!! (https://www.youtube.com/watch?v=FnWLeGFNG8g&list=PLTX5IZhNI5ubBi0ekTaL5NA65wfJQmMzS&index=1)
Episode 1: Intro and Level 1 (https://www.youtube.com/watch?v=8pttbo87zPY&list=PLTX5IZhNI5ubBi0ekTaL5NA65wfJQmMzS&index=2)
Episode 2: Level 2 - Starting Harbor 2's (https://www.youtube.com/watch?v=MzXwO_7z2xM&list=PLTX5IZhNI5ubBi0ekTaL5NA65wfJQmMzS&index=3)
Episode 3: Level 3 - Continuing Harbor 2's (https://www.youtube.com/watch?v=zqYBYVyTQX4&list=PLTX5IZhNI5ubBi0ekTaL5NA65wfJQmMzS&index=4)
Episode 4: Level 4 - Lost Gatekeepers (https://www.youtube.com/watch?v=E3g5DZ5_BAc)
Episode 5: Level 5 - Saltmarsh (https://www.youtube.com/watch?v=AqpjyDphYjI&list=PLTX5IZhNI5ubBi0ekTaL5NA65wfJQmMzS&index=6)
Episode 6: Level 6 - Sharn Syndicate (https://www.youtube.com/watch?v=65XFfjv-JN4&list=PLTX5IZhNI5ubBi0ekTaL5NA65wfJQmMzS&index=7)
Episode 7: Level 7 - Feywild 5's (https://www.youtube.com/watch?v=ObSzqiQwME8&list=PLTX5IZhNI5ubBi0ekTaL5NA65wfJQmMzS&index=8)
Episode 8: Level 8 - Solo Chronoscope (https://www.youtube.com/watch?v=WrVS2-LMX24&list=PLTX5IZhNI5ubBi0ekTaL5NA65wfJQmMzS&index=9)
Episode 9: Level 9 - Isle of Dread: Tar Pits, King, Triceratops (https://www.youtube.com/watch?v=qlhUcvI87w0&list=PLTX5IZhNI5ubBi0ekTaL5NA65wfJQmMzS&index=10)
Episode 10: Level 10 - VON 1-2 (https://www.youtube.com/watch?v=3SBTNCfegGE&list=PLTX5IZhNI5ubBi0ekTaL5NA65wfJQmMzS&index=11)
Episode 11: Level 11 - VON 3-4 (https://www.youtube.com/watch?v=N2INvnb5frs&list=PLTX5IZhNI5ubBi0ekTaL5NA65wfJQmMzS&index=12)
Episode 12: Level 12 - Tempest's Spine (https://www.youtube.com/watch?v=Pc2f8XSdHIg&list=PLTX5IZhNI5ubBi0ekTaL5NA65wfJQmMzS&index=13)
Episode 13: Level 13 - Sands walkups and Offering of Blood (https://www.youtube.com/watch?v=_YBODImdIiU&list=PLTX5IZhNI5ubBi0ekTaL5NA65wfJQmMzS&index=14)
Episode 14: Level 14 - Peril of the Planar Eyes (https://www.youtube.com/watch?v=VIcf3m-EFWk&list=PLTX5IZhNI5ubBi0ekTaL5NA65wfJQmMzS&index=15)
Episode 15: Level 15 - Gianthold walkups (https://www.youtube.com/watch?v=YuRAC0NlNJc)
Episode 16: Level 16 - Gianthold flaggers part 1 (https://www.youtube.com/watch?v=g92v6ongk3A)
Episode 17: Level 16 - Gianthold flaggers part 2 (https://www.youtube.com/watch?v=4flG8K5nCPw)
Episode 18: Level 17 - Sharn Cogs part 1 (https://www.youtube.com/watch?v=BKV7s0ZmqxY)
Episode 19: Level 18 - Sharn Cogs part 2 (https://www.youtube.com/watch?v=ySihyPkiNj0)
Episode 20: Level 19 - Good Intentions (https://www.youtube.com/watch?v=p_vC3ZTI_5Q)
New episodes are uploaded 1-2 per week.
Some of my other videos and series:
Northwynd: The Druid True First Life Series (https://www.youtube.com/playlist?list=PLTX5IZhNI5ubwSEHHNPlsgAWzHsx2uwAk)
How to Choose your Warlock for Beginners (https://www.youtube.com/watch?v=qClIHekhyQs)
How to Craft a Heroic Green Steel Item and Use the Crafting Planner (https://www.youtube.com/watch?v=NsgvX4dVKc0)
How to Craft a Legendary Green Steel Item and Use the LGS Crafting Planner (https://www.youtube.com/watch?v=HDJ6MUMlR7w)
Beginner's Guide to Cannith Crafting (https://www.youtube.com/watch?v=RC4TqXQbkmQ)
The Basics of Reincarnating in DDO (https://www.youtube.com/watch?v=3aUXuEbkZnE)
How to Prioritize Past Lives (https://www.youtube.com/watch?v=e8PZSvFmujA)
Over 1000 quest videos, raid guides, crafting tutorials and much more for new and experienced players alike at my Youtube channel (https://www.youtube.com/channel/UC9-XxuSfsXQ1U9yKUvQSxjw) and you can find me live streaming nearly every day on my Twitch channel vooduspyce (https://www.twitch.tv/vooduspyce).
slarden
10-16-2015, 09:50 PM
I look forward to following this project.
What an exciting time to start a warlock project with the upcoming changes really changing the balance of the trees. I would take a really good look at eldritch wave which you can fit in with the enlightened spirit capstone - giving up tier 5 enlightened spirit though.
Livmo
10-16-2015, 09:52 PM
I look forward to following this project.
What an exciting time to start a warlock project with the upcoming changes really changing the balance of the trees. I would take a really good look at eldritch wave which you can fit in with the enlightened spirit capstone - giving up tier 5 enlightened spirit though.
Moar videos please and TY!
The intro is coo and like the music allot.
Vooduspyce
10-16-2015, 10:55 PM
I look forward to following this project.
What an exciting time to start a warlock project with the upcoming changes really changing the balance of the trees. I would take a really good look at eldritch wave which you can fit in with the enlightened spirit capstone - giving up tier 5 enlightened spirit though.
I'm actually really far into the videos, so the changes will take place after much of it, but I may do another life or at least another epic life.
I can't afford to lose Spirit Blast and Shining Through so wave will not fit into what I'm doing :)
Vooduspyce
10-16-2015, 10:58 PM
Moar videos please and TY!
The intro is coo and like the music allot.
The next video will be uploaded within the hour. The music is Angst by Nero (https://www.youtube.com/watch?v=hwIuXXk8JtY) which I recently realized is strikingly similar to Stress by Justice (https://www.youtube.com/watch?v=0qXmxVySMzw) :)
Jetrule
10-16-2015, 11:07 PM
How does the balance pass look to effect this build? Also i read some talk of subjecting eldritch blast to arcane spell failure. Is Voodu planed for heavy armor at cap since you want her tanky? Can she overcome spell failure and have heavy armor proficiency to maximize prr from the armor if she could overcome shield and heavy armor spell failure?
zehnvhex
10-16-2015, 11:31 PM
Most pure warlocks go medium armor. After the coming balance changes the +MRR from the enhancement will probably more then make up for the PRR loss.
Vooduspyce
10-17-2015, 12:17 AM
How does the balance pass look to effect this build? Also i read some talk of subjecting eldritch blast to arcane spell failure. Is Voodu planed for heavy armor at cap since you want her tanky? Can she overcome spell failure and have heavy armor proficiency to maximize prr from the armor if she could overcome shield and heavy armor spell failure?
Dps will be reduced for all Enlightened Spirits (and other trees too). I remember reading about ASF and warlock blast/burst, not sure where that's going to go. For now I am going to do heavy armor with only 4% ASF. Plans could change due to the upcoming armor changes, and I can't say it any better than Zehnvhex...
Most pure warlocks go medium armor. After the coming balance changes the +MRR from the enhancement will probably more then make up for the PRR loss.
So we'll see...
Episode 2 is up!
https://www.youtube.com/watch?v=-lms6V4NGPo
PurpleTimb
11-07-2015, 10:15 AM
Congratulations on the solo Demon Queen. That's a pretty impressive feat. I really enjoyed watching the video.
Vooduspyce
11-07-2015, 05:47 PM
Congratulations on the solo Demon Queen. That's a pretty impressive feat. I really enjoyed watching the video.
Ty Timb! It was fun learning to leverage the temporary hp abilities. The timing of using shining through was very important against Lailat, lol.
I was just responding on the channel, but it's worth mentioning here too that with the balance pass having scaled the burst from 120% spell power to 100% spell power, that means having to stand up against the DQ for a little bit longer during war, so temporary hp resources may be tight and will make soloing heroic DQ at level somewhat tougher to stay with her but I assume still possible. At this point I am quite a bit further along than the episodes would imply, and I am finding that even after the balance pass that the tankability is still strong.
Clacker12
01-22-2016, 08:53 AM
heyo! i think i'm going to try your build.. i want to try something different..i tried your druid build a couple lives and liked it.
i have 2 characters i can tr into this...
1) 3 life cleric + the healing epic tr one..
2) 2 life druid 1 sorc and 1..druid epic tr one..the random one
which one should i use ya think?
Vooduspyce
01-23-2016, 05:53 PM
heyo! i think i'm going to try your build.. i want to try something different..i tried your druid build a couple lives and liked it.
i have 2 characters i can tr into this...
1) 3 life cleric + the healing epic tr one..
2) 2 life druid 1 sorc and 1..druid epic tr one..the random one
which one should i use ya think?
Hey Clacker, probably the toon with 3 cleric past lives. This will give you +3 to the DC of your Evard's Black Tentacles, which is an awesome cc spell.
Alternatively the other toon would give you +1 to the dc of your blasts and bursts and make your charmed and confused mobs be tougher, so if you really like charming then you could consider this option instead.
I hope you have as much fun with it as I'm having. The series just has 3 episodes left to go and I will post more endgame details when the series is complete :)
Sanjinn
01-31-2016, 06:43 PM
Your build intrigues me and looks like a lot of fun to play. My question is how viable is it for a starting character? I don't have the bells and whistles that you do nor the past lives. What would be your suggestions if I was going to try your build on a brand new character? I can boost to level 7...
I have a 20 Fighter (Dwarf), and a 18 Wizard/2 rogue (Human) necromancer (I loved this build) that I have played and enjoyed. I also have access to the Iconic s if they would be a good option (not sure they would as I would lose the pure Warlock) I have been away from the game for a little bit so any advice on your build would be helpful.
I have just started to watch your videos and have enjoyed them.
Vooduspyce
02-01-2016, 03:48 AM
Your build intrigues me and looks like a lot of fun to play. My question is how viable is it for a starting character? I don't have the bells and whistles that you do nor the past lives. What would be your suggestions if I was going to try your build on a brand new character? I can boost to level 7...
I have a 20 Fighter (Dwarf), and a 18 Wizard/2 rogue (Human) necromancer (I loved this build) that I have played and enjoyed. I also have access to the Iconic s if they would be a good option (not sure they would as I would lose the pure Warlock) I have been away from the game for a little bit so any advice on your build would be helpful.
I have just started to watch your videos and have enjoyed them.
Hi Sanjinn, I'm glad you're enjoying the videos!
If you're new to warlock, it is a very easy class to play and will probably be the easiest 1-20 life you ever did. Warlock has high dps built into it right out of the box, and all the bells and whistles just add gravy to it. Don't sweat not having a big toy box to play with on a warlock, you will do fine. I think this build will be even more valuable to someone that is recently coming back and doesn't have a lot of gear, because the added defense will keep you alive longer and make up for lack of past lives and gear.
My advice for now is to dive right in and have fun with it. If you are struggling at any point, you can check out one of the Voodu Warlock videos are the level you're doing to compare performance and notes. If you have questions along the way, I am happy to help! :)
Vooduspyce
02-01-2016, 05:07 AM
The Voodu Warlock series is complete! Today I have posted the final video of the series, which is tanking the EE Fire on Thunder Peak dragons all the way through the Artifact Overdraw +400% damage buff. This was not easy for me to do and took some effort to build the warlock up a bit with past lives, but the video shows that it is possible. I stated that I wanted to be able to do this self-sufficiently, so as a matter of full disclosure, I noticed on editing that it appears that someone threw me a heal a couple times during the final phase. Nevertheless, I think the video clearly shows that it can be done by a pure warlock unassisted, and I have so many past lives left to do that it will only get easier!
And the fun isn't over! I am loving this toon once again, which used to be my main long before Gingerspyce lol, and I am continuing to work on Voodu's past lives and will continue to feature her in videos and update and monitor this build post.
Thank you so much for following along! :)
https://www.youtube.com/watch?v=TICp8srJmvE
Sanjinn
02-01-2016, 12:19 PM
Hi Sanjinn, I'm glad you're enjoying the videos!
If you're new to warlock, it is a very easy class to play and will probably be the easiest 1-20 life you ever did. Warlock has high dps built into it right out of the box, and all the bells and whistles just add gravy to it. Don't sweat not having a big toy box to play with on a warlock, you will do fine. I think this build will be even more valuable to someone that is recently coming back and doesn't have a lot of gear, because the added defense will keep you alive longer and make up for lack of past lives and gear.
My advice for now is to dive right in and have fun with it. If you are struggling at any point, you can check out one of the Voodu Warlock videos are the level you're doing to compare performance and notes. If you have questions along the way, I am happy to help! :)
Thank you for the reply and the information. I am looking forward to really digging into the Warlock and hope I have as much fun with it as I did with the Palemaster. I will defiantly refer to your videos to check my progress and understanding of the class.
I would be remiss if I did not compliment you once again on your videos. You have done very well with them and will say they are some of the best game play videos I have ever watched. You explain things very well and you have a very good and understandable speaking voice. I have watched many good videos but had to really struggle to understand the what the author was saying and it made it hard to learn from them. Keep up the awesome work.
LargoKeyWest
02-01-2016, 01:54 PM
You mentioned several times about building up your HP buffer before you actually need it, to be working proactively rather then reactively. Is that thru a combination of Shining Through and Vigor of Battle?
Vooduspyce
02-02-2016, 05:08 AM
You mentioned several times about building up your HP buffer before you actually need it, to be working proactively rather then reactively. Is that thru a combination of Shining Through and Vigor of Battle?
Shining Through and Stanch are the 2 big warlock things to use to build up a pool of temp hp.
Vigor of Battle is the stance I use in Sentinel, since I don't need the knockdown immunity from Stand Against the Tide and Vigor provides more "real" hp.
LargoKeyWest
02-02-2016, 10:21 PM
Shining Through and Stanch are the 2 big warlock things to use to build up a pool of temp hp.
Vigor of Battle is the stance I use in Sentinel, since I don't need the knockdown immunity from Stand Against the Tide and Vigor provides more "real" hp.
What are the drawbacks to using Staunch? I'm assuming they (if any) only come into play in an extended fight?
Vooduspyce
02-03-2016, 06:01 AM
What are the drawbacks to using Staunch? I'm assuming they (if any) only come into play in an extended fight?
Stanch: Activate for 7 Depravity: Gain temporary hitpoints equal to 50% of your maximum hitpoints. These last for 1 minute. You have -3% maximum hitpoints until you rest, which stacks up to 33 times.
The -3% max hp loss can start taking a toll if used a bunch between rests :)
LargoKeyWest
02-03-2016, 06:20 AM
Stanch: Activate for 7 Depravity: Gain temporary hitpoints equal to 50% of your maximum hitpoints. These last for 1 minute. You have -3% maximum hitpoints until you rest, which stacks up to 33 times.
The -3% max hp loss can start taking a toll if used a bunch between rests :)
So essentially the Law of Diminishing Returns with an edge, as every time you use it, you get less from it and the less your pool is to rely on. Got it
sk3l3t0r
03-03-2016, 09:26 AM
I recently TR'ed into this build out of your Druid build (I loved that build lots and TR'ed my other toon into it permanently, that's how much I love the druid tank / caster build)
I am struggling with the warlock class... healing is my biggest issue, at level 11 now (12 banked, almost XP capped for 13) CSW pots just i not good enough and my UMD is not quite good enough yet for Heal scrolls.
What am I doing wrong? the DPS seems weak...I wish I knew what gear I should be using, I've tried some light / force gear to boost my spellpower, crit range and so on. I find myself kitting LOTS...not very tanky at all... as soon as I get 2-3 mobs on me I am dead.
Any kind of guidance on gear / tactics for mid level heroics would be appreciated. I am getting ready to head into Threnal and will be taking level 12 shortly...I was hoping it would get better, and so far the DPS seems to be improving, but the healing is still a big challenge. I find myself having to use Cleric hires (which I hate using) as a workaround just to stay alive.
I am finding my warlock life to be really annoying and considering a Heroic TR at 20 and not even bothering going into epics just to get it over with...I am seriously having a hard time adjusting to this build compared to the druid build so any advice would be appreciated to change my experience.
Vooduspyce
03-04-2016, 03:36 AM
I recently TR'ed into this build out of your Druid build (I loved that build lots and TR'ed my other toon into it permanently, that's how much I love the druid tank / caster build)
I am struggling with the warlock class... healing is my biggest issue, at level 11 now (12 banked, almost XP capped for 13) CSW pots just i not good enough and my UMD is not quite good enough yet for Heal scrolls.
What am I doing wrong? the DPS seems weak...I wish I knew what gear I should be using, I've tried some light / force gear to boost my spellpower, crit range and so on. I find myself kitting LOTS...not very tanky at all... as soon as I get 2-3 mobs on me I am dead.
Any kind of guidance on gear / tactics for mid level heroics would be appreciated. I am getting ready to head into Threnal and will be taking level 12 shortly...I was hoping it would get better, and so far the DPS seems to be improving, but the healing is still a big challenge. I find myself having to use Cleric hires (which I hate using) as a workaround just to stay alive.
I am finding my warlock life to be really annoying and considering a Heroic TR at 20 and not even bothering going into epics just to get it over with...I am seriously having a hard time adjusting to this build compared to the druid build so any advice would be appreciated to change my experience.
Hey Sk3l3, something doesn't sound right, but it's hard for me to say.
My first suggestion is for you to take a look at my L11 video from the Voodu Warlock series (https://www.youtube.com/watch?v=ADjPeW-NEOM) and see how the performance compares to your experience. In the beginning of the video I go over what gear I'm using, so that should give you some good ideas too. Note that in the video, Voodu only has caster heroic past lives and only 1 epic past life, so the performance isn't past life dependent.
I found warlock to be extremely easy to play, very survivable with the Enlightened Spirit, lots more dps than my druid and tons of fun. Self healing is definitely not as strong as the druid, but there are lots of temp hp thingies for warlock, which act as your front-end healing. At L11 the temp hp stuff would include Brilliance ticking from the aura, Feigned Health and Stanch. You'll see a big turning point at L12 because you get Shining Through, which is the single most valuable self-healing component of an Enlightened Spirit. Brilliance is also really awesome and takes care of smaller maintenance healing. You'll also get your second burst at L12, so you'll see a significant increase in dps too.
With a decent set of armor and shield, along with all the bonuses from your aura, you should find no problem with surviveability at L11 (I assuming you're doing elite 9's at that point). And if you have maximize and empower, your burst should be wrecking everything in your path. You shouldn't have to kite anything. Check out the vid to compare!
Hope that helps and after you've had a chance to compare things and make adjustments, let me know how it goes :)
Socio
03-05-2016, 12:13 AM
I recently TR'ed into this build out of your Druid build (I loved that build lots and TR'ed my other toon into it permanently, that's how much I love the druid tank / caster build)
I am struggling with the warlock class... healing is my biggest issue, at level 11 now (12 banked, almost XP capped for 13) CSW pots just i not good enough and my UMD is not quite good enough yet for Heal scrolls.
What am I doing wrong? the DPS seems weak...I wish I knew what gear I should be using, I've tried some light / force gear to boost my spellpower, crit range and so on. I find myself kitting LOTS...not very tanky at all... as soon as I get 2-3 mobs on me I am dead.
Any kind of guidance on gear / tactics for mid level heroics would be appreciated. I am getting ready to head into Threnal and will be taking level 12 shortly...I was hoping it would get better, and so far the DPS seems to be improving, but the healing is still a big challenge. I find myself having to use Cleric hires (which I hate using) as a workaround just to stay alive.
I am finding my warlock life to be really annoying and considering a Heroic TR at 20 and not even bothering going into epics just to get it over with...I am seriously having a hard time adjusting to this build compared to the druid build so any advice would be appreciated to change my experience.
I Recently switched to this build as well and I had no problems coasting through levels with it. I kept and maintained my spellpower appropriate to my level and practically wore out of the chest lootgen all the way to 20. The temporary Hp replenishing was more then enough to keep me going and every now and then I would need a heal which after some enhancement play I took 3 tiers of wand and scroll mastery and CSW Scrolls.
If using the aura and bursts is problematic don't be afraid to use the chain shape and do some dancing with the mobs. Utterdark Blast Is your friend and helps keep you down to two spellpowers. Hope this helps abit
Hey Sk3l3, something doesn't sound right, but it's hard for me to say.
My first suggestion is for you to take a look at my L11 video from the Voodu Warlock series (https://www.youtube.com/watch?v=ADjPeW-NEOM) and see how the performance compares to your experience. In the beginning of the video I go over what gear I'm using, so that should give you some good ideas too. Note that in the video, Voodu only has caster heroic past lives and only 1 epic past life, so the performance isn't past life dependent.
I found warlock to be extremely easy to play, very survivable with the Enlightened Spirit, lots more dps than my druid and tons of fun. Self healing is definitely not as strong as the druid, but there are lots of temp hp thingies for warlock, which act as your front-end healing. At L11 the temp hp stuff would include Brilliance ticking from the aura, Feigned Health and Stanch. You'll see a big turning point at L12 because you get Shining Through, which is the single most valuable self-healing component of an Enlightened Spirit. Brilliance is also really awesome and takes care of smaller maintenance healing. You'll also get your second burst at L12, so you'll see a significant increase in dps too.
With a decent set of armor and shield, along with all the bonuses from your aura, you should find no problem with surviveability at L11 (I assuming you're doing elite 9's at that point). And if you have maximize and empower, your burst should be wrecking everything in your path. You shouldn't have to kite anything. Check out the vid to compare!
Hope that helps and after you've had a chance to compare things and make adjustments, let me know how it goes :)
Excellent build and by far one of my favorites! +1
SilkofDrasnia
03-08-2016, 03:40 PM
Just bought Warlock class and was looking for basic information on them when I ran across this...really enjoyed the videos, watched up to solo DQ, and will be using your series as a reference as I level up.
Kudos on sharing and the work you put into these videos!
I made my Warlock before I saw your stuff and so my stats are different, also it's 32pt build not 36 so 18cha, 16con, 15int rest at 8. The quick guide I saw suggested:
1 Spell Focus: Evocation
1h Force of Personality
1w Fey Pact
3 Greater Spell Focus: Evocation (if Wizard past life, Past Life: Arcane Initiate)
6 Maximize Spell
9 Empower Spell
12 Quicken Spell
15 Spell Penetration (if Wizard past life, Greater Spell Focus: Evocation)
18 Heighten Spell
Epic Feats
21 Epic Eldritch Blast
24 Epic Spell Focus: Evocation
26d Epic Arcane Eldritch Blast
27 Ruin
28d Hellball
would like your thoughts on it, my guess you didn't take any evo focus feat due to having that from PL? Also I have been using master touch to use scimitar and shield, I am guessing you wanted the +mrr, 3%doublestrike from shield mastery?
Vooduspyce
03-08-2016, 11:57 PM
Just bought Warlock class and was looking for basic information on them when I ran across this...really enjoyed the videos, watched up to solo DQ, and will be using your series as a reference as I level up.
Kudos on sharing and the work you put into these videos!
I made my Warlock before I saw your stuff and so my stats are different, also it's 32pt build not 36 so 18cha, 16con, 15int rest at 8. The quick guide I saw suggested:
1 Spell Focus: Evocation
1h Force of Personality
1w Fey Pact
3 Greater Spell Focus: Evocation (if Wizard past life, Past Life: Arcane Initiate)
6 Maximize Spell
9 Empower Spell
12 Quicken Spell
15 Spell Penetration (if Wizard past life, Greater Spell Focus: Evocation)
18 Heighten Spell
Epic Feats
21 Epic Eldritch Blast
24 Epic Spell Focus: Evocation
26d Epic Arcane Eldritch Blast
27 Ruin
28d Hellball
would like your thoughts on it, my guess you didn't take any evo focus feat due to having that from PL? Also I have been using master touch to use scimitar and shield, I am guessing you wanted the +mrr, 3%doublestrike from shield mastery?
Hey Silk, I'm glad you found the videos and stuff handy, thanks for saying!
Enlightened Spirit tier 3 innate gives proficiency with all martial weapons, so I'm guessing by your use of master's touch and your feat set that you are doing a blasting/casting Tainted Scholar or Souleater kind of a build. Voodu is an Enlightened Spirit bursting tank so is a different warlock concept/playstyle. Looks like you're covering your bases just fine with your choices, which are all solid choices for warlock. I took the shield feats for the PRR since I'm a tank, as is also why I didn't take evocation feats, preferring more defensive choices for the type of build. I realize that I'm sacrificing some dps due to my choices, but warlock dps is already strong, and I'm not a min/max power gamer, so I'm content with the dps I'm doing. The doublestrike from shield feats is irrelevant to me, as 95% of my dps is from bursts.
Hope that helps and if you have other specific questions about things, I am happy to offer more input :)
SilkofDrasnia
03-09-2016, 01:30 AM
Hey Silk, I'm glad you found the videos and stuff handy, thanks for saying!
Enlightened Spirit tier 3 innate gives proficiency with all martial weapons, so I'm guessing by your use of master's touch and your feat set that you are doing a blasting/casting Tainted Scholar or Souleater kind of a build. Voodu is an Enlightened Spirit bursting tank so is a different warlock concept/playstyle. Looks like you're covering your bases just fine with your choices, which are all solid choices for warlock. I took the shield feats for the PRR since I'm a tank, as is also why I didn't take evocation feats, preferring more defensive choices for the type of build. I realize that I'm sacrificing some dps due to my choices, but warlock dps is already strong, and I'm not a min/max power gamer, so I'm content with the dps I'm doing. The doublestrike from shield feats is irrelevant to me, as 95% of my dps is from bursts.
Hope that helps and if you have other specific questions about things, I am happy to offer more input :)
Yeah I was originally going to do a TS with some ES but after a couple levels I was finding the pew pew from blast annoying to aim at critters lol and I found your stuff so I think I want to switch to something like you have.
I gather from your reply you feel the shield feats are worth taking over evo focus so will probably switch them out, as for the epic stuff well I haven't played much in awhile so there's a bunch of epic feats I have no experience with or idea how well they work.
Vooduspyce
03-09-2016, 05:14 AM
Yeah I was originally going to do a TS with some ES but after a couple levels I was finding the pew pew from blast annoying to aim at critters lol and I found your stuff so I think I want to switch to something like you have.
I gather from your reply you feel the shield feats are worth taking over evo focus so will probably switch them out, as for the epic stuff well I haven't played much in awhile so there's a bunch of epic feats I have no experience with or idea how well they work.
The shield feats are probably only worth it if you want to be extra survivable. If you are potentially still interested in doing a blaster, try cone shape, it's awesome. Much better than it looks. Takes a few levels to get used to it but has a very large AOE that is much bigger than the graphic would suggest. With cone shape, one thing that can help with the annoyance factor is to turn off auto target and keep yourself targeted so you don't get casting failure due to the quirky game targeting mechanics. I would suggest you give that a try before you spend resources to rework things too much.
Rig_O_Mortis
03-09-2016, 06:07 PM
Thank you for posting your build. I’m trying it out on my newest perma-death toon. So far, things are going well i.e., I’m still alive at level 5.
Is the spell failure associated with using armor and a shield mitigated somehow, or is it just not an issue since the burst takes care of things quickly?
Livmo
03-09-2016, 06:14 PM
Thank you for posting your build. I’m trying it out on my newest perma-death toon. So far, things are going well i.e., I’m still alive at level 5.
Is the spell failure associated with using armor and a shield mitigated somehow, or is it just not an issue since the burst takes care of things quickly?
It depends, there is some good info. here, http://ddowiki.com/page/Arcane_spell_failure
For example I use the SLAs and don't sweat ASF, but when I want to use spells like Evard's Black Tentacles I suffer from ASF. I tend to use the blue augments and armors to reduc ASF for my non-SLAs like Evard's Black Tentacles.
Rig_O_Mortis
03-09-2016, 06:23 PM
It depends, there is some good info. here, http://ddowiki.com/page/Arcane_spell_failure
For example I use the SLAs and don't sweat ASF, but when I want to use spells like Evard's Black Tentacles I suffer from ASF. I tend to use the blue augments and armors to reduc ASF for my non-SLAs like Evard's Black Tentacles.
Thanks for the link and the information on how you deal with ASF, Livmo!
Livmo
03-09-2016, 06:32 PM
Thanks for the link and the information on how you deal with ASF, Livmo!
Not sure if you can still craft these or not since all the changes, but worth a look. If I splash I try to get free Heavy Armor Prof for more options.
http://i.imgur.com/IVtUOP7.jpg
Rig_O_Mortis
03-09-2016, 06:38 PM
Not sure if you can still craft these or not since all the changes, but worth a look. If I splash I try to get free Heavy Armor Prof for more options.
http://i.imgur.com/IVtUOP7.jpg
WOW! Thanks for the additional info. Now I just need to get the stuff since we can only play what we find.
Vooduspyce
03-09-2016, 10:12 PM
Thank you for posting your build. I’m trying it out on my newest perma-death toon. So far, things are going well i.e., I’m still alive at level 5.
Is the spell failure associated with using armor and a shield mitigated somehow, or is it just not an issue since the burst takes care of things quickly?
hmmm... Warlocks get no ASF while using light armor, which I use until I get medium armor proficiency in the enhancement tree, which also grants zero ASF for medium armor.
For the shield, I used a small mithral shield that I crafted onto until I got Fanion (which has no ASF) at L14 and Skyvault (which has no ASF) at L25 and then at L28 I switch to the Shield of Tireless Aid. By level 20, the ASF from any large shield can be negated by using an augment. Hopefully between that and Livmo's link you can find a path to eliminate ASF :)
Rig_O_Mortis
03-09-2016, 11:24 PM
hmmm... Warlocks get no ASF while using light armor, which I use until I get medium armor proficiency in the enhancement tree, which also grants zero ASF for medium armor.
For the shield, I used a small mithral shield that I crafted onto until I got Fanion (which has no ASF) at L14 and Skyvault (which has no ASF) at L25 and then at L28 I switch to the Shield of Tireless Aid. By level 20, the ASF from any large shield can be negated by using an augment. Hopefully between that and Livmo's link you can find a path to eliminate ASF :)
Thank you for the information on what you're using.
I read in the Wiki that Warlocks didn't have ASF with light armor, but this is what I get:
http://i.imgur.com/WO7lKz4.jpg
No matter what light armor I wear, I have some ASF (with leather, it's 10%).
Vooduspyce
03-10-2016, 01:11 AM
Thank you for the information on what you're using.
I read in the Wiki that Warlocks didn't have ASF with light armor, but this is what I get:
http://i.imgur.com/WO7lKz4.jpg
No matter what light armor I wear, I have some ASF (with leather, it's 10%).
Are you pure warlock? I think it may still display on the armor, but are you seeing ASF rolls when you blast, burst and cast? Hover over one of your spells to see if it shows ASF in the description (it will appear in red)
LargoKeyWest
03-10-2016, 05:54 AM
Thank you for the information on what you're using.
I read in the Wiki that Warlocks didn't have ASF with light armor, but this is what I get:
No matter what light armor I wear, I have some ASF (with leather, it's 10%).
Not sure what you read, but the only way you don't have ASF with armor that lists as HAVING ASF is you take the enhancement in ES tree to eliminate it. Otherwise you need an augment to remove it (up to 15%). All proficiency guarantees is action penalty removal.
BTW.. the SLA blasts are also vulnerable to ASF.. no matter what anyone here says. If you want to be free of it, take the enhancement to remove it.
Rig_O_Mortis
03-10-2016, 10:06 AM
Not sure what you read, but the only way you don't have ASF with armor that lists as HAVING ASF is you take the enhancement in ES tree to eliminate it. Otherwise you need an augment to remove it (up to 15%). All proficiency guarantees is action penalty removal.
BTW.. the SLA blasts are also vulnerable to ASF.. no matter what anyone here says. If you want to be free of it, take the enhancement to remove it.
Thank you for responding.
I read: Bards and Warlocks[edit (http://ddowiki.com/edit/Arcane_spell_failure?section=8)]
Bards (http://ddowiki.com/page/Bard) and Warlocks (http://ddowiki.com/page/Warlock) are not subject to ASF while wearing Light armor.
Both have access to a tier 4 enhancement which extends this benefit to Medium armor as well.
found on the ASF wiki: http://ddowiki.com/page/Arcane_spell_failure. I don't understand the discrepancy between the statement above and the 15% spell failure attached to my light armor.
I'm working my way up the ES tree, but I'm not yet to medium armor proficiency. This sounds like the ticket for my P-D, no-twink character since anything I use has to be found in game.
I haven't noticed any failure on the SLA blasts yet, but I have on spells.
Rig_O_Mortis
03-10-2016, 10:32 AM
Are you pure warlock? I think it may still display on the armor, but are you seeing ASF rolls when you blast, burst and cast? Hover over one of your spells to see if it shows ASF in the description (it will appear in red)
Yes, pure warlock.
You're right! The armor still displays the ASF without actually assigning any. My spells are showing a 10% ASF, which is the same as my shield. Unequipping my shield eliminates the problem. This makes more sense now.
To do list: Find mithral shield (good luck); get to medium armor proficiency in the ES tree.
Thank you!
SilkofDrasnia
03-13-2016, 06:41 PM
Just got lucky and pulled a luck blade (http://ddowiki.com/page/Item:Luck_Blade) from snitch, will go well with my historic skyvault shield (http://ddowiki.com/page/Item:Skyvault_Shield_%28Level_12_historic%29) I think!
CaptEHCJ1
03-14-2016, 06:33 PM
First, just wow. The amount of time you put into sharing this info with us is amazing and amazingly well done. Thanks SO much!
I do have a question or two. Clearly, this build works and works well. But, I always thought that casters should put skillups in their primary stat (CHA in this case I believe) so that the DC of their spells is maximized and thus mobs do not resist spells cast. Now, clearly with this build, you do huge damage with your Aura, and also with the weapon. But, don't you need DC to take advantage of your spells? Do you get around this by simply not casting spells that are DC-based? Just curious and I apologize if you go into this in one of your videos which I have not watched. I have only viewed 4 or 5 of them thus far.
Why a rapier as your primary weapon?
I was watching the ToR video and you showed you had a Ruby of Devotion 138 and Ruby of Impulse 138. Where did/do you get those?
Your gear is amazing. Not being a hardcore player, I doubt I will ever achieve half of that stuff. Would this build be nearly as viable if I had the past lives, but gear that was notably inferior to yours?
Finally, you mention that you have lots of sources for extra HP but no source of healing. How do you think a build using Warforged would be given the repair they get? Especially noting that my gear will sub-par compared to what you have.
Thanks tons!
CaptEHCJ
niknight
03-14-2016, 07:16 PM
First, just wow. The amount of time you put into sharing this info with us is amazing and amazingly well done. Thanks SO much!
I do have a question or two. Clearly, this build works and works well. But, I always thought that casters should put skillups in their primary stat (CHA in this case I believe) so that the DC of their spells is maximized and thus mobs do not resist spells cast. Now, clearly with this build, you do huge damage with your Aura, and also with the weapon. But, don't you need DC to take advantage of your spells? Do you get around this by simply not casting spells that are DC-based? Just curious and I apologize if you go into this in one of your videos which I have not watched. I have only viewed 4 or 5 of them thus far.
Why a rapier as your primary weapon?
