Sunnie
08-18-2015, 03:27 PM
And here's what I came up with.
The original idea is to use Scimitars, but I'm also considering dropping Force of Personality, moving Quicken and Empower to later feat slots, and taking Khopesh proficiency instead. If I do that, is Oversized Weapon Fighting worth the slot or is the bonus from it negligible at this time?
I'm thinking to leverage charisma for Divine Might, with a good +str item I shouldn't end up far behind what's reachable if I focus on strength, and the higher saves are a good thing to have.
I've selected TWDefense for the additional PRR, but am open to suggestions for what I could take instead.
Lastly, would Sense Weakness be a better twist than Symmetric Strikes? Balanced Attacks will provide me with helpless enemies on vorpals, but 5% additional damage overall also seems good.
8/6/6 Favored Soul/Paladin/Ranger
Lawful Good Half-Elf
Level Order
1. Ranger . . . . .6. Paladin . . . .11. Ranger . . . . 16. Paladin
2. Favored Soul . .7. Paladin . . . .12. Ranger . . . . 17. Favored Soul
3. Favored Soul . .8. Paladin . . . .13. Ranger . . . . 18. Favored Soul
4. Favored Soul . .9. Paladin . . . .14. Ranger . . . . 19. Favored Soul
5. Favored Soul . 10. Paladin . . . .15. Ranger . . . . 20. Favored Soul
Stats
. . . . . . . .36pt . . Tome. . .Level Up
. . . . . . . .---- . . ----. . .--------
Strength. . . . 15. . . .+4 . . . 4: CHA
Dexterity . . . 13. . . .+5 . . . 8: CHA
Constitution. . 14. . . .+4 . . .12: CHA
Intelligence. . .9. . . .+5 . . .16: CHA
Wisdom. . . . . .8. . . .+5 . . .20: CHA
Charisma. . . . 18. . . .+4 . . .24: CHA
. . . . . . . . . . . . . . . . .28: CHA
Skills
. . . . . R .F. F .F. F .P. P .P. P .P. R .R. R .R. R .P. F .F. F .F
. . . . . 1 .2. 3 .4. 5 .6. 7 .8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Heal. . . 4 . . 1 .1. 1 .1. 2 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 23
Spellcr . 2 .1. 1 .1. 1 . . . . . . . . 2½ 2. 2 .2. 2 .½. 1 .1. 2 .2. 23
Balance . 2 . . . . . . .½. . .½. ½ .½. ½ .1. 1 .1. 1 .½. ½ .½. ½ .½. 11
Jump. . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Tumble. . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
. . . . .------------------------------------------------------------
. . . . .20 .1. 2 .2. 2 .2. 2 .2. 2 .2. 7 .7. 7 .7. 7 .3. 3 .3. 4 .4
Feats
.1. . . . : Precision
.1 HalfElf: Half-Elf Dilettante: Rogue
.1 Ranger : Favored Enemy: Undead
.2 Deity. : Follower of: Undying Court
.3. . . . : Empower Healing Spell
.4 Deity. : Child of: Undying Court
.6. . . . : Quicken Spell
.9. . . . : Improved Critical: Slashing
12. . . . : Two Weapon Defense
14 Ranger : Favored Enemy: Evil Outsider
15. . . . : Greater Two Weapon Fighting
16 Deity. : Undying Call
17 FavSoul: Energy Resistance: Electricity
18. . . . : Force of Personality
21 Epic . : Overwhelming Critical
24 Epic . : Bulwark of Defense
26 Destiny: Perfect Two Weapon Fighting
27 Epic . : Epic Damage Reduction
28 Destiny: Holy Strike
Spells
Favored Soul
. .1. Nightshield, Remove Fear, Shield of Faith, Obscuring Mist
. .2. Aid, Resist Energy, Cure Moderate Wounds
. .3. Dispel Magic, Cure Serious Wounds
. .4. Restoration
Ranger
. .1. Jump, Ram's Might
Paladin
. .1. Divine Favor, Protection from Evil
Destiny (24 AP)
Divine Crusader
. .1. Endless Turning III, Purge the Wicked
. .2. Confront Any Foe, Consecration III, Flames of Purity I
. .3. Sacred Ground, Blessed Blades
. .4. Crusade
. .5. Castigation, Heavenly Presence, Celestial Champion
. .6. Strike Down
Twists of Fate (22 fate points)
. .1. Symetric Strikes (Tier 4 Primal)
. .2. Balanced Attacks (Tier 3 Primal)
. .3. Rejuvenation Cocoon (Tier 1 Primal)
The original idea is to use Scimitars, but I'm also considering dropping Force of Personality, moving Quicken and Empower to later feat slots, and taking Khopesh proficiency instead. If I do that, is Oversized Weapon Fighting worth the slot or is the bonus from it negligible at this time?
