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fallenchosen
08-20-2015, 01:20 AM
Character Plan by DDO Character Planner Version 04.25.01
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

gigokuneko
Level 20 Lawful Good Halfling Female
(20 Rogue)
Hit Points: 200
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 12
Reflex: 27
Will: 10

Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(28 Point) (Level 1) (Level 20) (Level 20)
Strength 6 6 6
Dexterity 18 18 24
Constitution 14 14 14
Intelligence 16 21 24
Wisdom 10 10 10
Charisma 8 8 8

Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 8 30 30
Bluff 3 22 25
Concentration 2 2 2
Diplomacy -1 -1 -1
Disable Device 7 30 35
Haggle -1 -1 -1
Heal 0 11 11
Hide 8 30 40
Intimidate -1 -1 -1
Jump 2 8 10
Listen 4 23 28
Move Silently 8 30 38
Open Lock 8 30 35
Perform n/a n/a n/a
Repair 3 7 10
Search 7 30 33
Spellcraft 3 7 7
Spot 4 23 26
Swim -2 -2 -2
Tumble n/a 16 16
Use Magic Device 3 22 25

Level 1 (Rogue)
Skill: Balance (+4)
Skill: Bluff (+4)
Skill: Disable Device (+4)
Skill: Hide (+4)
Skill: Jump (+4)
Skill: Listen (+4)
Skill: Move Silently (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Two Weapon Fighting
Feat: (Automatic) Attack
Feat: (Automatic) Halfling Agility
Feat: (Automatic) Halfling Bravery
Feat: (Automatic) Halfling Keen Ears
Feat: (Automatic) Halfling Luck
Feat: (Automatic) Halfling Size Bonus
Feat: (Automatic) Halfling Thrown Weapon Focus
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding


Level 2 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Evasion
Feat: (Automatic) Sunder
Feat: (Automatic) Trip


Level 3 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Precision
Feat: (Automatic) Trap Sense


Level 4 (Rogue)
Ability Raise: INT
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Trapmaking
Feat: (Automatic) Uncanny Dodge
Feat: (Automatic) Uncanny Dodge (Dodge Bonus)


Level 5 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Improved Heroic Durability


Level 6 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)


Level 7 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)


Level 8 (Rogue)
Ability Raise: INT
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Heal (+0.5)
Skill: Hide (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+2)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Improved Uncanny Dodge


Level 9 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Heal (+1.5)
Skill: Hide (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Two Weapon Fighting


Level 10 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)


Level 11 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)


Level 12 (Rogue)
Ability Raise: INT
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Piercing Weapons


Level 13 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Rogue Bonus) Crippling Strike


Level 14 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)


Level 15 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Greater Two Weapon Fighting


Level 16 (Rogue)
Ability Raise: INT
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Heal (+1.5)
Skill: Hide (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Rogue Bonus) Opportunist


Level 17 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Heal (+0.5)
Skill: Hide (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+2)
Skill: Use Magic Device (+1)


Level 18 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Heal (+0.5)
Skill: Hide (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+2)
Skill: Use Magic Device (+1)
Feat: (Selected) Nimble Fingers


Level 19 (Rogue)
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Heal (+0.5)
Skill: Hide (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+2)
Skill: Use Magic Device (+1)
Feat: (Rogue Bonus) Slippery Mind


Level 20 (Rogue)
Ability Raise: INT
Skill: Balance (+1)
Skill: Bluff (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Tumble (+3)
Skill: Use Magic Device (+1)
Enhancement: Halfling - Halfling Luck (Rank 1)
Enhancement: Halfling - Dexterity (Rank 1)
Enhancement: Halfling - Halfling Luck (Rank 1)
Enhancement: Halfling - Dexterity (Rank 1)
Enhancement: Halfling - Halfling Luck (Rank 1)
Enhancement: Halfling - Stealthy (Rank 1)
Enhancement: Halfling - Stealthy (Rank 2)
Enhancement: Halfling - Stealthy (Rank 3)
Enhancement: Halfling - Cunning (Rank 1)
Enhancement: Halfling - Cunning (Rank 2)
Enhancement: Halfling - Cunning (Rank 3)
Enhancement: Halfling - Guile (Rank 1)
Enhancement: Halfling - Guile (Rank 1)
Enhancement: Halfling - Guile (Rank 1)
Enhancement: Assassin (Rog) - Knife in the Darkness (Rank 1)
Enhancement: Assassin (Rog) - Dagger in the Back (Rank 1)
Enhancement: Assassin (Rog) - Assassin's Trick (Rank 1)
Enhancement: Assassin (Rog) - Nimbleness (Rank 1)
Enhancement: Assassin (Rog) - Lethality (Rank 1)
Enhancement: Assassin (Rog) - Deadly Shadow (Rank 1)
Enhancement: Assassin (Rog) - Ice Chill Poison (Rank 1)
Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
Enhancement: Assassin (Rog) - Stealthy (Rank 1)
Enhancement: Assassin (Rog) - Stealthy (Rank 2)
Enhancement: Assassin (Rog) - Stealthy (Rank 3)
Enhancement: Assassin (Rog) - Heartseeker Poison (Rank 1)
Enhancement: Assassin (Rog) - Venomed Blades (Rank 1)
Enhancement: Assassin (Rog) - Venomed Blades (Rank 2)
Enhancement: Assassin (Rog) - Venomed Blades (Rank 3)
Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
Enhancement: Assassin (Rog) - Damage Boost (Rank 1)
Enhancement: Assassin (Rog) - Damage Boost (Rank 2)
Enhancement: Assassin (Rog) - Damage Boost (Rank 3)
Enhancement: Assassin (Rog) - Critical Mastery (Rank 1)
Enhancement: Assassin (Rog) - Critical Mastery (Rank 2)
Enhancement: Assassin (Rog) - Critical Mastery (Rank 3)
Enhancement: Assassin (Rog) - Shadow Dagger (Rank 1)
Enhancement: Assassin (Rog) - Shadow Dagger (Rank 2)
Enhancement: Assassin (Rog) - Shadow Dagger (Rank 3)
Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
Enhancement: Assassin (Rog) - Dexterity (Rank 1)
Enhancement: Assassin (Rog) - Execute (Rank 1)
Enhancement: Assassin (Rog) - Killer (Rank 1)
Enhancement: Assassin (Rog) - Killer (Rank 2)
Enhancement: Assassin (Rog) - Killer (Rank 3)
Enhancement: Assassin (Rog) - Sneak Attack Training (Rank 1)
Enhancement: Assassin (Rog) - Dexterity (Rank 1)
Enhancement: Assassin (Rog) - Assassinate (Rank 1)
Enhancement: Assassin (Rog) - Measure the Foe (Rank 1)
Enhancement: Assassin (Rog) - Measure the Foe (Rank 2)
Enhancement: Assassin (Rog) - Measure the Foe (Rank 3)
Enhancement: Assassin (Rog) - Knife Specialization (Rank 1)
Enhancement: Assassin (Rog) - Light Armor Mastery (Rank 1)
Enhancement: Mechanic (Rog) - Arbalester (Rank 1)
Enhancement: Mechanic (Rog) - Mechanics (Rank 1)
Enhancement: Mechanic (Rog) - Mechanics (Rank 2)
Enhancement: Mechanic (Rog) - Mechanics (Rank 3)
Enhancement: Mechanic (Rog) - Awareness (Rank 1)
Enhancement: Mechanic (Rog) - Awareness (Rank 2)
Enhancement: Mechanic (Rog) - Awareness (Rank 3)
Enhancement: Mechanic (Rog) - Wand and Scroll Mastery (Rank 1)
Enhancement: Mechanic (Rog) - Wand and Scroll Mastery (Rank 2)
Enhancement: Mechanic (Rog) - Wand and Scroll Mastery (Rank 3)
Enhancement: Mechanic (Rog) - Use Magical Device (Rank 1)
Enhancement: Mechanic (Rog) - Use Magical Device (Rank 2)
Enhancement: Mechanic (Rog) - Use Magical Device (Rank 3)
Enhancement: Mechanic (Rog) - Intelligence (Rank 1)