I was watching the ToR video and you showed you had a Ruby of Devotion 138 and Ruby of Impulse 138. Where did/do you get those?
Your gear is amazing. Not being a hardcore player, I doubt I will ever achieve half of that stuff. Would this build be nearly as viable if I had the past lives, but gear that was notably inferior to yours?
Finally, you mention that you have lots of sources for extra HP but no source of healing. How do you think a build using Warforged would be given the repair they get? Especially noting that my gear will sub-par compared to what you have.
Thanks tons!
CaptEHCJ
1. The build is very viable without the gear and past lives. I'm currently running it on a toon with no Epic PL's and only one Heroic PL (Wiz). The only pieces of named loot I have are Shadowscale Armor, a Thunderforged Longsword, Lantern Ring and the Epic Blasting Chime and I'm still crushing EE's. You need to learn how to leverage Stanch a bit more than Voodu does, but it's still really good.
2. Even a Pale Master, completely maxed out with gear and past lives has a hard time hitting no-fail DC on their primary schools. A similarly geared ES Warlock will have 4 less Enchant DC than a PM and 6 less Necro DC. Add in the lack of bonus to Spell Penetration, and you really have no reason to try to hit any of your DC spells.
Morroiel
03-14-2016, 07:18 PM
But, don't you need DC to take advantage of your spells? Do you get around this by simply not casting spells that are DC-based?
The only spells that have a DC are spells that also have a spell pen check. Warlock's are hamstrung in terms of spell pen (even if you have all gear and past lives). It's either all or nothing. He simply avoids investing most of his resources into casting DC/spell pen spells. This allows him to focus on tanking/damage as his 2 primary functions. Note that your blast has a DC attached to it for the pact damage, but as this damage is low compared to your damage from other sources, most neglect to focus on it. You shouldn't dump charisma, but you dont have to do an all-out investment for certain builds.
Why a rapier as your primary weapon?
Rapier has a good crit profile / good damage die. Mathematically it is one of the best weapons in the game (khopesh is better but that costs a feat).
I was watching the ToR video and you showed you had a Ruby of Devotion 138 and Ruby of Impulse 138. Where did/do you get those?
All augments can be found in chests in game. In addition you can sometimes find them in auction house. Worst comes to worst they cost roughly 100-200 turbine points each on the turbine store. You can get lower values at collectible trade-in locations.
Your gear is amazing. Not being a hardcore player, I doubt I will ever achieve half of that stuff. Would this build be nearly as viable if I had the past lives, but gear that was notably inferior to yours?
Warlock is viable first life. There is however a big difference between viable and top-shelf. PLs, particularly heroic pls, offer very little to the typical warlock build. The main thing that will elevate your warlock from viable to top-shelf includes: gear, epic pls, and most importantly game knowledge. Warlocks are often seen as a dumbed down class to play where you mostly right click / use same abilities over and over again. This image is true for newer players, for sure. However, warlock has a really high skill ceiling just like other caster classes. This takes time and experience to gain. If I were a new warlock player, I would rush to 20 and then spend a while farming epic pls till I had 3x arcane, 3x primal, 3x martial, 9x divine epls. I would try a variety of builds/pacts/etc. in each of my etrs till I found something that I liked. I would then probably heroic tr into an iconic sun elf and grind out the 3 pls there. Then tr and level back up to 30 playing a finalized build. If you did this, you would have enough experience to really start trying end game (LE raids).
Finally, you mention that you have lots of sources for extra HP but no source of healing. How do you think a build using Warforged would be given the repair they get?
I would not go warforged or bladeforged. In my opinion, drow or human/pdk(w/ heart of wood to get rid of fighter level) are the only real choices. Early levels, pots are enough (csw pots at guild vendor). At level 12+ you have shining thru and heal scrolls - this is realistically enough by a LONG LONG margin. At 20+ you have epic destiny sources of healing like cocoon. Shining through + cocoon is an almost instant back to full.
Best of luck.
Vooduspyce
03-15-2016, 07:54 AM
First, just wow. The amount of time you put into sharing this info with us is amazing and amazingly well done. Thanks SO much!
I do have a question or two. Clearly, this build works and works well. But, I always thought that casters should put skillups in their primary stat (CHA in this case I believe) so that the DC of their spells is maximized and thus mobs do not resist spells cast. Now, clearly with this build, you do huge damage with your Aura, and also with the weapon. But, don't you need DC to take advantage of your spells? Do you get around this by simply not casting spells that are DC-based? Just curious and I apologize if you go into this in one of your videos which I have not watched. I have only viewed 4 or 5 of them thus far.
Why a rapier as your primary weapon?
I was watching the ToR video and you showed you had a Ruby of Devotion 138 and Ruby of Impulse 138. Where did/do you get those?
Your gear is amazing. Not being a hardcore player, I doubt I will ever achieve half of that stuff. Would this build be nearly as viable if I had the past lives, but gear that was notably inferior to yours?
Finally, you mention that you have lots of sources for extra HP but no source of healing. How do you think a build using Warforged would be given the repair they get? Especially noting that my gear will sub-par compared to what you have.
Thanks tons!
CaptEHCJ
Hey Capt, I'm glad you like the build, thanks for saying! It looks like others have answered your questions, so I will try not to be redundant.
Voodu doesn't rely on DC spells and I didn't feel much difference when I went charisma build the first life compared to constitution build after I ER'd. Warlocks are not traditional casters, and while you can build a DC-based warlock, this particular build is really just a burster that is built to survive as much as possible. 90% of my DPS is just from pressing 2 buttons (burst-burst). I originally used Tentacles and Sleet Storm a lot as crowd control, but in the end I found that I didn't really need them because I was so surviveable. I still occasionally use them, but never use Sleet Storm in a party unless they have Freedom of Movement.
I chose a rapier arbitrarily. I don't do much damage anyway with my weapon.
You will do fine as you're working toward tweaking your gear set. Some of the raiding gear can be a grind to get, but the good news is that there are better stats on randomly generated gear now. So with something like Sightless, for example, which I primarily have for 12 con and 35 PRR, there is better on randomly generated loot now! The Boots of Blessed Travels are largely about the Freedom of Movement, so you could substitute the easily farmable Orcish Privateer Boots from 3BC. The added defense of this build will make it that much easier for a newer or casual player to be successful with it.
For healing in epic levels I was using Rejuvenation Cocoon, Renewal, Stanch and Shining Through, along with some other minor temp HP thingies like Feigned Health. In heroics I used Heal scrolls as needed. Most of the time the aura and an occasional Cocoon or Renewal keeps me going.
I don't play robots, so I can't speak from experience, but I hear Bladeforged is a popular option for warlock.
I hope all your questions have been covered, but if not I am happy to advise, tho I won't have access to the forums March 16-22 :)
SilkofDrasnia
03-20-2016, 01:59 PM
Was wondering if you could give me a break down of how your getting your prr, mrr up so high so quickly for lvl 9. I see you have a aug of defense slotted for +6 prr and mrr but don't see where the rest of it is coming from.
I assume epic past lives but I still don't see where the extra prr, mrr is coming from. Looking at your video for lvl 9 your sitting at 66 prr and 65 mrr and 34 ac.
I am currently lvl 9 and sitting at 40 prr and 42 mrr with 45 ac but no aug of defense which would add +6 to bring my prr and mrr up to 46 and 48. Where's the rest of that coming from? I can see you getting +9 prr from your divine ePL but where's the rest of the prr and mrr coming from?
Vooduspyce
03-23-2016, 03:37 PM
Was wondering if you could give me a break down of how your getting your prr, mrr up so high so quickly for lvl 9. I see you have a aug of defense slotted for +6 prr and mrr but don't see where the rest of it is coming from.
I assume epic past lives but I still don't see where the extra prr, mrr is coming from. Looking at your video for lvl 9 your sitting at 66 prr and 65 mrr and 34 ac.
I am currently lvl 9 and sitting at 40 prr and 42 mrr with 45 ac but no aug of defense which would add +6 to bring my prr and mrr up to 46 and 48. Where's the rest of that coming from? I can see you getting +9 prr from your divine ePL but where's the rest of the prr and mrr coming from?
Hey Silk,
It would be tough for me to give you an itemized breakdown for what I had at level 9, but i can tell you that at that point Voodu basically only had some caster heroic past lives and only 2 epic past lives (1 brace and 1 colors) so none of the MRR and only 3 PRR is from past lives. The rest is from the shield, armor, augment and Enlightened Spirit enhancements. I hope that helps and if that doesn't make sense then I'll try to make more sense of it, lmk :)
SilkofDrasnia
03-24-2016, 10:50 PM
Hey Silk,
It would be tough for me to give you an itemized breakdown for what I had at level 9, but i can tell you that at that point Voodu basically only had some caster heroic past lives and only 2 epic past lives (1 brace and 1 colors) so none of the MRR and only 3 PRR is from past lives. The rest is from the shield, armor, augment and Enlightened Spirit enhancements. I hope that helps and if that doesn't make sense then I'll try to make more sense of it, lmk :)
Hmm just wondering what I am missing and if I can improve my prr, mrr somehow. My gear has to be somewhat redone as I now have the blasting chime trinket and I am in the process of farming some mysterious remnants to get some lvl 12 aug for my luck blade and for some defense augs. I have pretty much the same enhancements and I'm wearing a planeforged breatsplate of sup. stability. I do not have a defense 6 aug yet.
http://i.imgur.com/4MKBvVz.jpg
It's pretty close just wondering what I am forgetting.
Vooduspyce
03-25-2016, 01:07 AM
Hmm just wondering what I am missing and if I can improve my prr, mrr somehow. My gear has to be somewhat redone as I now have the blasting chime trinket and I am in the process of farming some mysterious remnants to get some lvl 12 aug for my luck blade and for some defense augs. I have pretty much the same enhancements and I'm wearing a planeforged breatsplate of sup. stability. I do not have a defense 6 aug yet.
It's pretty close just wondering what I am forgetting.
Looking good! Could the slight difference be from ship buffs?
SilkofDrasnia
03-28-2016, 04:03 PM
Looking good! Could the slight difference be from ship buffs?
Dunno could be, we have a lvl 96 guild and a dead kraken, not sure what buffs you can get past that as it not something we look at much.
cru121
03-29-2016, 09:52 AM
It's pretty close just wondering what I am forgetting.
Probably this was before the PRR nerf and introduction of ASF for warlock SLAs. OP probably wore heavy armor without profiency.
I really enjoy running your GingerSpyce build. Thanks for posting it.
I am looking at this build and while I see that you are using medium armor, I don't see where you have gained proficiency with it. You don't seem to have taken the feat, and the enhancements you show don't have the proficiency selected. I even read the whole thread looking to see if I missed it, but I didn't see anything. What am I missing?
Vooduspyce
04-02-2016, 09:08 PM
I really enjoy running your GingerSpyce build. Thanks for posting it.
I am looking at this build and while I see that you are using medium armor, I don't see where you have gained proficiency with it. You don't seem to have taken the feat, and the enhancements you show don't have the proficiency selected. I even read the whole thread looking to see if I missed it, but I didn't see anything. What am I missing?
Hey Lerl, I'm glad you're liking the Gingerspyce build, thanks for saying!
With Voodu I get medium armor proficiency from the Enlightened Spirit enhancement line. It's tier 4 on the left side between Eldritch Burst and Spirit Blast, as shown in the enhancement graphic link in the OP.
I hope you will enjoy trying out this build too :)
I tried warlock when it first came out and didn't like it. Following this build, it is better. :D
I asked about the proficiency because the graphic does not show that you have chosen that enhancement, hence my confusion.
Vooduspyce
04-03-2016, 06:23 AM
I tried warlock when it first came out and didn't like it. Following this build, it is better. :D
I asked about the proficiency because the graphic does not show that you have chosen that enhancement, hence my confusion.
It does, it's just not very bright and colorful when selected. You can tell for sure because it says "1/1" under it.
Devilteck
04-03-2016, 06:28 PM
Think I am going to try this as a dwarf
Vooduspyce
04-03-2016, 06:51 PM
Think I am going to try this as a dwarf
That's going to be some sexy hps! let us know how high you get it :D
proteu
04-07-2016, 04:53 AM
Firstval thank you for this build, this is the first one im able to effectively, ie without spending store hp potions or sp potions, solo any epic elite content.
Im still level 27 but i have cleaned all quests 20 - 24 solo epic elite. And with minimal gear.
The build is based in the one you have here but it's a BF version, Beepbop has allways been a machine so between wf and bf i have chosen to be a BF.
As a BF i cant profit from medium armor so i chosen to drop Force of Personality for Mithral Body. Atm im using a Large Shield: Fanion but im working to get a skyvault from tor.
I wonder if would be a good tradeoff to go Admantine Body and invest to lower the cast penault... but i think i can only drop to 4%cast failure so not sure on how usefull it could be.
I have started to spec into racial Reconstruct but it was unnecessary (i was rarely using it) so i droped that to try out Consume and Stricken... again im unsure of how usefull that is...
Any ideas for improvements?
Vooduspyce
04-07-2016, 09:56 AM
Firstval thank you for this build, this is the first one im able to effectively, ie without spending store hp potions or sp potions, solo any epic elite content.
Im still level 27 but i have cleaned all quests 20 - 24 solo epic elite. And with minimal gear.
The build is based in the one you have here but it's a BF version, Beepbop has allways been a machine so between wf and bf i have chosen to be a BF.
As a BF i cant profit from medium armor so i chosen to drop Force of Personality for Mithral Body. Atm im using a Large Shield: Fanion but im working to get a skyvault from tor.
I wonder if would be a good tradeoff to go Admantine Body and invest to lower the cast penault... but i think i can only drop to 4%cast failure so not sure on how usefull it could be.
I have started to spec into racial Reconstruct but it was unnecessary (i was rarely using it) so i droped that to try out Consume and Stricken... again im unsure of how usefull that is...
Any ideas for improvements?
Hey Proteu, I'm glad you're having fun with the build! I never play robots, so I am no help here. Generally speaking though, you want to get your ASF to zero if you can. If you're just doing this for a past life then not a big deal, but if you are planning on keeping this build then I highly recommend finding a path to zero ASF. Hopefully others here can advise :)
CaptEHCJ1
04-20-2016, 06:55 PM
Now that I am playing this build - just Wow. The most survivable toon I have ever played. Really enjoying it. Just tanked (2-manned) ToR EE with Dragons and Giants at level 25. I tanked a Dragon or Giant or sometimes both. Was a blast! Thanks ever so much.
That being said, I am wondering if I found a bug or WAI and I just don't get it. Concerning Spirit Blast. First, Eldrich Burst works as written and as I expect - refreshing at the advertised rate of once every 5 seconds (assuming you spend 3 points on it). But Spirit Blast seems to refresh at 8 seconds if I have spent 3 points on it or not. If this is a bug, has it been reported and commented on? Should I (until the bug is fixed) spend only 1 point in Spirit Blast and thus free up 2 points? I don't see why not.. thoughts?
Thanks again!
CaptEHCJ
Vooduspyce
04-21-2016, 01:56 AM
Now that I am playing this build - just Wow. The most survivable toon I have ever played. Really enjoying it. Just tanked (2-manned) ToR EE with Dragons and Giants at level 25. I tanked a Dragon or Giant or sometimes both. Was a blast! Thanks ever so much.
That being said, I am wondering if I found a bug or WAI and I just don't get it. Concerning Spirit Blast. First, Eldrich Burst works as written and as I expect - refreshing at the advertised rate of once every 5 seconds (assuming you spend 3 points on it). But Spirit Blast seems to refresh at 8 seconds if I have spent 3 points on it or not. If this is a bug, has it been reported and commented on? Should I (until the bug is fixed) spend only 1 point in Spirit Blast and thus free up 2 points? I don't see why not.. thoughts?
Thanks again!
CaptEHCJ
Hey Capt, I'm a big fan of surviveability and I'm glad to hear that you're enjoying that part of it! I love being able to stand up against half the dungeon at once :p
My first guess is that you need to just drag it from your char sheet into your hotbar again. That the one in your hotbar was from when you only had 1 or 2 points in it and is a "remnant". Try that and see if it fixes it. If not then reset your enhancements and try again.
I can't personally test it right now because Voodu is on a TR binge and is currently a cleric. It definitely wasn't my experience though, and I haven't heard anyone else say anything like this.
CaptEHCJ1
04-21-2016, 04:40 PM
Well I would like to delete the last two posts. Yes, your guess was accurate, and the answer was that simple. I did not realize that you have to over-write your shortcut on the toolbar even if the icon "looks" identical. But hey.. I learned and woohoo, my DPS is better now! Thanks tons!
CaptEHCJ
Vooduspyce
04-22-2016, 06:01 AM
Well I would like to delete the last two posts. Yes, your guess was accurate, and the answer was that simple. I did not realize that you have to over-write your shortcut on the toolbar even if the icon "looks" identical. But hey.. I learned and woohoo, my DPS is better now! Thanks tons!
CaptEHCJ
woot! I'm glad it worked :D
Nyquilify
04-28-2016, 11:30 AM
Hey, relatively new player here, I leveled a cleric to 20 before TR'ing for the first time into your Warlock build (level 13 currently) and am really enjoying it! I have a few questions to help me fully understand the build though.
1. Is there any way to lower/prevent the ASF on Spirit Blast/Eldritch Burst without removing my shield? I'm still fully able to tank/dps mobs but there have been a few times where I fail both of these and get bursted down before my cooldowns are back up (granted this is less of an issue now since I have Shining Through, I'd still like to lower/remove the ASF if possible!)
2. I went with the Fiend Pact instead of Fey, and I haven't put any points into Perform because of it. I assume the main reason you were maxing out Perform was for the extra sonic damage. As far as I can tell, there are no other benefits to taking that Skill. Am I wrong?
Thanks so much for your build/guide! I'm having a ton of fun with it and your videos are very informative.
Phil7
04-28-2016, 12:09 PM
I'm happy to see that there are people out there who actually open their eyes, read and realize that raid gear is not always the best in-slot. Epic Shield of Tireless Aid is at the moment the best shield for tanks in the game. I kept saying that and thank you for not being a sheep and actually looking outside of raid gear aswell, good job :)
Vooduspyce
04-28-2016, 03:54 PM
Hey, relatively new player here, I leveled a cleric to 20 before TR'ing for the first time into your Warlock build (level 13 currently) and am really enjoying it! I have a few questions to help me fully understand the build though.
1. Is there any way to lower/prevent the ASF on Spirit Blast/Eldritch Burst without removing my shield? I'm still fully able to tank/dps mobs but there have been a few times where I fail both of these and get bursted down before my cooldowns are back up (granted this is less of an issue now since I have Shining Through, I'd still like to lower/remove the ASF if possible!)
At level 14 you can get Fanion (http://ddowiki.com/page/Item:Fanion), which has no ASF. I highly recommend this option. Up to that point what I have done is use a crafted light mithral shield, which has no ASF. You can also use augments to reduce your ASF. If you are a crafter there's Lesser Arcane Casting Dexterity as a prefix option that can be put onto rings, trinkets and gloves. There is also gear that lowers ASF, as well as some enhancements. You definitely want to run with zero ASF, which is very achievable. Check out the Arcane Spell Failure (http://ddowiki.com/page/Arcane_spell_failure) entry on wiki for some good info on the topic.
2. I went with the Fiend Pact instead of Fey, and I haven't put any points into Perform because of it. I assume the main reason you were maxing out Perform was for the extra sonic damage. As far as I can tell, there are no other benefits to taking that Skill. Am I wrong?
You are right, no need for perform on Fiend Pact.
Thanks so much for your build/guide! I'm having a ton of fun with it and your videos are very informative.
Yvw, I'm glad you're enjoying it and the vids and thanks for saying :)
Vooduspyce
04-28-2016, 03:58 PM
I'm happy to see that there are people out there who actually open their eyes, read and realize that raid gear is not always the best in-slot. Epic Shield of Tireless Aid is at the moment the best shield for tanks in the game. I kept saying that and thank you for not being a sheep and actually looking outside of raid gear aswell, good job :)
Well I will admit that I have my eye on Devil's Defense (http://ddowiki.com/page/Item:Devil's_Defense)! But my Epic Shield of Tireless Aid has +4 mythic, so hard for me to give that up. There's a trinket coming in U31 with quality con +4 so that's going to tempt me to give up epic litany. Gearing choices keep me up at night :p
Nyquilify
04-28-2016, 04:13 PM
At level 14 you can get Fanion (http://ddowiki.com/page/Item:Fanion), which has no ASF. I highly recommend this option. Up to that point what I have done is use a crafted light mithral shield, which has no ASF. You can also use augments to reduce your ASF. If you are a crafter there's Lesser Arcane Casting Dexterity as a prefix option that can be put onto rings, trinkets and gloves. There is also gear that lowers ASF, as well as some enhancements. You definitely want to run with zero ASF, which is very achievable. Check out the Arcane Spell Failure (http://ddowiki.com/page/Arcane_spell_failure) entry on wiki for some good info on the topic.
I'll start working towards Fanion right away! Decreasing my 15% to 5% will be huge! I never got into crafting (only been playing for a month), so I was hoping to stay with named items that I can get from drops/challenges/etc. Thanks for the info!
Vooduspyce
04-28-2016, 04:41 PM
I'll start working towards Fanion right away! Decreasing my 15% to 5% will be huge! I never got into crafting (only been playing for a month), so I was hoping to stay with named items that I can get from drops/challenges/etc. Thanks for the info!
np, you can farm heroic orchard rare chests and quests for shield pieces and tome pages. Once you build up a few extra, start spamming the market and harbor and eveningstar trade channels saying that you're looking for shield pieces a,b,c and can trade shield/tome pieces x,y,z. You can usually find someone that is willing to trade. gl! :)
Nyquilify
04-28-2016, 11:30 PM
np, you can farm heroic orchard rare chests and quests for shield pieces and tome pages. Once you build up a few extra, start spamming the market and harbor and eveningstar trade channels saying that you're looking for shield pieces a,b,c and can trade shield/tome pieces x,y,z. You can usually find someone that is willing to trade. gl! :)
Already working on it, thanks! One more question though... the Fanion will bring my ASF chance to 5%, what if I augment it with a 5% sapphire of spell agility? Will it stack to 0% or just take the higher value of 10%?
Vooduspyce
04-29-2016, 02:12 AM
Already working on it, thanks! One more question though... the Fanion will bring my ASF chance to 5%, what if I augment it with a 5% sapphire of spell agility? Will it stack to 0% or just take the higher value of 10%?
Fanion has zero ASF. Are you also getting ASF from armor or something?
Nyquilify
04-29-2016, 08:29 AM
Fanion has zero ASF. Are you also getting ASF from armor or something?
I thought Fanion gives a flat 10% reduction to ASF because of it's Twilight enchantment (This suit of armor, favored by eladrin spellcasters, becomes semi-incorporeal when donned. The twilight armor reduces the chance of arcane spell failure by -10%). The only other ASF reduction I have is a 5% sapphire of Spell Agility, but I haven't equipped that onto anything yet because I assume that it won't stack with Fanion since Fanion has a higher %ASF reduction value.
So my understanding is that equipping Fanion would bring my 15% ASF chance down to 5% because of the Twlight enchantment, then I would need to find a way to remove that final 5%. The only other way I've seen to do that is through a 15% sapphire of Spell Agility. I have no other forms of ASF.
Vooduspyce
04-29-2016, 02:02 PM
I thought Fanion gives a flat 10% reduction to ASF because of it's Twilight enchantment (This suit of armor, favored by eladrin spellcasters, becomes semi-incorporeal when donned. The twilight armor reduces the chance of arcane spell failure by -10%). The only other ASF reduction I have is a 5% sapphire of Spell Agility, but I haven't equipped that onto anything yet because I assume that it won't stack with Fanion since Fanion has a higher %ASF reduction value.
So my understanding is that equipping Fanion would bring my 15% ASF chance down to 5% because of the Twlight enchantment, then I would need to find a way to remove that final 5%. The only other way I've seen to do that is through a 15% sapphire of Spell Agility. I have no other forms of ASF.
Fanion has zero ASF for itself because it's both mithral and twilight. The ASF reduction properties only apply to itself. So if you have no other sources of ASF other than your current shield, then you will have zero ASF with Fanion :)
Nyquilify
04-29-2016, 04:03 PM
Fanion has zero ASF for itself because it's both mithral and twilight. The ASF reduction properties only apply to itself. So if you have no other sources of ASF other than your current shield, then you will have zero ASF with Fanion :)
I totally didn't even read the Mithral buff.... color me embarrassed. Now I'm REALLY looking forward to getting the shield!
Cyntina
05-04-2016, 04:15 PM
I watched the whole video series and played the build to level 30 (and recommended it to a couple guildies), and I must say I really enjoyed it!
I was wondering if you'd be willing to add a section for recommended non-raid gear to the build for those of us who don't really raid (similar to the one you did for Gingerspyce's build). It would be really helpful!
CaptEHCJ1
05-04-2016, 08:31 PM
What did you run in for your 3 lives in the Martial Sphere. I am looking at all 3 and none are really getting any synergy with this build as far as I can see...
Thanks for any recommendations.
In fact, you might toss recommendations for all 3 spheres for us who are new to this eTR thing...
Thanks!
Vooduspyce
05-04-2016, 11:29 PM
I watched the whole video series and played the build to level 30 (and recommended it to a couple guildies), and I must say I really enjoyed it!
I was wondering if you'd be willing to add a section for recommended non-raid gear to the build for those of us who don't really raid (similar to the one you did for Gingerspyce's build). It would be really helpful!
Hey Cyntina, I'm glad to hear you're enjoying the build, ty for commenting! I put together a quick list of non-raid items in the OP. It's note exhaustive, but it's a pretty good list to give newer players some ideas. I also can't emphasize enough that random gen loot is awesome now, and can be substituted for a lot of the gear :)
Vooduspyce
05-04-2016, 11:49 PM
What did you run in for your 3 lives in the Martial Sphere. I am looking at all 3 and none are really getting any synergy with this build as far as I can see...
Thanks for any recommendations.
In fact, you might toss recommendations for all 3 spheres for us who are new to this eTR thing...
Thanks!
I speak about martial destinies very briefly at the 4:05 mark of Voodu Warlock ep. 25: Level 26 How to Solo EE Crucible (https://www.youtube.com/watch?v=sC3g_-nbnZU), but you're right, there isn't really a good martial destiny to run in for this build imo. The good news is that it's so surviveable and warlock in general is so strong that it's not really a problem to plow through a martial epl :)
Cyntina
05-05-2016, 12:01 AM
Hey Cyntina, I'm glad to hear you're enjoying the build, ty for commenting! I put together a quick list of non-raid items in the OP. It's note exhaustive, but it's a pretty good list to give newer players some ideas. I also can't emphasize enough that random gen loot is awesome now, and can be substituted for a lot of the gear :)
Awesome, I'll be sure to keep your recommendations in mind. Thanks!
ThomasHunter
05-24-2016, 04:19 PM
This seems to be what my Warlock is missing. He simply SOAKS up the damage. Even with 1400 HP, he simply gets knocked around too much.
I am quite happy to have run across this thread. Thanks for sharing!
Vooduspyce
05-24-2016, 06:59 PM
This seems to be what my Warlock is missing. He simply SOAKS up the damage. Even with 1400 HP, he simply gets knocked around too much.
I am quite happy to have run across this thread. Thanks for sharing!
Hope you enjoy it! :)
ThomasHunter
06-07-2016, 06:13 PM
Hello again!
Was planning out my toon and thought I would try it as a Morninglord Sun Elf. Do you think this could be viable?
Currently, my toon is a PDK and I was just going to ITR into another PDK. However, for something different, I thought maybe go with the Sun Elf. I like the idea of that all-in-one SLA that casts Aid, Spell Resistance, and Death Ward. There is also some additional Light Spell Power which seems good/important.
I know you made yours as a Drow, so this seems possible. Just curious if I should do this!
Thanks!
Vooduspyce
06-07-2016, 07:02 PM
Hello again!
Was planning out my toon and thought I would try it as a Morninglord Sun Elf. Do you think this could be viable?
Currently, my toon is a PDK and I was just going to ITR into another PDK. However, for something different, I thought maybe go with the Sun Elf. I like the idea of that all-in-one SLA that casts Aid, Spell Resistance, and Death Ward. There is also some additional Light Spell Power which seems good/important.
I know you made yours as a Drow, so this seems possible. Just curious if I should do this!
Thanks!
If you're planning on making an ES warlock as a final build then 3 sun elf lives is a must!
That said, if you just want to do sun elf ES warlock just to try something different, I personally didn't find it as useful as I was hoping. There are a lot of things in the tree that seem like they'd be really good at first glance, but turnout to be not very good options imo. I'll break it down a bit by tier...
Core- intelligence and accuracy are not very exciting for ES warlock
Tier 1- nothing that exciting to an ES warlock
Tier 2
Blessing of Amunator - not that useful on a warlock imo because they already get Deathward in core Tainted Scholar, and I already had SR on the drow and the amount of SR gained is basically meaningless in epic levels.
Enchantment Lore is nice, but I already have on drow.
Arcanum - not a very useful option for an ES warlock because extra sp and spell pen just aren't needed, at least not for a con based tank build like Voodu. Could be more useful on a more caster focused warlock.
Tier 3- Light of the Sun God is the only thing that seems useful but you have to spend a total of 13 AP to get it, which pulls a lot of AP's away from other trees. If you're Sun Elf and keep the cleric level then you have access to cleric enhancements and you're better off getting light spell power there for less of an investment.
Tier 4 Sunburst SLA seems like it would be nice, but long cooldown and blindness doesn't hit well (not sure if this was because I use a con build or if level is based on cleric levels). The amount of damage I saw on this when I tried it with my build was shockingly low and I'm not exactly sure why but I suspect it was because caster level is based on cleric level, which is only 1.
I hope this helps. Would love to hear from others if they've had different experiences with ES Sun Elf.
Chewychunga
06-08-2016, 02:30 AM
Was looking at your gear and noticed you dont have a Con item.. is there any reason for this? or am i just missing it?
Also looking at tForged weapon it seems useless with the legendary gloves. Is there a better weapon you suggest?
QueenOfTheHook
06-08-2016, 09:16 AM
How does one go back to being a normal toon after this build? I've thoroughly enjoyed this build following it almost to a T (except the gear as I don't have it all). This is the first life that I have even tried getting to lvl 30 on (2 arti and 1 monk PL) and I reached my goal yesterday! I plan on doing an epic tr to finish filling out the ED trees (gimping yourself to do this before running legendary level stuff was a really bad idea). After that though, I will switch to another class to get a few more PLs before I rebuild this one again.
However, everything seems squishy now! I've watched barbs fall while my temp hit points occasionally drop to zero before I can hit the buttons to remedy it. I have died this life but way way fewer times then my past 3. Do you have any suggestions as to which class/build (I'm a purist) to tackle next that might help this build in the future? I foresee her being this build every few lives if for no other reason than to be able to survive to lvl 30.
Thank you for such a wonderful forth life!
Revi
Vooduspyce
06-08-2016, 11:14 AM
Was looking at your gear and noticed you dont have a Con item.. is there any reason for this? or am i just missing it?
Also looking at tForged weapon it seems useless with the legendary gloves. Is there a better weapon you suggest?
Sightless has 12 con. I am currently on a TR binge and will be for a few more months before I can get back to Voodu as a warlock. I'm trying to knockout my IPL's and a few heroics like pally, barb and cleric. As a result, my gear list is not as up to date as it could be. You're spot on about the t-forge. I may replace it with a triple positive legendary affirmation green steel, which is probably what I'd be using right now playing the build. I have a feeling it will change by the time I get back to warlock, but that's what I'd use atm.
Vooduspyce
06-08-2016, 01:22 PM
How does one go back to being a normal toon after this build? I've thoroughly enjoyed this build following it almost to a T (except the gear as I don't have it all). This is the first life that I have even tried getting to lvl 30 on (2 arti and 1 monk PL) and I reached my goal yesterday! I plan on doing an epic tr to finish filling out the ED trees (gimping yourself to do this before running legendary level stuff was a really bad idea). After that though, I will switch to another class to get a few more PLs before I rebuild this one again.
However, everything seems squishy now! I've watched barbs fall while my temp hit points occasionally drop to zero before I can hit the buttons to remedy it. I have died this life but way way fewer times then my past 3. Do you have any suggestions as to which class/build (I'm a purist) to tackle next that might help this build in the future? I foresee her being this build every few lives if for no other reason than to be able to survive to lvl 30.
Thank you for such a wonderful forth life!
Revi
Hey Revi, grats on 30! I'm glad to hear you enjoyed playing warlock this way.
I am also struggling with what you're referring to. I have a list of past lives in front of me and after having played through just a couple of them I am feeling the long slog of classes I don't really want to play. I have recently altered my roadmap of past lives to try to do them all as 11/9 warlock splits or 10/9/1 for iconics, and just play them as close to my normal build as possible. So you may be seeing Voodu back as a warlock hybrid soon as I work through these lives. I am currently level 25 working on a pally life and will start on this new path after this life, so I hope to produce some videos and have some feedback about it in the upcoming weeks.
Thank you for commenting :)
Jetrule
06-08-2016, 01:55 PM
Hey Revi, grats on 30! I'm glad to hear you enjoyed playing warlock this way.
I am also struggling with what you're referring to. I have a list of past lives in front of me and after having played through just a couple of them I am feeling the long slog of classes I don't really want to play. I have recently altered my roadmap of past lives to try to do them all as 11/9 warlock splits or 10/9/1 for iconics, and just play them as close to my normal build as possible. So you may be seeing Voodu back as a warlock hybrid soon as I work through these lives. I am currently level 25 working on a pally life and will start on this new path after this life, so I hope to produce some videos and have some feedback about it in the upcoming weeks.
Thank you for commenting :)
I would be interested in hearing about or watching a video on how that works out. I just dont see the same playstyle being possible with 9 warlock. My tanky lock is so easy and generally relaxing to play due to his high passive and active defenses, but the weak spot is damage output. It is entirely manageable with 20 warlock. I just cant figure out a good build except fighter with 9 warlock splash that doesnt make the damage out put so low It would take forever to run quests. and I dont want any fighter past lives for my warlock tank. I want cleric, sorc and wizard pali morninglord and pdk and deepgnome. What do you think of sorc or wizard shiradi spammer types?
Vooduspyce
06-08-2016, 11:05 PM
I would be interested in hearing about or watching a video on how that works out. I just dont see the same playstyle being possible with 9 warlock. My tanky lock is so easy and generally relaxing to play due to his high passive and active defenses, but the weak spot is damage output. It is entirely manageable with 20 warlock. I just cant figure out a good build except fighter with 9 warlock splash that doesnt make the damage out put so low It would take forever to run quests. and I dont want any fighter past lives for my warlock tank. I want cleric, sorc and wizard pali morninglord and pdk and deepgnome. What do you think of sorc or wizard shiradi spammer types?
I do expect performance to be significantly down, but I'm hoping I can just come up with something palatable to get me to 30.
Regarding shiradi sorc/wiz, are you asking in regard to the past lives you're wanting or just in general? They are very strong for sure and relatively easy to play, it's basically run backwards and pew pew similar to a blasting warlock. Voodu was a first generation shiradi caster and I had fun with it for a few months but then it got boring for me just spamming mm all the time. It was also a bit demoralizing that as a capped sorc my most powerful spell was mm lol. Sorc was my fav class when the level cap was 20, but things changed quite a bit after MOTU when I started transitioning to druid.
Jetrule
06-09-2016, 12:55 AM
I do expect performance to be significantly down, but I'm hoping I can just come up with something palatable to get me to 30.
Regarding shiradi sorc/wiz, are you asking in regard to the past lives you're wanting or just in general? They are very strong for sure and relatively easy to play, it's basically run backwards and pew pew similar to a blasting warlock. Voodu was a first generation shiradi caster and I had fun with it for a few months but then it got boring for me just spamming mm all the time. It was also a bit demoralizing that as a capped sorc my most powerful spell was mm lol. Sorc was my fav class when the level cap was 20, but things changed quite a bit after MOTU when I started transitioning to druid.