I'm thinking to leverage charisma for Divine Might, with a good +str item I shouldn't end up far behind what's reachable if I focus on strength, and the higher saves are a good thing to have.
I've selected TWDefense for the additional PRR, but am open to suggestions for what I could take instead.
Lastly, would Sense Weakness be a better twist than Symmetric Strikes? Balanced Attacks will provide me with helpless enemies on vorpals, but 5% additional damage overall also seems good.
8/6/6 Favored Soul/Paladin/Ranger
Lawful Good Half-Elf
Level Order
1. Ranger . . . . .6. Paladin . . . .11. Ranger . . . . 16. Paladin
2. Favored Soul . .7. Paladin . . . .12. Ranger . . . . 17. Favored Soul
3. Favored Soul . .8. Paladin . . . .13. Ranger . . . . 18. Favored Soul
4. Favored Soul . .9. Paladin . . . .14. Ranger . . . . 19. Favored Soul
5. Favored Soul . 10. Paladin . . . .15. Ranger . . . . 20. Favored Soul
Stats
. . . . . . . .36pt . . Tome. . .Level Up
. . . . . . . .---- . . ----. . .--------
Strength. . . . 15. . . .+4 . . . 4: CHA
Dexterity . . . 13. . . .+5 . . . 8: CHA
Constitution. . 14. . . .+4 . . .12: CHA
Intelligence. . .9. . . .+5 . . .16: CHA
Wisdom. . . . . .8. . . .+5 . . .20: CHA
Charisma. . . . 18. . . .+4 . . .24: CHA
. . . . . . . . . . . . . . . . .28: CHA
Skills
. . . . . R .F. F .F. F .P. P .P. P .P. R .R. R .R. R .P. F .F. F .F
. . . . . 1 .2. 3 .4. 5 .6. 7 .8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Heal. . . 4 . . 1 .1. 1 .1. 2 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 1 .1. 23
Spellcr . 2 .1. 1 .1. 1 . . . . . . . . 2½ 2. 2 .2. 2 .½. 1 .1. 2 .2. 23
Balance . 2 . . . . . . .½. . .½. ½ .½. ½ .1. 1 .1. 1 .½. ½ .½. ½ .½. 11
Jump. . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Tumble. . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
. . . . .------------------------------------------------------------
. . . . .20 .1. 2 .2. 2 .2. 2 .2. 2 .2. 7 .7. 7 .7. 7 .3. 3 .3. 4 .4
Feats
.1. . . . : Precision
.1 HalfElf: Half-Elf Dilettante: Rogue
.1 Ranger : Favored Enemy: Undead
.2 Deity. : Follower of: Undying Court
.3. . . . : Empower Healing Spell
.4 Deity. : Child of: Undying Court
.6. . . . : Quicken Spell
.9. . . . : Improved Critical: Slashing
12. . . . : Two Weapon Defense
14 Ranger : Favored Enemy: Evil Outsider
15. . . . : Greater Two Weapon Fighting
16 Deity. : Undying Call
17 FavSoul: Energy Resistance: Electricity
18. . . . : Force of Personality
21 Epic . : Overwhelming Critical
24 Epic . : Bulwark of Defense
26 Destiny: Perfect Two Weapon Fighting
27 Epic . : Epic Damage Reduction
28 Destiny: Holy Strike
Spells
Favored Soul
. .1. Nightshield, Remove Fear, Shield of Faith, Obscuring Mist
. .2. Aid, Resist Energy, Cure Moderate Wounds
. .3. Dispel Magic, Cure Serious Wounds
. .4. Restoration
Ranger
. .1. Jump, Ram's Might
Paladin
. .1. Divine Favor, Protection from Evil
Destiny (24 AP)
Divine Crusader
. .1. Endless Turning III, Purge the Wicked
. .2. Confront Any Foe, Consecration III, Flames of Purity I
. .3. Sacred Ground, Blessed Blades
. .4. Crusade
. .5. Castigation, Heavenly Presence, Celestial Champion
. .6. Strike Down
Twists of Fate (22 fate points)
. .1. Symetric Strikes (Tier 4 Primal)
. .2. Balanced Attacks (Tier 3 Primal)
. .3. Rejuvenation Cocoon (Tier 1 Primal)