fallenchosen
09-01-2015, 01:49 PM
Character Plan by DDO Character Planner Version 04.25.01
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

palinthor
Level 20 Lawful Good Bladeforged Male
(20 Paladin)
Hit Points: 340
Spell Points: 456
BAB: 20\20\25\30\30
Fortitude: 24
Reflex: 11
Will: 14

Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(36 Point) (Level 1) (Level 20) (Level 20)
Strength 18 27 29
Dexterity 6 8 8
Constitution 16 20 22
Intelligence 8 12 12
Wisdom 10 14 14
Charisma 16 20 20

Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
+4 Tome of Strength used at level 15
+4 Tome of Constitution used at level 15
+4 Tome of Intelligence used at level 15
+4 Tome of Wisdom used at level 15
+4 Tome of Charisma used at level 15

Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance -2 -1 -6
Bluff 3 5 5
Concentration 3 6 6
Diplomacy 3 5 5
Disable Device n/a n/a n/a
Haggle 3 5 5
Heal 0 2 2
Hide -2 -1 -6
Intimidate 3 5 5
Jump 4 18 13
Listen 0 2 2
Move Silently -2 -1 -6
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 1 12.5 15.5
Search -1 1 1
Spellcraft -1 1 1
Spot 0 2 2
Swim 4 9 -1
Tumble n/a n/a n/a
Use Magic Device n/a n/a n/a

Level 1 (Paladin)
Skill: Repair (+2)
Feat: (Deity) Follower of the Lord of Blades
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Paladin
Feat: (Selected) Two Handed Fighting
Feat: (Automatic) Attack
Feat: (Automatic) Aura of Good
Feat: (Automatic) Bladeforged
Feat: (Automatic) Composite Plating
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Light Fortification
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Smite Evil
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Warforged Traits


Level 2 (Paladin)
Skill: Repair (+0.5)
Feat: (Automatic) Divine Grace
Feat: (Automatic) Lay on Hands


Level 3 (Paladin)
Skill: Repair (+0.5)
Feat: (Selected) Adamantine Body
Feat: (Automatic) Aura of Courage
Feat: (Automatic) Divine Health
Feat: (Automatic) Fear Immunity


Level 4 (Paladin)
Ability Raise: STR
Skill: Repair (+0.5)
Feat: (Automatic) Turn Undead
Spell (1): Bless
Spell (1): Cure Light Wounds
Spell (1): Divine Favor
Spell (1): Lesser Restoration
Spell (1): Lionheart
Spell (1): Protection from Evil
Spell (1): Resistance
Spell (1): Seek Eternal Rest
Spell (1): Virtue


Level 5 (Paladin)
Skill: Repair (+0.5)
Feat: (Automatic) Improved Heroic Durability


Level 6 (Paladin)
Skill: Repair (+0.5)
Feat: (Selected) Magical Training
Feat: (Automatic) Bladesworn Transformation
Feat: (Automatic) Remove Disease


Level 7 (Paladin)
Skill: Repair (+0.5)


Level 8 (Paladin)
Ability Raise: STR
Skill: Jump (+0.5)
Skill: Repair (+0.5)
Spell (2): Angelskin
Spell (2): Bull's Strength
Spell (2): Eagle's Splendor
Spell (2): Owl's Wisdom
Spell (2): Remove Paralysis
Spell (2): Resist Energy


Level 9 (Paladin)
Skill: Jump (+0.5)
Skill: Repair (+0.5)
Feat: (Selected) Power Attack


Level 10 (Paladin)
Skill: Jump (+0.5)
Skill: Repair (+0.5)


Level 11 (Paladin)
Skill: Jump (+0.5)
Skill: Repair (+0.5)
Spell (3): Cure Moderate Wounds
Spell (3): Dispel Magic
Spell (3): Magic Circle Against Evil
Spell (3): Prayer
Spell (3): Remove Blindness
Spell (3): Remove Curse


Level 12 (Paladin)
Ability Raise: STR
Skill: Jump (+0.5)
Skill: Repair (+0.5)
Feat: (Selected) Improved Two Handed Fighting


Level 13 (Paladin)
Skill: Jump (+0.5)
Skill: Repair (+0.5)


Level 14 (Paladin)
Skill: Jump (+0.5)
Skill: Repair (+0.5)
Spell (4): Break Enchantment
Spell (4): Cure Serious Wounds
Spell (4): Death Ward
Spell (4): Holy Sword
Spell (4): Neutralize Poison
Spell (4): Restoration
Spell (4): Stalwart Pact
Spell (4): Zeal


Level 15 (Paladin)
Skill: Jump (+0.5)
Skill: Repair (+0.5)
Feat: (Selected) Greater Two Handed Fighting


Level 16 (Paladin)
Ability Raise: STR
Skill: Jump (+1)
Skill: Repair (+0.5)


Level 17 (Paladin)
Skill: Jump (+1)
Skill: Repair (+0.5)


Level 18 (Paladin)
Skill: Jump (+1)
Skill: Repair (+0.5)
Feat: (Selected) Improved Critical: Slashing Weapons


Level 19 (Paladin)
Skill: Jump (+1)
Skill: Repair (+0.5)