I was asking about sharadi wiz/warlock or sorc/warlock in regards to non warlock pastlife builds incorporating the durability of e.s. warlock while still having respectable damage. Pretty sure it would be decent. So that maybe solves the issue for those pastlives. Now for Morninglord cleric and pdk pali hmmm.
Belgarath22
06-12-2016, 04:53 PM
Not sure what you read, but the only way you don't have ASF with armor that lists as HAVING ASF is you take the enhancement in ES tree to eliminate it. Otherwise you need an augment to remove it (up to 15%). All proficiency guarantees is action penalty removal.
BTW.. the SLA blasts are also vulnerable to ASF.. no matter what anyone here says. If you want to be free of it, take the enhancement to remove it.
Hello, I think nobody answered this...
You are wrong Largo, it s just a display issue, to see your current arcane spell failure you need to mouse over your spells, not over your armor (the armor will show the inherent asf according to it s type and material)
Vooduspyce
06-19-2016, 03:25 AM
I would be interested in hearing about or watching a video on how that works out. I just dont see the same playstyle being possible with 9 warlock. My tanky lock is so easy and generally relaxing to play due to his high passive and active defenses, but the weak spot is damage output. It is entirely manageable with 20 warlock. I just cant figure out a good build except fighter with 9 warlock splash that doesnt make the damage out put so low It would take forever to run quests. and I dont want any fighter past lives for my warlock tank. I want cleric, sorc and wizard pali morninglord and pdk and deepgnome. What do you think of sorc or wizard shiradi spammer types?
I have made my first video on this topic of 9 warlock plus 11 whatever past life. As I stated, I don't really want to play paly and barbarian as melee's, so I'm experimenting to see if I can multiclass them with 9 warlock and play them as my usual Enlightened Spirit playstyle.
My finding so far suggest that with 9 warlock, it would be relatively easy to at least go to level 20, multiclassing the other 11 with whatever you want as a heroic past life. I will be doing at least a couple more videos as I work through epic levels to see if things hold up or if it breaks down. I just took L21 and sadly realized that Epic Eldritch Blast and Epic Arcane Eldritch Blast feats require 12 warlock. I was really looking to those to help boost my dps in epics. So far so good still, but I am not optimistic about performance in epic level content. We will see though, and I will make another video to discuss the experience soon :)
In this video, I am level 19. 9 warlock, 9 paladin and 1 fighter (from PDK) and I discuss performance from L15-19 and demonstrate performance in elite Enter the Kobold...
https://www.youtube.com/watch?v=WbIn0UWyb9U
Justicesar
06-24-2016, 07:44 AM
I'm loving this build. I have been playing melee toons for years and only dabbled with casters here and there. Warlock has the right amount of casting mixed with eldritch that suits me. The only question I have, as I have never really played a lot of casters, is what really stack? Such as with potency, quality potency, universal, resonance etc..... Is there a wiki page on what all stacks?? Half the fun for me is trying to tweek out gear slots to keep Light, Resonance, and Impulse jacked up.
Vooduspyce
06-24-2016, 10:10 PM
I'm loving this build. I have been playing melee toons for years and only dabbled with casters here and there. Warlock has the right amount of casting mixed with eldritch that suits me. The only question I have, as I have never really played a lot of casters, is what really stack? Such as with potency, quality potency, universal, resonance etc..... Is there a wiki page on what all stacks?? Half the fun for me is trying to tweek out gear slots to keep Light, Resonance, and Impulse jacked up.
Hey Justicesar, I'm glad you're enjoying it!
You can check out the ddowiki entry on spell power (http://ddowiki.com/page/Spell_Power) for an overview of what stacks. Generally speaking you just want to look at the type of bonus that is provided. Just plain Potency, for example, is an Equipment bonus, as is Radiance and Resonance, so Potency doesn't stack with those. Quality Potency and Insightful Potency are Quality and Insightful bonuses, however, and therefore stack with the aforementioned because they are a different bonus type.
I would recommend picking up Utterdark Blast from the Tainted Scholar tree (tier 2), which will convert your force damage into evil damage, thus making it affected by Radiance (which affects light and alignment spell power). Point being that now you only have to focus on your Radiance and Resonance spell powers and no need to worry about Impulse and Kinetic Lore.
Hope that helps :)
blackthorn357
08-21-2016, 07:55 PM
Really enjoying the videos! Any suggestions for this build as a 1st life Human? I mostly quest with a group of 3, but occasionally do some solo here and there. I've played melee and ranged most of the time, but wanted to try something different for a change. Any pointers for leveling stats/enhancements would be greatly appreciated! Cheers!
Vooduspyce
08-21-2016, 10:30 PM
Really enjoying the videos! Any suggestions for this build as a 1st life Human? I mostly quest with a group of 3, but occasionally do some solo here and there. I've played melee and ranged most of the time, but wanted to try something different for a change. Any pointers for leveling stats/enhancements would be greatly appreciated! Cheers!
Wow you are a founder and posting for the first time ever in my thread, that is an honor! :)
With human you'll get the extra feat, so you can just bump all heroic feats up, which means you'll have maximize and empower by level 3 when you get your first burst, so that will be extra valuable on a first lifer. At L18 you can take toughness if you want and if you're going into epics you can take epic light spell power at L28.
The stats and enhancements are in the OP, but if you're curious about the enhancements at any given level you can check out a level appropriate video in the series or one of my current vids as I'm working through Voodu again, though I'm experimenting a bit atm, so my current video series isn't exactly as posted here. The ES side is the same, but I'm trying out Souleater instead of Tainted Scholar. I suspect that I'll revert back to TS, but wanted to try it to 30 and see how it goes since I didn't have any experience with Souleater in epics.
Basically you want to focus on the ES tree at first as far as you can take it. Once you've gotten everything as far as you can in ES, start spending in TS. At L12 dump TS if necessary to get your tier 5 ES Spirit Blast and Shining Through, then go back to TS once you've gotten your tier 5's. Also be sure to pick up t4 Brilliance as soon as you can, it's awesome for maintenance healing. I emphasize because this one is easy to overlook the significance of if you're new to warlock.
If you are totally new to warlock and haven't seen my intro to warlock vid, you might find it very helpful How to Choose Your Warlock for Beginners (https://www.youtube.com/watch?v=qClIHekhyQs). The video is designed for people that have no experience with or are very new to warlock. I go over the basics of what a pact is, briefly discuss differences among the enhancement trees, highlight some specific enhancements, discuss and demonstrate the differences between blasting and bursting and the different blast shape stances like cone blast and chain blast and offer tips and advice for warlock newbies.
I plan to make some adjustments to the OP soon, but prob not til after u32 goes live. But I am just now getting back to a capped warlock after spending 6 months on the TR train.
Glad you're liking the vids, I hope you enjoy your own Voodu warlock and I'm happy to answer any other questions you have along the way :)
adrian69
08-22-2016, 02:27 AM
Which of your videos start post last warlock nerf? How much difference can you tell between this one and the previous live version?
Vooduspyce
08-22-2016, 02:46 AM
Which of your videos start post last warlock nerf? How much difference can you tell between this one and the previous live version?
Was there a recent nerf or are you talking about the balance pass from October 2015?
adrian69
08-22-2016, 03:07 AM
Was there a recent nerf or are you talking about the balance pass from October 2015?
Yeah, back at the end of last year around the balance passes when Bursts were lowered from 120% to 100%.
Vooduspyce
08-22-2016, 06:08 AM
Yeah, back at the end of last year around the balance passes when Bursts were lowered from 120% to 100%.
The last video of the Voodu Warlock series was done on February 1, 2016. I've been on the TR train since then and am just now getting back to pure warlock and am level 28. It's been so long ago I couldn't say for sure, plus I'm experimenting with something different so it wouldn't be a fair comparison anyway. Looking quickly back at some of the videos from late in the series the numbers look about the same as I see now.
adrian69
08-22-2016, 08:28 AM
Looking quickly back at some of the videos from late in the series the numbers look about the same as I see now.
Yeah, I've watched almost all of your videos, and I couldn't tell where the pass began. I just wanted to see if there was much difference and you've got a whole documentary on the class since it went live.
Nov. 21 2015 is the date I was looking for.
blackthorn357
08-22-2016, 10:18 AM
Wow you are a founder and posting for the first time ever in my thread, that is an honor! :)
Lol The honor is all mine! I loved the game tremendously but had to step away for quite a long time. Things happen and life gets in the way sometimes. Once I got back everything had changed so much it was basically a new game again. I am thoroughly enjoying it just as much this time around even though I'm a born again noob lol. I never posted in the forums back in the day because it was nothing but a non-stop epeen competition. It seems times have changed on the forums as well, much more helpful people nowadays. I appreciate the suggestions and will definitely catch you around sometime. I'm on Orien, but may just copy a toon over to stop by and say hi. Thanks again!
Vooduspyce
08-22-2016, 08:02 PM
Yeah, I've watched almost all of your videos, and I couldn't tell where the pass began. I just wanted to see if there was much difference and you've got a whole documentary on the class since it went live.
Nov. 21 2015 is the date I was looking for.
At the Bottom of the OP I have all the episodes of the Voodu Warlock series listed. There is a big note emphasizing that Episodes 1-16 take place prior to the 10/21/15 balance pass. Starting with episode 17, which was published on December 11, 2015, I changed to a con build instead of a charisma build, so there won't be any good before and after comparisons in the series. It's also difficult to say exactly when the videos were made, because I made them sometimes weeks before posting them, so finding the November 21 dividing line would be tough. I also no longer have the original recordings on my PC from back then so can't reference there. All I can say for sure is that episode 16 is before 10/21/15 and episode 17 is after.
Albernon
09-06-2016, 08:51 PM
I am looking at your build and wonder if it would be worth swapping out improved shield mastery for combat expertise. You would be giving up 10PRR from the feat and the Unyielding Sentinel tree, but you could twist in a tier 2 from Dreadnought and get 20PRR back. If I understand combat expertise right it does not affect SLAs. I don't think it affects Eldritch Blast. I know you would be losing a bit of DPS from the double strike and melee power. This may also be a poor mans alternative if you don't want to invest 3 feats into getting shields. I feel like I have to be missing something because no one else suggested this. Can someone tell me what I am missing?
Vooduspyce
09-07-2016, 02:03 AM
I am looking at your build and wonder if it would be worth swapping out improved shield mastery for combat expertise. You would be giving up 10PRR from the feat and the Unyielding Sentinel tree, but you could twist in a tier 2 from Dreadnought and get 20PRR back. If I understand combat expertise right it does not affect SLAs. I don't think it affects Eldritch Blast. I know you would be losing a bit of DPS from the double strike and melee power. This may also be a poor mans alternative if you don't want to invest 3 feats into getting shields. I feel like I have to be missing something because no one else suggested this. Can someone tell me what I am missing?
That is definitely an option. I ran with Combat Expertise for a life or 2 and I think I mentioned in some videos at the time that if I had another feat I would seriously consider it. Despite the fact that I don't cast a lot of regular spells, I was a little irritated by the longer cool downs for spells like Evard's Black Tentacles, Otto's Irresistable Dance and Sleet Storm. I probably should give it another try since I really don't use those spells that much, though when needed they can provide some nice crowd control. I should try it again and just get used to toggling CE off as needed.
unbongwah
09-07-2016, 08:18 AM
I am looking at your build and wonder if it would be worth swapping out improved shield mastery for combat expertise.
Since this isn't a max-CHA build, I would just switch to human for the extra feat so you keep both.
Durten
10-01-2016, 01:36 PM
First off, love your videos. Secondly, I'm curious to see what you do with your Slaver Crafted Gear. You did the video on how to and mentioned a couple items you might make. What do your Slave Lord Crafted Items plans look like?
If we look at your posted gear....
Goggles: random gen. conjuration +6, insightful evocation +2, insightful spell penetration +2
If you craft spell focus you can get +6, this item loses a lot of punch (especially if you get at lest a 3 piece Sorcery set bonus)
Head: Legendary Pansophic Circlet (http://ddowiki.com/page/Item:Legendary_Pansophic_Circlet) (mythic +1 slotted with Crushing Wave Guard (http://ddowiki.com/page/Item:Sapphire_of_Crushing_Wave_Guard))
KEEP
Neck: Resonation (http://ddowiki.com/page/Item:Resonation) (slotted with Draconic Soul Gem (http://ddowiki.com/page/Item:Draconic_Soul_Gem))
This could be replaced, but I think if you have Resonation, you wear it.
Trinket: Epic Litany of the Dead (http://ddowiki.com/page/Item:Epic_Litany_of_the_Dead) (slotted with power 250 and insightful cha +2)
Replaceable, but will you? I don't have one so I will craft a trinket. Not having one, how valuable do you find Turn the page? How often does Light of Dawn help you out?
Cloak: Countenance (http://ddowiki.com/page/Item:Countenance)(slotted with Greater Evocation and Greater Conjuration)
+12 CHA will likely be outdone by +17 on crafted item. EVO focus V by spell focus on crafted. Radiance lore could be topped by crafted as well as could spell pen though I don't spell pen is a goal on this build so likely ignore that. Seems like this item might be made redundant by crafted.
Belt: crafted Constitution +15, False Life 57, Insightful Constitution +7
So this is an obvious crafting spot - or is it? +2 on CON, but False life shares the slot so you'd have to put that on another item. You can't do Insightful CON but yo do get +4 Quality. Given you can do 4 enchantments on it plus augment and set bonus I'm guessing you craft a belt.
Quiver: Quiver of Alacrity (http://ddowiki.com/page/Item:Quiver_of_Alacrity)
Ring1: Lantern Ring (http://ddowiki.com/page/Lantern_Ring) (slotted with Golem's Heart (http://ddowiki.com/page/Item:Golem%27s_Heart) and Perform 15)
Keep. Though you will likely craft better Radiance and Lore, keep this just for the damage proc?
Ring2: Circle of Malevolence (http://ddowiki.com/page/Item:Circle_of_Malevolence) (slotted with Globe of True Imperial Blood (http://ddowiki.com/page/Globe_of_True_Imperial_Blood) and protection +8)
I don't tank so I would craft for certain. Will you give up the threat gen from this item?
Hands: Legendary Dashing Gloves (http://ddowiki.com/page/Item:Legendary_Dashing_Gloves) (slotted with strength +8)
KEEP
Bracers: Epic Ethereal Bracers (http://ddowiki.com/page/Item:Epic_Ethereal_Bracers) (slotted with Good Luck +2 and Natural Armor +8)
If going for set bonus, craft here?
Boots: Boots of Blessed Travels (http://ddowiki.com/page/Item:Boots_of_Blessed_Travels) (slotted with insightful dex +2 and Concentration +13)
Would like to craft for set bonus, but give up FoM and Dodge?
Armor: Scalemail of the Celestial Sage (http://ddowiki.com/page/Item:Scalemail_of_the_Celestial_Sage) (slotted with Power 250)
Shield: Epic Shield of Tireless Aid (http://ddowiki.com/page/Item:Epic_Shield_of_Tireless_Aid) (Mythic +4 slotted with Spell Agility +15)
Weapon: Legendary Green Steel Radiance (http://ddocrafting.info/lgs/40/47/38/127/19/-1/) (t1 +30 heal amp, t2 +9 quality MRR, t3 +70 heal amp) See how this weapon performs on warlock HERE (https://www.ddo.com/forums/showthread.php/479104-Legendary-Radiance-weapon-demonstration-on-Warlock-video).
Vooduspyce
10-01-2016, 08:19 PM
First off, love your videos. Secondly, I'm curious to see what you do with your Slaver Crafted Gear. You did the video on how to and mentioned a couple items you might make. What do your Slave Lord Crafted Items plans look like?
If we look at your posted gear....
Goggles: random gen. conjuration +6, insightful evocation +2, insightful spell penetration +2
If you craft spell focus you can get +6, this item loses a lot of punch (especially if you get at lest a 3 piece Sorcery set bonus)
Head: Legendary Pansophic Circlet (http://ddowiki.com/page/Item:Legendary_Pansophic_Circlet) (mythic +1 slotted with Crushing Wave Guard (http://ddowiki.com/page/Item:Sapphire_of_Crushing_Wave_Guard))
KEEP
Neck: Resonation (http://ddowiki.com/page/Item:Resonation) (slotted with Draconic Soul Gem (http://ddowiki.com/page/Item:Draconic_Soul_Gem))
This could be replaced, but I think if you have Resonation, you wear it.
Trinket: Epic Litany of the Dead (http://ddowiki.com/page/Item:Epic_Litany_of_the_Dead) (slotted with power 250 and insightful cha +2)
Replaceable, but will you? I don't have one so I will craft a trinket. Not having one, how valuable do you find Turn the page? How often does Light of Dawn help you out?
Cloak: Countenance (http://ddowiki.com/page/Item:Countenance)(slotted with Greater Evocation and Greater Conjuration)
+12 CHA will likely be outdone by +17 on crafted item. EVO focus V by spell focus on crafted. Radiance lore could be topped by crafted as well as could spell pen though I don't spell pen is a goal on this build so likely ignore that. Seems like this item might be made redundant by crafted.
Belt: crafted Constitution +15, False Life 57, Insightful Constitution +7
So this is an obvious crafting spot - or is it? +2 on CON, but False life shares the slot so you'd have to put that on another item. You can't do Insightful CON but yo do get +4 Quality. Given you can do 4 enchantments on it plus augment and set bonus I'm guessing you craft a belt.
Quiver: Quiver of Alacrity (http://ddowiki.com/page/Item:Quiver_of_Alacrity)
Ring1: Lantern Ring (http://ddowiki.com/page/Lantern_Ring) (slotted with Golem's Heart (http://ddowiki.com/page/Item:Golem%27s_Heart) and Perform 15)
Keep. Though you will likely craft better Radiance and Lore, keep this just for the damage proc?
Ring2: Circle of Malevolence (http://ddowiki.com/page/Item:Circle_of_Malevolence) (slotted with Globe of True Imperial Blood (http://ddowiki.com/page/Globe_of_True_Imperial_Blood) and protection +8)
I don't tank so I would craft for certain. Will you give up the threat gen from this item?
Hands: Legendary Dashing Gloves (http://ddowiki.com/page/Item:Legendary_Dashing_Gloves) (slotted with strength +8)
KEEP
Bracers: Epic Ethereal Bracers (http://ddowiki.com/page/Item:Epic_Ethereal_Bracers) (slotted with Good Luck +2 and Natural Armor +8)
If going for set bonus, craft here?
Boots: Boots of Blessed Travels (http://ddowiki.com/page/Item:Boots_of_Blessed_Travels) (slotted with insightful dex +2 and Concentration +13)
Would like to craft for set bonus, but give up FoM and Dodge?
Armor: Scalemail of the Celestial Sage (http://ddowiki.com/page/Item:Scalemail_of_the_Celestial_Sage) (slotted with Power 250)
Shield: Epic Shield of Tireless Aid (http://ddowiki.com/page/Item:Epic_Shield_of_Tireless_Aid) (Mythic +4 slotted with Spell Agility +15)
Weapon: Legendary Green Steel Radiance (http://ddocrafting.info/lgs/40/47/38/127/19/-1/) (t1 +30 heal amp, t2 +9 quality MRR, t3 +70 heal amp) See how this weapon performs on warlock HERE (https://www.ddo.com/forums/showthread.php/479104-Legendary-Radiance-weapon-demonstration-on-Warlock-video).
Hey Durten, I am in the middle of making major changes to the gear set and am planning on updating the OP probably tomorrow night after I get some LGS crafted.
The new gear set will include a 2 piece LGS HP bonus opposition set (goggles and cloak), a 3 piece slavers set (2 rings and bracers) and the trinket gets replaced by Legendary Planar Compass (for Ghostly and PRR/MRR). I also plan on experimenting with a LGS vacuum and a LGS salt weapon on the advice of others. I really like the FOM on the boots so will be keeping those. Resonation will stay for now and the belt is Cannith crafted and will also stay for now. The goggles, litany, countenance, bracers and both rings are going. I haven't yet made the 3rd slavers piece and I'm leaning toward the Endurance set because I just don't feel like the sorcery set bonus does anything tangible for me.
I am also likely to abandon Sentinel as my primary destiny, saving it just for raid tanking, because I have found that after amassing PRR and AC from epic past lives that my defenses are great without it. My PRR is well over 200 without Sentinel, for example, and I still have more PRR and AC to get from epl's. I will still recommend Sentinel for first lifers and until a comfortable amount of defensive past lives are acquired.
I've already said to much, lol. I'll be making changes to the OP soon :)
math92
11-11-2016, 03:57 PM
how do you deal with arcane spell failure ?
Vooduspyce
11-11-2016, 11:26 PM
how do you deal with arcane spell failure ?
Hey Math,
An Enlightened Spirit does not receive spell failure for wearing medium armor if taking tier 4 Medium Armor Proficiency. So the only ASF I have is 15% from the large shield, which can be overcome by using a Sapphire of Spell Agility +15 augment, available by trading tokens to Lahar, the epic trader in The Twelve.
At low levels I use a small mithril shield blank to craft on, which has no ASF. At level 14 I use Fanion (http://ddowiki.com/page/Item:Fanion), which has no ASF and at L25 I use Skyvault Shield (http://ddowiki.com/page/Item:Skyvault_Shield_(Level_25)), which has no ASF. You can check out the DDO wiki entry Reducing Arcane Spell Failure (http://ddowiki.com/page/Arcane_spell_failure#Reducing_Arcane_Spell_Failure ) for more info and ideas for reducing ASF if you like and if you have other questions lmk :)
math92
11-14-2016, 08:01 AM
Hey Math,
An Enlightened Spirit does not receive spell failure for wearing medium armor if taking tier 4 Medium Armor Proficiency. So the only ASF I have is 15% from the large shield, which can be overcome by using a Sapphire of Spell Agility +15 augment, available by trading tokens to Lahar, the epic trader in The Twelve.
At low levels I use a small mithril shield blank to craft on, which has no ASF. At level 14 I use Fanion (http://ddowiki.com/page/Item:Fanion), which has no ASF and at L25 I use Skyvault Shield (http://ddowiki.com/page/Item:Skyvault_Shield_(Level_25)), which has no ASF. You can check out the DDO wiki entry Reducing Arcane Spell Failure (http://ddowiki.com/page/Arcane_spell_failure#Reducing_Arcane_Spell_Failure ) for more info and ideas for reducing ASF if you like and if you have other questions lmk :)
thank you
Lumpsack
12-10-2016, 08:47 AM
..moved to its own thread.
cmecu
01-06-2017, 08:35 AM
Is this build still up to date?
I just finished Warlock to 30 I did one of Slarden builds
https://www.ddo.com/forums/showthread.php/460700-Pure-Casting-Warlock-DC-Eld-Blast-Build
I have been looking at yours also and now my 1 to 30 TR I want to try yours.
Also gear while leveling up, in your videos, are they still optimal / good items to have while leveling? I just wanted to make sure what skills, abilities, spell power, other things to have on gear while leveling to be optimal.
I look forward to trying your build. Ill TR after I get a response. THank you.
Vooduspyce
01-06-2017, 03:13 PM
Is this build still up to date?
I just finished Warlock to 30 I did one of Slarden builds
https://www.ddo.com/forums/showthread.php/460700-Pure-Casting-Warlock-DC-Eld-Blast-Build
I have been looking at yours also and now my 1 to 30 TR I want to try yours.
Also gear while leveling up, in your videos, are they still optimal / good items to have while leveling? I just wanted to make sure what skills, abilities, spell power, other things to have on gear while leveling to be optimal.
I look forward to trying your build. Ill TR after I get a response. THank you.
Hey Cmecu,
Yup it's still up to date. I've been meaning to add a section that talks about doing the build with fewer past lives vs. doing the build with a bunch of past lives. The nutshell version is that when I started the project I had just a handful of heroic past lives and I think only 1 epic past life. Once I acquired a bunch of epic past lives, specifically the defensive ones, I found that I could do regular EE/LE questing in other destinies and still use the same tanky playstyle (I personally like Divine Crusader), and I just use Unyielding Sentinel for high end raiding/tanking. I would still recommend using Sentinel for this build for new players or folks without a bunch of past lives. Note that in the video series, episodes 1-16 are prior to the balance pass of 10/21/15 and after that the build changes to a medium armor constitution build, which is what I currently use.
If you choose to do the build, I am happy to offer advice along the way :)
cmecu
01-06-2017, 04:27 PM
Awesome, thank you. I watched ALL of your videos, and it was quite entertaining. My question I have for you right now is even though of the changes that were made, would you still use the same gear in the video while you are leveling up? Just making sure I have ideal gear while leveling, and also make crafted stuff, or farm for specific pieces that will be very beneficial to the build while leveling.
Vooduspyce
01-06-2017, 09:53 PM
Awesome, thank you. I watched ALL of your videos, and it was quite entertaining. My question I have for you right now is even though of the changes that were made, would you still use the same gear in the video while you are leveling up? Just making sure I have ideal gear while leveling, and also make crafted stuff, or farm for specific pieces that will be very beneficial to the build while leveling.
Leveling gear has definitely evolved. I recently did a livestream (https://www.youtube.com/watch?v=IZce105UDx0) with Voodu, working through a deep gnome and cleric life but with 9 levels of warlock and playing as a warlock. I talk about the gear in the livestream at 9:45 mark if you want to see what I'm using these days at level 19. I am planning on making another video that shows some level 20 craftables that I've made and I will try to remember to post that here when I do. Hope that helps :)
Vooduspyce
01-16-2017, 03:33 PM
Awesome, thank you. I watched ALL of your videos, and it was quite entertaining. My question I have for you right now is even though of the changes that were made, would you still use the same gear in the video while you are leveling up? Just making sure I have ideal gear while leveling, and also make crafted stuff, or farm for specific pieces that will be very beneficial to the build while leveling.
Hey Cmecu,
I said I'd do a video where I talked about the level 20 cannith crafted gear I used on Voodu. On today's live stream (https://www.youtube.com/watch?v=J5kHFDQnOr4) I show and talk about my level 20 gear at the 5:00 mark :)
Mantis187
04-17-2017, 07:21 PM
would u recommend this for a first char build? i was making a 18wiz/rog but found out that the heal nerf for reaper runs later on makes it not that great of a "all content" build. im looking for something for my first character i can do all the content and lock or sorc was recommended. Dont care if i tank or cast just want my first char to be able to do everything the game has to offer.
Vooduspyce
04-17-2017, 08:55 PM
would u recommend this for a first char build? i was making a 18wiz/rog but found out that the heal nerf for reaper runs later on makes it not that great of a "all content" build. im looking for something for my first character i can do all the content and lock or sorc was recommended. Dont care if i tank or cast just want my first char to be able to do everything the game has to offer.
Hey Mantis,
I think this would be a good build to follow for a first toon. It's easy to play and the extra survivability will be helpful for a new player or new toon to stay alive where they otherwise might not be. Even if you don't want to tank raid bosses, the added defenses of the build compliment the close-quarters play style of a bursting warlock. Things start of a little slow for the first handful of levels, so don't be discouraged by that.
If you decide to make your own Voodulock, I am happy to answer questions if you have along the way :)
Vooduspyce
04-17-2017, 09:32 PM
Since this post got a bump I updated some of the stats and made some additional notes about playing in reaper mode. Overall I'm pretty happy about how Voodu is performing in reaper questing. I will also soon add some additional play style notes/tips based on some feedback I've gotten recently :)
Mantis187
04-21-2017, 08:12 PM
loving the build man, still have ALOT to learn about the game and past life stuff. HP is kinda low atm 213/190 something with the temp hp boost but since this is my first toon and i have done 0 crafting im using what i can get. think i have atm 113 spell power for light, which is working out pretty good. most of the groups i get into kill stuff so fast i dont have time to enjoy the quests. so might just go solo for a bit to get the most out of it.
GrantAnderson
04-21-2017, 10:56 PM
I'm enjoying something very similar to the build too - a little less tanky because I didn't go down the shield feat chain. Despite some of my gear being embarrassingly weak at L20 (still some ML9 and ML10 stuff I crafted), I have just soloed Spies on the House on Epic Hard. I look forward to seeing what I can do with the right gear - I'm planning on this character doing 20-30 a few times now to clock up some Epic lives before going back to Heroic, so I can try the full tank version next round.
With that in mind, does a solo Warlock need anything in particular to take down the portals in Heroic Shroud, or does blast/aura suffice? From reading up on it they're DR 10/- and immune to elemental damage, so the Evil component of blast from Utterdark should get a bit of damage in, but will it be enough? Edit: on checking, you have a video for that, I'm watching it now!
Further edit: while I'm editing, I'd just like to add a thank you for writing such a meticulous guide, and even taking soloers/non-raiders into account with a separate set of gear recommendations. It's much appreciated!
Vooduspyce
04-22-2017, 03:05 AM
I'm enjoying something very similar to the build too - a little less tanky because I didn't go down the shield feat chain. Despite some of my gear being embarrassingly weak at L20 (still some ML9 and ML10 stuff I crafted), I have just soloed Spies on the House on Epic Hard. I look forward to seeing what I can do with the right gear - I'm planning on this character doing 20-30 a few times now to clock up some Epic lives before going back to Heroic, so I can try the full tank version next round.
With that in mind, does a solo Warlock need anything in particular to take down the portals in Heroic Shroud, or does blast/aura suffice? From reading up on it they're DR 10/- and immune to elemental damage, so the Evil component of blast from Utterdark should get a bit of damage in, but will it be enough? Edit: on checking, you have a video for that, I'm watching it now!
Further edit: while I'm editing, I'd just like to add a thank you for writing such a meticulous guide, and even taking soloers/non-raiders into account with a separate set of gear recommendations. It's much appreciated!
yvw, glad you're enjoying your own version of the build! Utterdark Blast should be toggled off for shroud portals. Portals are immune to evil damage but will take the force damage you're doing when Utterdark is off.
When I did the first life of the video series, I think I only had 2 epic past lives and just 3 sorc, 3 wiz and 3 fvs heroic lives. Episodes 17-31 follow my path and evolution to epic completionist. I have worked on this toon quite a bit since then. All my past lives are listed in the op. But I am done working on her for now. Voodu is staying at cap and is my primary raiding toon while I'm working on Gingerspyce's racial lives.
I hope you will continue to enjoy it as you progress through your lives and lmk if you have any questions :)
Mantis187
04-22-2017, 03:48 AM
Vu got something to ask ya, being new to the game using this build, what would u recommend i do for end game. Like pastlife or whatever it is? Take it to 30? reincarn at 20? im still confused on how things work at the end...
Vooduspyce
04-22-2017, 07:24 AM
Vu got something to ask ya, being new to the game using this build, what would u recommend i do for end game. Like pastlife or whatever it is? Take it to 30? reincarn at 20? im still confused on how things work at the end...
Sent you a private message.
GrantAnderson
04-22-2017, 05:12 PM
yvw, glad you're enjoying your own version of the build! Utterdark Blast should be toggled off for shroud portals. Portals are immune to evil damage but will take the force damage you're doing when Utterdark is off.
When I did the first life of the video series, I think I only had 2 epic past lives and just 3 sorc, 3 wiz and 3 fvs heroic lives. Episodes 17-31 follow my path and evolution to epic completionist. I have worked on this toon quite a bit since then. All my past lives are listed in the op. But I am done working on her for now. Voodu is staying at cap and is my primary raiding toon while I'm working on Gingerspyce's racial lives.
I hope you will continue to enjoy it as you progress through your lives and lmk if you have any questions :)I'm working on upgrading my gear at the moment. Not much of a shot at soloing VoN for the Kundarak Boots, but Orcish Privateer Boots dropped from the first rare I bumped into in Epic Three-Barrel, so I'll pop those on as soon as I hit 24.
Well, since you ask for questions... At 20, you're wearing the Cleric Breastplate from Eveningstar - as I'm going to come back to 20 a few times (currently I have one Wizard and one Primal past life), I wonder if getting the Epic Mournlode Breastplate from Cannith Challenges would be worth it? It's the same armour bonus, with a few extra perks once it's upgraded - Protection and Resistance 8, built-in Protection from Evil, and augment slots.
Also, do you have any thoughts on Cannith Crafting to fill some slots? I've just made a necklace of +10 Con and +10 Cha, which seem like decent numbers for a ML21 piece.
Vooduspyce
04-23-2017, 04:16 AM
I'm working on upgrading my gear at the moment. Not much of a shot at soloing VoN for the Kundarak Boots, but Orcish Privateer Boots dropped from the first rare I bumped into in Epic Three-Barrel, so I'll pop those on as soon as I hit 24.
Well, since you ask for questions... At 20, you're wearing the Cleric Breastplate from Eveningstar - as I'm going to come back to 20 a few times (currently I have one Wizard and one Primal past life), I wonder if getting the Epic Mournlode Breastplate from Cannith Challenges would be worth it? It's the same armour bonus, with a few extra perks once it's upgraded - Protection and Resistance 8, built-in Protection from Evil, and augment slots.
Also, do you have any thoughts on Cannith Crafting to fill some slots? I've just made a necklace of +10 Con and +10 Cha, which seem like decent numbers for a ML21 piece.
I now wear the Hardened Hide Armor (http://ddowiki.com/page/Item:Hardened_Hide_Armor) at 17 right through to 27 when I get Scales of Surety (http://ddowiki.com/page/Item:Epic_Scales_of_Surety). Epic Mournlode Breastplate is a really nice option. I didn't realize they improved the stats on it, so definitely a solid choice and probably better than the hide! If I wasn't going to keep Voodu at cap while working on Gingerspyce's racial lives then I might go for that :)
GrantAnderson
04-24-2017, 02:17 PM
Some Cannith challenges later (mainly torch line argh) I have the tier 2 Breastplate - I might hold off on tier 3 for a while and go do some questing instead, as two of the three challenges for tier 3 are also torch line!
I have been (pre-emptively as I'm still only 21) thinking about the Lesser Reincarnation that comes with Epic Reincarnation, and whether I might want to switch from Fiend pact. The main advantages of Fiend thus far have been Hurl and bonus damage against fire-vulnerable things (with the flip side of that being fire-immune things). I don't use my Fiend Pact spells much.
Old One has a slightly tankier level 6 passive, and some insta-death spells of its own, but at level 15 a Charm instead of an instakill effect. They also get Knock, which I'm not sure of the usefulness of. I can get a Rogue hireling (up to level 24) in Epic levels for locks and traps, but I'm not sure what happens past there. I generally seem to have self-healing (self-Shining) covered so don't need the Cleric. From a solo viewpoint, the ability to open optional chests and doors would be handy.
Fey, like Old One, gives more control spells - but also the Misty Escape; would that help with the current problem I have with higher-difficulty traps (the problem being I get hammered by hundreds of points of damage very quickly) by zipping me past them quickly?
First of all, hats off to you for the wealth of excellent information. After taking a hiatus from the game for a year or so, your videos and forum posts have really made getting back up to speed on recent changes a quick and enjoyable process. Good on you for taking the time to add positivity to the community. I really like playing this game and people like you keep it going strong. Thank you very much for your amazing contribution.
While I've taken a slightly different approach to my warlock, (still very tanky at 1500hp/200PRR, but all in cha, a slave lords 5-set, and running angel for a DC and damage output primary focus, rather than your all in con and opposition set pally-tree beefcake build,) I see here that we have a common change planned on the horizon. The Scales of Malice is a really pretty piece of armour and I'm trying to fit it in too. The only trouble I'm having is finding a home for fortification, since that amor sadly lacks it.
Where are you planning to to get your future fortification? I've run out of useful things to put on Slave Lords gear, (I didn't think that was possible until I neared the end of my set,) and crafting a +fort/+rubbish piece just to fit that armour is grating on me. Hoping maybe you've found a spot I missed.
I believe in you Voodu guy; your planning is solid and you know about everything in game that I missed out on for the last year and a bit. How can we have our shirt and fort it too?
