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View Full Version : My Melee Druid Twists of Fate!!!!!



kisscess
09-13-2015, 10:52 AM
Hello..

Recently , I am playing 10D/6R/4F.. I like it.. hehe...

..um.. I want more DPS so..

symmeric strikes (Primal Avatar)
Sense Weakness (Fury of the wild)
A Dance of Flowers(Grandmaster of Flowers)
Rejvenation Cocoon(Primal Avatar)

this is my Twists now.. but i am not sure A dance of flowers works on animal form.
if i want more dps which Twists is good for my toon?

One more thing here, is that better Precision than Power attack?
because Legendary Dreadnought has Improve power attack.. so.. not sure which one is better..

please.. help me~~~

thanks.

Lonnbeimnech
09-13-2015, 11:14 AM
Balanced attacks from primal avatar.

Every times you roll a 20 you make a mob helpless for 2 seconds. So 50% more damage, 30% more with sense weakness and 50% more if you are in legendary dreadnought with an action boost going. With the attack rate in wolf form that happens constantly.


dance of flowers only works if you are centered, and do be centered you must either have monk levels or be in grandmaster of flowers, so there is no point in twisting it.

Try this

sense weakness
balanced attacks
hail of blows
RJ cocoon

In legendary dreadnought.

kisscess
09-13-2015, 11:31 AM
Balanced attacks from primal avatar.

Every times you roll a 20 you make a mob helpless for 2 seconds. So 50% more damage, 30% more with sense weakness and 50% more if you are in legendary dreadnought with an action boost going. With the attack rate in wolf form that happens constantly.


Isn't Balanced attacks same as Harrowing pack?

I don't think it stacks.

Lonnbeimnech
09-13-2015, 11:33 AM
Isn't Balanced attacks same as Harrowing pack?

I don't think it stacks.

yeah, but it actually makes helpless, rather than tripped.

FuzzyDuck81
09-15-2015, 06:35 AM
Since even a melee-focussed druid can have some decent spellpower without too much hassle, you might be pleasantly surprised by the combination of running in divine crusader with energy burst, meld into darkness, cocoon & insidious spores - you'll have a great combination of single-target & AoE dps plus the healing aura, meld is basically an occasional melee/ranged invulnerability button, and spores is a relatively cheap DoT that can stack up some significant damage vs. most enemy types when you need to keep your distance.

Discpsycho
09-17-2015, 01:49 AM
With regard to your final question, I'd take PA over Precision. On a build that gets a bunch of bonus damage on low fortification monsters (rogues, swashbucklers, etc) the latter is better. I'd argue that while your current build has some sneak attack bonus damage, it's not really enough to matter. I think 10 druid has somewhere around 6d6 SA, which pales in comparison to rogues and I'd argue is a nice bonus rather than a staple. Given your attack speed, the fact that you're in LD, that it lets you take the cleave feats (which are also nice for LD), and the weirdness that is the wolf cleave animation, I'd say definitely go with power attack.

Edit: Lifestaker is absolutely right about cleaving being sub-par. Having leveled my wolf several times since posting this, I'm starting to notice the dps hit from the cleaves' attack animation interruption

lifestaker
09-17-2015, 02:21 AM
*snip*
dance of flowers only works if you are centered, and do be centered you must either have monk levels or be in grandmaster of flowers, so there is no point in twisting it.
*snip*

I do believe it works if you are centered regardless. You just have to qualify as if you were centered.

That said I agree with the rest of your post, though as much as I like blitz I have found myself jumping around to primal (evasion) and a few other places for misc quests. Some times you have to give up something to make other things work.


With regard to your final question, I'd take PA over Precision. On a build that gets a bunch of bonus damage on low fortification monsters (rogues, swashbucklers, etc) the latter is better. I'd argue that while your current build has some sneak attack bonus damage, it's not really enough to matter. I think 10 druid has somewhere around 6d6 SA, which pales in comparison to rogues and I'd argue is a nice bonus rather than a staple. Given your attack speed, the fact that you're in LD, that it lets you take the cleave feats (which are also nice for LD), and the weirdness that is the wolf cleave animation, I'd say definitely go with power attack.

PA over Precision is more a baseline some times. PA give you larger numbers, but when dealing with bosses with 80% fort (devils and the like) PA has its perks.

In LD momentum swing and lay waste both require a melee weapon, do not work in animal form.

Cleaves on a wolf build causes a decrease in DPS, if the OP is running the build I think. Cleaves work best on slow attack speed builds, not fast ones.