Level 20 (Paladin)
Ability Raise: STR
Skill: Jump (+1)
Skill: Repair (+0.5)
Enhancement: Bladeforged - Improved Fortification (Rank 1)
Enhancement: Bladeforged - Warforged Constitution (Rank 1)
Enhancement: Bladeforged - Mechanist (Rank 1)
Enhancement: Bladeforged - Mechanist (Rank 2)
Enhancement: Bladeforged - Mechanist (Rank 3)
Enhancement: Bladeforged - Communion of Scribing (Rank 1)
Enhancement: Bladeforged - Communion of Scribing (Rank 2)
Enhancement: Bladeforged - Communion of Scribing (Rank 3)
Enhancement: Bladeforged - Improved Power Attack (Rank 1)
Enhancement: Bladeforged - Improved Power Attack (Rank 2)
Enhancement: Bladeforged - Improved Power Attack (Rank 3)
Enhancement: Bladeforged - Weapon Attachment (Rank 1)
Enhancement: Bladeforged - Power of the Forge (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Slayer of Evil I (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Courage of Heaven (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Slayer of Evil II (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Improved Courage of Heaven (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Slayer of Evil III (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Exalted Cleave (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Exalted Cleave (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Exalted Cleave (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Action Boost: Melee/Ranged Power (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Action Boost: Melee/Ranged Power (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Action Boost: Melee/Ranged Power (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Strength (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Strength (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Holy Retribution (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Holy Retribution (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Holy Retribution (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Avenging Cleave (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Avenging Cleave (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Avenging Cleave (Rank 3)
Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
Enhancement: Sacred Defender (Pal) - Sacred Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 1)
Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 2)
Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 3)
Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 2)
Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 3)
Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 2)
Enhancement: Sacred Defender (Pal) - Strong Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Strong Defense (Rank 2)
Enhancement: Sacred Defender (Pal) - Strong Defense (Rank 3)
Enhancement: Sacred Defender (Pal) - Constitution (Rank 1)

fallenchosen
09-17-2015, 05:11 PM
Character Plan by DDO Character Planner Version 04.25.04
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

blizzardwolf
Level 20 Lawful Good Half-Elf Male
(20 Ranger)
Hit Points: 270
Spell Points: 418
BAB: 20\20\25\30\30
Fortitude: 15
Reflex: 16
Will: 10

Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(36 Point) (Level 1) (Level 20) (Level 20)
Strength 18 26 26
Dexterity 14 17 18
Constitution 14 16 16
Intelligence 10 13 13
Wisdom 14 14 18
Charisma 8 8 8

Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Intelligence used at level 11

Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 2 4 4
Bluff -1 -1 -1
Concentration 6 26 26
Diplomacy -1 -1 -1
Disable Device n/a n/a n/a
Haggle -1 -1 -1
Heal 6 27 27
Hide 6 27 30
Intimidate -1 -1 -1
Jump 8 31 31
Listen 2 16 16
Move Silently 6 27 30
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 0 1 2
Search 0 1 2
Spellcraft 0 1 1
Spot 2 4 4
Swim 4 8 8
Tumble n/a n/a n/a
Use Magic Device 1 10.5 11.5

Level 1 (Ranger)
Skill: Concentration (+4)
Skill: Heal (+4)
Skill: Hide (+4)
Skill: Jump (+4)
Skill: Move Silently (+4)
Skill: Use Magic Device (+2)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Cleric
Feat: (Past Life) Past Life: Artificer
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Warlock
Feat: (Selected) Point Blank Shot
Feat: (Automatic) Attack
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Half-Elven Keen Senses
Feat: (Automatic) Half-Elven Mixed Heritage
Feat: (Automatic) Half-Elven Social Graces (ALL)
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy


Level 2 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting


Level 3 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Dodge
Feat: (Automatic) Diehard


Level 4 (Ranger)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Precise Shot
Spell (1): Camouflage
Spell (1): Jump
Spell (1): Longstrider
Spell (1): Merfolk's Blessing
Spell (1): Ram's Might
Spell (1): Resist Energy
Spell (1): Summon Nature's Ally I
Spell (1): Tumble


Level 5 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Aberration
Feat: (Automatic) Archer's Focus
Feat: (Automatic) Improved Heroic Durability


Level 6 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Mobility
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot


Level 7 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Improved Wild Empathy


Level 8 (Ranger)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+2)
Skill: Use Magic Device (+0.5)
Spell (2): Barkskin
Spell (2): Bear's Endurance
Spell (2): Camouflage, Mass
Spell (2): Cat's Grace
Spell (2): Cure Light Wounds
Spell (2): Hold Animal
Spell (2): Owl's Wisdom
Spell (2): Protection from Energy
Spell (2): Snare
Spell (2): Spike Growth
Spell (2): Summon Nature's Ally II


Level 9 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Critical: Ranged Weapons
Feat: (Automatic) Evasion


Level 10 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Human


Level 11 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Greater Two Weapon Fighting
Feat: (Automatic) Improved Precise Shot
Spell (3): Cure Moderate Wounds
Spell (3): Neutralize Poison
Spell (3): Remove Disease
Spell (3): Summon Nature's Ally III
Spell (3): Wild Instincts


Level 12 (Ranger)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Shot on the Run


Level 13 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)


Level 14 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Spell (4): Cure Serious Wounds
Spell (4): Freedom of Movement
Spell (4): Longstrider, Mass
Spell (4): Summon Nature's Ally IV


Level 15 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Selected) Weapon Focus: Ranged Weapons


Level 16 (Ranger)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)


Level 17 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)


Level 18 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Power Critical


Level 19 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)


Level 20 (Ranger)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Chaotic Outsider
Enhancement: Half-Elf - Half-Elven Versatile Nature (Rank 1)
Enhancement: Half-Elf - Elven Dexterity (Rank 1)
Enhancement: Half-Elf - Elven Accuracy (Rank 1)
Enhancement: Half-Elf - Elven Dexterity (Rank 1)
Enhancement: Half-Elf - Elven Accuracy (Rank 1)
Enhancement: Half-Elf - Improved Dilettante (Cleric) (Rank 1)
Enhancement: Half-Elf - Improved Dilettante (Cleric) (Rank 1)
Enhancement: Half-Elf - Arcanum (Rank 1)
Enhancement: Half-Elf - Arcanum (Rank 2)
Enhancement: Half-Elf - Arcanum (Rank 3)
Enhancement: Half-Elf - Dilettante: Wisdom (Rank 1)
Enhancement: Arcane Archer (Rgr) - Arcane Archer (Rank 1)
Enhancement: Arcane Archer (Rgr) - Morphic Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Metalline Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Aligned Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Shadow Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Master of Imbuement (Rank 1)
Enhancement: Arcane Archer (Rgr) - Conjure Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 1)
Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 2)
Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 3)
Enhancement: Arcane Archer (Rgr) - Inferno Shot (Rank 1)
Enhancement: Arcane Archer (Rgr) - Inferno Shot (Rank 2)
Enhancement: Arcane Archer (Rgr) - Inferno Shot (Rank 3)
Enhancement: Arcane Archer (Rgr) - Shattermantle Shot (Rank 1)
Enhancement: Arcane Archer (Rgr) - Shattermantle Shot (Rank 2)
Enhancement: Arcane Archer (Rgr) - Shattermantle Shot (Rank 3)
Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 2)
Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 3)
Enhancement: Arcane Archer (Rgr) - Soul Magic (Rank 1)
Enhancement: Arcane Archer (Rgr) - Wisdom (Rank 1)
Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 2)
Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 3)
Enhancement: Arcane Archer (Rgr) - Wisdom (Rank 1)
Enhancement: Arcane Archer (Rgr) - Arrow of Slaying (Rank 1)
Enhancement: Arcane Archer (Rgr) - Runebow (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Far Shot (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Sniper Shot (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 2)
Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 3)
Enhancement: Deepwood Stalker (Rgr) - Faster Sneaking (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Faster Sneaking (Rank 2)
Enhancement: Deepwood Stalker (Rgr) - Faster Sneaking (Rank 3)
Enhancement: Deepwood Stalker (Rgr) - Aimed Shot (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Wisdom (Rank 1)

