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Vellrad
08-08-2015, 09:45 AM
Character Plan by DDO Character Planner Version 04.25.03
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 28 Neutral Good Dwarf Male
(2 Fighter \ 18 Barbarian \ 8 Epic)
Hit Points: 1044
Spell Points: 40
BAB: 20\20\25\30\30
Fortitude: 29
Reflex: 12
Will: 9

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 28)
Strength 16 21
Dexterity 15 20
Constitution 20 36
Intelligence 8 12
Wisdom 10 15
Charisma 6 11

Tomes Used
All +1 tomes used at level 3.
All +2 tomes used at level 7.
All +3 tomes used at level 11.
All +4 tomes used at level 15.
+5 Tome of Strength used at level 19
+5 Tome of Dexterity used at level 19
+5 Tome of Constitution used at level 19
+5 Tome of Wisdom used at level 19
+5 Tome of Charisma used at level 19



Feat: (Past Life) Past Life: Bard
Feat: (Past Life) Past Life: Cleric
Feat: (Past Life) Past Life: Sorcerer (2)
Feat: (Past Life) Past Life: Wizard (2)
Feat: (Epic Past Life) Colors of the Queen (3)
Feat: (Epic Past Life) Fast healing (3)
Feat: (Epic Past Life) Doublestrike (3)
Feat: (Epic Past Life) Power over life and Death (3)
Feat: (Epic Past Life) Brace
Feat: (Epic Past Life) Enchant Weapon (3)


Level 1 (Fighter)
Feat: (Selected) Power Attack
Feat: (Fighter Bonus) Cleave

Level 2 (Barbarian)


Level 3 (Barbarian)
Feat: (Selected) Two Weapon Fighting


Level 4 (Barbarian)
Ability Raise: CON


Level 5 (Barbarian)


Level 6 (Barbarian)
Feat: (Selected) Great Cleave


Level 7 (Fighter)
Feat: (Fighter Bonus) Improved Two Weapon Fighting


Level 8 (Barbarian)
Ability Raise: CON


Level 9 (Barbarian)
Feat: (Selected) Improved Critical: Slashing Weapons


Level 10 (Barbarian)


Level 11 (Barbarian)


Level 12 (Barbarian)
Ability Raise: CON
Feat: (Selected) Greater Two Weapon Fighting


Level 13 (Barbarian)


Level 14 (Barbarian)


Level 15 (Barbarian)
Feat: (Selected) Toughness


Level 16 (Barbarian)
Ability Raise: CON


Level 17 (Barbarian)


Level 18 (Barbarian)
Feat: (Selected) Dodge


Level 19 (Barbarian)


Level 20 (Barbarian)
Ability Raise: CON


Level 21 (Epic)
Feat: (Selected) Epic: Overwhelming Critical


Level 22 (Epic)


Level 23 (Epic)


Level 24 (Epic)
Ability Raise: CON
Feat: (Selected) Epic: Epic Toughness


Level 25 (Epic)


Level 26 (Epic)
Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting


Level 27 (Epic)
Feat: (Selected) Epic: Epic Damage Reduction


Level 28 (Epic)
Feat: (Epic Destiny) Martial Sphere: Elusive Target

ENHANCEMENTS
Enhancement: Dwarf - Dwarven Constitution (Rank 2)
Enhancement: Dwarf - Dwarven Toughness (Rank 3)
Enhancement: Dwarf - Child of the Mountain (Rank 1)
Enhancement: Dwarf - Axe Training (Rank 4)
Enhancement: Dwarf - Throw Your Weight Around (Axes) (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Die Hard (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Toughness (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Frenzy (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 3)
Enhancement: Frenzied Berserker (Bar) - Die Harder (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Extra Action Boost (Rank 3)
Enhancement: Frenzied Berserker (Bar) - Sprint Boost (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Supreme Cleave (Rank 3)
Enhancement: Occult Slayer (Bar) - Weapon Bond (Rank 1)
Enhancement: Occult Slayer (Bar) - Resistance (Rank 1)
Enhancement: Occult Slayer (Bar) - Elemental Defense (Rank 1)
Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 3)
Enhancement: Occult Slayer (Bar) - Parrying Bond (Rank 3)
Enhancement: Occult Slayer (Bar) - Guarding Bond (Rank 2)
Enhancement: Ravager (Bar) - Furious Rage (Rank 1)
Enhancement: Ravager (Bar) - Pain Touch (Rank 1)
Enhancement: Ravager (Bar) - Demoralizing Success (Rank 1)
Enhancement: Ravager (Bar) - Pain Touch (Rank 1)
Enhancement: Ravager (Bar) - Subsiding Fury (Rank 1)
Enhancement: Ravager (Bar) - Ritual Scarring (Rank 1)
Enhancement: Ravager (Bar) - Barbarian Power Attack (Rank 3)
Enhancement: Ravager (Bar) - Hardy Rage (Rank 3)
Enhancement: Ravager (Bar) - Cruel Cut (Rank 3)
Enhancement: Ravager (Bar) - Action Boost: Melee Power (Rank 3)
Enhancement: Ravager (Bar) - Slaughter (Rank 3)
Enhancement: Ravager (Bar) - Festering Wound (Rank 3)
Enhancement: Ravager (Bar) - Constitution (Rank 1)
Enhancement: Ravager (Bar) - Dismember (Rank 3)
Enhancement: Ravager (Bar) - Constitution (Rank 1)
Enhancement: Ravager (Bar) - Blood Strength (Rank 1)
Enhancement: Ravager (Bar) - Critical Rage (Rank 2)