Vooduspyce
04-25-2017, 02:14 PM
Fey, like Old One, gives more control spells - but also the Misty Escape; would that help with the current problem I have with higher-difficulty traps (the problem being I get hammered by hundreds of points of damage very quickly) by zipping me past them quickly?
It sounds like you're talking about slave lords traps in part 1. Zipping through them and triggering a bunch is going to be a problem for just about anyone, especially the poison traps, unless you're immune :)
Vooduspyce
04-25-2017, 02:20 PM
First of all, hats off to you for the wealth of excellent information. After taking a hiatus from the game for a year or so, your videos and forum posts have really made getting back up to speed on recent changes a quick and enjoyable process. Good on you for taking the time to add positivity to the community. I really like playing this game and people like you keep it going strong. Thank you very much for your amazing contribution.
While I've taken a slightly different approach to my warlock, (still very tanky at 1500hp/200PRR, but all in cha, a slave lords 5-set, and running angel for a DC and damage output primary focus, rather than your all in con and opposition set pally-tree beefcake build,) I see here that we have a common change planned on the horizon. The Scales of Malice is a really pretty piece of armour and I'm trying to fit it in too. The only trouble I'm having is finding a home for fortification, since that amor sadly lacks it.
Where are you planning to to get your future fortification? I've run out of useful things to put on Slave Lords gear, (I didn't think that was possible until I neared the end of my set,) and crafting a +fort/+rubbish piece just to fit that armour is grating on me. Hoping maybe you've found a spot I missed.
I believe in you Voodu guy; your planning is solid and you know about everything in game that I missed out on for the last year and a bit. How can we have our shirt and fort it too?
Hey Xixo, I'm glad you like the vids and post, I appreciate hearing it.
But I never had a plan.
Regarding fortification, you are bringing this to my attention for the first time. I suppose I would've noticed sooner, but after running Black and Blue at least a dozen times and re-rolling the chest 3 times every time, I still haven't pulled Scales of Malice. Using an augment would only put me at 115% fort, which is not enough for endgame. With a quick look at things, I may ditch Resonation, which is heresy for many, but I'm not married to it. In its place I could use a slavers craftable to get fort. Not sure if this is what I'll do but it's an option.
GrantAnderson
05-05-2017, 06:23 PM
Level 27 now, and I find myself tacking further towards the Voodu build. (More so if I had the Shield Mastery feats - I'd have feat swapped into them by now, except I find myself temporarily embarrassed in the matter of platinum.) My shield is only a Kobold Admiral Tiller, sadly. I imagine the dragons of Gianthold Tor are setting their watches by my daring murderous raids, but Skyvault has yet to show up.
That non-raid endgame equipment list is fantastic, by the way - I'm getting a lot of use out of that.
Vooduspyce
05-06-2017, 06:15 PM
Level 27 now, and I find myself tacking further towards the Voodu build. (More so if I had the Shield Mastery feats - I'd have feat swapped into them by now, except I find myself temporarily embarrassed in the matter of platinum.) My shield is only a Kobold Admiral Tiller, sadly. I imagine the dragons of Gianthold Tor are setting their watches by my daring murderous raids, but Skyvault has yet to show up.
That non-raid endgame equipment list is fantastic, by the way - I'm getting a lot of use out of that.
Glad to hear that the non-raid loot list is helpful, ty for saying :)
GrantAnderson
05-15-2017, 02:28 PM
I haven't made it very far through the gear list, but that's due to drop rates rather than a failure of the build, and I'm having fun in the process. :) Extended Haunted Halls, Black and Blue, and the rest must be getting sick of the sight of me - I'm having the same luck as you vis-a-vis Scales of Malice - but I'm racking up the karma in off-destinies as I go. (Unyielding Sentinel is definitely my best for surviving, but - on Normal and Hard at least - I don't seem to need it.) Things are fine solo - I use the Rogue hireling in Haunted Halls to make life easier by picking locks, and a Cleric out of habit elsewhere for healing that I don't need!
Vooduspyce
05-19-2017, 09:43 PM
I haven't made it very far through the gear list, but that's due to drop rates rather than a failure of the build, and I'm having fun in the process. :) Extended Haunted Halls, Black and Blue, and the rest must be getting sick of the sight of me - I'm having the same luck as you vis-a-vis Scales of Malice - but I'm racking up the karma in off-destinies as I go. (Unyielding Sentinel is definitely my best for surviving, but - on Normal and Hard at least - I don't seem to need it.) Things are fine solo - I use the Rogue hireling in Haunted Halls to make life easier by picking locks, and a Cleric out of habit elsewhere for healing that I don't need!
Glad to hear you're coming along. I've been out of town for a week so I gotta get back to Scales of Malice farming. I still don't have it.
I was using Divine Crusader destiny a lot and still do for non-reapers. I just run Sentinel for reaper questing any more. I think a newer toon would enjoy Sentinel in EE questing, but you're right that it's not needed for normal and hard questing.
Igrovin
05-22-2017, 08:40 AM
After reading this thread I made my own warlock.
I chose Dragonborn, with Old Ones pact. So far I'm liking the build, and use the aura damage with the Aoe Blast. If I get into danger early on here, I pop dark discordant and become bats for improved tanking.
I'm trying to figure out what the Maxmize/Empower are for early on there.
Phoenicis
05-22-2017, 08:51 AM
I'm trying to figure out what the Maxmize/Empower are for early on there.
Stricken/Consume would be my guess.
Vooduspyce
05-22-2017, 10:40 AM
After reading this thread I made my own warlock.
I chose Dragonborn, with Old Ones pact. So far I'm liking the build, and use the aura damage with the Aoe Blast. If I get into danger early on here, I pop dark discordant and become bats for improved tanking.
I'm trying to figure out what the Maxmize/Empower are for early on there.
Hi Igrovin, I'm glad you're enjoying your new warlock. Maximize and Empower (and Intensify) affect warlock bursts, which is the primary dps from this and most Enlightened Spirit warlocks. Max/emp/intensify do not affect blasts, however. Kinda weird but that's how warlocks were designed. This build does not use Consume and Stricken. I don't invest in the Soul Eater tree, so Consume and Stricken aren't as valuable compared to a more Soul Eater focused build.
Igrovin
05-22-2017, 12:13 PM
Ah, Didn't know the bursts were affected. I kinda assumed they were, but the other thing kind of put some doubt on that.
What do you think of Dark Discordant for a warlock? It has a long cool down but a few seconds for 50% damage reduction could be very helpful.
Vooduspyce
05-22-2017, 02:04 PM
Ah, Didn't know the bursts were affected. I kinda assumed they were, but the other thing kind of put some doubt on that.
What do you think of Dark Discordant for a warlock? It has a long cool down but a few seconds for 50% damage reduction could be very helpful.
It's pretty cool. I prob should just pick up the SLA of displacement and take Dark Discorporation as my other level 3 spell.
GrantAnderson
05-23-2017, 02:46 AM
One thing I'm finding as I go to solo raids is that the bosses are bigger sacks of hit points than quest bosses. I took Ruin and Greater Ruin, and they're nifty for clobbering (say) the white dragon in Haunted Halls, but Arratreikos in the Shroud and H in Tower of Despair are sporting hundreds of thousands of hp, and I'd burn through my spell point pool long before they died if I tried Ruining them.
It reminds me of playing a Regeneration Scrapper in City of Heroes long ago, and the 'immortality line' concept - if you are healing/mitigating damage faster than it's being dealt to you, you can keep it up forever and the mobs will die eventually. If they're hitting you for a little bit more than you can mitigate, then you need to be able to finish them before they finish you. I suspect if I want to solo some of those raids on Elite, I will need to move my build towards the defensive end of the spectrum, and rather than get greedy with Ruin, I'll need to let my bursts and aura wear the bosses down.
I did manage Shroud on hard - I tried on Elite, but had not thought ahead as Voodu did with Heal scrolls, so I got slapped with -1000 Con, and that was pretty much the end!
Arctigis
05-23-2017, 04:53 AM
One thing I'm finding as I go to solo raids is that the bosses are bigger sacks of hit points than quest bosses. I took Ruin and Greater Ruin, and they're nifty for clobbering (say) the white dragon in Haunted Halls, but Arratreikos in the Shroud and H in Tower of Despair are sporting hundreds of thousands of hp, and I'd burn through my spell point pool long before they died if I tried Ruining them.
It reminds me of playing a Regeneration Scrapper in City of Heroes long ago, and the 'immortality line' concept - if you are healing/mitigating damage faster than it's being dealt to you, you can keep it up forever and the mobs will die eventually. If they're hitting you for a little bit more than you can mitigate, then you need to be able to finish them before they finish you. I suspect if I want to solo some of those raids on Elite, I will need to move my build towards the defensive end of the spectrum, and rather than get greedy with Ruin, I'll need to let my bursts and aura wear the bosses down.
I did manage Shroud on hard - I tried on Elite, but had not thought ahead as Voodu did with Heal scrolls, so I got slapped with -1000 Con, and that was pretty much the end!
Yes, I found single target DPS for a con based ES to be the weakest aspect. I don't even bother
with ES now until L12/L13 as you need to be able to unlock both blasts IMO (I'm sure OP
disagrees ;)). I prioritise cone shape, stricken, and consume - consume and stricken are great in
early levels. I use consume for 'hit and run' when facing red crowned 'Cruelty' champs.
For epic levels I was mostly running in Shiradi for the synergy with force and sonic (fey pact) -
the other procs are still useful but Shiradi is heavily neutered since it was first introduced. EA
and DC also add more DPS over US at the expense of defense. For end fights I ended up using
Ruin, Greater Ruin, and Arcane Pulse - no LGS vacuum for me; I think that would really help.
1st degree burns may be a poor substitute.
cru121
05-23-2017, 06:26 AM
Out of curiosity, have you ever experimented with Soul Eater secondary?
Something like 41 ES, 31 SE, 8 TS
lose 20% spell crit damage from TS but gain 5% crit chance
lose drow SLA, gain soul eater SLAs
lose Stanch! (ouch), gain Steal Life Force
lose 3d4 pact damage, gain 2d6 Chaotic vs consumed targets
lose deathward, chain,...
gain 20% run speed
gain some debuffs, vulnerability
Also imho ML17/22 Wall of Wood deserves mention for stacking heal amp (too lazy to check if it stacks with your LGS stick, but at least for the casual player it's an excellent option).
Arctigis
05-23-2017, 09:01 AM
Out of curiosity, have you ever experimented with Soul Eater secondary?
Something like 41 ES, 31 SE, 8 TS
lose 20% spell crit damage from TS but gain 5% crit chance
lose drow SLA, gain soul eater SLAs
lose Stanch! (ouch), gain Steal Life Force
lose 3d4 pact damage, gain 2d6 Chaotic vs consumed targets
lose deathward, chain,...
gain 20% run speed
gain some debuffs, vulnerability
I've actually ran pretty much this (though only to 20) for the vulnerability in
boss fights - I found boss fights really annoying. You do notice the missing pact
and crit damage in trash clearing; I also really like the spell book additions in
TS for utility. Consume and Stricken don't scale up very well IMO - or don't seem to.
Cone shape >>> chain shape too.
Also imho ML17/22 Wall of Wood deserves mention for stacking heal amp (too lazy to check if it stacks with your LGS stick, but at least for the casual player it's an excellent option).
Those ML versions you list are both equipment bonuses I think so should stack with LGS(T1+T2).
Need to find a blue/green slot somewhere though.
Vooduspyce
05-23-2017, 01:59 PM
One thing I'm finding as I go to solo raids is that the bosses are bigger sacks of hit points than quest bosses. I took Ruin and Greater Ruin, and they're nifty for clobbering (say) the white dragon in Haunted Halls, but Arratreikos in the Shroud and H in Tower of Despair are sporting hundreds of thousands of hp, and I'd burn through my spell point pool long before they died if I tried Ruining them.
It reminds me of playing a Regeneration Scrapper in City of Heroes long ago, and the 'immortality line' concept - if you are healing/mitigating damage faster than it's being dealt to you, you can keep it up forever and the mobs will die eventually. If they're hitting you for a little bit more than you can mitigate, then you need to be able to finish them before they finish you. I suspect if I want to solo some of those raids on Elite, I will need to move my build towards the defensive end of the spectrum, and rather than get greedy with Ruin, I'll need to let my bursts and aura wear the bosses down.
I did manage Shroud on hard - I tried on Elite, but had not thought ahead as Voodu did with Heal scrolls, so I got slapped with -1000 Con, and that was pretty much the end!
Soloing raids is challenging and it sounds like you've got a great start and are well on your way to learning techniques and strategies for soloing them. This build is definitely not one that permits a lot of ruin/greater ruin usage, but there are some other higher sp and regenerative sp warlock builds out there. My playstyle with Voodu is more like what you describe... taking my time to let my aura and bursts wear things down.
Vooduspyce
05-23-2017, 02:01 PM
Yes, I found single target DPS for a con based ES to be the weakest aspect. I don't even bother
with ES now until L12/L13 as you need to be able to unlock both blasts IMO (I'm sure OP
disagrees ;)). I prioritise cone shape, stricken, and consume - consume and stricken are great in
early levels. I use consume for 'hit and run' when facing red crowned 'Cruelty' champs.
I don't disagree. Cone shape is awesome and was very much underappreciated in the early days of warlock. It's just a playstyle preference for me :)
Vooduspyce
05-23-2017, 02:10 PM
Out of curiosity, have you ever experimented with Soul Eater secondary?
Something like 41 ES, 31 SE, 8 TS
lose 20% spell crit damage from TS but gain 5% crit chance
lose drow SLA, gain soul eater SLAs
lose Stanch! (ouch), gain Steal Life Force
lose 3d4 pact damage, gain 2d6 Chaotic vs consumed targets
lose deathward, chain,...
gain 20% run speed
gain some debuffs, vulnerability
I did this for a life a while back and didn't like it as much. Just a playstyle preference.
Also imho ML17/22 Wall of Wood deserves mention for stacking heal amp (too lazy to check if it stacks with your LGS stick, but at least for the casual player it's an excellent option).
Wall of wood gives a different type of bonus to healing amplification depending on the specific N/H/E version . Wall of Wood can definitely be a solid option for its level range. There are lots of good shields out there but for non-end game shields I've focused on ones without ASF in my OP discussion of shields. I only recently added that part and probably should add more details and suggestions.
Vooduspyce
05-23-2017, 02:15 PM
Consume and Stricken don't scale up very well IMO
This was my experience too. Seems like they are good if you are invested all the way in Soul Eater, but I didn't care for it when dabbling in it.
Arctigis
05-23-2017, 02:38 PM
I don't disagree. Cone shape is awesome and was very much underappreciated in the early days of warlock. It's just a playstyle preference for me :)
Yeah, I hear you don't like jumping around like a jack ass ;). Your youtube channel is awesome btw.
Vooduspyce
05-23-2017, 07:35 PM
Yeah, I hear you don't like jumping around like a jack ass ;). Your youtube channel is awesome btw.
The jump around like a jackass method is very effective! But not my thing these days. Glad you like the vids :)
GrantAnderson
05-24-2017, 05:01 AM
Soloing raids is challenging and it sounds like you've got a great start and are well on your way to learning techniques and strategies for soloing them. This build is definitely not one that permits a lot of ruin/greater ruin usage, but there are some other higher sp and regenerative sp warlock builds out there. My playstyle with Voodu is more like what you describe... taking my time to let my aura and bursts wear things down.I've realised that Greater Ruin is more SP-efficient than Ruin, and so I hardly ever use Ruin. I'm tempted to swap that out for Improved Shield Mastery to bring the survivability up a little. Maybe Deific Warding -> Arcane Pulse - bit of a survivability hit, but if it comes to it, I can run Arcane Pulse off Echoes of Power - hard to do that with the Ruin family!
I guess that gives me a new goal - accumulate the platinum to get the dragonshards to do the feat swap!
KoobTheProud
05-24-2017, 12:49 PM
The jump around like a jackass method is very effective! But not my thing these days. Glad you like the vids :)
Jumping and Bursting is one of the most fun ways to play a Warlock, especially a Feylock with Misty Escape! It's almost worth the DPS downgrade just to be able to Plate Ballerina with a Skyvault. :)
KoobTheProud
05-24-2017, 12:51 PM
I've realised that Greater Ruin is more SP-efficient than Ruin, and so I hardly ever use Ruin. I'm tempted to swap that out for Improved Shield Mastery to bring the survivability up a little. Maybe Deific Warding -> Arcane Pulse - bit of a survivability hit, but if it comes to it, I can run Arcane Pulse off Echoes of Power - hard to do that with the Ruin family!
I guess that gives me a new goal - accumulate the platinum to get the dragonshards to do the feat swap!
Can you swap Ruin with Greater Ruin selected? I thought Ruin was a pre-req for Greater?
GrantAnderson
05-24-2017, 01:17 PM
Can you swap Ruin with Greater Ruin selected? I thought Ruin was a pre-req for Greater?D'oh! You're right. I hadn't tried yet, so at least I didn't find out the hard way. I'm not sure if I want to give up Greater Ruin too :-\ It makes a few things a lot easier (Shroud portals, for one).
GrantAnderson
05-25-2017, 05:18 AM
Knocked off Elite Shroud thanks to Voodu's video, 32 Heal scrolls, a lot of patience, and the Exalted Angel destiny (because I wasn't packing Remove Curse potions, and one of the lieutenants had the Curse of No Healing, so the solution in part 5 was die and come back).
I was one large ingredient short of my ConOpp goggles. Maybe Devil Assault will cough it up.
Vooduspyce
05-25-2017, 12:55 PM
Knocked off Elite Shroud thanks to Voodu's video, 32 Heal scrolls, a lot of patience, and the Exalted Angel destiny (because I wasn't packing Remove Curse potions, and one of the lieutenants had the Curse of No Healing, so the solution in part 5 was die and come back).
I was one large ingredient short of my ConOpp goggles. Maybe Devil Assault will cough it up.
Grats on the solo elite Shroud! :D
GrantAnderson
05-25-2017, 01:41 PM
Grats on the solo elite Shroud! :DThanks! Your video helped a lot! It was a close-run thing for me even at level 30, particularly because of the healing curse. I will remember to take potions with me next time.
GrantAnderson
05-27-2017, 03:02 PM
Ack! Finished Black and Blue, opened the chest, saw Legendary Scale and Avarice, then looked again - Legendary Scale-Stone of Avarice. So close!
chunkitbacs
05-29-2017, 06:42 PM
Hey Voodu! Love all your YouTube series.. Here's the thing, I just can't figure out how do you actually equip heavy or medium armor without suffering from the spell failure. in your videos, I remember you stating that you used to take the medium and heavy armor proficiency early on but swapped them out later. However, these feats are not in the recommended feats of this guide so I got confused.
Arctigis
05-30-2017, 05:05 AM
Ack! Finished Black and Blue, opened the chest, saw Legendary Scale and Avarice, then looked again - Legendary Scale-Stone of Avarice. So close!
Avarice is heavy - it's Malice you want (and the thing won't drop for me either ;))
Vooduspyce
05-30-2017, 07:14 PM
Hey Voodu! Love all your YouTube series.. Here's the thing, I just can't figure out how do you actually equip heavy or medium armor without suffering from the spell failure. in your videos, I remember you stating that you used to take the medium and heavy armor proficiency early on but swapped them out later. However, these feats are not in the recommended feats of this guide so I got confused.
Things were different early on for warlock. They didn't suffer from ASF so in the beginning I was doing a heavy armor charisma build. This was changed in late 2015 and I've been doing a medium armor constitution build since then. You get medium armor proficiency from the ES tree and suffer no ASF while wearing medium armor per the description of that enhancement. A warlock also gets bonuses while wearing medium armor, if taking the Shape Vestments innate enhancements from the ES tree. The change happened after episode 16 of the voodu warlock series and I talk about the changes in episode 17 :)
Vooduspyce
05-30-2017, 07:15 PM
Avarice is heavy - it's Malice you want (and the thing won't drop for me either ;))
Finally pulled mine on a reroll last week! I haven't worked it into my gear set yet because I lose a lot of fortification so gotta figure something out. I can slot a heavy fort augment, but that just puts me at barely above 100% and that's not enough. Any have suggestions?
Gargoyle69
05-30-2017, 07:45 PM
Finally pulled mine on a reroll last week! I haven't worked it into my gear set yet because I lose a lot of fortification so gotta figure something out. I can slot a heavy fort augment, but that just puts me at barely above 100% and that's not enough. Any have suggestions?
A couple of options I can think of but they're trade-offs you might not want to make :
* if you're still running in US you could rejig a couple of points to pick up Brace For Impact (+40% Fortification)
* if you're not using Dark Fire after the nerf, you could reallocate some points from Drow into Soul Eater for Inhuman Nature 1 and /or 2 (+25% Fortification per)
* if your guild has access to the fort buff but isn't using it currently, you could consider juggling amenities around to include that (IIRC it's +15%?)
Any of those help?
Arctigis
05-31-2017, 03:05 AM
Finally pulled mine on a reroll last week! I haven't worked it into my gear set yet because I lose a lot of fortification so gotta figure something out. I can slot a heavy fort augment, but that just puts me at barely above 100% and that's not enough. Any have suggestions?
45% from BF and Martial PLs. Heavy fort augment, anywhere you can slot insightful?
Vooduspyce
06-01-2017, 10:36 AM
45% from BF and Martial PLs. Heavy fort augment, anywhere you can slot insightful?
I'm probably just going to craft a slavers belt and put 185 fort on it. My hesitation there is that there's not much left for me to put on the other tiers and I really wanted to add another LGS opposition item. I'm not going to make any changes right now though, as I suspect the u36 loot will be previewed very soon. I'm also not going to stress about endgame gear much right now because there will probably be a tectonic shift in gearing once the expansion comes out in the fall. Mostly RRing Gingerspyce right now and just using Voodu to raid with the guild.
Jappy
06-15-2017, 07:51 PM
Hey,
Love the videos big fan, but what feat would I replace if I wanted to take completionist?
Vooduspyce
06-15-2017, 07:57 PM
Hey,
Love the videos big fan, but what feat would I replace if I wanted to take completionist?
Hey Jappy, ty glad you like the vids! I think the Toughness feats are the easiest to lose in my lineup. Alternatively you could forgo Epic Damage Reduction.
Jappy
06-15-2017, 08:20 PM
Hey Jappy, ty glad you like the vids! I think the Toughness feats are the easiest to lose in my lineup. Alternatively you could forgo Epic Damage Reduction.
So I wouldnt take it till level 26 or 30 at that point?
Vooduspyce
06-16-2017, 02:20 AM
So I wouldnt take it till level 26 or 30 at that point?
You could push the shield feats and take it as early as 12. I wouldn't recommend replacing or pushing any of the earlier feats.
wizzy_catt
06-18-2017, 02:07 AM
ENHANCEMENTS
https://s9.postimg.org/3v6ty8dgb/voodu_enhancements.jpg (https://postimg.org/image/3v6ty8dgb/)
For Reaper 1-20 I highly recommend Wand and Scroll Mastery enhancement in Tainted Scholar, which is very nice to boost healing from wands and scrolls on self and others, which helps to mitigate some of the self-healing penalties in reaper mode.
EPIC DESTINY
http://s10.postimg.org/z8tthrclx/epicdestiny.jpg (http://postimg.org/image/z8tthrclx/)
Unyielding Sentinel. The high defenses of this epic destiny work well with the close-quarters bursting playstyle of an Enlightened Spirit. There are higher dps destinies for an Enlightened Spirit warlock, such as Exalted Angel, Divine Crusader and Shiradi Champion. I prefer the added surviveability of Sentinel over the added dps of the others.
After amassing a large number of the defensive epic past lives, I found the added defenses of Sentinel were not necessary for regular questing, even legendary elites. While I was preferring Divine Crusader for regular questing, reaper mode has taken me back to Sentinel full time. I highly recommend Sentinel for regular questing for newer players using my build and for those without a bunch of past lives, especially if doing epic and legendary elites and epic reaper questing.
Are the photo links broken? I cannot see them.
Vooduspyce
06-18-2017, 05:58 AM
Are the photo links broken? I cannot see them.
It's working for me. The images are hosted on postimg.org, are you able to see other images on that site? Maybe a pop up blocker?
zegramghart
06-20-2017, 02:05 PM
Hey Voodu! Been playing this build for the past couple months on Sarlona. I've actually played along side Gingerspyce a few times =D. Really been enjoying the class and has become my new favorite in the game. I do have a few things that I've come across I'm not sure about and would appreciate your incite.
The first being Evard's. I noticed it is nice to have in Heroic's but after being in Epic's for a bit I'm starting to doubt if it really does anything. Honestly I forget to use this spell sometimes in favor of Sleetstorm plus there's the fact that it only lasts a short 10 seconds. I recently swapped it out for Teleport for convenience but I saw we also get Flesh to Stone and wondered if that would be a better use of a spell slot?
The other spell I have used and swapped out is Trap the Soul. Now I do not believe this to be a bad spell, when it works it's nice but I find that without lowering an opponent's level first with Enervation or Wail it's only so-so. Speaking of Wail I swapped out Trap the Soul for it because it's sort of a double positive spell, there's no negative to it, imo. If I'm surrounded and I use Wail of the Banshee and half the group dies... yay, if half save and drop 1-4 levels... yay.
One last thing I was thinking about was swapping Improved Shield mastery for Shield deflection simply because once you get high enough Prr/Mrr increasing them further seems like too much investment and too little reward BUT I am not sure how Shield deflection works - meaning if it stacks or goes before/after protection/resist.
Sorry for dragging on a bit but like I said I really like the class/build and have been testing out a lot of different tactics.
Looking forward to playing with you again. - Nuttmeg
Vooduspyce
06-21-2017, 02:43 AM
Hey Voodu! Been playing this build for the past couple months on Sarlona. I've actually played along side Gingerspyce a few times =D. Really been enjoying the class and has become my new favorite in the game. I do have a few things that I've come across I'm not sure about and would appreciate your incite.
The first being Evard's. I noticed it is nice to have in Heroic's but after being in Epic's for a bit I'm starting to doubt if it really does anything. Honestly I forget to use this spell sometimes in favor of Sleetstorm plus there's the fact that it only lasts a short 10 seconds. I recently swapped it out for Teleport for convenience but I saw we also get Flesh to Stone and wondered if that would be a better use of a spell slot?
The other spell I have used and swapped out is Trap the Soul. Now I do not believe this to be a bad spell, when it works it's nice but I find that without lowering an opponent's level first with Enervation or Wail it's only so-so. Speaking of Wail I swapped out Trap the Soul for it because it's sort of a double positive spell, there's no negative to it, imo. If I'm surrounded and I use Wail of the Banshee and half the group dies... yay, if half save and drop 1-4 levels... yay.
One last thing I was thinking about was swapping Improved Shield mastery for Shield deflection simply because once you get high enough Prr/Mrr increasing them further seems like too much investment and too little reward BUT I am not sure how Shield deflection works - meaning if it stacks or goes before/after protection/resist.
Sorry for dragging on a bit but like I said I really like the class/build and have been testing out a lot of different tactics.
Looking forward to playing with you again. - Nuttmeg
Hey Nuttmeg, I will not give you incite, but I am happy to provide you with insight if I can ;)
I'm glad you're enjoying it your own version of the Voodu Warlock. Trap the soul is just there for me to farm soul gems. Wail or whatever spell you like is a better choice. I prob should switch to that, since I haven't been farming any soul gems lately.
Forgoing Improved Shield Mastery will result in 10 less PRR, with the loss of 5 from the feat and 5 from Legendary Shield Mastery enhancement in Unyielding Sentinel. I've never used Shield Deflection, so really a judgement call and I suppose it would depend somewhat on playstyle. As to whether or not the PRR is worth it, I would encourage you to read through All you need to know about PRR in one thread (https://www.ddo.com/forums/showthread.php/457312-All-you-need-to-know-about-PRR-in-one-thread) before making your choice. If you decide to use Shield Deflection, I would love to hear what you think of it after you've played with it for a while.
I found myself not using Evard's or Sleet Storm in the last months leading up to reaper mode. Now with reaper mode upon us, I'm back to using and appreciating both. I find Evard's helpful in reaper questing and would recommend you teleport with scrolls.
Hope that helps a bit :)
TDarkchylde
06-23-2017, 03:48 PM
Hey Voo, I don't need to know this, but I'm willing to bet there's someone following the build now who might be curious or worried.
How do you see the U36 Warlock/Enlightened Spirit changes affecting the build?
Vooduspyce
07-06-2017, 01:49 AM
Hey Voo, I don't need to know this, but I'm willing to bet there's someone following the build now who might be curious or worried.
How do you see the U36 Warlock/Enlightened Spirit changes affecting the build?
Sorry took so long to respond to this. Been really busy and I wanted to give a thoughtful response.
The u36 warlock changes are a smoothing of the dps curve and as the devs have stated, by level 26, as long as we've taken Epic Eldritch Blast and Epic Arcane Eldritch Blast feats, then there will be no difference at that point. Any dps warlock should take those feats, however you must have 12 levels of warlock to be able to take them, which means that splash warlocks will suffer and even more so in epic levels. For endgame pure warlocks there is no difference.
I used to recommend for people that wanted to knock out a class life that they didn't want to play to just do 9 warlock plus 11 of whatever other class they wanted the past life of and just play it as a warlock. It's what I did for some class lives. There was so much dps with just the 9 levels of warlock that I could breeze through soloing all heroic elite content for the trouble of pressing 2 buttons. Hence the name "easylock". I think this is a clear indication that the dps curve needed adjustment. I even used the 9 warlock configuration to get to 30 on some iconic lives and it was generally a breeze through dailies to get to 30, though the first epic levels were a bit rough, as dps was kinda low for EE streaking. I probably will no longer make this recommendation, as I suspect 9 levels of warlock won't be enough to carry us through heroic levels, but we'll see.
The folks that will be most upset by the u36 changes are those looking to use the warlock easy button to blow through their racial lives and those wanting to use 9 levels of warlock for their class past lives. I have no defense for a class that can lay waste to everything for the effort of pressing 2 buttons.
Overall I'm not worried about it. I'm sure that warlocks will still be fun to play and that they will be a strong class in heroics. I am solely focused on Gingerspyce's racial lives right now and Voodu is parked at cap and just being used for raids, so I won't get a chance to experience the changes on Voodu any time soon. I may run Gingerspyce as Voodu's build for a racial life to see and experience how the changes are in heroics for myself.
Arctigis
07-06-2017, 02:30 AM
Sorry took so long to respond to this. Been really busy and I wanted to give a thoughtful response.
The u36 warlock changes are a smoothing of the dps curve and as the devs have stated, by level 26, as long as we've taken Epic Eldritch Blast and Epic Arcane Eldritch Blast feats, then there will be no difference at that point. Any dps warlock should take those feats, however you must have 12 levels of warlock to be able to take them, which means that splash warlocks will suffer and even more so in epic levels. For endgame pure warlocks there is no difference.
I used to recommend for people that wanted to knock out a class life that they didn't want to play to just do 9 warlock plus 11 of whatever other class they wanted the past life of and just play it as a warlock. It's what I did for some class lives. There was so much dps with just the 9 levels of warlock that I could breeze through soloing all heroic elite content for the trouble of pressing 2 buttons. Hence the name "easylock". I think this is a clear indication that the dps curve needed adjustment. I even used the 9 warlock configuration to get to 30 on some iconic lives and it was generally a breeze through dailies to get to 30, though the first epic levels were a bit rough, as dps was kinda low for EE streaking. I probably will no longer make this recommendation, as I suspect 9 levels of warlock won't be enough to carry us through heroic levels, but we'll see.
The folks that will be most upset by the u36 changes are those looking to use the warlock easy button to blow through their racial lives and those wanting to use 9 levels of warlock for their class past lives. I have no defense for a class that can lay waste to everything for the effort of pressing 2 buttons.
Overall I'm not worried about it. I'm sure that warlocks will still be fun to play and that they will be a strong class in heroics. I am solely focused on Gingerspyce's racial lives right now and Voodu is parked at cap and just being used for raids, so I won't get a chance to experience the changes on Voodu any time soon. I may run Gingerspyce as Voodu's build for a racial life to see and experience how the changes are in heroics for myself.
So you see the only significant part of the nerf as the blast damage. You won't notice the reduction in dice in Eldritch Burst and Spirit Blast?
Vooduspyce
07-06-2017, 04:26 AM
So you see the only significant part of the nerf as the blast damage. You won't notice the reduction in dice in Eldritch Burst and Spirit Blast?
I'm saying it doesn't bother me.
Arctigis
07-06-2017, 04:39 AM
I'm saying it doesn't bother me.
Thanks for clarifying. Your post stated that damage dice would be back to where
they were if both epic feats are taken. This only applies to the blast damage hence
my confusion.
For reference purposes only, light damage in ES from bursts:
(I'm assuming all three tiers of Retribution for +3D6/+3D4)
Current:
L12:
Eldritch Burst 3D6 + 3D6
Spirit Blast 10D6 + 3D6
Total = 19D6 (avg. = 66.5)
L18+:
+ 6D6 for L18 core
Total = 25D6 (avg. = 87.5)
U36:
L12:
Eldritch Burst 1D6 + 3D4
Spirit Blast 4D6 + 3D4
Total = 5D6 + 6D4 (avg. = 32.5)
L18+:
+ 6D6 for L18 core
Total = 11D6 + 6D4 (avg. = 53.5)
Vooduspyce
07-06-2017, 02:13 PM
Thanks for clarifying. Your post stated that damage dice would be back to where
they were if both epic feats are taken. This only applies to the blast damage hence
my confusion.
For reference purposes only, light damage in ES from bursts:
(I'm assuming all three tiers of Retribution for +3D6/+3D4)
Current:
L12:
Eldritch Burst 3D6 + 3D6
Spirit Blast 10D6 + 3D6
Total = 19D6 (avg. = 66.5)
L18+:
+ 6D6 for L18 core
Total = 25D6 (avg. = 87.5)
U36:
L12:
Eldritch Burst 1D6 + 3D4
Spirit Blast 4D6 + 3D4
Total = 5D6 + 6D4 (avg. = 32.5)
L18+:
+ 6D6 for L18 core
Total = 11D6 + 6D4 (avg. = 53.5)
I may have misunderstood what the dev claims were about the changes. It looks like you are saying that light damage is permanently attenuated, even beyond level 26. But I'm still not worried about it.
Arctigis
07-06-2017, 03:53 PM
I may have misunderstood what the dev claims were about the changes. It looks like you are saying that light damage is permanently attenuated, even beyond level 26.
Yes, that's what is happening.
But I'm still not worried about it.
Thanks. I posted the numbers as a reference for the changes. I can remove them
if you want - it's your thread.
Vooduspyce
07-06-2017, 07:08 PM
Yes, that's what is happening.
Thanks. I posted the numbers as a reference for the changes. I can remove them
if you want - it's your thread.
It's good reference, ty for posting :)
russelc
07-06-2017, 08:20 PM
It's good reference, ty for posting :)
Mmm, what really sucks is I ground for a year to get equipment/crafting and spent real MONEY for the build that while isn't quite useless, it mostly is. Thats the sad part. This is what keeps happening, I finally found a build I like, I put in the effort, time and MONEY, and get shafted. this build was the first I liked in a long time.
I guess this is how it always goes in DDO, great.
Thanks for the build, but I guess its time to move on.
RussC
Phoenicis
07-06-2017, 09:25 PM
Mmm, what really sucks is I ground for a year to get equipment/crafting and spent real MONEY for the build that while isn't quite useless, it mostly is. Thats the sad part. This is what keeps happening, I finally found a build I like, I put in the effort, time and MONEY, and get shafted. this build was the first I liked in a long time.
I guess this is how it always goes in DDO, great.
Thanks for the build, but I guess its time to move on.
RussC
frankly, even with the unrecovered light damage, ES warlock will still be very strong in Heroics. it will lose out considerably in Epics, true.
Arctigis
07-07-2017, 05:12 AM
frankly, even with the unrecovered light damage, ES warlock will still be very strong in Heroics. it will lose out considerably in Epics, true.