fallenchosen
07-31-2016, 09:49 PM
Character Plan by DDO Character Planner Version 04.29.001
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

xovin
Level 20 Lawful Good Warforged Male
(20 Monk)
Hit Points: 300
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 17
Reflex: 16
Will: 16

Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(36 Point) (Level 1) (Level 20) (Level 20)
Strength 16 26 26
Dexterity 14 19 19
Constitution 16 21 21
Intelligence 10 15 15
Wisdom 14 19 19
Charisma 6 11 11

Tomes Used
+1 Tome of Strength used at level 3 \par +2 Tome of Strength used at level 7 \par +3 Tome of Strength used at level 11 \par +4 Tome of Strength used at level 16 \par +5 Tome of Strength used at level 20 \par +1 Tome of Dexterity used at level 3 \par +2 Tome of Dexterity used at level 7 \par +3 Tome of Dexterity used at level 11 \par +4 Tome of Dexterity used at level 16 \par +5 Tome of Dexterity used at level 20 \par +1 Tome of Constitution used at level 3 \par +2 Tome of Constitution used at level 7 \par +3 Tome of Constitution used at level 11 \par +4 Tome of Constitution used at level 16 \par +5 Tome of Constitution used at level 20 \par +1 Tome of Intelligence used at level 3 \par +2 Tome of Intelligence used at level 7 \par +3 Tome of Intelligence used at level 11 \par +4 Tome of Intelligence used at level 16 \par +5 Tome of Intelligence used at level 20 \par +1 Tome of Wisdom used at level 3 \par +2 Tome of Wisdom used at level 7 \par +3 Tome of Wisdom used at level 11 \par +4 Tome of Wisdom used at level 16 \par +5 Tome of Wisdom used at level 20 \par +1 Tome of Charisma used at level 3 \par +2 Tome of Charisma used at level 7 \par +3 Tome of Charisma used at level 11 \par +4 Tome of Charisma used at level 16 \par +5 Tome of Charisma used at level 20 \par
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 4 23 27
Bluff 0 0 0
Concentration 4 25 30
Diplomacy 0 0 0
Disable Device n/a n/a n/a
Haggle 0 11.5 11.5
Heal 2 11.5 15.5
Hide 0 0 4
Intimidate 0 0 0
Jump 4 10 18
Listen 0 0 4
Move Silently 0 0 4
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 1 1 3
Search 1 1 3
Spellcraft 0 0 2
Spot 0 0 4
Swim 0 7 15
Tumble n/a n/a n/a
Use Magic Device n/a n/a n/a

Level 1 (Monk)
Skill: Balance (+4)
Skill: Concentration (+4)
Skill: Heal (+2)
Skill: Jump (+4)
Feat: (Selected) Deflect Arrows
Feat: (Past Life) Past Life: Artificer
Feat: (Past Life) Past Life: Druid
Feat: (Past Life) Past Life: Druid
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Rogue
Feat: (Past Life) Past Life: Rogue
Feat: (Past Life) Past Life: Warlock
Feat: (Past Life) Past Life: Wizard
Feat: (Monk Bonus) Power Attack
Feat: (Automatic) AC Bonus
Feat: (Automatic) Attack
Feat: (Automatic) Composite Plating
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Fortification
Feat: (Automatic) Martial Weapon Proficiency: Handaxe
Feat: (Automatic) Simple Weapon Proficiency: Club
Feat: (Automatic) Simple Weapon Proficiency: Dagger
Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff
Feat: (Automatic) Simple Weapon Proficiency: Unarmed
Feat: (Automatic) Sneak
Feat: (Automatic) The Way of Air
Feat: (Automatic) The Way of Fire
Feat: (Automatic) The Way of Earth
Feat: (Automatic) The Way of Water
Feat: (Automatic) Unarmed Strike
Feat: (Automatic) Warforged Traits


Level 2 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Jump (+1)
Feat: (Monk Bonus) Dodge
Feat: (Automatic) Evasion
Feat: (Automatic) Meditation
Feat: (Automatic) Sunder
Feat: (Automatic) Trip


Level 3 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Jump (+1)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Feat: (Selected) Weapon Focus: Bludgeoning Weapons
Feat: (Automatic) Fast Movement
Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
Feat: (Automatic) Still Mind


Level 4 (Monk)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Jump (+1)
Feat: (Automatic) Ki Strike: Magic
Feat: (Automatic) Slow Fall


Level 5 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Jump (+1)
Feat: (Automatic) Improved Heroic Durability
Feat: (Automatic) Purity of Body


Level 6 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Jump (+1)
Feat: (Selected) Past Life: Disciple of the Fist
Feat: (Monk Bonus) Two Weapon Fighting
Feat: (Automatic) Adept of Forms


Level 7 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Jump (+1)
Feat: (Automatic) Wholeness of Body


Level 8 (Monk)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Heal (+0.5)


Level 9 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Heal (+0.5)
Feat: (Selected) Power Critical
Feat: (Automatic) Improved Evasion


Level 10 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Heal (+0.5)
Feat: (Automatic) Curse of the Void
Feat: (Automatic) Ki Strike: Lawful
Feat: (Automatic) Moment of Clarity


Level 11 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Heal (+0.5)
Feat: (Automatic) Diamond Body


Level 12 (Monk)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Heal (+0.5)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Feat: (Automatic) Abundant Step
Feat: (Automatic) Master of Forms


Level 13 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+1.5)
Feat: (Automatic) Diamond Soul


Level 14 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Heal (+0.5)


Level 15 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Heal (+0.5)
Feat: (Selected) Improved Two Weapon Fighting
Feat: (Automatic) Quivering Palm


Level 16 (Monk)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+1)
Skill: Heal (+0.5)
Feat: (Automatic) Ki Strike: Adamantine


