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View Full Version : Visual/Audio cues on champions



PsychoBlonde
09-23-2015, 05:23 PM
So, I think it'd be nice if there were some visual/audio cues on Champions to give you an idea of WHAT bonuses they have. Like, if they do extra negative damage, make them have a dark purple aura. Or if they're immune to fire, give them a fire effect. Maybe do the bonuses in "suites" so if they have the "necro" bonus, they do more negative damage, neg damage heals them, they are immune to neg levels, that sort of thing. Then each suite could have its own visual/audio effect so you'd have some idea what you were dealing with. Looking at the Examine panel just takes too long and is too confusing.

Gljosh
09-24-2015, 08:53 AM
So, I think it'd be nice if there were some visual/audio cues on Champions to give you an idea of WHAT bonuses they have. Like, if they do extra negative damage, make them have a dark purple aura. Or if they're immune to fire, give them a fire effect. Maybe do the bonuses in "suites" so if they have the "necro" bonus, they do more negative damage, neg damage heals them, they are immune to neg levels, that sort of thing. Then each suite could have its own visual/audio effect so you'd have some idea what you were dealing with. Looking at the Examine panel just takes too long and is too confusing.

I could see different color crowns.

PsychoBlonde
09-24-2015, 11:37 AM
I could see different color crowns.

That was my thought too, but I thought it'd also be more dramatic if they could do something a bit bigger. Plus there are only so many visibly distinct colors they could put on crowns (although they could do different shapes too). I didn't just want to end up with a 7-color rainbow of champions. That would be lame. More is better.