The following is meant to be a disinterested illustration of the proposed changes:
Looking purely at ES Warlock who goes all in on bursts and takes as much extra
pact damage as available from TS (i.e. best case comparison):
On live now:
L4:
3D6 (burst) + 2D6 (blast) + 2D4 (pact) = 22.5 avg.
L12:
3D6 (burst) + 3D6 (SR) + 6D6 (blast) + 6D4 (pact) = 57 avg.
10D6 (sp. blast) + 3D6 (SR) + 6D6 (blast) + 6D4 (pact) = 81.5 avg.
L20: (Tier 4 of pact damage from TS)
3D6 (burst) + 3D6 (SR) + 3D6 (CS) + 9D6 (blast) + 14D4 (pact) = 98 avg.
10D6 (sp. blast) + 3D6 (SR) + 3D6 (CS) + 9D6 (blast) + 14D4 (pact) = 122.5 avg.
L26: (Both blast feats taken)
3D6 (burst) + 3D6 (SR) + 3D6 (CS) + 13D6 (blast) + 14D4 (pact) = 112 avg.
10D6 (sp. blast) + 3D6 (SR) + 3D6 (CS) + 13D6 (blast) + 14D4 (pact) = 136.5 avg.
U36:
L4:
1D6 (burst) + 2D6 (blast) + 2D4 (pact) = 22.5 avg.
L12:
1D6 (burst) + 3D4 (SR) + 4D6 (blast) + 6D4 (pact) = 40 avg.
4D6 (sp. blast) + 3D4 (SR) + 4D6 (blast) + 6D4 (pact) = 50.5 avg.
L20: (Tier 4 of pact damage from TS)
1D6 (burst) + 3D4 (SR) + 3D6 (CS) + 6D6 (blast) + 14D4 (pact) = 77.5 avg.
4D6 (sp. blast) + 3D4 (SR) + 3D6 (CS) + 6D6 (blast) + 14D4 (pact) = 88 avg.
L26: (Both blast feats taken)
1D6 (burst) + 3D4 (SR) + 3D6 (CS) + 13D6 (blast) + 14D4 (pact) = 102 avg.
4D6 (sp. blast) + 3D4 (SR) + 3D6 (CS) + 13D6 (blast) + 14D4 (pact) = 112.5 avg.
Changing Spiritual Retribution from 3D6 to 3D4 is interesting as it doesn't affect
the average too greatly (-3) but compresses the distribution (obviously) - it's
-6 from the top end. I'm mystified by the decision to hit L26+ damage so hard.
It would've made more sense, IMO, to graduate Eldritch Burst and Spirit Blast
based on level.
Vooduspyce
07-07-2017, 10:09 PM
Mmm, what really sucks is I ground for a year to get equipment/crafting and spent real MONEY for the build that while isn't quite useless, it mostly is. Thats the sad part. This is what keeps happening, I finally found a build I like, I put in the effort, time and MONEY, and get shafted. this build was the first I liked in a long time.
I guess this is how it always goes in DDO, great.
Thanks for the build, but I guess its time to move on.
RussC
Glad you enjoyed it! This was never a max dps or speedy solo build. For me, a reduction in dps will mean it will take me a few minutes longer to solo a quest. If I'm in a group I suspect the difference will be marginal. So this is why I'm not concerned, as the real world difference of taking a few extra minutes in a quest isn't a big deal to me. I do understand that a lot of people are upset by the changes. There's always a segment of the population that is chasing the best dps. New flavors of the month will emerge if warlock loses its coveted status.
On another note, I am planning on making a few changes to the gear in the OP as soon as I can get my hands on a reaper chains blank. The reaper blank is the only hold up, as I don't want to spend hundreds of slavers mats on a new item without it having a reaper bonus. The changes will be:
Armor: Legendary Scales of Malice
Neck: slave lords chains with fortification 185, spellsight 22, radiance 185, quality intimidate +5
Bracers: Arm of the Aggressor
Belt: cannith crafted SR51, insightful SR25, insightful balance +11
I'm hoping with the u36 changes to SR stacking that I will be able to achieve a meaningful SR at end game.
Knctrnl
07-11-2017, 06:31 PM
On your how to choose a warlock for beginners video your char is a Morninglord not a drow? Same Voodu or a different one. Also you have different Enhancements. I looked in this thread for a couple of pages but did not find that build.
Also are you just absorbing the medium armor penalty to attack and ASF or am i missing how you are proficient in medium armor?
Arctigis
07-12-2017, 02:57 AM
On your how to choose a warlock for beginners video your char is a Morninglord not a drow? Same Voodu or a different one. Also you have different Enhancements. I looked in this thread for a couple of pages but did not find that build.
Also are you just absorbing the medium armor penalty to attack and ASF or am i missing how you are proficient in medium armor?
ES Tier 4 has medium armour proficiency with no ASF. Voodu's early videos where before the first set
of Warlock balance changes; blast/burst had no ASF in heavy armour (I think, I was on a break then).
Shining Through initially gave 15xCON temp. HP - it's now 8x.
Knctrnl
07-12-2017, 08:53 PM
ES Tier 4 has medium armour proficiency with no ASF. Voodu's early videos where before the first set
of Warlock balance changes; blast/burst had no ASF in heavy armour (I think, I was on a break then).
Shining Through initially gave 15xCON temp. HP - it's now 8x.
I see the ES enh now. Thanks. I just recently returned and made a drow lock. Saw the video and he was in a Morninglord so wondered if that was a change in the build. I am wondering if this build is still viable now with the changes. Read on the dps drops. I still like the class though. Was wanting to run a lock and a druid.since I came back.
Arctigis
07-13-2017, 02:58 AM
I see the ES enh now. Thanks. I just recently returned and made a drow lock. Saw the video and he was in a Morninglord so wondered if that was a change in the build. I am wondering if this build is still viable now with the changes. Read on the dps drops. I still like the class though. Was wanting to run a lock and a druid.since I came back.
It's still worth it though the campaign for more nerfs has already started. It's depressing playing
this game sometimes. I hate the crab mentality...
KoobTheProud
07-13-2017, 09:49 AM
It's still worth it though the campaign for more nerfs has already started. It's depressing playing
this game sometimes. I hate the crab mentality...
We're headed into a nerf cycle that is going to hit a lot of different things but Warlocks are going to be in the forefront because they are the FotM for Reaper/RTR's.
I'm hoping SSG understands that what happens in Heroics isn't mirrored in Epics and that what the baseline is has very little to do with the ceiling. If not we're going to see Warlocks become a class not played much after a few more nerfs. At that point the nerfbatters will move on to whatever is making them feel inferior at the moment and the cycle will continue.
Arctigis
07-13-2017, 10:13 AM
We're headed into a nerf cycle that is going to hit a lot of different things but Warlocks are going to be in the forefront because they are the FotM for Reaper/RTR's.
I'm hoping SSG understands that what happens in Heroics isn't mirrored in Epics and that what the baseline is has very little to do with the ceiling. If not we're going to see Warlocks become a class not played much after a few more nerfs. At that point the nerfbatters will move on to whatever is making them feel inferior at the moment and the cycle will continue.
Indeed. I'm vacillating over whether to keep playing or not to be honest. I have no confidence that anyone
can tell the difference between baselines and ceilings. All I see is posters picking on one particular aspect,
i.e. Stricken or Consume, and using just that to declare OP'ness.
C-Dog
07-13-2017, 12:52 PM
I am wondering if this build is still viable now with the changes. Read on the dps drops...
'Locks were often leading the kill count vastly, and most builds could solo Reaper at-level, so there was certainly room for some drop in DPS without ruining them. Exactly how much the recent changes dropped the DPS has yet to be reported, but I'm guessing "Hardly enough to negate viability".
Arctigis
07-13-2017, 01:21 PM
'Locks were often leading the kill count vastly, and most builds could solo Reaper at-level, so there was certainly room for some drop in DPS without ruining them. Exactly how much the recent changes dropped the DPS has yet to be reported, but I'm guessing "Hardly enough to negate viability".
Right - but they didn't need to lose anything in high (L26+) - there's no way to
recover lost light damage in ES.
Knctrnl
07-13-2017, 11:34 PM
Right - but they didn't need to lose anything in high (L26+) - there's no way to
recover lost light damage in ES.
So sounding like locks may be nerfed to oblivion. Or is it just this build?
Still wondering about the morninglord lock too.
sirgog
07-16-2017, 06:56 AM
We're headed into a nerf cycle that is going to hit a lot of different things but Warlocks are going to be in the forefront because they are the FotM for Reaper/RTR's.
I'm hoping SSG understands that what happens in Heroics isn't mirrored in Epics and that what the baseline is has very little to do with the ceiling. If not we're going to see Warlocks become a class not played much after a few more nerfs. At that point the nerfbatters will move on to whatever is making them feel inferior at the moment and the cycle will continue.
Really do not understand this mentality.
If you want your Warlock to feel as overpowered as it was a week ago, play on casual, the difficulty designed to provide the experience of god-mode. Boom - your 'delete entire screen' button is back.
This build remains fully functional and indeed still strong in heroics. High epics it loses little. Low epics it will be a little worse for wear but still completely functional.
Arctigis
07-16-2017, 08:16 AM
Really do not understand this mentality.
Obviously.
If you want your Warlock to feel as overpowered as it was a week ago, play on casual, the difficulty designed to provide the experience of god-mode. Boom - your 'delete entire screen' button is back.
This build remains fully functional and indeed still strong in heroics. High epics it loses little. Low epics it will be a little worse for wear but still completely functional.
That wasn't the point of what you're responding too. The build is still fine. The worry is over
what's changing, the motivation for doing so and what impact it has on the remaining playerbase.
Vooduspyce
07-16-2017, 10:24 AM
So sounding like locks may be nerfed to oblivion. Or is it just this build?
Still wondering about the morninglord lock too.
Hey Knctrnl,
I've been out of the game for several days but looks like others covered most of your question. I was just working through a Morninglord IPL when I made the How to Choose Your Warlock vid, and the enhancements that I showed were just used as an example so I could demonstrate things like Cone Shape stance that I don't normally use. The enhancements shown are not my normal configuration.
At first glance, Morninglord seems like it would work well with warlock and I was excited to try it but found it isn't that great. The Sunburst SLA, for example, doesn't scale with warlock Levels, so was quite lame with warlock. I already had Deathward from Tainted Scholar and Spell Resistance from racial (though that has changed) so Blessing of Amaunator was meaningless. Voodu is not a mana intensive build, so the extra sp wasn't valuable and while the +30 light spell power is cool, it's not worth going out of your way for. That said, my choice of Drow is mainly a flavor choice, so if you really like the flavor of Morninglord then go for it, but if you're considering Morninglord because you think it will synergize well, it doesn't as much as it might seem.
Hope that helps :)
Knctrnl
07-16-2017, 03:59 PM
Hey Knctrnl,
I've been out of the game for several days but looks like others covered most of your question. I was just working through a Morninglord IPL when I made the How to Choose Your Warlock vid, and the enhancements that I showed were just used as an example so I could demonstrate things like Cone Shape stance that I don't normally use. The enhancements shown are not my normal configuration.
At first glance, Morninglord seems like it would work well with warlock and I was excited to try it but found it isn't that great. The Sunburst SLA, for example, doesn't scale with warlock Levels, so was quite lame with warlock. I already had Deathward from Tainted Scholar and Spell Resistance from racial (though that has changed) so Blessing of Amaunator was meaningless. Voodu is not a mana intensive build, so the extra sp wasn't valuable and while the +30 light spell power is cool, it's not worth going out of your way for. That said, my choice of Drow is mainly a flavor choice, so if you really like the flavor of Morninglord then go for it, but if you're considering Morninglord because you think it will synergize well, it doesn't as much as it might seem.
Hope that helps :)
It does. Thanks and to all the others that answered. I decided to stick with the lock even if it may get some more nerfs. Its my 1st playthrough anyways. I also was thinking the Morninglord SLA and bonus light dmg. Not to mention the big 10k heal would all be useful but good to know your experience with it. I went drow as I have a few of them already from before.
Guess I will find out if the ES build will still work. Not sure if I will TR at 20 or explore some more epic levels first
C-Dog
07-16-2017, 04:21 PM
Guess I will find out if the ES build will still work. Not sure if I will TR at 20 or explore some more epic levels first
Well, since you'll be needing Tokens after you hit 20*, and if you have access to Epic Destinies, do explore "some". Visit a Fate Spinner immediately upon taking 20, select an available ED, and get some of that while farming for the Tokens. If nothing else, those improvements will help, if just a little, the next time you hit 20. And since they're "free", why not?
(* Which you'll do after you hit 18 and bank 20 - faster way to get the xp to 20 that way.)
tookie
07-17-2017, 11:45 AM
Hey Uncle V (yeah, it's me Josh),
Would care to _enlighten_ (yeah, warlock puns for the win) me with what elements go into getting your current con score of 79?
-- Osake/Walcanar of Argonessen
Vooduspyce
07-17-2017, 02:53 PM
On another note, I am planning on making a few changes to the gear in the OP as soon as I can get my hands on a reaper chains blank. The reaper blank is the only hold up, as I don't want to spend hundreds of slavers mats on a new item without it having a reaper bonus. The changes will be:
Armor: Legendary Scales of Malice
Neck: slave lords chains with fortification 185, spellsight 22, radiance 185, quality intimidate +5
Bracers: Arm of the Aggressor
Belt: cannith crafted SR51, insightful SR25, insightful balance +11
I'm hoping with the u36 changes to SR stacking that I will be able to achieve a meaningful SR at end game.
The OP has been updated with my new gear set, level 6 spells changed out and updated stats. Sadly, with the changes to SR, even with the crafted SR belt, my total SR is only 63. Keeping it that way for now to see if it's meaningful.
Vooduspyce
07-17-2017, 03:11 PM
Hey Uncle V (yeah, it's me Josh),
Would care to _enlighten_ (yeah, warlock puns for the win) me with what elements go into getting your current con score of 79?
-- Osake/Walcanar of Argonessen
Hey Josh!
My standing con outside of reaper mode is 71
23
Base
18
Enhancement (Arm of the Aggressor)
8
Insightful (Legendary Scales of Malice)
7
Tome
4
Quality (Legendary Slave Lords craftable)
3
Unyeilding Sentinel
2
Ship buff
2
Enlightened Spirit enhancement
2
Ultimate Enlightenment (ES captsone)
1
Exceptional (Globe of True Imperial Blood)
1
Reaper's Defense III (tier 3 Grim Barricade Innate)
71
Total
Additional situational bonuses that you may have seen in my vids...
5 Primal Scream
4 Tenser's Transformation
3 Reaper's Contitution 1-3 (Grim Barricade)
2 Yugo Pot
sirgog
07-27-2017, 06:16 AM
Obviously.
That wasn't the point of what you're responding too. The build is still fine. The worry is over
what's changing, the motivation for doing so and what impact it has on the remaining playerbase.
The motivation for the change is to ensure that the difficulties designed to be non-trivial are, in fact, non-trivial.
If you want the experience of trivializing content, Elite and Reaper are not designed for you.
I don't personally value Casual difficulty, but I recognise it is designed for a type of player that deserves content and so I do not ask for changes that would ruin their experience of the game (like adding 4 Carnage Reapers to each pack in Casual).
Please do not try to destroy the game experience of the people that the higher difficulty settings are designed for by throwing a tantrum when a game-trivializing build is dealt with.
LooniProject
08-19-2017, 02:48 PM
What about the Gear venturing from 20-30? Like hitting 20 then automatically Soloing EE.. lmao
Vooduspyce
08-20-2017, 02:53 AM
What about the Gear venturing from 20-30? Like hitting 20 then automatically Soloing EE.. lmao
Hey Looni,
Sadly I never finished making my gear spreadsheet for Voodu. But if you look at the videos of the Voodu Warlock series (all linked at the bottom of the OP) at the start I go over all the gear I'm using in every episode if you want to see what I'm using for any given level. Some of it is dated, however, so I have a couple newer videos linked below that show my more recent level 20 and 24 gear.
Right now I am solely focused on getting Gingerspyce's racial lives so Voodu is parked at cap and just being used for raiding. After I finish Ginger's racials, which will prob take the rest of the year, I will start working on Voodu's racials.
I did a few reaper lives on Voodu before starting on Ginger, so this video (https://www.youtube.com/watch?v=n0cSkfJD6fM) of R3 impossible demands shows what I was using at level 20 most recently. Jump to 4:00 for a review of my L20 gear.
In R4 Epic Crucible (https://www.youtube.com/watch?v=772qDF3K-2c) I am level 24 and I go over some gearing changes for that level at the start of the video.
Hope that helps and let me know if you have any other questions about gear :)
Kinnexx
09-03-2017, 01:38 PM
Any suggestions for a blade forged based build?
At the moment, 2 paladin / rest warlock.
Started with 20 con, 14 int, 16 cha; and went Fey pact since Lawful Good.
Since I don't need to take shield prof. as a paladin, I could take Adamantine Body, Mithril Body, or something else like Toughness / Mental Toughness for more HP/MP. (Currently using the Mental Toughness for more MP.)
Not sure if I should take Adamantine or Mithril Body. (If only there was a proper "medium" armor docent.)
I ended up hunting the Heartwood docent for massive MRR/PRR, seems like the best docent for a tank lock.
At level 19, I currently have 47 PRR, 50 MRR, and 175% fortification. I'm not sure if that is as good as a non blade forged would be. Also not sure how much fortification I need or should aim for.
mr420247
09-03-2017, 08:01 PM
BF with adamantium body feat swap in at 20 then asf aug your docent for 4 asf total you won't even notice it
If your going 2 pally u might as well go 3 for the stance max hp prr mrr saves and you'll probly want a skyvault really bring it together
Vooduspyce
09-03-2017, 09:00 PM
Any suggestions for a blade forged based build?
At the moment, 2 paladin / rest warlock.
Started with 20 con, 14 int, 16 cha; and went Fey pact since Lawful Good.
Since I don't need to take shield prof. as a paladin, I could take Adamantine Body, Mithril Body, or something else like Toughness / Mental Toughness for more HP/MP. (Currently using the Mental Toughness for more MP.)
Not sure if I should take Adamantine or Mithril Body. (If only there was a proper "medium" armor docent.)
I ended up hunting the Heartwood docent for massive MRR/PRR, seems like the best docent for a tank lock.
At level 19, I currently have 47 PRR, 50 MRR, and 175% fortification. I'm not sure if that is as good as a non blade forged would be. Also not sure how much fortification I need or should aim for.
I don't play robots so I'm no help with offering advice on docents and body feats, but I see someone else already responded, and hopefully others can provide some of their own insight.
I looked back at some old videos and I found an R3 VOD video I did on Voodu at level 18 back in March and I had 100AC, 118PRR, 100MRR and 145% fort (as seen at 6:50 in this video (https://www.youtube.com/watch?v=8DdYvYqpWV8) if you care to see the full character sheet). This is pure warlock Drow. I would imagine with pally splash you could get better stats. For reference, 27 of the PRR would be from my epic and iconic past lives and 9 of the MRR would be from my 3 Deep Gnome lives. There is another 9 PRR available from Divine EPL, which I do not have yet. Your 175% fort is very solid at level 19, and I suspect you'll be well over 200% fort by end game, so I think you're all set there.
Kinnexx
09-04-2017, 08:14 PM
BF with adamantium body feat swap in at 20 then asf aug your docent for 4 asf total you won't even notice it
If your going 2 pally u might as well go 3 for the stance max hp prr mrr saves and you'll probly want a skyvault really bring it together
I'm curious how you would spend the points in Sacred Defender?
Is there a build thread for a pally / lock build?
Niminae
11-17-2017, 04:05 AM
Hey Looni,
Sadly I never finished making my gear spreadsheet for Voodu. But if you look at the videos of the Voodu Warlock series (all linked at the bottom of the OP) at the start I go over all the gear I'm using in every episode if you want to see what I'm using for any given level. Some of it is dated, however, so I have a couple newer videos linked below that show my more recent level 20 and 24 gear.
Right now I am solely focused on getting Gingerspyce's racial lives so Voodu is parked at cap and just being used for raiding. After I finish Ginger's racials, which will prob take the rest of the year, I will start working on Voodu's racials.
I did a few reaper lives on Voodu before starting on Ginger, so this video (https://www.youtube.com/watch?v=n0cSkfJD6fM) of R3 impossible demands shows what I was using at level 20 most recently. Jump to 4:00 for a review of my L20 gear.
In R4 Epic Crucible (https://www.youtube.com/watch?v=772qDF3K-2c) I am level 24 and I go over some gearing changes for that level at the start of the video.
Hope that helps and let me know if you have any other questions about gear :)
Thanks for this. I'm on my first Warlock life and I had similar struggles with finding a suitable light armor, and now on my last run to 30 after an ER I'm trying your build and was also finding the medium armor options limited.
For light armor I used Parasitic Breastplate with Subtle Ambition applied (+2 equip DC Conj). I tried some L24 Whisperchain but after ERing I just went back to the Parasitic Breastplate and wore this L14 armor through L29 when I put on Celestial leathers.
Now that I have medium armor via ES I am also using Hardened Hide Armor.
Almost all of my past lives have been heavy armor wearers, and at 20 I have several decent options, and then more open up as I level. It seems odd to me that I'm wearing this heroic level stuff well into the epics levels, and only putting on something epic when I'm almost at cap.
The OP has been updated with my new gear set, level 6 spells changed out and updated stats. Sadly, with the changes to SR, even with the crafted SR belt, my total SR is only 63. Keeping it that way for now to see if it's meaningful.
Four months of practical experience later, do you find SR to be worth gearing for?
Vooduspyce
11-17-2017, 01:47 PM
Thanks for this. I'm on my first Warlock life and I had similar struggles with finding a suitable light armor, and now on my last run to 30 after an ER I'm trying your build and was also finding the medium armor options limited.
For light armor I used Parasitic Breastplate with Subtle Ambition applied (+2 equip DC Conj). I tried some L24 Whisperchain but after ERing I just went back to the Parasitic Breastplate and wore this L14 armor through L29 when I put on Celestial leathers.
Now that I have medium armor via ES I am also using Hardened Hide Armor.
Almost all of my past lives have been heavy armor wearers, and at 20 I have several decent options, and then more open up as I level. It seems odd to me that I'm wearing this heroic level stuff well into the epics levels, and only putting on something epic when I'm almost at cap.
Four months of practical experience later, do you find SR to be worth gearing for?
Hey Niminae, I'm glad you found this post helpful.
I have been exclusively focused on Gingerspyce's racial past lives since about March and basically just using Voodu to raid with since then. After I finish with Gingerspyce and get her back to cap, I plan on starting work on Voodu's racials and posting videos and updating the build post.
I did a couple lives on Voodu after reaper mode came out and as far as armor goes, I was using mostly Cannith crafted up until I got Hardened Hide at 17. After that I use Epic Scales of Surety at level 27 then Legendary Scales of Malice at level 28. I need to pick up a set of heroic Scales of Malice (level 10) for when I start working on Voodu's racials, which probably won't be until about Feb-March. Your choice of Parasitic Breastplate in heroics is solid, but I would recommend either Breastplate or Scales of the Celestial Sage for level 29. The leather is light armor and ES gets bonuses to wearing medium. However if you are benefitting from the added dodge cap of the light armor, then that could make leathers a more attractive option than the medium.
Regarding SR, I really can't say since I haven't been playing Voodu much. Sorry I'm not more help here.
Niminae
11-17-2017, 06:05 PM
Hey Niminae, I'm glad you found this post helpful.
I have been exclusively focused on Gingerspyce's racial past lives since about March and basically just using Voodu to raid with since then. After I finish with Gingerspyce and get her back to cap, I plan on starting work on Voodu's racials and posting videos and updating the build post.
I did a couple lives on Voodu after reaper mode came out and as far as armor goes, I was using mostly Cannith crafted up until I got Hardened Hide at 17. After that I use Epic Scales of Surety at level 27 then Legendary Scales of Malice at level 28. I need to pick up a set of heroic Scales of Malice (level 10) for when I start working on Voodu's racials, which probably won't be until about Feb-March. Your choice of Parasitic Breastplate in heroics is solid, but I would recommend either Breastplate or Scales of the Celestial Sage for level 29. The leather is light armor and ES gets bonuses to wearing medium. However if you are benefitting from the added dodge cap of the light armor, then that could make leathers a more attractive option than the medium.
Regarding SR, I really can't say since I haven't been playing Voodu much. Sorry I'm not more help here.
I think I didn't write very clearly. This is my first Warlock life, and I've gone through 3 ERs and I am on my last run up to 30 where I will ITR since I am a PDK.
In my first run to cap and subsequent ERs I tried out a few different builds to see how they played. And all of those used light armor since they had no points in ES and did not spend a feat on medium armor proficiency. So with those light armor builds I wore the Parasitic Breastplate until I could put on the Celestial leathers.
In this last run to cap I am trying out your build, of course with some modifications because of PDK in place of Drow. So now I was hunting for a decent medium armor to wear. It actually gave me some room to play with some feats since you had to spend a feat for Shield proficiency and I got it for free. Plus the bonus feat for 1 FTR got me Shield Mastery. So since I wanted to try to be as true to your build as possible I took Augment Summoning and Spell Focus: Conjuration, so while I'm refilling the Karma in the Arcane sphere I also have Grand Summoner. Just a "for fun" thing, but I've been the charmer in LHOX for a while now and this will boost that quite a bit. And then I can swap to Unyielding Sentinel and continue my copycat build play and Augment Summoning certainly isn't going to skew the results there. :-P I do have a bit more Hamp and a bit less CHA since the points I spent in the PDK racial are entirely different than your drow spends, but that's the best I could do.
I kinda miss my spell rotation. Your build has nothing to do while waiting for the bursts to come off of cooldown except refresh Displacement/Tensor's or throw a heal, and the DPS seems to be less than the other builds I ran. I'm certainly not doing anything other than exercising my mouse button when I swing a weapon, so it's mostly just block. But I'm only at 24th at present so I have a while to see how things work, and I'll be hitting some reapers to test out the durability.
EDIT: What do you do about high priority targets? Since the aura and the bursts are all AOE I have nothing to add to a single target that I want to kill fast. Even Primal Scream is AOE. And it's great to do a pile of AOE damage in most situations, but sometimes a strong single target DPS is nice also.
Vooduspyce
11-20-2017, 06:27 AM
I think I didn't write very clearly. This is my first Warlock life, and I've gone through 3 ERs and I am on my last run up to 30 where I will ITR since I am a PDK.
In my first run to cap and subsequent ERs I tried out a few different builds to see how they played. And all of those used light armor since they had no points in ES and did not spend a feat on medium armor proficiency. So with those light armor builds I wore the Parasitic Breastplate until I could put on the Celestial leathers.
In this last run to cap I am trying out your build, of course with some modifications because of PDK in place of Drow. So now I was hunting for a decent medium armor to wear. It actually gave me some room to play with some feats since you had to spend a feat for Shield proficiency and I got it for free. Plus the bonus feat for 1 FTR got me Shield Mastery. So since I wanted to try to be as true to your build as possible I took Augment Summoning and Spell Focus: Conjuration, so while I'm refilling the Karma in the Arcane sphere I also have Grand Summoner. Just a "for fun" thing, but I've been the charmer in LHOX for a while now and this will boost that quite a bit. And then I can swap to Unyielding Sentinel and continue my copycat build play and Augment Summoning certainly isn't going to skew the results there. :-P I do have a bit more Hamp and a bit less CHA since the points I spent in the PDK racial are entirely different than your drow spends, but that's the best I could do.
I kinda miss my spell rotation. Your build has nothing to do while waiting for the bursts to come off of cooldown except refresh Displacement/Tensor's or throw a heal, and the DPS seems to be less than the other builds I ran. I'm certainly not doing anything other than exercising my mouse button when I swing a weapon, so it's mostly just block. But I'm only at 24th at present so I have a while to see how things work, and I'll be hitting some reapers to test out the durability.
This is def not a max dps build. it's focus is grabbing aggro, tanking and survivability while the AOE dps helps to chew down mobs. All my other toons are healers, and I am a healer at heart, so I like that I can do party support heal with cocoon and renewal. Especially since most other ppl don't like to heal. Regarding what I do between bursts, I have a whole list of things I do between bursts near the bottom of the op.
EDIT: What do you do about high priority targets? Since the aura and the bursts are all AOE I have nothing to add to a single target that I want to kill fast. Even Primal Scream is AOE. And it's great to do a pile of AOE damage in most situations, but sometimes a strong single target DPS is nice also.
I'm not super into soloing, but I do use Voodu to solo farm. For lower end farming and dailies, I don't feel the need for any more dps. For higher end content, Voodu is intended for group play, and so the onus isn't on me to do all the work. I do understand that single target boss dps is generally considered a deficiency in bursting warlocks, so traditionally bursters would use un-meta'd Arcane Pulse to help chew down bosses. Perhaps even Ruin and Greater Ruin if they can handle the sp load. They would also run in higher dps destinies like EA, DC or Shiradi. I was enjoying running in DC a lot for non-raiding before reaper mode came out.
As far as what I do, it depends on the difficulty. But in any case, Voodu in not a fast killer. In old EE's and LE's, if I was soloing a boss I'd often just set focus blast to auto attack and do something else on my other monitor, or grab a drink or something, lol. The high survivability could stand up against what a lot of bosses threw at me. If I'm with a group, my job is tanking, so I hold boss aggro while e1 else beats on the boss and my aura and bursts just helps with the beatdown. This is especially helpful for me in reaper. For high hp orange named mobs I dance them while beating them down. For me, taking a few minutes to beat down a boss isn't a big deal, but I understand that for some players its cumbersome. For me, high survivability tanking is a playstyle I enjoy, but these build choices come at a reduction in dps. High dps seeking players should avoid this build :)
witchdoctor90
12-05-2017, 05:33 PM
Greetings Voodu and others,
Returning to the game after a long absence and perhaps I'm missing something... but I'm not sure how to account for the martial weapon proficiency and use of a GS Longsword. If I've missed something and it's glaring please take pity on me :D
Vooduspyce
12-06-2017, 02:08 AM
Greetings Voodu and others,
Returning to the game after a long absence and perhaps I'm missing something... but I'm not sure how to account for the martial weapon proficiency and use of a GS Longsword. If I've missed something and it's glaring please take pity on me :D
Enlightened Spirit tier 4 innate gives proficiency with all martial weapons :)
Ryan220
12-06-2017, 03:55 AM
I ran a variant of this build when Locks first came out and Im running it again to finish of my ePLs.
I find it to be great in groups - yes the Dps isnt stellar but the surviveability is. Being able to lock down mob aggro in Reaper is great for the rest of the party and it allows for less capable alts (by that I mean things like new players, under geared, no PLs, no Rpr points etc) in the party to get through low-mid Reaper quests relatively unscathed if they play sensibly.
Imo its a great build when both solo or grouping and seeing I spend 50% of my game time on each its perfect for me.
Vooduspyce
12-06-2017, 08:54 PM
I ran a variant of this build when Locks first came out and Im running it again to finish of my ePLs.
I find it to be great in groups - yes the Dps isnt stellar but the surviveability is. Being able to lock down mob aggro in Reaper is great for the rest of the party and it allows for less capable alts (by that I mean things like new players, under geared, no PLs, no Rpr points etc) in the party to get through low-mid Reaper quests relatively unscathed if they play sensibly.
Imo its a great build when both solo or grouping and seeing I spend 50% of my game time on each its perfect for me.
I'm glad you've enjoyed the build, ty for saying :)
Dulcimerist
12-14-2017, 07:01 PM
How many points is this build? I'll be making a first-life Drow Warlock.
Which spells would you recommend I generally run for most quests, and which should I grab each time I level up?
Also, if I were to avoid shields, what would you recommend I do instead with those feat slots? (Or would not using shields really mess up this build's function and survivability.)
Thanks!
Kamode_Corebasher
12-15-2017, 12:25 PM
...all of those used light armor since they had no points in ES and did not spend a feat on medium armor proficiency. So with those light armor builds I wore the Parasitic Breastplate until I could put on the Celestial leathers.
In this last run to cap I am trying out your build, of course with some modifications because of PDK in place of Drow. So now I was hunting for a decent medium armor to wear...
I'm unsure if you ever got this answered. I wear this to level from 20 to cap:
http://ddowiki.com/page/Item:Mournlode_Armors
I actually have a docent, light, medium version, and will make a heavy next time I bring a heavy armor wearing character through.
Vooduspyce
12-16-2017, 07:14 AM
How many points is this build? I'll be making a first-life Drow Warlock.
Which spells would you recommend I generally run for most quests, and which should I grab each time I level up?
Also, if I were to avoid shields, what would you recommend I do instead with those feat slots? (Or would not using shields really mess up this build's function and survivability.)
Thanks!
Hi Dulcimerist,
Voodu is a multilifer so is a 36 point build. My spell selection is shown in a graphic in the op that you can click on for a larger image. Shield, Evard's Black Tentacles and Displacement are your priority. Other than that just take them in the order that you like.
As for shields, I would recommend that a first lifer go the shield route for starters. The added defense will be nice on a first lifer. After playing through it once, if you decide you like the build and want to continue with it, you can omit the shield proficiencies if you feel your defenses are adequate without them.
Good luck and I hope you enjoy it :)
Dulcimerist
12-16-2017, 11:43 AM
Hi Dulcimerist,
Voodu is a multilifer so is a 36 point build. My spell selection is shown in a graphic in the op that you can click on for a larger image. Shield, Evard's Black Tentacles and Displacement are your priority. Other than that just take them in the order that you like.
As for shields, I would recommend that a first lifer go the shield route for starters. The added defense will be nice on a first lifer. After playing through it once, if you decide you like the build and want to continue with it, you can omit the shield proficiencies if you feel your defenses are adequate without them.
Good luck and I hope you enjoy it :)
Thanks! I started a level 10 Drow Warlock yesterday, and had a lot of fun doing some low level quests for favor! I think I ended up starting with 16 on CON, INT, and CHA.
Looks like I need to find myself a good shield and a decent one-hand weapon! I rocked a Staff of Inner Sight yesterday. I wonder if I need to farm Invaders to pick up a Scepter of Healing?
Are scrolls available for Evard's Black Tentacles? I ended up choosing Dimension Door, since I didn't think scrolls were available for that one.
Thanks again!
Vooduspyce
12-16-2017, 12:55 PM
Thanks! I started a level 10 Drow Warlock yesterday, and had a lot of fun doing some low level quests for favor! I think I ended up starting with 16 on CON, INT, and CHA.
Looks like I need to find myself a good shield and a decent one-hand weapon! I rocked a Staff of Inner Sight yesterday. I wonder if I need to farm Invaders to pick up a Scepter of Healing?
Are scrolls available for Evard's Black Tentacles? I ended up choosing Dimension Door, since I didn't think scrolls were available for that one.
Thanks again!
No scrolls of Evards so just have to wait til you level up and get another spell or swap it at the trainer.
As for a heroic weapon... use a vorpal if you like to swing your weapon and kill stuff with it or use the weapon slot for spell casting stats if you need to. Whatever works for you. The Scepter of Healing is probably not worth the effort to get. Take a look at the Barovian/Morninglord's Sceptre and Macabre Sceptre (http://ddowiki.com/page/Update_37_named_items#Barovian.2FMacabre.2FMorning lord.27s.2FNightmother.27s_weaponry).
Dulcimerist
12-17-2017, 12:47 PM
No scrolls of Evards so just have to wait til you level up and get another spell or swap it at the trainer.
I just realized that Warlock doesn't have the Inscribe Scroll feat that I've become too accustomed to through playing Artificer. So the spells a Warlock chooses at each level are more like a Bard, where what you choose is what you're stuck with? It also appears as though Warlocks don't get the wide variety of spells like Bards, but only get to choose two from each spell level? If that's true, it would definitely make spell choices more critical.
It looks like I chose Protection from Elements instead of Evards at level 10, and I won't get to chose Evards until level 14. Will I probably want to swap the two so I have Evards right now at level 10?
huey9187
12-18-2017, 11:46 AM
any updates to gear since the new stuff came out?