Level 17 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Heal (+1)
Skill: Swim (+1)
Feat: (Automatic) Timeless Body


Level 18 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Heal (+0.5)
Skill: Swim (+2)
Feat: (Selected) Greater Two Weapon Fighting
Feat: (Automatic) Grandmaster of Forms


Level 19 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Heal (+0.5)
Skill: Swim (+2)
Feat: (Automatic) Empty Body


Level 20 (Monk)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Haggle (+0.5)
Skill: Heal (+0.5)
Skill: Swim (+2)
Feat: (Automatic) Perfect Self
Feat: (Automatic) Shining Star

fallenchosen
08-02-2016, 04:49 PM
Character Plan by DDO Character Planner Version 04.29.001
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

littlesecret
Level 20 Lawful Good Human Male
(20 Paladin)
Hit Points: 300
Spell Points: 260
BAB: 20\20\25\30\30
Fortitude: 17
Reflex: 7
Will: 8

Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(34 Point) (Level 1) (Level 20) (Level 20)
Strength 18 23 26
Dexterity 8 8 8
Constitution 16 16 16
Intelligence 10 10 10
Wisdom 10 10 10
Charisma 12 12 12

Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 0 0 -1
Bluff 0 0 1
Concentration 4 23 26
Diplomacy 0 0 1
Disable Device n/a n/a n/a
Haggle 0 0 1
Heal 4 23 23
Hide 0 0 -1
Intimidate 0 3 4
Jump 2 10 18
Listen 0 0 0
Move Silently 0 0 -1
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 0 0 0
Search 0 0 0
Spellcraft 0 0 0
Spot 0 0 0
Swim 0 0 8
Tumble n/a n/a n/a
Use Magic Device n/a n/a n/a

Level 1 (Paladin)
Skill: Concentration (+4)
Skill: Heal (+4)
Skill: Jump (+2)
Feat: (Deity) Follower of the Sovereign Host
Feat: (Past Life) Past Life: Paladin
Feat: (Selected) Power Attack
Feat: (Human Bonus) Shield Mastery
Feat: (Automatic) Attack
Feat: (Automatic) Aura of Good
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Smite Evil
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Trip


Level 2 (Paladin)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Feat: (Automatic) Divine Grace
Feat: (Automatic) Lay on Hands


Level 3 (Paladin)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Feat: (Selected) Improved Shield Bash
Feat: (Automatic) Aura of Courage
Feat: (Automatic) Divine Health
Feat: (Automatic) Fear Immunity


Level 4 (Paladin)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Feat: (Automatic) Turn Undead
Spell (1): Bless
Spell (1): Cure Light Wounds
Spell (1): Divine Favor
Spell (1): Lesser Restoration
Spell (1): Lionheart
Spell (1): Protection from Evil
Spell (1): Resistance
Spell (1): Seek Eternal Rest
Spell (1): Virtue


Level 5 (Paladin)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Feat: (Automatic) Improved Heroic Durability


Level 6 (Paladin)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Feat: (Selected) Exotic Weapon Proficiency: Bastard Sword
Feat: (Automatic) Remove Disease
Feat: (Automatic) Unyielding Sovereignty


Level 7 (Paladin)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)


Level 8 (Paladin)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Spell (2): Angelskin
Spell (2): Bull's Strength
Spell (2): Eagle's Splendor
Spell (2): Owl's Wisdom
Spell (2): Remove Paralysis
Spell (2): Resist Energy


Level 9 (Paladin)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Feat: (Selected) Improved Critical: Slashing Weapons


Level 10 (Paladin)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)


Level 11 (Paladin)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Spell (3): Cure Moderate Wounds
Spell (3): Dispel Magic
Spell (3): Magic Circle Against Evil
Spell (3): Prayer
Spell (3): Remove Blindness
Spell (3): Remove Curse


Level 12 (Paladin)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Feat: (Selected) Improved Shield Mastery


Level 13 (Paladin)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)


Level 14 (Paladin)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Spell (4): Break Enchantment
Spell (4): Cure Serious Wounds
Spell (4): Death Ward
Spell (4): Holy Sword
Spell (4): Neutralize Poison
Spell (4): Restoration
Spell (4): Stalwart Pact
Spell (4): Zeal


Level 15 (Paladin)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Feat: (Selected) Weapon Focus: Slashing Weapons


Level 16 (Paladin)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)


Level 17 (Paladin)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)


Level 18 (Paladin)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Intimidate (+1)
Feat: (Selected) Power Critical


Level 19 (Paladin)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Intimidate (+1)


Level 20 (Paladin)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Intimidate (+1)
Enhancement: Knight of the Chalice (Pal) - Slayer of Evil I (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Courage of Heaven (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Slayer of Evil II (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Divine Light (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Divine Light (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Divine Light (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Divine Sacrifice (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Divine Sacrifice (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Divine Sacrifice (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Strength (Rank 1)
Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
Enhancement: Sacred Defender (Pal) - Sacred Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 1)
Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 2)
Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 3)
Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 2)
Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 3)
Enhancement: Sacred Defender (Pal) - Inciting Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Inciting Defense (Rank 2)
Enhancement: Sacred Defender (Pal) - Inciting Defense (Rank 3)
Enhancement: Sacred Defender (Pal) - Strong Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Strong Defense (Rank 2)
Enhancement: Sacred Defender (Pal) - Strong Defense (Rank 3)
Enhancement: Vanguard (Pal) - To the Fore! (Rank 1)
Enhancement: Vanguard (Pal) - Shield Combat (Rank 1)
Enhancement: Vanguard (Pal) - Vicious Shield (Rank 1)
Enhancement: Vanguard (Pal) - Shield Combat II (Rank 1)
Enhancement: Vanguard (Pal) - Vicious Shield II (Rank 1)
Enhancement: Vanguard (Pal) - Shield Champion (Rank 1)
Enhancement: Vanguard (Pal) - Shield Specialization I (Rank 1)
Enhancement: Vanguard (Pal) - Shield Smash (Rank 1)
Enhancement: Vanguard (Pal) - Shield Smash (Rank 2)
Enhancement: Vanguard (Pal) - Shield Smash (Rank 3)
Enhancement: Vanguard (Pal) - Shield Specialization II (Rank 1)
Enhancement: Vanguard (Pal) - Action Boost: Melee Power (Rank 1)
Enhancement: Vanguard (Pal) - Action Boost: Melee Power (Rank 2)
Enhancement: Vanguard (Pal) - Action Boost: Melee Power (Rank 3)
Enhancement: Vanguard (Pal) - Shield Specialization III (Rank 1)
Enhancement: Vanguard (Pal) - Fatal Bulwark (Rank 1)
Enhancement: Vanguard (Pal) - Strength (Rank 1)
Enhancement: Vanguard (Pal) - Shield Specialization IV (Rank 1)
Enhancement: Vanguard (Pal) - Vanguard Armor Mastery (Rank 1)
Enhancement: Vanguard (Pal) - Myrmidon's Edge (Rank 1)
Enhancement: Vanguard (Pal) - Myrmidon's Edge (Rank 2)
Enhancement: Vanguard (Pal) - Myrmidon's Edge (Rank 3)
Enhancement: Vanguard (Pal) - Strength (Rank 1)
Enhancement: Vanguard (Pal) - Shield to the Face (Rank 1)
Enhancement: Vanguard (Pal) - Disorienting Smash (Rank 1)
Enhancement: Vanguard (Pal) - Disorienting Smash (Rank 2)
Enhancement: Vanguard (Pal) - Disorienting Smash (Rank 3)
Enhancement: Vanguard (Pal) - Shield Rush (Rank 1)
Enhancement: Vanguard (Pal) - Shield Rush (Rank 2)
Enhancement: Vanguard (Pal) - Shield Rush (Rank 3)
Enhancement: Vanguard (Pal) - Armored Strength (Rank 1)