Any feedback or possible improvements?

mezzorco
08-08-2015, 09:59 AM
You don't take fighter enhancements, so you only took those two levels for heavy armor and two feats.
This negates you Mighty Rage and a barbarian capstone, so I advice you against this choice.

Drop Dodge, Toughness and Epic Toughness and go barbarian 20. If you're set on heavy armor you can pick it, since you now have a spare feat.

Keep in mind that TYWA builds usually take advantage of Occult Slayer capstone synergy, for a good chunck of spell resistance. Other than that, they're just flavor builds that perform generally worse than a strength build.

unbongwah
08-08-2015, 01:03 PM
Pure barb is really strong now; the extra feats you take from ftr 2 splash aren't worth giving up capstone.

While TYWA builds are flavor builds, if barbs are as OP as everyone claims, there's no harm in flavor, IMHO. The main drawback is AP shortage: no way to get FB capstone + T5 Ravager + TYWA. So it's largely a matter of deciding what your primary PrE is going to be. OS capstone gets you high SR, so here's one option if you have Harper:


Kundarak Slayer
Barbarian 20
True Neutral Dwarf


Stats
34pt 36pt Tome Level Up
---- ---- ---- --------
Strength 13 13 +5 4: CON
Dexterity 13 13 +5 8: CON
Constitution 20 20 +5 12: CON
Intelligence 15 16 +5 16: CON
Wisdom 8 8 +5 20: CON
Charisma 6 6 +5 24: CON
28: CON

Feats

1 : Power Attack
3 : Cleave
6 : Great Cleave
9 : Two Weapon Fighting
12 : Improved Critical: Bludgeoning
15 : Improved Two Weapon Fighting
18 : Greater Two Weapon Fighting
21 Epic : Overwhelming Critical
24 Epic : Proficiency: Heavy Armor
26 Destiny: Perfect Two Weapon Fighting
27 Epic : Epic Fortitude (or Insightful Reflexes)
28 Destiny: First Blood


Enhancements (80 AP)

Dwarf (18 AP)


Dwarven Toughness, Dwarven Constitution, Dwarven Toughness II, Dwarven Constitution II

Pick and Hammer Training
Pick and Hammer Training
Dwarven Runes III, Pick and Hammer Training
Pick and Hammer Training, Throw Your Weight Around



Occult Slayer (41 AP)


Weapon Bond, Resistance, Elemental Defense, Blank Thoughts, Force Ward, Mind Over Magic

Extend Rage III, Ear Smash III, Parrying Bond III
Guarding Bond III, Lessons of Travel III
Knockout, Bond of Retribution, Arcane Encumberance III, Kinetic Bond III
Driving Force III
Bond of Destruction, Vampiric Bond III, One Spirit III



Frenzied Berserker (14 AP)


Die Hard, Frenzied Toughness, Frenzy

Extra Rage III, Die Harder I
Extra Action Boost III, Sprint Boost I
Supreme Cleave III



Harper Agent (7 AP)


Agent of Good I

Harper Enchantment, Weathered Traveler II
Know the Angles II




Destiny (24 AP)

Legendary Dreadnought


Extra Action Boost III, Constitution
Momentum Swing III, Imp. Power Attack
Lay Waste, Haste Boost III
Anvil of Thunder
Advancing Blows, Devastating Critical
Master's Blitz, Pulverizer


Twists of Fate (26 fate points)


Balanced Attacks (Tier 3 Primal)
Sacred Ground (Tier 3 Crusader)
Consecration (Tier 2 Crusader)
Brace for Impact (Tier 1 Sentinel)



For a more DPS-oriented config, we'd put our APs into Ravager instead of OS:


Enhancements (80 AP)

Dwarf (18 AP)


Dwarven Toughness, Dwarven Constitution, Dwarven Toughness II, Dwarven Constitution II

Pick and Hammer Training
Pick and Hammer Training
Dwarven Runes III, Pick and Hammer Training
Pick and Hammer Training, Throw Your Weight Around