Vooduspyce
12-18-2017, 02:09 PM
any updates to gear since the new stuff came out?
I'd like to get Dusk (raid battle axe) slotted with a meridian fragment and will make that my sentient weapon. Not sure what filigrees I'll add to it, but will be a mix of defense and spell stuff. I'd also like to get the Bell of Warding (raid trinket). The Coat of Van Richten (raid medium armor) is a possibility too. If I swap in these items I lose parrying and insightful con but opens the gloves slot, so will have to figure this out and would love some suggestions regarding Ravenloft loot. I will make notes in the op soon :)
Dusk, the Light Descends (Battle Axe)
Damage Dice: 5(1d6+3)
Crit Profile: 19-20/x2
Radiance +208
Radiance Lore +30%
Evocation Focus +8
Brazen Brilliance Attacks and offensive spells have a chance to blind enemies with Light damage. (Scales with spellpower if triggered by a spell.)
Orange Augment Slot
Red Augment Slot
Bell of Warding (trinket)
Resonance +202
Sonic Lore +30%
Magical Sheltering +52
Charisma +20
Yellow Augment Slot
Green Augment Slot
Coat of Van Richten (medium armor)
Deathblock
Ghostly
Physical Sheltering +52
Profane Well Rounded+2
Blue Augment Slot
Green Augment Slot
Vooduspyce
12-20-2017, 03:56 PM
any updates to gear since the new stuff came out?
I've updated the op with non-raid gear suggestions for folks who don't raid.
While I'd hypothetically like to include Dusk, Bell of Warding and Coat of Van Richten, I would lose insightful constitution (my armor), parrying (my armor) and 100 healing amplification (LGS). The u37 items would give me marginal improvements to some stats, which I'd like to have but at this time I don't think I will make any changes to my gear set. In the mean time I plan on collecting those items and maybe u38 will introduce new items to help make things fit.
bita1973
01-23-2018, 07:18 AM
Well guys I built one of these, not exactly same but all the same basics. I could not get that high a hit point but it was high enough 3K+. The build suited my play style and I just EE evrything solo when there was no groups for the fun of it. I did die 2-3 times altogether throughout (lv 1-30) but that was most to my silliness and screen freeze.
Thank you for the build it was a lot of fun! I'm using my character now to build up gear for LE as that is still really tough but at least I don't die easy any more. :)
Vooduspyce
01-25-2018, 06:08 AM
Well guys I built one of these, not exactly same but all the same basics. I could not get that high a hit point but it was high enough 3K+. The build suited my play style and I just EE evrything solo when there was no groups for the fun of it. I did die 2-3 times altogether throughout (lv 1-30) but that was most to my silliness and screen freeze.
Thank you for the build it was a lot of fun! I'm using my character now to build up gear for LE as that is still really tough but at least I don't die easy any more. :)
I'm glad you enjoyed it and ty for saying :)
BandVP
01-28-2018, 07:00 AM
Hey Ginger/Voodu!
I recently played this build and i am very happy with it. I was doing reaper 1/2 so im happy :).
Level 1: Maximize Spell
Level 3: Empower Spell
Level 6: Force of Personality
Level 9: Quicken Spell
Level 12: Shield proficiency (general)
Level 15: Shield Mastery
Level 18: Improved Shield Mastery
Level 21: Epic Eldritch Blast
Level 24: Intensify Spell
Level 26: (Epic Destiny Feat): Epic Arcane Eldritch Blast*
Level 27: Epic Damage Reduction
Level 28: (Epic Destiny Feat): Toughness
Level 29: (Epic Destiny Feat): Deific Warding*
Level 30: Epic Toughness
above you can see the feats you tell us to take at what level, but from my experience i took shield proficiency at level 9 and quicken at 12. This meant i could be a little more tanky, as i had noticed i was quite squishy as i did not have the best of all items.
I feel like this build is better in late heroics as when under 13 i struggled a bit. Reaper 1 was do-able but higher than that became a slight nightmare!
However overall this build was very fun for my warlock past life, however i think i prefer a tainted schooler as thats a little easier. I am now working on racials, and i will be playing warlock as it is a very nice class, but once again will be a tainted schooler.
Thanks for posting this build it was still very fun!
Amastris
02-03-2018, 09:07 AM
This truly is a great build. After coming back tho the game 5 months ago after a 2 year hiatus I finished up Completionist on my main toon and wanted to revisit raid tanking project that I had begun pre-warlock. I am systematically setting up my toon, Grevok the Maniacal (No relation to drevok in the hall of heroes or Patrick the maniacal in Foundation of discord. HE totally gives us Maniacs a bad name), to be the Beast of Ghallanda. He's just a first lifer with one arcane EPL and some but not all of your raid gear listings and I've attempted your Slave lords 3 ladder challenge myself and I have gotten up to R3. Once I get all my gear and some past lives I want to go for R7!!
I haven't fully done all my slavers gear so my Intimidate isn't as high as I need it so I have to work on that still for most raids. However, when I run old Baba's hut I usually will pull the Giant Scarecrows inside the hut in the puzzle rooms to the back and kite them while others do the puzzles but sometimes my group will start to DPS the stupid things before I can grab agro and lead them off to the back. So with something like a scarecrow which cant be Intimidated what is a good way to get initial agro?
Secondly I was wondering why you added blindness immunity to your LGS item instead of more will saves? was this personal preference or does it serve a purpose with the 3 piece set? blindness doesn't seem to be a big thing in most raids. So I would say that I am more curious to know if I can swap out blindness immunity for something else and still keep the LGS bonus? which looks uber nice btw.
Vooduspyce
02-03-2018, 09:42 AM
Hey Ginger/Voodu!
I recently played this build and i am very happy with it. I was doing reaper 1/2 so im happy :).
Level 1: Maximize Spell
Level 3: Empower Spell
Level 6: Force of Personality
Level 9: Quicken Spell
Level 12: Shield proficiency (general)
Level 15: Shield Mastery
Level 18: Improved Shield Mastery
Level 21: Epic Eldritch Blast
Level 24: Intensify Spell
Level 26: (Epic Destiny Feat): Epic Arcane Eldritch Blast*
Level 27: Epic Damage Reduction
Level 28: (Epic Destiny Feat): Toughness
Level 29: (Epic Destiny Feat): Deific Warding*
Level 30: Epic Toughness
above you can see the feats you tell us to take at what level, but from my experience i took shield proficiency at level 9 and quicken at 12. This meant i could be a little more tanky, as i had noticed i was quite squishy as i did not have the best of all items.
I feel like this build is better in late heroics as when under 13 i struggled a bit. Reaper 1 was do-able but higher than that became a slight nightmare!
However overall this build was very fun for my warlock past life, however i think i prefer a tainted schooler as thats a little easier. I am now working on racials, and i will be playing warlock as it is a very nice class, but once again will be a tainted schooler.
Thanks for posting this build it was still very fun!
Hey BandVP, I'm glad you enjoyed the build, ty for saying!
Playing a warlock as a burster definitely starts out slow. Things start to turn a corner when you get t4 brilliance, which is awesome for survivability on a con-based Enlightened Spirit. Then I've found that things really start to come alive at level 12 with the second burst and Shining Through. Your experience of struggling a bit before this point doesn't surprise me.
Vooduspyce
02-03-2018, 10:02 AM
This truly is a great build. After coming back tho the game 5 months ago after a 2 year hiatus I finished up Completionist on my main toon and wanted to revisit raid tanking project that I had begun pre-warlock. I am systematically setting up my toon, Grevok the Maniacal (No relation to drevok in the hall of heroes or Patrick the maniacal in Foundation of discord. HE totally gives us Maniacs a bad name), to be the Beast of Ghallanda. He's just a first lifer with one arcane EPL and some but not all of your raid gear listings and I've attempted your Slave lords 3 ladder challenge myself and I have gotten up to R3. Once I get all my gear and some past lives I want to go for R7!!
I haven't fully done all my slavers gear so my Intimidate isn't as high as I need it so I have to work on that still for most raids. However, when I run old Baba's hut I usually will pull the Giant Scarecrows inside the hut in the puzzle rooms to the back and kite them while others do the puzzles but sometimes my group will start to DPS the stupid things before I can grab agro and lead them off to the back. So with something like a scarecrow which cant be Intimidated what is a good way to get initial agro?
I'm glad you're having fun with your own version of Voodu Warlock!
Running in Sentinel with t1 Commanding Presence makes the bursts generate +150% threat, so it's pretty easy to use dps to establish and maintain aggro. With the Baba giant scarecrows, I have found that typically when I run in and throw my 2 bursts that they go right for me. Then I just pull them back into the previous room and stand there, literally doing nothing, not even blocking. If the group is slow with the puzzles, I sometimes have to turn the aura off in order to not kill the giant scarecrows. I have only done Baba on LH, however, so I have no experience with Voodu beyond that. If someone else has grabbed the giant scarecrow aggro and doesn't want it, just tell them to run back, not to dps them, while you run in and burst on them. This should turn their attention toward you.
Secondly I was wondering why you added blindness immunity to your LGS item instead of more will saves? was this personal preference or does it serve a purpose with the 3 piece set? blindness doesn't seem to be a big thing in most raids. So I would say that I am more curious to know if I can swap out blindness immunity for something else and still keep the LGS bonus? which looks uber nice btw.
I like to run with blindness immunity. Usually with an augment but at the time the LGS was a convenient place for it and there aren't a lot of options if I want to stick with a t1 opposition gem. You can put whatever works for you into this tier (note that an escalation or dominion gem will disrupt the opposition set bonus). I wanted an opposition gem, however, so my choices were limited. Here's the LGS t1 wiki article (http://ddowiki.com/page/Legendary_Green_Steel_items/Tier_1) for reference (I tried to copy and paste but it didn't come out right) The save bonuses listed are resistance bonuses, so do not stack with a resistance item (I already have resistance +14 on the Five Rings), otherwise this would definitely be a nice option.
Emerge2012
02-21-2018, 09:07 AM
Just wanted to pop in and say that I highly recommend running this type of build and that I don't see enough ES tanks out there. Pretty sure I've been the only one on Thelanis rolling with one as I haven't seen a single other one.
I ran a human variation for a couple months and the build was absolutely dominant up to R3 (solo) in any content and still very effective up to R7-8. Led a lot of kill counts on R8 due to being able to dish out consistent DPS even it's average DPS. Didn't bother with any of the LGS or Slavers gear (nice but too much work) and managed to put together a great toon anyways. Running Strahd/Baba was a thing of beauty as it's almost impossible to die. I solo healed and tanked both on Hard many times. Even Baba on Elite was exceptionally easy with a second healer keeping the rest of the party up so I could focus on tanking and self heals. Side note here, on Elite her spells really hurt so it's great to intim her and then strafe back a forth a little as it makes a lot of her spells miss.
Gonna post my variation so these builds can get a little more visibility and I had already written it out for guildies previously.
Human Warlock 20 (I have +7 tomes)
Str 8
Dex 10
Con 18 level-ups here
Wis 8
Int 10
Cha 18
Assuming 36pt build. If 34 drop the dex to 8, if 32 drop dex to 9 and Cha to 17
SKills - with Int tomes you'll have leftover points to throw at Heal or Search or whatever seems fitting
Intimidate
Spellcraft
Perform
UMD
1 in Tumble because rolling is better than looking like a football player. You'll be blocking a lot anyways.
Jump spell is +30 and you get +10 to all skills by lvl 30 so it's maxed with no points invested.
I chose Fey Pact for the bonus to reflex saves, Misty Escape, and Dark Delirium. The others would be okay also but gearing for fire or acid damage without cannith crafing might be an issue. Great sonic trinket can be had from Cannith Challenges easily. Alignment only really matters for Fiend and Great Old One. Hurl from Fiend would probably still be usable even with the focus on constitution. In fact Hurl is highly desirable in a lot of legendary content.
Feats by level
1 - Maximize Spell, Empower Spell
3 - Quicken Spell
6 - Extend Spell
9 - Force of Personality
12 - Shield Proficiency General (large shields with no penalty)
15 - Shield Mastery (nice PRR bumps for this and Mastery)
18 - Improved Shield Mastery
21 - Epic Eldritch Blast
24 - Intensify Spell
26 - Epic Arcane Eldritch Blast
27 - Epic Reputation (+3 to intimidate/perform)
28 - Elusive Target (5% miss chance against physical damage)
29 - Deific Warding
30 - Epic Damage Reduction, Scion of Celestia
Elusive Target requires 2 Martial destinies to have been capped and Deific Warding requires all 3 Divine destinies to be capped out.
Spells by level
1 - Jump, pick 1
2 - Invisibility, pick 1 (I usually took Blur for other people)
3 - Dimension Door, Dark Discorporation (Displacement until SLA from tier 5 ES)
4 - Evard's Testicles, Teleport
5 - Protection from Elements Mass, pick one
6 - Wail, pick one (Wail won't have great DC's but the neg levels are great)
Dark Discorporation is a fantastic "Oh ****!" tanking spell. It gives you 25% incorporeal miss chance and reduces damage taken by 50% for like 20 seconds. If you attack it breaks the spell but if you just stand there and block your aura damage ticks won't interrupt it. Aura ticks won't interrupt Invisibility either.
Enhancements
Enlightened Spirit (51pts)
tier 1
1 core 1
3 resilience of body
3 spiritual defense
3 resilience of soul
tier 2
1 core 2
3 spiritual bastion
3 power of enlightenment
2 shield
tier 3
1 core 3
3 eldritch burst
3 spiritual ward
3 power of enlightenment
2 constitution
tier 4
1 core 4
2 medium armor proficiency
3 spiritual retribution
1 brilliance
2 constitution
tier 5
1 core 5
3 spirit blast
2 beacon
2 shining through
2 displacement
1 core 6 (taken at level 20)
Tainted Scholar (24pts)
tier 1
1 core 1
3 feigned health
2 strong pact
1 planar power
tier 2
1 core 2
2 utterdark blast
2 strong pact
tier 3
1 core 3
3 confusion
2 strong pact
2 charisma
tier 4
1 core 4
3 bewitching blast
Human
1 core 1 (pick a boost, doesn't matter much)
2 core 2 (constitution)
2 improved recovery (20% heal amp)
Destiny - Unyielding Sentinel
tier 1
3 shield prowess
2 constitution
1 block energy (only 1 rank)
tier 2
3 legendary shield mastery
2 constitution
tier 3
3 renewal (EXCELLENT heal, 5sp with 3 sec cooldown, can raid heal with this and Cocoon)
2 constitution
tier 4
nothing
tier 5
3 hardened
3 strength of vitality (another stacking 20% hp)
tier 6
2 Undying Vanguard (10,000 temp hp buff. I never used this but should have)
Run in Vigor of Battle stance for the HP bonus and temp HP buff when damaged
Twists
1 - tier 4 - Energy Burst from Draconic (any will work fairly well, not needed at all, just helps AOE if available)
2 - tier 3 - Empyrean Magic from Divine Crusader (important twist, adds 10% spell crit chance and 20 spellpower)
3 - tier 1 - Rejuvenation Cocoon (great emergency heal for party, self as well)
4 - tier 1 - Radaint Power (30 light spellpower from Exalted Angel, not super important)
Empyrean is a giant DPS boost but has no effect on tanking ability. Same for Energy Burst. Cocoon is the one that's needed most.
Build is set up to use medium armor and heavy shields, which allows for solid dexterity AC bonus and most importantly Dodge. Heavy shields do have a 15% arcane spell failure penalty on them but this is mitigated by slotting a 15% reduction augment (lvl 20 augment from Gianthold traded for relics) into your gear set somewhere. Gearing is pretty important but luckily the build itself is really good at running higher diffulty quests to get it. Heavy shields are important because when you take elemental or magic damage the game automatically doubles your MRR if wearing one - aka your character sheet says 75 MRR but when hit with those attacks (or traps) the game considers you to have 150 MRR instead. Light shields and bucklers give no bonus and tower shields take away your dodge and dex AC. Heavy shields for the win on any tank.
My gear that I was wearing. Optimized to the hilt but not all necessary.
Armor - Legendary Scales of Malice ins con 8, vitality 60, PRR 45, parrying 8, slotted with Sapphire of Armored Agility +2
Weapon - Nightmother's Sceptre +11 to all spell DC's, +12 spell penetration, slotted with any spellpower augment for implement
Shield - Cannith Crafted heavy shield 159% fort, +22 intimidate, +11 ins intimidate
Belt - Legendary Silverthread enhanced devotion 202, heal lore 29, slot (this gave about 600 positive spellpower for heals)
Boots - Legendary Softsole Slippers ghostly, perform 22, Ins charisma 9, slotted with 30% striding
Cloak - Legendary Scarlet Scale spellsight 22, quality con 4, blue slot
Gloves - Cannith Crafted dex 15, heal amp 61, ins dex 7 slotted with Sapphire of Good Luck +2
Helm - Legendary Pansophic Circlet potency 131, ins potency 65, quality potency 15, -10% spell costs, slotted with deathblock
Bracers - Cannith Crafted spell saves 12, dodge 15, ins spellsight 11 slotted with str 8 augment
Goggles - Legendary Symphonic Lenses charisma 19, perform 22, mobility (gives +2 max dex bonus and +2 dodge)
Necklace - Legendary Ward-Inscribed Pendant constitution 19, natural armor 19, slotted with Draconic Soul Gem
Ring 1 - Cannith Crafted radiance lore 23%, protection 12, ins MRR 18 slotted resistance 8 augment
Ring 2 - Cannith Crafted ice lore 23% (energy burst), false life 57, ins PRR 18
Trinket - Cannith Crafted sonic lore 23%, resonance 159, ins resonance 79
I don't think the gearset could be better other than the one trinket from Strahd. Other shields are certianly usable but that was the only place I could get intimidate plus fit everything else like stats and dodge.
Standing stats at level 30 with gear and a few notable past lives
HP 2599
SP 1750
AC 181
PRR 197
MRR 127 (strahd trinket would push this to 150ish)
Saves were all around 65-72 and another +12 vs spells
Intimidate 110, even 75ish without the shield was good enough for most places
My heroic past lives only gave me +2 spell pen, 1 evo dc, 20 spell points, and 1 damage per attack.
Epic past lives gave me 35hp, 15ac, 6prr, and an extra 9% chance to crit with sonic portion of blasts and energy burst. So while obviously useful to any build at any time they didn't make or break anything in the end.
Scales of Malice were chosen for the Max Dex Bonus of 16 (maybe 18..) with the goggles and augment. Having 16-18 dodge helped immensely.
Belt was a key part also as Renewal would tick 3 times for about 400 each, saw crits for well over 1000 often and heal crit % with stacks from Empyrean (always maxed easily) was a nice solid 44%. Even cast on others with no heal amp it would tick for 200 minimum. Cocoon was basically a guaranteed full heal for people with 1000 hp that I used for emergency heals as it ticks immediately where Renewal takes a second or 2. With the heal amp from enhancements/gear I could realiably keep myself above 75% hp even on R3 in Ravenloft in the middle of 6-10 mobs. In raids throwing heals on the purpose-built tanks and then stealing aggro so they didn't die was exceptionally satisfying. Keeping the party up with Renewal while tanking raids was also extremely satisfying, even moreso when they all thanked the lone cleric or fvs afterwards without knowing where the heals were actually coming from. I never told anyone :P
Sceptre is one of the more important pieces. The DC's and Spell Pen allowed Evard's to hit reliably even in mid-level legendary reaper quests. Another weapon (like the battleaxe from Baba) would greatly increase damage but the crowd control is much more important for things that can't be intimidated like scarecrows, undead, golems, and all that mindless stuff. There's always someone wanting to shoot the next mob before you can get to them.
Spellpoints were never a issue below R7 for anything. The only metamagic I used that actually cost anything was Quicken for Evards, never bothered to max/empower/intensify Evard's either as the damage wasn't worth the exorbitant cost. Did meta all the Bursts and SLA's though (energy burst, spirit blast, eldritch burst, renewal, cocoon, displacement)
For heroic leveling I didn't change over to the tank ES build till about level 18. Using cone with confusion enhancement was more than enough to get through everything.
And don't be discouraged by the gear lists here or in the OP. These types of builds are GREAT at farming out the items and will over-perform before you even get them. Once you have them you're a god.
Vooduspyce
02-22-2018, 10:33 AM
Just wanted to pop in and say that I highly recommend running this type of build and that I don't see enough ES tanks out there. Pretty sure I've been the only one on Thelanis rolling with one as I haven't seen a single other one.
Thank you for the feedback and for posting your human variant. It is interesting to see what others are doing with gear and I hope others will find it helpful :)
Kamode_Corebasher
02-22-2018, 01:01 PM
Thank you for the feedback and for posting your human variant. It is interesting to see what others are doing with gear and I hope others will find it helpful :)
This character is enjoyable, strong, fills a tank role well, and kills mobs fast (wonderful to not have need to target and spin to retarget...just burst away and intim when needed). It also gets a little boring, so having other characters to bounce to/from makes up for that :-)
You were wanting to see different gear layouts, and since I just re-geared... here's my list. I was going for the new 3 piece Knight of Shadows set, but the heavy armor w/ shield ASF was a real issue...so I ditched it.
Also, I have yet to create any LGS items, though I think I have enough ingredients to create a couple. Recommendations on what and where to slot those??
================================================== ==========
Goggles = Feargaze (part of the 3 piece Knight of the Shadows set) = from quest “Raven’s Bane”
• Linguistics 10%, Intimidate +22, Insightful Intimidate +11, Quality Incite +13, green augment
Head = Hardened hide = from quest Assault on the Aerie of the Slave Lords
• Insightful Fortification +92%, Quality Magical Sheltering +11, Natural Armor +17, Quality Constitution +4, green augment
Necklace = Slave Lords Crafting:
• False Life +68, Radiance Lore +27, Balance +22, Quality Intimidate +5, yellow augment
Trinket = Cannith Crafted
• Save: Will +12, Healing Amplification +61, Insightful PRR +18, yellow augment
Cloak = Mantle of Fury (part of the 5 piece Adherent of the Mist set) = from quest “Into The Mists”:
• Constitution +19, Raging Resilience, Doublestrike +22, Dodge +19, green augment
Belt = Legendary Rune-Sigiled Belt (part of the 3 piece Knight of the Shadows set) = from quest “Fresh Baked Dreams”:
• Fortitude +16, Quality Fortitude Save +3, Spell Save +16, Protection from Evil, blue augment
Ring = Cursebane Ring (part of the 5 piece Adherent of the Mist set) = from quest “Oath of Vengence”:
• Insightful Curse Resistance +7, Vitality +67, Quality MRR +12, Deathblock, green augment
Gloves = Gauntlets of Innate Arcanum (part of the 5 piece Adherent of the Mist set) = from quest “Sunrise”:
• Charisma +19, Evocation Focus +8, Quality Charisma +4, Wizardry +412, yellow augment
Boots = Flightfoot Greaves (part of the 5 piece Adherent of the Mist set) = from quest “Death House”:
• Freedom of Movement, Speed +30%, Natural Armor Bonus +19, Reflex Save +16, yellow augment
Ring = Cannith Crafted
• Sonic Lore +23, Protection +12, Insightful MRR +18, yellow augment
Bracers = Bracers of the Fallen Hero (part of the 5 piece Adherent of the Mist set) = from quest “A Raven at the Door”:
• Strength +19, Insightful Constitution +9, Stunning +22, Quality PRR +12, green augment
Armor = Scalemail of the Celestial Sage from quest “Legendary Tempest Spine”:
• Fortification +159%, Quality Reflex Save +2, Quality Potency +27, Sheltering +38, Parrying +7, Blurry, Deathblock IX, yellow augment, green augment
Shield = Large = Shield of Tireless Aid = from quest “The Devils Details”:
• Devotion +150, Healing Amplification +20 (equip bonus), healers Bounty (chance for a heal spell cast on me), Improved Demonic Shield (chance for 120 HP profane bonus), green augment
Weapon = Morninglords Scepter:
• Potency +145, Insightful Potency +72, Spellsight +22, Insightful Spellsight +11, green augment
================================================== ===============================
================================================== =================================
5 piece Adherent of the Mist set = Cool stuff :-)
• Profane Bonus to PRR +20, Profane Bonus to Positive & Negative & Repair Healing Amp +20, Profane Bonus to Melee and Ranged Power +10, Profane Bonus to Universal Spell Power +20
Dulcimerist
02-22-2018, 07:58 PM
I'm running the Drow build on Orien, and am loving it! My character is only at level 11, but she might be the most fun character I've ever played! It's like the character has attitude. Dark Delirium tells an enemy to get up on outta her face. She can also just run past enemies, doing an Eldritch Burst on the way by to kill them. Those losers just aren't worth her time. If they survive and chase, her aura or another burst finishes them off. This character pretty much enters combat with both middle fingers a-blazin', flipping everyone off!
bibimbap
03-08-2018, 11:33 PM
I was initially running this for the first couple levels? But I found it incredibly frustrating vs a blast build + web? Is it just me? Or are the first few levels really difficult? I ended up LRing into a max dc warlock (though I do prefer traditional casters) I have most of the gear you could want + arcane past lives.
Is there something I'm doing wrong? I'm going to give it another shot in a few days if my heroic ravenloft gear finally drops :P
PS I'm on Thelanis and my entire guild has one of these we've nicknamed it the easy mode button, so I'm usually the only one not floating when we do raids.
Dulcimerist
03-09-2018, 12:58 AM
I was initially running this for the first couple levels? But I found it incredibly frustrating vs a blast build + web? Is it just me? Or are the first few levels really difficult? I ended up LRing into a max dc warlock (though I do prefer traditional casters) I have most of the gear you could want + arcane past lives.
Is there something I'm doing wrong? I'm going to give it another shot in a few days if my heroic ravenloft gear finally drops :P
PS I'm on Thelanis and my entire guild has one of these we've nicknamed it the easy mode button, so I'm usually the only one not floating when we do raids.
I started mine at level 10 during the Veteran 3 event, so I can't speak for the first few levels. I have no past lives, and had pretty much no decent gear.
Starting at level 10, this has been very easy to play. The majority of my DDO experience has been playing melee characters, which is the approach I took with this warlock. I'm pretty much playing this like my barbarian, but I'm bursting instead of cleaving. Staff of Inner Sight was my weapon of choice from level 10-15. Armor was the Snakeskin Vest (all I had) until I could wear the ML16 Cavalry Plate. I've rarely cast Web, and held off on Evard's until level 14. Protection from Elements was a higher priority to mitigate damage. Blur, Displacement, and keeping temporary HP up and running have been the big key for me. (Warlocks need to get their temporary HP before a battle, while barbarians get their temporary HP during battle with their enhancements.)
I think the bottom line is to play this build as if you're a barbarian. By level 10, it gets a lot easier. I'm at level 17 now, and it's starting to get slightly more challenging again; but not too bad.
Vooduspyce
03-09-2018, 12:16 PM
I was initially running this for the first couple levels? But I found it incredibly frustrating vs a blast build + web? Is it just me? Or are the first few levels really difficult? I ended up LRing into a max dc warlock (though I do prefer traditional casters) I have most of the gear you could want + arcane past lives.
Is there something I'm doing wrong? I'm going to give it another shot in a few days if my heroic ravenloft gear finally drops :P
PS I'm on Thelanis and my entire guild has one of these we've nicknamed it the easy mode button, so I'm usually the only one not floating when we do raids.
Hi Bibimbap, you're not doing anything wrong. Enlightened Spirit definitely starts out slow. Most players will prefer to blast at least until they get Eldritch Burst at level 3. Some prefer to keep blasting until they get Spirit Blast (the second burst) at level 12.
Voodu is intended to be a high survivability, close-quarters tanky playstyle kind of toon that can tank not only hordes of mobs but raid bosses as well. DPS and kill count will be lower than a DC-based fiend pact double FOD cone shape blaster/hurler, for example, which is a ranged caster playstyle. So the decision comes down to function and playstyle preference. I enjoy playing tanky casters, so Voodu fits my own playstyle well and I do a lot of tanking in guild raids, so it lets me play caster, which I love, but also fill another role in our raids. But there is another important factor and that is dungeon difficulty. I think Voodu performs well and as-intended up to mid skull reaper content but once you get up to R8+, it is ranged dps and DC-based instakills and crowd control that seem to rule the day and I would not recommend Voodu for high skull reaper content; the tankability/survivability breaks down with higher skulls. If you've not played an Enlightened Spirit before, I would recommend giving it a try at least into teen levels before making a decision, but whether you enjoy ranged DC-casting or close-quarters tanky play is your own preference :)
BEERMAN
03-16-2018, 04:28 PM
Voodu,
I have been watching your videos and they have helped me a lot! I have been playing since launch so I am not a new player but your videos have changed my play style. I used to use the mouse all the time but I am now using the keyboard more, i learned that you can right click on a spell and turn on metas just for that spell (what a great piece of info!) and much more. So thanks again and keep them coming!
Vooduspyce
03-17-2018, 04:08 AM
Voodu,
I have been watching your videos and they have helped me a lot! I have been playing since launch so I am not a new player but your videos have changed my play style. I used to use the mouse all the time but I am now using the keyboard more, i learned that you can right click on a spell and turn on metas just for that spell (what a great piece of info!) and much more. So thanks again and keep them coming!
yvw, I'm glad you enjoy the videos and find them helpful, ty for saying :)
bighertz
03-31-2018, 12:00 AM
i have been trying out this build (currently lvl 12 human yay blast) and i wanted more single target dps for red names/champs
without losing survivability was thinking of grabing consume + greater hunger + inhuman nature at the cost of either one rankof
resilience of soul or one rank of light II. would like to know if im missing something or if there is a better way to kill reds faster?
below is my planed enhancements
http://i1253.photobucket.com/albums/hh598/hertztech/warlock%20enhancements_zpsmeoeyi1h.png
thanks for posting a great build
Vooduspyce
03-31-2018, 10:34 AM
i have been trying out this build (currently lvl 12 human yay blast) and i wanted more single target dps for red names/champs
without losing survivability was thinking of grabing consume + greater hunger + inhuman nature at the cost of either one rankof
resilience of soul or one rank of light II. would like to know if im missing something or if there is a better way to kill reds faster?
below is my planed enhancements
http://i1253.photobucket.com/albums/hh598/hertztech/warlock%20enhancements_zpsmeoeyi1h.png
thanks for posting a great build
Hey Big, yvw and ty for saying.
My investment in the Tainted Scholar tree beyond getting Utterdark Blast is largely about getting Deathward as a spell, which I personally love, but it's just a personal preference and I understand that others are happy to use potions and clickies to get Deathward. Not going all the way to t4 innate for Deathward will allow additional investment elsewhere. It's been a while but I had found that stricken and consume weren't powerful enough to make worthwhile without additional investment in the Soul Eater tree, which looks like you've made some. I'd like to hear what you think of it, and I probably need to revisit this myself and lose the Drow enhancements :)
As far as single target dps being low, this is generally a criticism of Enlightened Spirit. I think a more traditional (non-tanky) ES caster will go with epic feats like Ruin and Greater Ruin and Arcane Pulse with a greater sp pool to support those and possibly multiclass with Favored Soul to get Scourge/Just Reward. The slow boss dps doesn't bother me personally though. If I'm soloing I just switch to focus blast and turn on auto attack and kick back lol. If I'm not soloing then it's my job to hold aggro while e1 else kills the boss and my dps is just supplemental at that point.
Dulcimerist
04-05-2018, 07:56 PM
At level 17, I found myself unintentionally testing the pure tanking ability of this build in Spinner of Shadows, and absolutely loved it!
Running the whole chain, I would be about #3 on the kills list of the 6-person party. Ranged characters were often dropping enemies before I could get close enough to damage with my aura and bursts, but I still made a good contribution to the party during the chain while not requiring as much attention or resources from the healer.
During phase 3 of the Spinner quest, I found myself taking aggro from Spinner of Shadows. Shining Through feels like a "manual" version of I Like Pain, the barbarian Ravager enhancement which gives "automatic" temporary HP. I kept that and Displacement renewed whenever she didn't have me stuck in a web. Even when I was immobilized in a web, my aura would keep poking her to keep aggro. The healer was great at keeping my HP topped off while I was stuck. Spinner stayed pinned in the center really well! Right at the end of phase 3 and phase 5 I died and had to be rezzed, but this build was able to do the job it was designed for really well! Thanks for posting this build!
My warlock is just a first lifer, so I'm interested to see how it is after a few TRs. If anyone's interested, I'm currently wearing Pansophic Circlet with Heavy Fortification, +90 Radiance +3 DC Evocation necklace, Tier 3 Greater Stalwart Trinket with +1 alchemical saves, Nightsinger's Mantle (ML15) with Deathblock and +4 STR, +65 Resonance +5% Spell Lore gloves, +8 CON belt, Tier 2 Ring of the Buccaneer (ML16), +6 CHA +14 Sheltering ring, Spiked Boots (ML14) with Feather Falling, Speed VI bracers, +6 Deadly goggles, Tier 2 Cavalry Plate (ML16), Fanion with +4 Natural Armor, and a Banhammer. It's not perfect or optimal, but it's probably good for a first lifer. I just hit level 18 and have Celestial Spirit, so now I need new boots.
Dalryo
04-23-2018, 09:05 AM
Feels good. Reminds me of some old wf caster playstyles.
Can solo some R5 ravenloft with ravenloft gear and a radiance lore 27 slavers ring.
Maybe some of this will be useful for people on the same path. What I saw before was useful for me.
joaopaulop2
05-15-2018, 09:06 PM
Hey Voodu, noticed that you get shield proficiency only on level 12...
1 - 12 you use no shield at all or you use with masters touch?
Looking foward to TRin my warlock onto your build!
Appreciate your atention! Thanks.
Vooduspyce
05-17-2018, 12:06 PM
Hey Voodu, noticed that you get shield proficiency only on level 12...
1 - 12 you use no shield at all or you use with masters touch?
Looking foward to TRin my warlock onto your build!
Appreciate your atention! Thanks.
In heroic levels, shield proficiency only affects armor check penalty, so not a priority for me. In epics, the 3 shield feats are requisites for Legendary Shield Mastery in Sentinel, so I want to have those by 20.
troublegurl
06-09-2018, 09:09 AM
Hey e1! This is the companion thread to my video series: Voodu Warlock: A Pure Warlock Enlightened Spirit Tank Project (https://www.youtube.com/playlist?list=PLTX5IZhNI5uYkV4VGfpHyzz8AN_xdjEoS)
In this series, I took what I learned from the Gingerlocks series (https://www.youtube.com/watch?v=0DvuxNy7tzk&index=1&list=PLTX5IZhNI5uZaamLCAvtc7c2BkaSR_VVZ) and applied it to my permanent warlock. In Episode 1 (https://www.youtube.com/watch?v=S-1Y_xtuleM&list=PLTX5IZhNI5uYkV4VGfpHyzz8AN_xdjEoS&index=31), I introduce Voodu, a long time drow sorc, now reincarnated as a warlock. I discuss my plans for the toon and my goals. In each solo video I go over the progress I've made, my gear, enhancement and feat choices and I also discuss what is learned along the way and offer tips and advice. This series was not intended to be a guide, however I made it as informative as possible so it will be helpful for those who are learning warlock.
I called this a "project" because I was still learning warlock and I was trying things along the way that were new for me. In Gingerlocks, I took each of the 3 warlock lives only to level 20, so the Voodu Warlock series includes my first experiences of warlock in epic levels!
My goals with this toon are:
1. To provide good casting dps
2. To self-sufficiently tank all raid bosses, with the specific goal of being able to stay toe-to-toe with the dragons in EE Fire on Thunder Peak, even through artifact rage and overdraw.
The constraints of the project are: Pure warlock and Drow race (both of these choices are more or less for flavor, but Enlightened Spirit capstone is very valuable and should be considered before making a choice to multiclass)
The video series is complete but I am continuing to work on Voodu's past lives and evolving the build. All episodes are below and I will monitor and update this thread as I make changes. Note that stats, feats and enhancements change throughout the series, as I experiment with a variety of things along the way, but my current setup is below:
CLASS: pure warlock (the capstone is very nice!)