Undying_X
08-06-2016, 09:56 PM
Character Plan by DDO Character Planner Version 04.25.04
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

blizzardwolf
Level 20 Lawful Good Half-Elf Male
(20 Ranger)
Hit Points: 270
Spell Points: 418
BAB: 20\20\25\30\30
Fortitude: 15
Reflex: 16
Will: 10

Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(36 Point) (Level 1) (Level 20) (Level 20)
Strength 18 26 26
Dexterity 14 17 18
Constitution 14 16 16
Intelligence 10 13 13
Wisdom 14 14 18
Charisma 8 8 8

Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Intelligence used at level 11

Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 2 4 4
Bluff -1 -1 -1
Concentration 6 26 26
Diplomacy -1 -1 -1
Disable Device n/a n/a n/a
Haggle -1 -1 -1
Heal 6 27 27
Hide 6 27 30
Intimidate -1 -1 -1
Jump 8 31 31
Listen 2 16 16
Move Silently 6 27 30
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 0 1 2
Search 0 1 2
Spellcraft 0 1 1
Spot 2 4 4
Swim 4 8 8
Tumble n/a n/a n/a
Use Magic Device 1 10.5 11.5

Level 1 (Ranger)
Skill: Concentration (+4)
Skill: Heal (+4)
Skill: Hide (+4)
Skill: Jump (+4)
Skill: Move Silently (+4)
Skill: Use Magic Device (+2)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Cleric
Feat: (Past Life) Past Life: Artificer
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Warlock
Feat: (Selected) Point Blank Shot
Feat: (Automatic) Attack
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Half-Elven Keen Senses
Feat: (Automatic) Half-Elven Mixed Heritage
Feat: (Automatic) Half-Elven Social Graces (ALL)
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy


Level 2 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting


Level 3 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Dodge
Feat: (Automatic) Diehard


Level 4 (Ranger)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Precise Shot
Spell (1): Camouflage
Spell (1): Jump
Spell (1): Longstrider
Spell (1): Merfolk's Blessing
Spell (1): Ram's Might
Spell (1): Resist Energy
Spell (1): Summon Nature's Ally I
Spell (1): Tumble


Level 5 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Aberration
Feat: (Automatic) Archer's Focus
Feat: (Automatic) Improved Heroic Durability


Level 6 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Mobility
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot


Level 7 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Improved Wild Empathy


Level 8 (Ranger)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+2)
Skill: Use Magic Device (+0.5)
Spell (2): Barkskin
Spell (2): Bear's Endurance
Spell (2): Camouflage, Mass
Spell (2): Cat's Grace
Spell (2): Cure Light Wounds
Spell (2): Hold Animal
Spell (2): Owl's Wisdom
Spell (2): Protection from Energy
Spell (2): Snare
Spell (2): Spike Growth
Spell (2): Summon Nature's Ally II


Level 9 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Critical: Ranged Weapons
Feat: (Automatic) Evasion


Level 10 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Human


Level 11 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Greater Two Weapon Fighting
Feat: (Automatic) Improved Precise Shot
Spell (3): Cure Moderate Wounds
Spell (3): Neutralize Poison
Spell (3): Remove Disease
Spell (3): Summon Nature's Ally III
Spell (3): Wild Instincts


Level 12 (Ranger)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Shot on the Run


Level 13 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)


Level 14 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Spell (4): Cure Serious Wounds
Spell (4): Freedom of Movement
Spell (4): Longstrider, Mass
Spell (4): Summon Nature's Ally IV


Level 15 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Selected) Weapon Focus: Ranged Weapons


Level 16 (Ranger)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)


Level 17 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)


Level 18 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Power Critical


Level 19 (Ranger)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)


Level 20 (Ranger)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Chaotic Outsider
Enhancement: Half-Elf - Half-Elven Versatile Nature (Rank 1)
Enhancement: Half-Elf - Elven Dexterity (Rank 1)
Enhancement: Half-Elf - Elven Accuracy (Rank 1)
Enhancement: Half-Elf - Elven Dexterity (Rank 1)
Enhancement: Half-Elf - Elven Accuracy (Rank 1)
Enhancement: Half-Elf - Improved Dilettante (Cleric) (Rank 1)
Enhancement: Half-Elf - Improved Dilettante (Cleric) (Rank 1)
Enhancement: Half-Elf - Arcanum (Rank 1)
Enhancement: Half-Elf - Arcanum (Rank 2)
Enhancement: Half-Elf - Arcanum (Rank 3)
Enhancement: Half-Elf - Dilettante: Wisdom (Rank 1)
Enhancement: Arcane Archer (Rgr) - Arcane Archer (Rank 1)
Enhancement: Arcane Archer (Rgr) - Morphic Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Metalline Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Aligned Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Shadow Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Master of Imbuement (Rank 1)
Enhancement: Arcane Archer (Rgr) - Conjure Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 1)
Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 2)
Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 3)
Enhancement: Arcane Archer (Rgr) - Inferno Shot (Rank 1)
Enhancement: Arcane Archer (Rgr) - Inferno Shot (Rank 2)
Enhancement: Arcane Archer (Rgr) - Inferno Shot (Rank 3)
Enhancement: Arcane Archer (Rgr) - Shattermantle Shot (Rank 1)
Enhancement: Arcane Archer (Rgr) - Shattermantle Shot (Rank 2)
Enhancement: Arcane Archer (Rgr) - Shattermantle Shot (Rank 3)
Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 2)
Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 3)
Enhancement: Arcane Archer (Rgr) - Soul Magic (Rank 1)
Enhancement: Arcane Archer (Rgr) - Wisdom (Rank 1)
Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 2)
Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 3)
Enhancement: Arcane Archer (Rgr) - Wisdom (Rank 1)
Enhancement: Arcane Archer (Rgr) - Arrow of Slaying (Rank 1)
Enhancement: Arcane Archer (Rgr) - Runebow (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Far Shot (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Sniper Shot (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 2)
Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 3)
Enhancement: Deepwood Stalker (Rgr) - Faster Sneaking (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Faster Sneaking (Rank 2)
Enhancement: Deepwood Stalker (Rgr) - Faster Sneaking (Rank 3)
Enhancement: Deepwood Stalker (Rgr) - Aimed Shot (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Wisdom (Rank 1)