PACT: Fey (any pact choice is fine, more notes below)
RACE: Drow (this was a flavor choice only and just about any race is fine)
ALIGNMENT: Any
ABILITY SCORES
Starting: Str 8 ~ Dex 11 ~ Con 16 ~ Int 15 ~ Wis 8 ~ Cha 18. Increase constitution when leveling.
This is a constitution build, not a charisma build. As an Enlightened Spirit, constitution is extra valuable, not only because the added hit points increase surviveability, which compliments the close-quarters playstyle of a bursting warlock, but because high constitution improves the effectiveness of Shining Through and Brilliance, both of which are highly prized Enlightened Spirit enhancements. It also benefits from Stanch in the Tainted Scholar tree, which this build also makes use of. Charisma shouldn't be forgotten, but is not as important on an Enlightened Spirit burster, especially this build, compared to other types of warlocks which are more DC-based. This build, as many ES builds, is not a spell DC-dependent build. Most of an an Enlightened Spirit's burst damage is not save-based. The only portion of the burst damage that is DC-based is the pact damage, which is not the primary damage and is save for half.
SKILLS
Max Intimidate, Spellcraft, Balance, Concentration. 1 rank in Tumble and UMD. Remaining points in Perform (if Fey Pact) and Heal.
For reaper 1-20: Max UMD for heroics in order to use healing wands and scrolls as soon and as effective as possible, which are very important in reaper questing. UMD will be plenty high enough once you reach epic levels, so when epic reincarnating you can change out the UMD skill points to perform or other more relevant skills for epic levels.
FEATS
Level 1: Maximize Spell
Level 3: Empower Spell
Level 6: Force of Personality
Level 9: Quicken Spell
Level 12: Shield proficiency (general)
Level 15: Shield Mastery
Level 18: Improved Shield Mastery
Level 21: Epic Eldritch Blast
Level 24: Intensify Spell
Level 26: (Epic Destiny Feat): Epic Arcane Eldritch Blast*
Level 27: Epic Damage Reduction
Level 28: (Epic Destiny Feat): Elusive Target
Level 29: (Epic Destiny Feat): Deific Warding*
Level 30: Great Constitution
Level 30: Scion of Celestia
I recently changed my level 28 and 30 feats from Toughness and Epic Toughness to Elusive Target and Great Constitution.
*Epic destiny feat Epic Arcane Eldritch Blast requires 1 capped destiny in the arcane sphere. Deific Warding requires 3 capped destinies in the divine sphere. Capped means a fully maxed xp bar, not just level 5.
Unless otherwise noted, the following numbers are unbuffed, no metas, boosts, pots, etc. at level 30 (outside of reaper).
HP: 3520 (unbuffed permanent HP in Vigor of Battle stance. This is outside of reaper, but includes innate tier 2-4 Grim Barricade, which are always on)
Max Temp HP: 6513 (fully buffed with Shining Through, Stanch, Tenser's, Primal Scream, Yugo pot, remnant pot)
SP: 1710
AC: 201
PRR: 245
MRR: 159
Intimidate: 116 (with Greater Heroism and Spider Cult Mask)
Light spell power: 534
Heal amp.: 215
Fortification: 200%
ENHANCEMENTS
https://s7.postimg.cc/y6otvmox3/voodu_enhancements_2018.jpg (https://postimg.cc/image/y6otvmox3/)
I have recently started using the perma-shield enhancement for tanking the brides in the Strahd raid, otherwise I would have tier 3 Power of Enlightenment maxed.
For Reaper 1-20 I highly recommend Wand and Scroll Mastery enhancement in Tainted Scholar, which is very nice to boost healing from wands and scrolls on self and others, which helps to mitigate some of the self-healing penalties in reaper mode.
HEROIC PAST LIVES
Sorc past lives are nice for bonuses to evocation DC (blast and burst saves are affected by evocation bonuses for the pact damage only). Cleric Past lives are nice for bonuses to conjuration DC (Evard's Black Tentacles and Web are Conjuration). Wizard and Favored Soul past lives are nice for up to a +9 bonus to spell penetration (Evard's has a spell pen. check). My current heroic past lives are 3 sorc, 3 wiz, 3 fvs, 3 wlk, 3 pal, 3 cleric, 3 barbarian and 2 bard.
EPIC PAST LIVES
4 stances: Colors of the Queen, Energy Criticals, Brace and Skill Mastery. Focus on getting 3 each of these EPL's first, which will grant Epic Completionist and open your 4th twist of fate! After you get these, focus on additional Divine, Primal and Martial EPL's for bonuses to PRR, HPs and AC. My current epic past lives are 8 divine, 9 martial, 6 primal and 6 arcane.
ICONIC PAST LIVES
Stance: Morninglord. Morninglord past life stance gives +10 light and alignment spell power per stack up to +30. PDK past lives give PRR, so great for adding to defensiveness for any toon. Shardar-Kai past lives give added dodge, however I do not plan on getting these past lives because I am dodge capped. My current iconic past lives are 3 Deep Gnome, 3 Morninglord and 3 PDK.
RACIAL PAST LIVES
At this time I do not have racial past lives. I am currently working on Gingerspyce's racial lives. Once that project is complete, my plan is to start working on Voodu's past lives again, probably starting in June. I will at least do 3 each of Warforged, Dwarf, Dragonborn and Half-elf for +2 to constitution and charisma and for +4 racial action points, which I will likely use to get t2 perma-shield and t5 Displacement SLA from Enlightened Spirit to open up a 3rd level spell slot and pick up Dark Discorporation instead.
EPIC DESTINY
https://s7.postimg.cc/xtxfpjm3r/epicdestiny.jpg (https://postimg.cc/image/xtxfpjm3r/)
http://s10.postimg.org/z8tthrclx/epicdestiny.jpg (http://postimg.org/image/z8tthrclx/)
Unyielding Sentinel. The high defenses of this epic destiny work well with the close-quarters bursting playstyle of an Enlightened Spirit. There are higher dps destinies for an Enlightened Spirit warlock, such as Exalted Angel, Divine Crusader and Shiradi Champion. I prefer the added surviveability of Sentinel over the added dps of the others.
After amassing a large number of the defensive epic past lives, I found the added defenses of Sentinel were not necessary for regular questing, even legendary elites. While I was preferring Divine Crusader for regular questing, reaper mode has taken me back to Sentinel full time. I highly recommend Sentinel for regular questing for newer players using my build and for those without a bunch of past lives, especially if doing epic and legendary elites and epic reaper questing.
TWISTS OF FATE
1. Divine Crusader Empyrian Magic
2. Divine Crusader Sacred Ground
3. Divine Crusader Consecration
4. Primal Avatar Rejuvenation Cocoon
5. Fury of the Wild Primal Scream
I recently made some changes due to reaper mode, to include Consecration and Sacred Ground, which not only add AOE dps, but more importantly add to self healing and party healing, which is critical in reaper questing. Empyrian Magic is a must twist for any Enlightened Spirit. The aura and bursts make it run at an always on +20 spell power and +10% crit chance. Rejuvenation Cocoon is great to add to the self healing ability. Others to consider, especially while working through epic destinies for the first time include Fey Form, Serenity, Interrogation, Rough Hide, Ephemeral Evolution, Radiant Power and Unearthly Reactions. Primal Scream is nice not only for the con boost, but the sonic damage is boosted by spell power so it does about 5k sonic damage to surrounding mobs.
PACT
This build is workable with any pact. I Chose Fey pact originally because I really like abundant step-like abilities, so Misty Escape was perfect for me. With my tanky playstyle, Misty Escape allows me to move through and directly into the middle of a group of mobs and start bursting from within. Misty Escape is also a nice way to escape when you're trapped, as it allows you to move through mobs. I also really like that Fey pact has Otto's Irresistible Dance, which is great to use on champions and reapers. Fey pact also includes Dark Delirium, which is a nice no-save stun to use on a mob that you don't want to deal with for a bit.
GEAR (end game)
Goggles: Legendary Green Steel (https://ddocrafting.info/lgs/11/46/46/264/-1/-1/)** 3x material-opposition (triple negative: t1 blindness immunity, t2 fear immunity, t3 deathblock and 25 negative resistance)
Head: Legendary Green Steel (https://ddocrafting.info/lgs/20/44/44/262/-1/-1/)** 3x material-opposition (triple fire resistance)
Neck: Legendary Chains (http://ddowiki.com/page/Slave_Lords_Crafting)* (reaper +3 MRR, mythic +1, Fortification +185, Radiance +185, Spellsight +22, Quality Intimidate +5, slotted with strength +8)
Trinket: Legendary Planar Compass (http://ddowiki.com/page/Item:Legendary_Planar_Compass) (mythic +1 slotted with protection +8). I switch to Bell of Warding (http://ddowiki.com/page/Item:Bell_of_Warding) in content where high defenses aren't needed.
Cloak: Legendary Green Steel (http://ddocrafting.info/lgs/6/47/47/265/-1/-1/)** 3x material-opposition* (triple positive: +224 unconscious range)
Belt: Legendary Green Steel (https://ddocrafting.info/lgs/3/42/42/260/-1/-1/)** 3x material-opposition* (triple electric resistance)
Quiver: Quiver of Alacrity (http://ddowiki.com/page/Item:Quiver_of_Alacrity)
Ring1: Legendary Five Rings (http://ddowiki.com/page/Slave_Lords_Crafting)* (mythic +1, Charisma +17, Resistance +14, Intimidate +22, Quality PRR +11, slotted with Deathblock)
Ring2: Legendary Five Rings (http://ddowiki.com/page/Slave_Lords_Crafting)* (mythic +1, Sheltering +45, Radiance Lore +27, Spell Focus Mastery +6, Quality Constitution +4, slotted with Crushing Wave Guard)
Hands: Legendary Green Steel (https://ddocrafting.info/lgs/10/43/43/261/-1/-1/)** 3x material-opposition (triple acid resistance)
Bracers: Arm of the Aggressor (http://ddowiki.com/page/Item:Arm_of_the_Aggressor) (mythic +1 slotted with Good Luck +2 and False Life +40)
Boots: Boots of Blessed Travels (http://ddowiki.com/page/Item:Boots_of_Blessed_Travels) (slotted with Golem's Heart (http://ddowiki.com/page/Item:Golem's_Heart) and Dexterity +8)
Armor: Legendary Scales of Malice (http://ddowiki.com/page/Item:Legendary_Scales_of_Malice) (slotted with Globe of True Imperial Blood (http://ddowiki.com/page/Item:Globe_of_True_Imperial_Blood))
Shield: Epic Shield of Tireless Aid (http://ddowiki.com/page/Item:Epic_Shield_of_Tireless_Aid) (mythic +4 slotted with Spell Agility +15)
Weapon: Legendary Green Steel Radiance (https://ddocrafting.info/lgs/40/47/32/127/19/-1/) (t1 +30 heal amp, t2 +7 insightful dex, t3 +70 heal amp) I discuss and demonstrate this weapon in a video here (https://www.ddo.com/forums/showthread.php/479104-Legendary-Radiance-weapon-demonstration-on-Warlock-video).
Weapon 2: I switch to Dusk (http://ddowiki.com/page/Item:Dusk,_the_Light_Descends)in content where high defenses aren't needed. I show and discuss how Dusk compares to LGS Radiance a video here (https://www.youtube.com/watch?v=tAksEmP7d74).
*Legendary Slave Lords Endurance 3-piece set
**This 5 piece LGS set give the following bonuses: +36% stacking hp, +35% spell critical damage and Ender (http://ddowiki.com/page/Legendary_Green_Steel_items) set bonus
GEAR (end game non-raid suggestions for those who don't like to raid)
Goggles: Legendary Symphonic Lenses (http://ddowiki.com/page/Item:Legendary_Symphonic_Lenses), Legendary Summoner's Spectacles (http://ddowiki.com/page/Item:Legendary_Summoner%27s_Spectacles), Legendary Lenses of the Orator (http://ddowiki.com/page/Item:Legendary_Lenses_of_the_Orator)
Head: Legendary Pansophic Circlet (http://ddowiki.com/page/Item:Legendary_Pansophic_Circlet), Legendary Boundless (http://ddowiki.com/page/Item:Legendary_Boundless), Legendary Hardened Hide (http://ddowiki.com/page/Item:Legendary_Hardened_Hide), Epic Eloquence (http://ddowiki.com/page/Item:Eloquence_(level_28)), Epic Minos Legens (http://ddowiki.com/page/Item:Epic_Minos_Legens), Epic Sage's Skullcap (http://ddowiki.com/page/Item:Sage%27s_Skullcap_(Level_27))**, Epic Mushroom Cap (http://ddowiki.com/page/Item:Epic_Mushroom_Cap), Plundered Pirate Hat (http://ddowiki.com/page/Item:Plundered_Pirate_Hat)
Neck: Legendary Chains (http://ddowiki.com/page/Slave_Lords_Crafting), Legendary Ward-Inscribed Pendant (http://ddowiki.com/page/Item:Legendary_Ward-Inscribed_Pendant), Epic Lion's Mane (http://ddowiki.com/page/Item:Epic_Lion's_Mane)*, Epic Vim and Vigor (http://ddowiki.com/page/Item:Epic_Vim_and_Vigor), Necklace of Mystic Eidolons (http://ddowiki.com/page/Item:Necklace_of_Mystic_Eidolons), Epic Sage's Locket (http://ddowiki.com/page/Item:Sage%27s_Locket_(Level_26))**
Trinket: Legendary Five Rings (http://ddowiki.com/page/Slave_Lords_Crafting), Legendary Empowered Dragonscale (http://ddowiki.com/page/Item:Legendary_Empowered_Dragonscale), Legendary Symbol of the Slave Lords (http://ddowiki.com/page/Item:Legendary_Symbol_of_the_Slave_Lords), Legendary Planar Compass (http://ddowiki.com/page/Item:Legendary_Planar_Compass), EE Shamanic Fetish (http://ddowiki.com/page/Item:Shamanic_Fetish_(Level_25)), Broken Music Box (http://ddowiki.com/page/Item:Broken_Music_Box), Magestar (http://ddowiki.com/page/Item:Magestar), Epic Token of the Proven (http://ddowiki.com/page/Item:Token_of_the_Proven_(level_28))
Cloak: Legendary Mantle of Fury (http://ddowiki.com/page/Item:Legendary_Mantle_of_Fury), Legendary Phasecloak (http://ddowiki.com/page/Item:Legendary_Phasecloak), Legendary Scarlet Scale Cloak (http://ddowiki.com/page/Item:Legendary_Scarlet_Scale_Cloak), Epic Guardian's Cloak (http://ddowiki.com/page/Item:Guardian%27s_Cloak_(Level_27))**, Mysterious Cloak (http://ddowiki.com/page/Item:Mysterious_Cloak_%28Level_21%29), EE Ghost-Waking Cloak (http://ddowiki.com/page/Item:Ghost-Waking_Cloak_(Level_25)), Legendary Slave Master's Cloak (http://ddowiki.com/page/Item:Legendary_Slave_Master%27s_Cloak), Elite Nightsinger's Mantle (http://ddowiki.com/page/Item:Nightsinger%27s_Mantle_(Level_15))*
Belt: Legendary Chains (http://ddowiki.com/page/Slave_Lords_Crafting), Epic Belt of Thoughtful Remembrance (http://ddowiki.com/page/Item:Epic_Belt_of_Thoughtful_Rememberance)*, Epic Chord of Reprisals (http://ddowiki.com/page/Item:Epic_Chord_of_Reprisals)*
Rings: Legendary Band of Insightful Commands (http://ddowiki.com/page/Item:Legendary_Band_of_Insightful_Commands), Legendary Five Rings (http://ddowiki.com/page/Slave_Lords_Crafting), Lantern Ring (http://ddowiki.com/page/Lantern_Ring), Legendary Brazenband (http://ddowiki.com/page/Item:Legendary_Brazenband)*, Epic Ivy Helix (http://ddowiki.com/page/Item:Epic_Ivy_Helix)*, Epic Laurel Helix (http://ddowiki.com/page/Item:Epic_Laurel_Helix)*, Epic Guardian's Ring (http://ddowiki.com/page/Item:Guardian%27s_Ring_(Level_27))**, Epic Eye of the Beholder (http://ddowiki.com/page/Item:Epic_Eye_of_the_Beholder)*, EE Ring of the Djinn (http://ddowiki.com/page/Item:Ring_of_the_Djinn_(Level_25))
Hands: Legendary Dashing Gloves (http://ddowiki.com/page/Item:Legendary_Dashing_Gloves), Legendary Gauntlets of Innate Arcanum (http://ddowiki.com/page/Item:Legendary_Gauntlets_of_Innate_Arcanum), Iron Mitts (http://ddowiki.com/page/Item:Iron_Mitts)*
Bracers: Legendary Mystic Wrappings (http://ddowiki.com/page/Item:Legendary_Mystic_Wrappings), Legendary Shackles (http://ddowiki.com/page/Slave_Lords_Crafting), Epic Ethereal Bracers (http://ddowiki.com/page/Item:Epic_Ethereal_Bracers)*, Epic Inferno Bracers (http://ddowiki.com/page/Item:Epic_Inferno_Bracers)* (Fiend Pact), Epic Barbette's Bracers (http://ddowiki.com/page/Item:Epic_Barbette%27s_Bracers)*, Guardian's Bracers (http://ddowiki.com/page/Item:Guardian%27s_Bracers_(Level_26))**, Mysterious Bracers (http://ddowiki.com/page/Item:Mysterious_Bracers_(Level_21)), Legendary Bracers of the Fallen Hero (http://ddowiki.com/page/Item:Legendary_Bracers_of_the_Fallen_Hero)
Boots: Orcish Privateer's Boots (http://ddowiki.com/page/Item:Orcish_Privateer's_Boots)*, Legendary Flightfoot Greaves (http://ddowiki.com/page/Item:Legendary_Flightfoot_Greaves), Legendary Softsole Slippers (http://ddowiki.com/page/Item:Legendary_Softsole_Slippers)
Armor: Legendary Scales of Malice (http://ddowiki.com/page/Item:Legendary_Scales_of_Malice), Legendary Coat of the Traveler (http://ddowiki.com/page/Item:Legendary_Coat_of_the_Traveler), Epic Scales of Surety (http://ddowiki.com/page/Item:Epic_Scales_of_Surety)*, Legendary Hardened Hide Armor (http://ddowiki.com/page/Item:Legendary_Hardened_Hide_Armor)
Shield: Epic Shield of Tireless Aid (http://ddowiki.com/page/Item:Epic_Shield_of_Tireless_Aid)*, EE Skyvault Shield (http://ddowiki.com/page/Item:Skyvault_Shield_(Level_25)), Legendary Breaker of Bodies (http://ddowiki.com/page/Item:Legendary_Breaker_of_Bodies), EE Bulwark of the Storm's Fist (http://ddowiki.com/page/Item:Bulwark_of_the_Storm%27s_Fist_(Level_25))
Weapon: Legendary Morninglord's Sceptre (http://ddowiki.com/page/Item:Morninglord%27s_Sceptre), Legendary Nightmother's Sceptre, Thunderforged (http://ddowiki.com/page/Thunder-Forged), EE Hammer of the Leaden Clouds (http://ddowiki.com/page/Item:Hammer_of_the_Leaden_Clouds_(Level_25))
Note for newer players: *items are a relatively easy farm. **items are guaranteed in end rewards. Random loot and Cannith crafted items also provide a lot of great gearing options.
SHIELDS AND ARCANE SPELL FAILURE
I'm adding a special section for shields because one of the most frequent questions I get is about which shields to use and how to overcome arcane spell failure while using a shield on a warlock. At low levels, I personally like to use a small mithral shield blank to craft on. Mithral shields are no longer on the main loot tables, but can still drop as end rewards from some older quests and chains like waterworks, Red Fens, Sharn Syndicate and I believe some others. A small mithral shield will have no ASF. You can also use a large mithral shield, which will have 5% ASF that can be overcome crafting a Lesser Arcane Spell Dexterity item using Cannith Crafting. Lesser Arcane Spell Dexterity affects ASF from any source, regardless of the item that its crafted onto.
By the time you reach mid to upper heroic levels, you can use shields like Fanion (http://ddowiki.com/page/Item:Fanion)and Skyvault Shield (http://ddowiki.com/page/Item:Skyvault_Shield), which have zero ASF. You can also use a Sapphire of Spell Agility augment at levels 12/16/20 to overcome 5%/10%/15% ASF. A typical large shield has 15% ASF so by the time you reach level 20 you can use a Sapphire of Spell Agility +15 to overcome the ASF of any large shield, as I do with an Epic Shield of Tireless Aid (http://ddowiki.com/page/Item:Epic_Shield_of_Tireless_Aid) at level 28. You can purchase a Sapphire of Spell Agility +15 from Lahar (http://ddowiki.com/page/Lahar), the epic vendor in The Twelve for 20 Tokens of the Twelve. Epic Skyvault Shield (http://ddowiki.com/page/Item:Skyvault_Shield) is also a nice choice for mid epic levels. Some people like to use Skyvault at endgame, however be aware that it has a max dex/dodge bonus of 4. For more about arcane spell failure, see the DDO wiki article here (http://ddowiki.com/page/Arcane_spell_failure).
SPELLS
https://s24.postimg.org/72uew6c35/voodu_spells_2017.jpg (https://postimg.org/image/72uew6c35/)
https://s7.postimg.cc/6f949n6l3/voodu_spells_2018.jpg (https://postimg.cc/image/6f949n6l3/)
REAPER
I have worked through a few reaper lives so far. Typically 3-4 skulls if soloing or, 5 skulls if with 1 or more other people and 6-7 skulls in full groups. Charm Person is really helpful in early levels, so can swap out the Shield spell and take the Shield Enhancement instead and swap back once you get out of single digit levels or whenever Charm Person becomes ineffective. I also found the Fey Pact spell Blindness to be very useful in low levels. Wand and Scroll Mastery from Tainted Scholar is nice to boost healing from wands and scrolls for self and others during heroic reaper questing and can swap out in epics.
Temporary hit points from effects like Shining Through, Brilliance and Stanch are not affected by the self healing debuff and are therefor huge in reaper questing. Things turn a corner once you get Brilliance, which should be top priority once you get to level 6. Things turn another major corner again at level 12 once you get Spirit Blast and Shining Through.
I have been investing my reaper points in the Grim Barricade tree for added survivability in reaper quests, with emphasis on PRR and con, with a couple points in dodge to max out my cap. I also spent points in UMD for heroics in order to use healing wands and scrolls, which are very important in reaper questing. UMD will be plenty high enough once you reach epic levels, so when epic reincarnating you can change out the UMD skill points to perform or other more relevant skills for epic levels.
I really like the Legendary Green Steel Radiance (https://ddocrafting.info/lgs/40/47/32/127/19/-1/) weapon in reaper mode for the blinding effect and healing amplification, both are very valuable in reaper. I can feel a serious difference in self healing when I'm accidentally using a different weapon in reapers. Rejuvenation Cocoon, Renewal and Sacred Ground keep me self healed quite well with 205 heal amp.
At present I am at 30 reaper points all spent in the Grim Barricade tree and my self-sufficient tanking ability holds up well up to about 5-6 skulls, depending on the content. Beyond that I need healing support for sustained tanking. This is with a wealth of past lives and so without the past lives, tanking ability would be reduced. In reaper mode my standing hp is 4153 and max temp hp is 7321. I recently did a solo R8 Amber Temple video (https://www.youtube.com/channel/UC9-XxuSfsXQ1U9yKUvQSxjw?disable_polymer=true) where I discuss my new 5-piece Legendary Green Steel Ender set and show how I've spent my reaper points.
WHAT TO DO BETWEEN BURSTS
People who are newer to warlock often ask what to do between bursts while they are on cooldown. Here's what I am typically doing on Voodu between bursts...
1. Heal myself and others with Rejuvenation Cocoon and Renewal.
2. Consecration (with Sacred Ground)
3. Evard's Black Tentacles
4. Otto's Irresistible Dance a reaper, champion, caster or orange named
5. Darkfire
6. Swing my weapon
7. Intimidate
8. Primal Scream
9. Refresh Displacement or Tensor's Transformation
10. Sleet Storm
11. Shining Through
12. Tainted Spellcasting
13. Dark Delirium
14. Wail of the Banshee
15. Drink a Potion of Greater Brilliance
16. Symbol of Death
17. Stanch as an emergency heal
18. Waves of Exhaustion
19. sip my coffee
EPISODES
Note that in the first life of the series I do a heavy armor charisma build, after the 10/21/15 balance pass I changed to a medium armor constitution build.
Trailer (https://www.youtube.com/watch?v=14Xu09zrfVY)
Episode 1: Level 2 Stopping the Sahuagin (https://www.youtube.com/watch?v=S-1Y_xtuleM)
Episode 2: Level 5 Cloven-jaw Scourge: Blockade (STK 1) (https://www.youtube.com/watch?v=-lms6V4NGPo)
Episode 3: Level 7 The Stones Run Red (https://www.youtube.com/watch?v=IFv8D-NtL7k)
Episode 4: Level 9 Storm the Beaches (https://www.youtube.com/watch?v=rwRRUgtrzeI)
Episode 5: Level 11 Claw of Vulkoor (https://www.youtube.com/watch?v=ADjPeW-NEOM)
Episode 6: Level 13 Spawn of Whisperdoom (https://www.youtube.com/watch?v=3ji3sHIvww0)
Episode 7: Level 14 Solo Elite DQ Raid (Zawabi's Revenge) (https://www.youtube.com/watch?v=t4J4V0p5CTY)
Episode 8: Level 15 Solo Elite Reaver's Fate (https://www.youtube.com/watch?v=8JmzdHBX7-g)
Episode 9: Level 18 How to Solo Elite In the Demon's Den (https://www.youtube.com/watch?v=8KqA5GREJ0g)
Episode 10: Level 21 Solo Elite Bastion of Power (https://www.youtube.com/watch?v=uHHnPpYmp_I&feature=youtu.be)
Episode 11: Level 23 Solo EE VON 2 (The Prisoner) (https://www.youtube.com/watch?v=-JwHtGOZF_Y)
Episode 12: Level 24 Solo EE Lords of Dust part 1 of 2 (in Shiradi) (https://www.youtube.com/watch?v=RvAAa69uOlg)
Episode 13: Level 24 Solo EE Lords of Dust part 2 of 2 (in Sentinel) (https://www.youtube.com/watch?v=fMHj332NLTg&feature=youtu.be)
Episode 14: Level 25 Solo EE Rusted Blades with Optional (https://www.youtube.com/watch?v=r-uDdTsECoU)
Episode 15: Level 28 Tanking EE Lord of Blades with Marking (https://www.youtube.com/watch?v=Gnt89gSHZbk)
Episode 16: Level 28 Solo EE Demon Assault (https://www.youtube.com/watch?v=u9gWaxMFczw)
After Episode 16, the 10/21/15 balance pass happened and the build changes from a Charisma heavy armor build to a Constitution medium armor build.
Starting with episode 17, I epic reincarnate and begin my race to epic completionist.
Episode 17: Level 20 Solo Elite Breaking the Ranks (https://www.youtube.com/watch?v=rKhD8HbzPKg)
Episode 18: Level 25 Solo EE DQ Raid (Zawabi's Revenge) (https://www.youtube.com/watch?v=j_h16k44gnE)
Episode 19: Level 28 Solo EE Gianthold Tor (with dragons) (https://www.youtube.com/watch?v=KYI5PEGJIBw)
Episode 20: Level 28 Solo EE Devil's Details (https://www.youtube.com/watch?v=iL360zSPJGU)
Episode 21: Level 22 Solo EE Deal and the Demon (https://www.youtube.com/watch?v=bPRk-YzmbLc)
Episode 22: Level 25 Solo EE Trial by Fire (https://www.youtube.com/watch?v=spZF-3dUUgE)
Episode 23: Level 28 Tanking Truthful One in EE Fall of Truth (https://www.youtube.com/watch?v=9elSvUoPg2w)
Episode 24: Level 28 Tanking EE Temple of the Deathwyrm (https://www.youtube.com/watch?v=3lxc7VNTLBg)
Episode 25: Level 26 How to solo EE Crucible (https://www.youtube.com/watch?v=sC3g_-nbnZU)
Episode 26: Level 22 Solo EE into the Deep (https://www.youtube.com/watch?v=ibdvhs1u0MY)
Episode 27: Level 29 Solo LE To Curse the Sky (https://www.youtube.com/watch?v=JvC6sGXnj18)
Episode 28: Level 28 Solo EE Subversion (https://www.youtube.com/watch?v=Hiqp0KwddnM)
Episode 29: Level 20 Solo Elite Shroud (https://www.youtube.com/watch?v=_CuuUqrNxFQ)
Episode 30: Level 29 duo EE Fall of Truth (https://www.youtube.com/watch?v=T__ahatj-Bo)
Episode 31: Level 30 Tanking EE Fire on Thunder Peak (https://www.youtube.com/watch?v=TICp8srJmvE)
Some of my other videos and series:
Gingerspyce Deep Gnome Druid Project (https://www.youtube.com/watch?v=5QBOVXWiIxE)
(https://www.youtube.com/playlist?list=PLTX5IZhNI5ubadwKsWiac0PJff68Egwv2)N orthwynd: The Druid True First Life Series (https://www.youtube.com/playlist?list=PLTX5IZhNI5ubwSEHHNPlsgAWzHsx2uwAk)
How to Choose your Warlock for Beginners (https://www.youtube.com/watch?v=qClIHekhyQs)
How to Craft a Heroic Green Steel Item and Use the Crafting Planner (https://www.youtube.com/watch?v=NsgvX4dVKc0)
How to Craft a Legendary Green Steel Item and Use the LGS Crafting Planner (https://www.youtube.com/watch?v=HDJ6MUMlR7w)
Beginner's Guide to Cannith Crafting (https://www.youtube.com/watch?v=RC4TqXQbkmQ)
The Basics of Reincarnating in DDO (https://www.youtube.com/watch?v=3aUXuEbkZnE)
Beginner's Guide to Epic Destinies and Twists of Fate (https://www.youtube.com/watch?v=Odi9aNn_RBE)
over 650 quest videos, raid guides, crafting tutorials and much more for newbies and experienced players alike at my DDO Youtube channel (https://www.youtube.com/channel/UC9-XxuSfsXQ1U9yKUvQSxjw)
What stats woud I use for a 32 point build?
HungarianRhapsody
06-09-2018, 11:23 AM
What stats woud I use for a 32 point build?
For this build, max CON, as much as you can into CHA without completely running out of skill points, remainder into INT and whatever else you want to make your life easier.
CON or abilities, CHA for DC and INT for skill points.
LargoKeyWest
06-10-2018, 11:03 AM
My build choice makes people crazy... but I am a HUGE fan of the fact that the Tomes are giving more @ start. Just finished doing all my Racial Past Lives, and the boost to Stats takes most of the pain from my build. I go Drow, and blow my wad on maxing CHA and INT. All Level ups into CON, and currently have +7 to stats for Tome. If I can get a hold of a +8 will do that too.
I utterly HATE not having enough skill points to train in the skills I want. Thankfully the game has evolved a bit so it's no longer detrimental to my choices.
I guess I should focus on farming Slaver stuff now.. tried to join a Baba yesterday, but @ 23 person in charge was worried I would just get turned into a greasy stain. Will keep working it and hopefully be able to grab Raids and quests as they drop. Doing Racials killed a significant amount of time, only further aggravating the fact that I did the same thing and it took twice as long when I went triple Completionist for Professions.
Love this build... and even permutations should work nicely.
I just wish Cruxader had told me his build layout before he quit :(.. would have loved to made a hybrid of the 2.
Aldurna
kamthalion
07-10-2018, 07:08 AM
I'm on the last of my racial life almost all done with this build....