Put dex at 18 gives a boost to dshot. 14str for better bonus. Other than that it works fine

fallenchosen
08-15-2016, 03:26 PM
palinthor meleeficer
16/4 Artificer/Fighter
True Neutral Warforged


Level Order

1. Artificer. . . .6. Artificer. . . 11. Fighter . . . .16. Artificer
2. Artificer. . . .7. Artificer. . . 12. Fighter . . . .17. Artificer
3. Fighter . . . . 8. Artificer . . .13. Artificer . . .18. Artificer
4. Fighter . . . . 9. Artificer . . .14. Artificer . . .19. Artificer
5. Artificer. . . 10. Artificer. . . 15. Artificer. . . 20. Artificer


Stats
. . . . . . . .36pt . . Tome
. . . . . . . .---- . . ----
Strength. . . . 14. . . .+4
Dexterity . . . 14. . . .+4
Constitution. . 16. . . .+4
Intelligence. . 18. . . .+4
Wisdom. . . . . .6. . . .+4
Charisma. . . . .8. . . .+4. . .


Skills
. . . . . A. A. F .F. A. A. A. A. A. A. F .F. A. A. A. A. A. A. A. A
. . . . . 1. 2. 3 .4. 5. 6. 7. 8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Spellcr . 4. 1. . . . 3. 1. 1. 1. 1. 1. . . . 3. 1. 1. 1. 1. 1. 1. 1. 23
Disable . 4. 1. 1 .1. 1. 1. 1. 1. 1. 1. 1 .1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Search. . 4. 1. 1 .1. 1. 1. 1. 1. 1. 1. 1 .1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Spot. . . 4. 1. . . . 2. 2. 1. 1. 1. 1. 1 .1. 1. 1. 1. 1. 1. 1. 1. 1. 23
UMD . . . 4. 1. . . . . . . 3. 3. 1. 1. . . . . .4 .1 .1 .1 .1 .1 .1 .23
Repair. . 4. 1. 1 .1. 1. 1. 1. 1. 1. 1. . .1. 2. 1. 1. 1. 1. . . . . .20
Open Lo . 4. 1. . . . . . . . . . . .2 . . . . . . .4 .4 .2 .1 .1 .1 .20
Balance . 2. ½. . .½. . .1 .½ .½ .1 .½ .½. . . . . . . . . . . . . . . 7
Jump. . . . . . . . . . . . . . . . . . . . . . . . . . . 1. 2. 2. 2. .7
. . . . .------------------------------------------------------------
. . . . .32. 8. 5 .6. 8. 8. 9. 9. 8. 9. 7 .7. 8. 9 10 10 10 10 10 10
. . . . .32. 8. 6 .6. 8. 8. 9. 9. 9. 9. 7 .7. 9. 9 10 10 10 10 10 10


Feats

.1. . . . : Adamantine Body
.3. . . . : Single Weapon Fighting
.3 Fighter: Power Attack
.4 Fighter: Cleave
.6. . . . : Great Cleave
.6 Arti . : Exotic Weapon: Bastard Sword
.9. . . . : Improved Single Weapon Fighting
10 Arti . : Improved Critical: Slashing
12. . . . : Weapon Focus: Slashing
12 Fighter: Power Critical
15. . . . : Greater Single Weapon Fighting
16 Arti . : Quicken Spell
18. . . . : Weapon Specialization: Slashing
20 Arti . : Maximize Spell


Spells

Artificer
Repair Light Damage, Ablative Armor, Grease, Enchant Weapons, Conjure Bolts
Repair Moderate Damage, Elemental Weapons, Fire Trap, Lightning Sphere, Reinforce Construct
Repair Serious Damage, Insightful Damage, Stoneskin, Blast Rod, Lightning Bolt
Repair Critical Damage, Armor of Speed, Lesser Globe of Invulnerability, Thundering Armor
Radiant Forcefield, Align Weapons
Reconstruct, Deadly Weapons

Enhancements (1 of 80 AP)

Warforged (1 AP)
Improved Fortification

fallenchosen
09-24-2016, 08:18 PM
RANGER CLERIC BUILD
14/6 Cleric/Ranger
True Neutral Human


Level Order

1. Ranger. . . . . 6. Ranger . . . . 11. Cleric . . . . 16. Cleric
2. Ranger. . . . . 7. Cleric. . . . .12. Cleric. . . . .17. Cleric
3. Ranger. . . . . 8. Cleric. . . . .13. Cleric. . . . .18. Cleric
4. Ranger. . . . . 9. Cleric. . . . .14. Cleric. . . . .19. Cleric
5. Ranger. . . . .10. Cleric. . . . .15. Cleric. . . . .20. Cleric


Stats
. . . . . . . .28pt. . .34pt. . .36pt . . Tome . . Level Up
. . . . . . . .----. . .----. . .---- . . ---- . . --------
Strength. . . . 14 . . . 14 . . . 14. . . .+4. . . .4: DEX
Dexterity . . . 17 . . . 18 . . . 18. . . .+4. . . .8: DEX
Constitution. . 14 . . . 14 . . . 14. . . .+4. . . 12: DEX
Intelligence. . .9 . . . .9 . . . 10. . . .+4. . . 16: DEX
Wisdom. . . . . 10 . . . 13 . . . 14. . . .+4. . . 20: DEX
Charisma. . . . .8 . . . .8 . . . .8. . . .+4. . .


Skills
. . . . . R .R. R .R. R .R. C. C. C. C. C. C. C. C. C. C. C. C. C. C
. . . . . 1 .2. 3 .4. 5 .6. 7. 8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Concent . 4 .1. 1 .1. 1 .1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Heal. . . 4 .1. 1 .1. 1 .1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Swim. . . 4 .1. 1 .1. 1 .1. . . . ½. ½. ½. ½. ½. ½. 1. 1. 1. 1. 1. 1. 18
Haggle. . 2 .½. ½ .½. ½ .½. . .1 .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ .11½
Jump. . . 4 .1. 1 .1. 1 .1. 1. . . . . . . . . . . . . . . . . . . . .10
Search. . 4 .1. 1 .1. 1 .1. . . . . . . . . . . . . . . . . . . . . . .9
Spot. . . 4 .1. 1 .1. 1 .1. . . . . . . . . . . . . . . . . . . . . . .9
. . . . .------------------------------------------------------------
. . . . .28 .7. 7 .7. 7 .7. 4. 4. 4. 4. 4. 4. 4. 4. 5. 5. 5. 5. 5. 5


Feats

.1. . . . : Point Blank Shot
.1 Human. : Precision
.1 Ranger : Favored Enemy: Undead
.3. . . . : Dodge
.5 Ranger : Favored Enemy: Aberration
.6. . . . : Weapon Focus: Ranged
.7 Deity. : Follower of: Silver Flame
.9. . . . : Empower Healing Spell
12. . . . : Improved Critical: Ranged
12 Deity. : Child of: Silver Flame
15. . . . : Improved Precise Shot
18. . . . : Power Critical


Spells

Cleric
Cure Light Wounds, Divine Favor, Bless, Shield of Faith, Remove Fear, Obscuring Mist
Cure Moderate Wounds, Resist Energy, Hold Person, Soundburst, Seek Eternal Rest, Close Wounds
Cure Serious Wounds, Mass Aid, Remove Curse, Remove Disease, Water Breathing, Remove Blindness
Cure Critical Wounds, Restoration, Divine Power, Death Ward, Mass Shield of Faith, Recitation
Mass Cure Light Wounds, Raise Dead, True Seeing, Stalwart Pact, Spell Resistance
Mass Cure Moderate Wounds, Heal, Heroes' Feast, Blade Barrier, Cometfall
Mass Cure Serious Wounds, Resurrection, Greater Restoration, Mass Protection from Elements
Ranger
<Any>, <Any>

Enhancements (80 AP) - Errors

Arcane Archer (36 AP)
Arcane Archer, Morphic Arrows, Metalline Arrows
Conjure Arrows, Energy of the Wild III, Flaming Arrows
Force Arrows III, Elemental Damage
Terror Arrows, Shock Arrows, Wisdom
Banishing Arrows, Paralyzing Arrows, Corrosive Arrows, Wisdom
Arrow of Slaying, Improved Elemental Arrows, Runebow

Radiant Servant (32 AP)
Healing Domain, Pacifism, Positive Energy Burst, Improved Empower Healing
Extra Turning I, Altruism III
Efficient Empower Healing III
Intense Healing III, Wisdom
Incredible Healing III, Wisdom
Cure Focus

Deepwood Stalker (12 AP)
Far Shot, Sneak Attack, Sniper Shot
Increased Empathy III, Versatile Empathy II
Empathic Healing II

fallenchosen
09-24-2016, 08:19 PM
Ranger rogue cleric
12/6/2 Cleric/Ranger/Rogue
True Neutral Drow


Level Order

1. Rogue . . . . . 6. Ranger . . . . 11. Cleric . . . . 16. Cleric
2. Ranger. . . . . 7. Ranger . . . . 12. Cleric . . . . 17. Cleric
3. Ranger. . . . . 8. Cleric. . . . .13. Cleric. . . . .18. Cleric
4. Ranger. . . . . 9. Rogue. . . . . 14. Cleric . . . . 19. Cleric
5. Ranger. . . . .10. Cleric. . . . .15. Cleric. . . . .20. Cleric


Stats
. . . . . . . .32pt . . Tome
. . . . . . . .---- . . ----
Strength. . . . 14. . . .+4
Dexterity . . . 16. . . .+4
Constitution. . 14. . . .+4
Intelligence. . 14. . . .+4
Wisdom. . . . . 14. . . .+4
Charisma. . . . 10. . . .+4. . .


Skills (Errors)
. . . . .Rg Rn Rn Rn Rn Rn Rn Cl Rg Cl Cl Cl Cl Cl Cl Cl Cl Cl Cl Cl
. . . . . 1 .2. 3 .4. 5 .6. 7 .8 .9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Disable . 4 .1. 1 .1. 1 .1. 1 .1 .1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Search. . 4 .1. 1 .1. 1 .1. 1 .½ .1. 1. 1. 1. 1. 1. 1½ 1 .1 .1 .1 .1 .23
Open Lo . 4 .1. 1 .1. 1 .1. 1 .1 .1. ½. ½. ½. ½. ½. ½. 1. 1. 1. 1. 1. 20
UMD . . . 4 .½. ½ .1. 1 .1. 1½. . 4 . . . . . . . . . . . . . . . . . 13½
Heal. . . 2 .2. 2 .1. 1 .1. 1 . . 1 . . . . . . . . . . . . . . . . . 11
Jump. . . 4 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . .6
Bluff . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Diplo . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Balance . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Haggle. . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
. . . . .------------------------------------------------------------
. . . . .40 .8. 8 .8. 8 .8. 9 .5 11 .5 .5 .5 .5 .5 .6 .6 .6 .6 .6 .6
. . . . .40 .8. 8 .8. 8 .8. 9 .5 11 .5 .5 .5 .5 .5 .6 .6 .6 .6 .6 .6


Feats

.1. . . . : Point Blank Shot
.2 Ranger : Favored Enemy: Undead
.3. . . . : Weapon Focus: Ranged
.6. . . . : Empower Spell
.6 Ranger : Favored Enemy: Aberration
.8 Deity. : Follower of: Silver Flame
.9. . . . : Quicken Spell
12. . . . : Improved Critical: Ranged
14 Deity. : Silver Flame Exorcism
15. . . . : Improved Precise Shot
18. . . . : Power Critical


Spells

Cleric
Cure Light Wounds, Divine Favor, <Any>, Shield of Faith, Obscuring Mist, Protection from Evil
Cure Moderate Wounds, Aid, Soundburst, Resist Energy, Seek Eternal Rest, Find Traps
Cure Serious Wounds, Mass Aid, Remove Curse, Remove Disease, Magic Circle Against Evil, Dispel Magic
Cure Critical Wounds, Death Ward, Freedom of Movement, Panacea, Restoration
Mass Cure Light Wounds, Raise Dead, True Seeing, Stalwart Pact, Protection from Elements
Mass Cure Moderate Wounds, Heal, Blade Barrier, Cometfall
Ranger
<Any>, <Any>

Enhancements (80 AP) - Errors

Arcane Archer (36 AP)
Arcane Archer, Morphic Arrows, Metalline Arrows
Conjure Arrows, Energy of the Wild III, Flaming Arrows, Awareness III
Force Arrows III, Frost Arrows
Terror Arrows, Dexterity
Banishing Arrows, Paralyzing Arrows, Dexterity
Moonbow, Arrow of Slaying, Runebow

Radiant Servant (32 AP)
Healing Domain
Altruism III
Divine Healing III
Intense Healing III, Unyielding Sovereignty, Wisdom
Incredible Healing III, Divine Health, Wisdom
Cure Focus

Drow (12 AP)
Spell Resistance, Dexterity
Keen Senses III
Nothing Is Hidden III