Here below how i'm planning out next life.... still have to decide if drow or dwarf.... so i show you both of my build:
Drow
Character name: Kamdragon
Classes: 20 Warlock, 10 Epic
Race: Drow Alignment: Lawful Good
Start Tome Final
Str: 8 7 44 HP: 4112 AC: 231
Dex: 11 7 60 PRR: 293
Con: 16 7 88 MRR: 164 +Healing Amp: 175
Int: 15 7 56 Dodge: 14/16 -Healing Amp: 20
Wis: 8 7 48 Fort: 297% Repair Amp: 20
Cha: 18 7 76 SR: 10 BAB: 30
DR: 10\Epic 1\-
Immunities: Sleep, Fear, Knockdown, Fear, Freedom of Movement, Fear, Death Effects
Saves:
Fortitude: 90
vs Poison: 96
vs Disease: 95
Will: 93
vs Enchantment: 106
vs Illusion: 97
vs Fear: 97
vs Curse: 93
Reflex: 99
vs Traps: 101
vs Spell: 101
vs Magic: 99
Marked with a * is no fail on a 1 if required DC met
Energy Resistance and Absorbance
--------------------------------------
Acid: 47 24%
Cold: 47 24%
Electric: 47 24%
Fire: 47 24%
Force: 0 0%
Light: 0 0%
Negative: 0 0%
Poison: 2 0%
Positive: 0 0%
Repair: 0 0%
Rust: 0 0%
Sonic: 47 15%
Level Class Feats
1 Warlock(1) Standard: Maximize Spell
Pact: Warlock: Pact: Fey
2 Warlock(2)
3 Warlock(3) Standard: Empower Spell
4 Warlock(4) Warlock Save Bonus: Beguiling Defenses
Constitution: +1 Level up
5 Warlock(5) Warlock Pact Spell: Pact Spell Fey: Blindness
6 Warlock(6) Standard: Completionist
Warlock Pact Ability: Warlock: Dark Delirium
7 Warlock(7)
8 Warlock(8) Warlock Save Bonus: Beguiling Defenses
Constitution: +1 Level up
9 Warlock(9) Standard: Quicken Spell
Warlock Pact Spell: Pact Spell Fey: Slow
10 Warlock(10)
11 Warlock(11)
12 Warlock(12) Standard: Shield Proficiency (General)
Warlock Save Bonus: Beguiling Defenses
Constitution: +1 Level up
13 Warlock(13)
14 Warlock(14) Warlock Pact Spell: Pact Spell Fey: Greater Dispel Magic
15 Warlock(15) Standard: Shield Mastery
Warlock Pact Ability: Warlock: Misty escape
16 Warlock(16) Warlock Save Bonus: Beguiling Defenses
Constitution: +1 Level up
17 Warlock(17) Warlock Pact Spell: Pact Spell Fey: Otto's Sphere of Dancing
18 Warlock(18) Standard: Improved Shield Mastery
19 Warlock(19) Warlock Pact Spell: Pact Spell Fey: Otto's Irresistible Dance
20 Warlock(20) Warlock Save Bonus: Beguiling Defenses
Constitution: +1 Level up
21 Epic(1) Epic Feat: Epic Eldritch Blast
22 Epic(2)
23 Epic(3)
24 Epic(4) Epic Feat: Intensify Spell
Constitution: +1 Level up
25 Epic(5)
26 Epic(6) Epic Destiny Feat: Epic Arcane Eldritch Blast
27 Epic(7) Epic Feat: Epic Damage Reduction
28 Epic(8) Epic Destiny Feat: Elusive Target
Constitution: +1 Level up
29 Epic(9) Epic Destiny Feat: Deific Warding
30 Epic(10) Epic Feat: Force of Personality
Legendary: Scion of Celestia
Active User Controlled Stances
------------------------------------------------------------------
Reaper
Colors of the Queen
Morninglord
Energy Criticals
Brace
Skill Mastery
Maximize
Eldritch Aura
Celestial Spirit
Empower
Quicken
Intensify Spell
Vigor of Battle
Active Auto Controlled Stances
------------------------------------------------------------------
Axe
Sword and Board
Medium Armor
Good
Lawful
Shield
Large Shield
------------------------------------------------------------------------------------------
Enhancements: 80 APs and 12 Racial APs
------------------------------------------------------------------------------------------
Drow - Points spent: 12
1 Core (1) Spell Resistance I
2 Core (2) Ability I: +1 Dexterity
3 Core (1) Spell Resistance II
4 Core (2) Ability II: +1 Charisma
5 Tier2 (1) Enchantment Lore
6 Tier2 (1) Enchantment Lore
7 Tier2 (1) Enchantment Lore
8 Tier2 (1) Venom Lore
9 Tier3 (2) Darkfire
------------------------------------------------------------------------------------------
Enlightened Spirit - Points spent: 42
1 Core (1) Eldritch Aura
2 Tier1 (1) Spiritual Defense
3 Tier1 (1) Spiritual Defense
4 Tier1 (1) Spiritual Defense
5 Tier1 (1) Resilience of Soul
6 Core (1) Aura of Courage
7 Tier2 (1) Spiritual Bastion
8 Tier2 (1) Spiritual Bastion
9 Tier2 (1) Spiritual Bastion
10 Tier2 (1) Power of Enlightenment: Light I
11 Tier2 (1) Power of Enlightenment: Light I
12 Tier2 (1) Power of Enlightenment: Light I
13 Core (1) Shape Vestments
14 Tier3 (1) Spiritual Ward
15 Tier3 (1) Spiritual Ward
16 Tier3 (1) Spiritual Ward
17 Tier3 (1) Eldritch Burst
18 Tier3 (1) Eldritch Burst
19 Tier3 (1) Eldritch Burst
20 Tier3 (1) Power of Enlightenment: Light II
21 Tier3 (1) Power of Enlightenment: Light II
22 Tier3 (1) Power of Enlightenment: Light II
23 Tier4 (1) Spiritual Retribution
24 Tier4 (1) Spiritual Retribution
25 Tier4 (1) Spiritual Retribution
26 Core (1) Aura of Menace
27 Tier4 (2) Medium Armor Proficiency
28 Tier4 (1) Brilliance
29 Tier3 (2) Ability I: +1 Constitution
30 Core (1) Celestial Spirit
31 Tier4 (2) Ability II: +1 Constitution
32 Tier5 (1) Spirit Blast
33 Tier5 (1) Spirit Blast
34 Tier5 (1) Spirit Blast
35 Tier5 (2) Beacon
36 Tier5 (2) Shining Through
37 Core (1) Ultimate Enlightenment
------------------------------------------------------------------------------------------
Soul Eater - Points spent: 11
1 Core (1) Inhuman Understanding
2 Tier1 (2) Consume
3 Tier1 (1) Taint the Blood
4 Tier1 (1) Hungry for Destruction I
5 Core (1) Inhuman Nature
6 Tier2 (1) Hungry for Destruction II
7 Tier2 (2) Taint the Aura
8 Tier1 (1) Hungry for Destruction I
9 Core (1) No Worse Fate
------------------------------------------------------------------------------------------
Tainted Scholar - Points spent: 27
1 Core (1) Tainted Spellcasting
2 Tier1 (1) Feigned Health
3 Tier1 (1) Feigned Health
4 Tier1 (1) Feigned Health
5 Tier1 (2) Strong Pact I
6 Tier2 (2) Strong Pact II
7 Core (1) Tainted Lore
8 Tier2 (2) Utterdark Blast
9 Tier2 (2) Eldritch Blast Shape: Chain
10 Core (1) Stanch
11 Tier3 (2) Strong Pact III
12 Tier3 (2) Ability I: +1 Charisma
13 Tier3 (1) Confusion
14 Tier3 (1) Confusion
15 Core (1) Tainted Lore
16 Tier4 (1) Bewitching Blast
17 Tier4 (1) Bewitching Blast
18 Tier3 (1) Confusion
19 Tier4 (1) Bewitching Blast
20 Tier4 (2) Strong Pact IV
------------------------------------------------------------------------------------------
Active Destiny Tree
------------------------------------------------------------------------------------------
Unyielding Sentinel - Points spent: 24
1 Core (0) Vigor of Battle
2 Core (0) Unbreakable
3 Core (0) Stand Against the Tide
4 Core (0) Stalwart Guardian
5 Core (0) Heed No Pain
6 Core (0) Steadfast
7 Tier1 (2) Ability I: +1 Constitution
8 Tier1 (1) Shield Prowess
9 Tier1 (1) Shield Prowess
10 Tier1 (1) Shield Prowess
11 Tier2 (1) Legendary Shield Mastery
12 Tier2 (1) Legendary Shield Mastery
13 Tier2 (1) Legendary Shield Mastery
14 Tier2 (2) Ability II: +1 Constitution
15 Tier3 (2) Ability III: +1 Constitution
16 Tier1 (2) Brace for Impact
17 Tier1 (2) Brace for Impact
18 Tier5 (1) Hardened
19 Tier5 (1) Hardened
20 Tier5 (1) Hardened
21 Tier5 (1) Strength of Vitality
22 Tier5 (1) Strength of Vitality
23 Tier5 (1) Strength of Vitality
24 Tier2 (1) Block Energy
25 Tier2 (1) Block Energy
------------------------------------------------------------------------------------------
Twists of fate - 36 of 37 Fate points spent.
Twist 1 - Tier 3: Divine Crusader: Empyrean Magic
Twist 2 - Tier 3: Divine Crusader: Sacred Ground
Twist 3 - Tier 2: Divine Crusader: Consecration
Twist 4 - Tier 2: Shadowdancer: Lithe
Twist 5 - Tier 1: Primal Avatar: Rejuvenation Cocoon
Dire Thaumaturge - Points spent: 27
1 Core (1) Reaper's Arcanum I
2 Tier1 (1) Reaper's Focus I
3 Tier1 (1) Reapers's Ability I: +1 Charisma
4 Tier1 (1) Reaper's Deep Magic I
5 Tier1 (1) Reaper's Arcana I
6 Tier2 (1) Reaper's Focus II
7 Tier2 (1) Reaper's Deep Magic II
8 Tier2 (1) Reaper's Ability II: +1 Charisma
9 Core (1) Reaper's Arcanum II
10 Tier1 (1) Reaper's Arcana I
11 Tier3 (1) Reaper's Deep Magic III
12 Tier3 (1) Reaper's Focus III
13 Tier3 (1) Reaper's Ability III: +1 Charisma
14 Tier1 (1) Reaper's Arcana I
15 Tier2 (1) Reaper's Arcana II
16 Tier3 (1) Reaper's Arcana III
17 Core (1) Reaper's Arcanum III: +1 Charisma
18 Tier2 (1) Reaper's Arcana II
19 Tier3 (1) Reaper's Arcana III
20 Tier2 (1) Reaper's Arcana II
21 Tier3 (1) Reaper's Arcana III
22 Core (1) Reaper's Arcanum IV
23 Tier4 (1) Reaper's Arcana IV
24 Tier4 (1) Reaper's Arcana IV
25 Tier4 (1) Reaper's Arcana IV
26 Tier4 (1) Reaper's Deep Magic IV
27 Tier4 (1) Reaper's Potency
------------------------------------------------------------------------------------------
Grim Barricade - Points spent: 48
1 Core (1) Reaper's Defense I
2 Tier1 (1) Reaper's Bulwark/Shroud I: PRR
3 Tier1 (1) Reaper's Bulwark/Shroud I: PRR
4 Tier1 (1) Reaper's Bulwark/Shroud I: PRR
5 Tier1 (1) Reaper's Reflex/Fortitude/Will I: Reflex Save
6 Tier1 (1) Reaper's Reflex/Fortitude/Will I: Reflex Save
7 Tier1 (1) Reaper's Reflex/Fortitude/Will I: Reflex Save
8 Tier1 (1) Reaper's Constitution I
9 Core (1) Reaper's Defense II
10 Tier2 (1) Reaper's Constitution II
11 Tier3 (1) Reaper's Constitution III
12 Core (1) Reaper's Defense III
13 Tier2 (1) Reaper's Bullwark/Shroud II: PRR
14 Tier2 (1) Reaper's Bullwark/Shroud II: PRR
15 Tier2 (1) Reaper's Bullwark/Shroud II: PRR
16 Tier2 (1) Reaper's Reflex/Fortitude/Will II: Reflex Save
17 Tier2 (1) Reaper's Reflex/Fortitude/Will II: Reflex Save
18 Tier2 (1) Reaper's Reflex/Fortitude/Will II: Reflex Save
19 Tier3 (1) Reaper's Reflex/Fortitude/Will III: Reflex Save
20 Tier3 (1) Reaper's Reflex/Fortitude/Will III: Reflex Save
21 Core (1) Reaper's Defense IV
22 Tier1 (1) Reaper's Evasion I
23 Tier2 (1) Reaper's Evasion II
24 Tier3 (1) Reaper's Evasion III
25 Tier4 (1) Reaper's Heightened Evasion I
26 Tier1 (1) Reaper's Evasion I
27 Tier2 (1) Reaper's Evasion II
28 Tier3 (1) Reaper's Evasion III
29 Tier1 (1) Reaper's Evasion I
30 Tier2 (1) Reaper's Evasion II
31 Tier3 (1) Reaper's Evasion III
32 Core (1) Reaper's Defense V
33 Tier5 (1) Reaper's Heightened Evasion II
34 Tier5 (1) Reaper's Constitution V
35 Tier3 (1) Reaper's Reflex/Fortitude/Will III: Reflex Save
36 Tier5 (1) Reaper's Reflex/Fortitude/Will V: Reflex Save
37 Tier5 (1) Reaper's Reflex/Fortitude/Will V: Reflex Save
38 Tier5 (1) Reaper's Reflex/Fortitude/Will V: Reflex Save
39 Tier3 (1) Reaper's Bulwark/Shroud III: PRR
40 Tier3 (1) Reaper's Bulwark/Shroud III: PRR
41 Core (1) Reaper's Defense VI
42 Tier3 (1) Reaper's Bulwark/Shroud III: PRR
43 Tier4 (1) Reaper's Bulwark/Shroud IV: PRR
44 Tier5 (1) Reaper's Bulwark/Shroud V: PRR
45 Tier4 (1) Reaper's Bulwark/Shroud IV: PRR
46 Tier5 (1) Reaper's Bulwark/Shroud V: PRR
47 Tier4 (1) Reaper's Bulwark/Shroud IV: PRR
48 Tier5 (1) Reaper's Bulwark/Shroud V: PRR
------------------------------------------------------------------------------------------
Spell Power Base Critical Chance Critical Multiplier.
------------------------------------------------------------------
Acid 572 14% 30
Alignment 815 35% 60
Cold 572 14% 30
Earth 557 5% 30
Electric 572 14% 30
Fire 572 14% 30
Force 557 5% 30
Light 880 35% 60
Negative 568 5% 30
Physical 557 5% 30
Positive 782 32% 60
Repair 535 5% 30
Rust 535 5% 30
Sonic 781 44% 30
Untyped 557 5% 30
Water 557 5% 30
------------------------------------------------------------------
Equipped Gear
------------------------------------------------------------------
Armor Legendary Coat of the Traveler
+14 Enhancement Bonus
Fortification +202%
Parrying +9
Physical Sheltering +50
Profane Well Rounded
Crypt Raider Set (Legendary)
Blue: Globe of True Imperial Blood
Mythic: Empty augment slot
Reaper: Empty augment slot
Belt Legendary Plateshard Belt
Fortitude Save +16
Incite +59%
Constitution +19
Insightful Incite +27%
Knight of the Shadows Set (Legendary)
Yellow: +2 Festive Wisdom
Mythic: Empty augment slot
Reaper: Empty augment slot
Boots Legendary Flightfoot Greaves
Freedom of Movement
Speed XV
Natural Armor Bonus +19
Reflex Save +16
Adherent of the Mists Set (Legendary)
Yellow: +2 Topaz of Spell Focus: Evocation
Mythic: Empty augment slot
Reaper: Empty augment slot
Bracers Legendary Bracers of the Fallen Hero
Strength +19
Insightful Constitution +9
Stunning +22
Quality Physical Sheltering +12
Adherent of the Mists Set (Legendary)
Green: Empty augment slot
Mythic: Empty augment slot
Reaper: Empty augment slot
Cloak Legendary Scarlet Scale Cloak
Breath Weapon Focus +8
Insightful Evocation Focus +4
Spell Sight +22
Quality Constitution +4
Adherent of the Mists Set (Legendary)
Blue: +2 Festive Intelligence
Mythic: Empty augment slot
Reaper: Empty augment slot
Gloves Legendary Crumbling Gloves
Insightful Dexterity +9
Quality Intelligence +4
Shatter +22
Insightful Physical Sheltering +24
Adherent of the Mists Set (Legendary)
Blue: +15 Sapphire of Spell Agility
Mythic: Empty augment slot
Reaper: Empty augment slot
Goggles Legendary Feargaze
Linguistics 10%
Intimidate +22
Insightful Intimidate +11
Quality Incite +13%
Knight of the Shadows Set (Legendary)
Green: +2 Sapphire of Armored Agility
Mythic: Empty augment slot
Reaper: Empty augment slot
Helmet Drow Sage's Cowl
Wisdom +19
True Seeing
Healing Amplification +80
Will Save +16
Trace of Madness: Empty augment slot
Purple: +2 Sapphire of Good Luck
Mythic: Empty augment slot
Reaper: Empty augment slot
Necklace Cannith Crafted Necklace
Cannith Necklace Prefix: +6 Conjuration Focus
Cannith Necklace Suffix: +57 False Life
Cannith Necklace Extra: +7 Insightful Charisma
Green: Topaz of Fear Immunity
Quiver Quiver of Alacrity
Ranged Alacrity 10%
Striding +30%
Green: +15 The Master's Gift
Blue: Empty augment slot
Ring1 Legendary Five Rings
Legendary Slavelords Prefix: Intelligence +17
Legendary Slavelords Suffix: Spell Lore Positive +27
Legendary Slavelords Extra: Spell Craft +22
Legendary Slavelords Bonus: Quality Charisma +4
Legendary Slavelords Set Bonus: Legendary Slavelords Endurance
Green: +2 Topaz of Spell Focus: Conjuration
Mythic: Empty augment slot
Reaper: Empty augment slot
Ring2 Legendary Five Rings
Legendary Slavelords Prefix: Dexterity +17
Legendary Slavelords Suffix: Spell Power Positive +185
Legendary Slavelords Extra: Heal +22
Legendary Slavelords Bonus: Quality Dexterity +4
Legendary Slavelords Set Bonus: Legendary Slavelords Endurance
Green: Golem's Heart
Mythic: Empty augment slot
Reaper: Empty augment slot
Trinket Bell of Warding
Resonance +208
Sonic Lore +30%
Magical Sheltering +52
Charisma +20
Adherent of the Mists Set (Legendary)
Yellow: Draconic Soul Gem
Green: +250 Topaz of Wizardry
Mythic: Empty augment slot
Reaper: Empty augment slot
Weapon1 Dusk, the Light Descends
Damage and Type 5[1d8+3] + 15 Slash, Magic
Critical Threat Range 20 x3
+15 Enhancement Bonus
Radiance +208
Radiance Lore +30%
Evocation Focus +8
Brazen Brilliance
Orange: +2 Topaz of Deathblock
Red: +15 Diamond of Perform
Mythic: Empty augment slot
Reaper: Empty augment slot
Sentient Weapon Personality:
Filigree 1: Grandfather's Shield: Armor Class(Rare Version)
Filigree 2: Grandfather's Shield: Constitution
Filigree 3: Grandfather's Shield: PRR(Rare Version)
Filigree 4: The Beast's Mantle: Constitution(Rare Version)
Filigree 5: The Beast's Mantle: Rage
Filigree 6: To Hell and Back: Charisma(Rare Version)
Filigree 7: To Hell and Back: Constitution(Rare Version)
Filigree 8: To Hell and Back: MRR
Weapon2 Giant's Platter
Damage and Type [2d10+10] + 15 Bludgeon, Magic
Critical Threat Range 19-20 x3
+15 Enhancement Bonus
Quality Magical Sheltering +12
Natural Armor Bonus +19
Vitality +67
Protection +16
Wayward Warrior Set
Trace of Madness: Empty augment slot
Purple: +40 Sapphire of Hitpoints
Mythic: Empty augment slot
Reaper: Empty augment slot
------------------------------------------------------------------
Dwarf
Character name: Kamdragon
Classes: 20 Warlock, 10 Epic
Race: Dwarf Alignment: Lawful Good
Start Tome Final
Str: 8 7 44 HP: 4440 AC: 237
Dex: 10 7 58 PRR: 293
Con: 20 7 94 MRR: 168 +Healing Amp: 175
Int: 13 7 54 Dodge: 14/16 -Healing Amp: 20
Wis: 8 7 48 Fort: 272% Repair Amp: 20
Cha: 15 7 72 SR: 0 BAB: 30
DR: 10\Epic 1\-
Immunities: Fear, Knockdown, Freedom of Movement, Fear, Death Effects
Saves:
Fortitude: 96
vs Poison: 99
vs Disease: 97
Will: 91
vs Enchantment: 96
vs Illusion: 95
vs Fear: 95
vs Curse: 91
Reflex: 95
vs Traps: 97
vs Spell: 97
vs Magic: 95
Marked with a * is no fail on a 1 if required DC met
Energy Resistance and Absorbance
--------------------------------------
Acid: 47 24%
Cold: 47 24%
Electric: 47 24%
Fire: 47 24%
Force: 0 0%
Light: 0 0%
Negative: 0 0%
Poison: 0 0%
Positive: 0 0%
Repair: 0 0%
Rust: 0 0%
Sonic: 47 15%
Level Class Feats
1 Warlock(1) Standard: Maximize Spell
Pact: Warlock: Pact: Fey
2 Warlock(2)
3 Warlock(3) Standard: Empower Spell
4 Warlock(4) Warlock Save Bonus: Beguiling Defenses
Constitution: +1 Level up
5 Warlock(5) Warlock Pact Spell: Pact Spell Fey: Blindness
6 Warlock(6) Standard: Completionist
Warlock Pact Ability: Warlock: Dark Delirium
7 Warlock(7)
8 Warlock(8) Warlock Save Bonus: Beguiling Defenses
Constitution: +1 Level up
9 Warlock(9) Standard: Quicken Spell
Warlock Pact Spell: Pact Spell Fey: Slow
10 Warlock(10)
11 Warlock(11)
12 Warlock(12) Standard: Shield Proficiency (General)
Warlock Save Bonus: Beguiling Defenses
Constitution: +1 Level up
13 Warlock(13)
14 Warlock(14) Warlock Pact Spell: Pact Spell Fey: Greater Dispel Magic
15 Warlock(15) Standard: Shield Mastery
Warlock Pact Ability: Warlock: Misty escape
16 Warlock(16) Warlock Save Bonus: Beguiling Defenses
Constitution: +1 Level up
17 Warlock(17) Warlock Pact Spell: Pact Spell Fey: Otto's Sphere of Dancing
18 Warlock(18) Standard: Improved Shield Mastery
19 Warlock(19) Warlock Pact Spell: Pact Spell Fey: Otto's Irresistible Dance
20 Warlock(20) Warlock Save Bonus: Beguiling Defenses
Constitution: +1 Level up
21 Epic(1) Epic Feat: Epic Eldritch Blast
22 Epic(2)
23 Epic(3)
24 Epic(4) Epic Feat: Intensify Spell
Constitution: +1 Level up
25 Epic(5)
26 Epic(6) Epic Destiny Feat: Epic Arcane Eldritch Blast
27 Epic(7) Epic Feat: Epic Damage Reduction
28 Epic(8) Epic Destiny Feat: Elusive Target
Constitution: +1 Level up
29 Epic(9) Epic Destiny Feat: Deific Warding
30 Epic(10) Epic Feat: Force of Personality
Legendary: Scion of Celestia
Active User Controlled Stances
------------------------------------------------------------------
Reaper
Colors of the Queen
Morninglord
Energy Criticals
Brace
Skill Mastery
Maximize
Eldritch Aura
Celestial Spirit
Empower
Quicken
Intensify Spell
Vigor of Battle
Active Auto Controlled Stances
------------------------------------------------------------------
Axe
Sword and Board
Medium Armor
Good
Lawful
Shield
Large Shield
------------------------------------------------------------------------------------------
Enhancements: 80 APs and 12 Racial APs
------------------------------------------------------------------------------------------
Dwarf - Points spent: 21
1 Core (1) Toughness I
2 Core (2) Constitution I
3 Core (1) Toughness II
4 Core (2) Constitution II
5 Tier2 (2) Child of the Mountain
6 Tier2 (2) Child of the Mountain
7 Tier2 (2) Child of the Mountain
8 Tier1 (1) Armor Mastery
9 Tier1 (1) Armor Mastery
10 Tier1 (1) Armor Mastery
11 Tier2 (2) Shield Mastery
12 Tier2 (2) Shield Mastery
13 Tier2 (2) Shield Mastery
------------------------------------------------------------------------------------------
Enlightened Spirit - Points spent: 44
1 Core (1) Eldritch Aura
2 Tier1 (1) Spiritual Defense
3 Tier1 (1) Spiritual Defense
4 Tier1 (1) Spiritual Defense
5 Tier1 (1) Resilience of Soul
6 Core (1) Aura of Courage
7 Tier2 (1) Spiritual Bastion
8 Tier2 (1) Spiritual Bastion
9 Tier2 (1) Spiritual Bastion
10 Tier2 (1) Power of Enlightenment: Light I
11 Tier2 (1) Power of Enlightenment: Light I
12 Tier2 (1) Power of Enlightenment: Light I
13 Core (1) Shape Vestments
14 Tier3 (1) Spiritual Ward
15 Tier3 (1) Spiritual Ward
16 Tier3 (1) Spiritual Ward
17 Tier3 (1) Eldritch Burst
18 Tier3 (1) Eldritch Burst
19 Tier3 (1) Eldritch Burst
20 Tier3 (1) Power of Enlightenment: Light II
21 Tier3 (1) Power of Enlightenment: Light II
22 Tier3 (1) Power of Enlightenment: Light II
23 Tier4 (1) Spiritual Retribution
24 Tier4 (1) Spiritual Retribution
25 Tier4 (1) Spiritual Retribution
26 Core (1) Aura of Menace
27 Tier4 (2) Medium Armor Proficiency
28 Tier4 (1) Brilliance
29 Tier3 (2) Ability I: +1 Constitution
30 Core (1) Celestial Spirit
31 Tier4 (2) Ability II: +1 Constitution
32 Tier5 (1) Spirit Blast
33 Tier5 (1) Spirit Blast
34 Tier5 (1) Spirit Blast
35 Tier5 (2) Beacon
36 Tier5 (2) Shining Through
37 Core (1) Ultimate Enlightenment
38 Tier1 (1) Resilience of Soul
39 Tier1 (1) Resilience of Soul
------------------------------------------------------------------------------------------
Tainted Scholar - Points spent: 27
1 Core (1) Tainted Spellcasting
2 Tier1 (1) Feigned Health
3 Tier1 (1) Feigned Health
4 Tier1 (1) Feigned Health
5 Tier1 (2) Strong Pact I
6 Tier2 (2) Strong Pact II
7 Core (1) Tainted Lore
8 Tier2 (2) Utterdark Blast
9 Tier2 (2) Eldritch Blast Shape: Chain
10 Core (1) Stanch
11 Tier3 (2) Strong Pact III
12 Tier3 (2) Ability I: +1 Charisma
13 Tier3 (1) Confusion
14 Tier3 (1) Confusion
15 Core (1) Tainted Lore
16 Tier4 (1) Bewitching Blast
17 Tier4 (1) Bewitching Blast
18 Tier3 (1) Confusion
19 Tier4 (1) Bewitching Blast
20 Tier4 (2) Strong Pact IV
------------------------------------------------------------------------------------------
Active Destiny Tree
------------------------------------------------------------------------------------------
Unyielding Sentinel - Points spent: 24
1 Core (0) Vigor of Battle
2 Core (0) Unbreakable
3 Core (0) Stand Against the Tide
4 Core (0) Stalwart Guardian
5 Core (0) Heed No Pain
6 Core (0) Steadfast
7 Tier1 (2) Ability I: +1 Constitution
8 Tier1 (1) Shield Prowess
9 Tier1 (1) Shield Prowess
10 Tier1 (1) Shield Prowess
11 Tier2 (1) Legendary Shield Mastery
12 Tier2 (1) Legendary Shield Mastery
13 Tier2 (1) Legendary Shield Mastery
14 Tier2 (2) Ability II: +1 Constitution
15 Tier3 (2) Ability III: +1 Constitution
16 Tier1 (2) Brace for Impact
17 Tier1 (2) Brace for Impact
18 Tier5 (1) Hardened
19 Tier5 (1) Hardened
20 Tier5 (1) Hardened
21 Tier5 (1) Strength of Vitality
22 Tier5 (1) Strength of Vitality
23 Tier5 (1) Strength of Vitality
24 Tier2 (1) Block Energy
25 Tier2 (1) Block Energy
------------------------------------------------------------------------------------------
Twists of fate - 36 of 37 Fate points spent.
Twist 1 - Tier 3: Divine Crusader: Empyrean Magic
Twist 2 - Tier 3: Divine Crusader: Sacred Ground
Twist 3 - Tier 2: Divine Crusader: Consecration
Twist 4 - Tier 2: Shadowdancer: Lithe
Twist 5 - Tier 1: Primal Avatar: Rejuvenation Cocoon
Dire Thaumaturge - Points spent: 27
1 Core (1) Reaper's Arcanum I
2 Tier1 (1) Reaper's Focus I
3 Tier1 (1) Reapers's Ability I: +1 Charisma
4 Tier1 (1) Reaper's Deep Magic I
5 Tier1 (1) Reaper's Arcana I
6 Tier2 (1) Reaper's Focus II
7 Tier2 (1) Reaper's Deep Magic II
8 Tier2 (1) Reaper's Ability II: +1 Charisma
9 Core (1) Reaper's Arcanum II
10 Tier1 (1) Reaper's Arcana I
11 Tier3 (1) Reaper's Deep Magic III
12 Tier3 (1) Reaper's Focus III
13 Tier3 (1) Reaper's Ability III: +1 Charisma
14 Tier1 (1) Reaper's Arcana I
15 Tier2 (1) Reaper's Arcana II
16 Tier3 (1) Reaper's Arcana III
17 Core (1) Reaper's Arcanum III: +1 Charisma
18 Tier2 (1) Reaper's Arcana II
19 Tier3 (1) Reaper's Arcana III
20 Tier2 (1) Reaper's Arcana II
21 Tier3 (1) Reaper's Arcana III
22 Core (1) Reaper's Arcanum IV
23 Tier4 (1) Reaper's Arcana IV
24 Tier4 (1) Reaper's Arcana IV
25 Tier4 (1) Reaper's Arcana IV
26 Tier4 (1) Reaper's Deep Magic IV
27 Tier4 (1) Reaper's Potency
------------------------------------------------------------------------------------------
Grim Barricade - Points spent: 48
1 Core (1) Reaper's Defense I
2 Tier1 (1) Reaper's Bulwark/Shroud I: PRR
3 Tier1 (1) Reaper's Bulwark/Shroud I: PRR
4 Tier1 (1) Reaper's Bulwark/Shroud I: PRR
5 Tier1 (1) Reaper's Reflex/Fortitude/Will I: Reflex Save
6 Tier1 (1) Reaper's Reflex/Fortitude/Will I: Reflex Save
7 Tier1 (1) Reaper's Reflex/Fortitude/Will I: Reflex Save
8 Tier1 (1) Reaper's Constitution I
9 Core (1) Reaper's Defense II
10 Tier2 (1) Reaper's Constitution II
11 Tier3 (1) Reaper's Constitution III
12 Core (1) Reaper's Defense III
13 Tier2 (1) Reaper's Bullwark/Shroud II: PRR
14 Tier2 (1) Reaper's Bullwark/Shroud II: PRR
15 Tier2 (1) Reaper's Bullwark/Shroud II: PRR
16 Tier2 (1) Reaper's Reflex/Fortitude/Will II: Reflex Save
17 Tier2 (1) Reaper's Reflex/Fortitude/Will II: Reflex Save
18 Tier2 (1) Reaper's Reflex/Fortitude/Will II: Reflex Save
19 Tier3 (1) Reaper's Reflex/Fortitude/Will III: Reflex Save
20 Tier3 (1) Reaper's Reflex/Fortitude/Will III: Reflex Save
21 Core (1) Reaper's Defense IV
22 Tier1 (1) Reaper's Evasion I
23 Tier2 (1) Reaper's Evasion II
24 Tier3 (1) Reaper's Evasion III
25 Tier4 (1) Reaper's Heightened Evasion I
26 Tier1 (1) Reaper's Evasion I
27 Tier2 (1) Reaper's Evasion II
28 Tier3 (1) Reaper's Evasion III
29 Tier1 (1) Reaper's Evasion I
30 Tier2 (1) Reaper's Evasion II
31 Tier3 (1) Reaper's Evasion III
32 Core (1) Reaper's Defense V
33 Tier5 (1) Reaper's Heightened Evasion II
34 Tier5 (1) Reaper's Constitution V
35 Tier3 (1) Reaper's Reflex/Fortitude/Will III: Reflex Save
36 Tier5 (1) Reaper's Reflex/Fortitude/Will V: Reflex Save
37 Tier5 (1) Reaper's Reflex/Fortitude/Will V: Reflex Save
38 Tier5 (1) Reaper's Reflex/Fortitude/Will V: Reflex Save
39 Tier3 (1) Reaper's Bulwark/Shroud III: PRR
40 Tier3 (1) Reaper's Bulwark/Shroud III: PRR
41 Core (1) Reaper's Defense VI
42 Tier3 (1) Reaper's Bulwark/Shroud III: PRR
43 Tier4 (1) Reaper's Bulwark/Shroud IV: PRR
44 Tier5 (1) Reaper's Bulwark/Shroud V: PRR
45 Tier4 (1) Reaper's Bulwark/Shroud IV: PRR
46 Tier5 (1) Reaper's Bulwark/Shroud V: PRR
47 Tier4 (1) Reaper's Bulwark/Shroud IV: PRR
48 Tier5 (1) Reaper's Bulwark/Shroud V: PRR
------------------------------------------------------------------------------------------
Spell Power Base Critical Chance Critical Multiplier.
------------------------------------------------------------------
Acid 550 14% 30
Alignment 793 35% 60
Cold 550 14% 30
Earth 535 5% 30
Electric 550 14% 30
Fire 550 14% 30
Force 535 5% 30
Light 858 35% 60
Negative 546 5% 30
Physical 535 5% 30
Positive 760 32% 60
Repair 513 5% 30
Rust 513 5% 30
Sonic 758 44% 30
Untyped 535 5% 30
Water 535 5% 30
------------------------------------------------------------------
Equipped Gear
------------------------------------------------------------------
Armor Legendary Coat of the Traveler
+14 Enhancement Bonus
Fortification +202%
Parrying +9
Physical Sheltering +50
Profane Well Rounded
Crypt Raider Set (Legendary)
Blue: Globe of True Imperial Blood
Mythic: Empty augment slot
Reaper: Empty augment slot
Belt Legendary Plateshard Belt
Fortitude Save +16
Incite +59%
Constitution +19
Insightful Incite +27%
Knight of the Shadows Set (Legendary)
Yellow: +2 Festive Wisdom
Mythic: Empty augment slot
Reaper: Empty augment slot
Boots Legendary Flightfoot Greaves
Freedom of Movement
Speed XV
Natural Armor Bonus +19
Reflex Save +16
Adherent of the Mists Set (Legendary)
Yellow: +2 Topaz of Spell Focus: Evocation
Mythic: Empty augment slot
Reaper: Empty augment slot
Bracers Legendary Bracers of the Fallen Hero
Strength +19
Insightful Constitution +9
Stunning +22
Quality Physical Sheltering +12
Adherent of the Mists Set (Legendary)
Green: Empty augment slot
Mythic: Empty augment slot
Reaper: Empty augment slot
Cloak Legendary Scarlet Scale Cloak
Breath Weapon Focus +8
Insightful Evocation Focus +4
Spell Sight +22
Quality Constitution +4
Adherent of the Mists Set (Legendary)
Blue: +2 Festive Intelligence
Mythic: Empty augment slot
Reaper: Empty augment slot
Gloves Legendary Crumbling Gloves
Insightful Dexterity +9
Quality Intelligence +4
Shatter +22
Insightful Physical Sheltering +24
Adherent of the Mists Set (Legendary)
Blue: +15 Sapphire of Spell Agility
Mythic: Empty augment slot
Reaper: Empty augment slot
Goggles Legendary Feargaze
Linguistics 10%
Intimidate +22
Insightful Intimidate +11
Quality Incite +13%
Knight of the Shadows Set (Legendary)
Green: +2 Sapphire of Armored Agility
Mythic: Empty augment slot
Reaper: Empty augment slot
Helmet Drow Sage's Cowl
Wisdom +19
True Seeing
Healing Amplification +80
Will Save +16
Trace of Madness: Empty augment slot
Purple: +2 Sapphire of Good Luck
Mythic: Empty augment slot
Reaper: Empty augment slot
Necklace Cannith Crafted Necklace
Cannith Necklace Prefix: +6 Conjuration Focus
Cannith Necklace Suffix: +57 False Life
Cannith Necklace Extra: +7 Insightful Charisma
Green: Topaz of Fear Immunity
Quiver Quiver of Alacrity
Ranged Alacrity 10%
Striding +30%
Green: +15 The Master's Gift
Blue: Empty augment slot
Ring1 Legendary Five Rings
Legendary Slavelords Prefix: Intelligence +17
Legendary Slavelords Suffix: Spell Lore Positive +27
Legendary Slavelords Extra: Spell Craft +22
Legendary Slavelords Bonus: Quality Charisma +4
Legendary Slavelords Set Bonus: Legendary Slavelords Endurance
Green: +2 Topaz of Spell Focus: Conjuration
Mythic: Empty augment slot
Reaper: Empty augment slot
Ring2 Legendary Five Rings
Legendary Slavelords Prefix: Dexterity +17
Legendary Slavelords Suffix: Spell Power Positive +185
Legendary Slavelords Extra: Heal +22
Legendary Slavelords Bonus: Quality Dexterity +4
Legendary Slavelords Set Bonus: Legendary Slavelords Endurance
Green: Golem's Heart
Mythic: Empty augment slot
Reaper: Empty augment slot
Trinket Bell of Warding
Resonance +208
Sonic Lore +30%
Magical Sheltering +52
Charisma +20
Adherent of the Mists Set (Legendary)
Yellow: Draconic Soul Gem
Green: +250 Topaz of Wizardry
Mythic: Empty augment slot
Reaper: Empty augment slot
Weapon1 Dusk, the Light Descends
Damage and Type 5[1d8+3] + 15 Slash, Magic
Critical Threat Range 20 x3
+15 Enhancement Bonus
Radiance +208
Radiance Lore +30%
Evocation Focus +8
Brazen Brilliance
Orange: +2 Topaz of Deathblock
Red: +15 Diamond of Perform
Mythic: Empty augment slot
Reaper: Empty augment slot
Sentient Weapon Personality:
Filigree 1: Grandfather's Shield: Armor Class(Rare Version)
Filigree 2: Grandfather's Shield: Constitution
Filigree 3: Grandfather's Shield: PRR(Rare Version)
Filigree 4: The Beast's Mantle: Constitution(Rare Version)
Filigree 5: The Beast's Mantle: Rage
Filigree 6: To Hell and Back: Charisma(Rare Version)
Filigree 7: To Hell and Back: Constitution(Rare Version)
Filigree 8: To Hell and Back: MRR
Weapon2 Giant's Platter
Damage and Type [2d10+10] + 15 Bludgeon, Magic
Critical Threat Range 19-20 x3
+15 Enhancement Bonus
Quality Magical Sheltering +12
Natural Armor Bonus +19
Vitality +67
Protection +16
Wayward Warrior Set
Trace of Madness: Empty augment slot
Purple: +40 Sapphire of Hitpoints
Mythic: Empty augment slot
Reaper: Empty augment slot
------------------------------------------------------------------
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