Ravager (41 AP)


Furious Rage, Pain Touch, Demoralizing Success, Pain Touch II, Subsiding Fury, Visage of Terror

Do You Like Pain? III, Barbarian Power Attack III, Hardy Rage III
I Like Pain III, Cruel Cut III, Melee Power Boost III
Festering Wound III
I Hit Back! III, Dismember III
Blood Strength, Uncanny Balance, Critical Rage II



Frenzied Berserker (14 AP)


Die Hard, Frenzied Toughness, Frenzy

Extra Rage III, Die Harder I
Extra Action Boost III, Sprint Boost I
Supreme Cleave III



Harper Agent (7 AP)


Agent of Good I

Harper Enchantment, Weathered Traveler II
Know the Angles II




If you don't have Harper (or don't want to spend the APs on it), you can dump INT and shift those pts elsewhere.

Vellrad
08-08-2015, 02:28 PM
Pure barb is really strong now; the extra feats you take from ftr 2 splash aren't worth giving up capstone.

While TYWA builds are flavor builds, if barbs are as OP as everyone claims, there's no harm in flavor, IMHO. The main drawback is AP shortage: no way to get FB capstone + T5 Ravager + TYWA. So it's largely a matter of deciding what your primary PrE is going to be. OS capstone gets you high SR, so here's one option if you have Harper:


Kundarak Slayer
Barbarian 20
True Neutral Dwarf


Stats
34pt 36pt Tome Level Up
---- ---- ---- --------
Strength 13 13 +5 4: CON
Dexterity 13 13 +5 8: CON
Constitution 20 20 +5 12: CON
Intelligence 15 16 +5 16: CON
Wisdom 8 8 +5 20: CON
Charisma 6 6 +5 24: CON
28: CON

Feats

1 : Power Attack
3 : Cleave
6 : Great Cleave
9 : Two Weapon Fighting
12 : Improved Critical: Bludgeoning
15 : Improved Two Weapon Fighting
18 : Greater Two Weapon Fighting
21 Epic : Overwhelming Critical
24 Epic : Proficiency: Heavy Armor
26 Destiny: Perfect Two Weapon Fighting
27 Epic : Epic Fortitude (or Insightful Reflexes)
28 Destiny: First Blood


Enhancements (80 AP)

Dwarf (18 AP)


Dwarven Toughness, Dwarven Constitution, Dwarven Toughness II, Dwarven Constitution II

Pick and Hammer Training
Pick and Hammer Training
Dwarven Runes III, Pick and Hammer Training
Pick and Hammer Training, Throw Your Weight Around



Occult Slayer (41 AP)


Weapon Bond, Resistance, Elemental Defense, Blank Thoughts, Force Ward, Mind Over Magic

Extend Rage III, Ear Smash III, Parrying Bond III
Guarding Bond III, Lessons of Travel III
Knockout, Bond of Retribution, Arcane Encumberance III, Kinetic Bond III
Driving Force III
Bond of Destruction, Vampiric Bond III, One Spirit III



Frenzied Berserker (14 AP)


Die Hard, Frenzied Toughness, Frenzy

Extra Rage III, Die Harder I
Extra Action Boost III, Sprint Boost I
Supreme Cleave III



Harper Agent (7 AP)


Agent of Good I

Harper Enchantment, Weathered Traveler II
Know the Angles II




Destiny (24 AP)

Legendary Dreadnought


Extra Action Boost III, Constitution
Momentum Swing III, Imp. Power Attack
Lay Waste, Haste Boost III
Anvil of Thunder
Advancing Blows, Devastating Critical
Master's Blitz, Pulverizer


Twists of Fate (26 fate points)


Balanced Attacks (Tier 3 Primal)
Sacred Ground (Tier 3 Crusader)
Consecration (Tier 2 Crusader)
Brace for Impact (Tier 1 Sentinel)



For a more DPS-oriented config, we'd put our APs into Ravager instead of OS:


Enhancements (80 AP)

Dwarf (18 AP)


Dwarven Toughness, Dwarven Constitution, Dwarven Toughness II, Dwarven Constitution II

Pick and Hammer Training
Pick and Hammer Training
Dwarven Runes III, Pick and Hammer Training
Pick and Hammer Training, Throw Your Weight Around



Ravager (41 AP)


Furious Rage, Pain Touch, Demoralizing Success, Pain Touch II, Subsiding Fury, Visage of Terror

Do You Like Pain? III, Barbarian Power Attack III, Hardy Rage III
I Like Pain III, Cruel Cut III, Melee Power Boost III
Festering Wound III
I Hit Back! III, Dismember III
Blood Strength, Uncanny Balance, Critical Rage II



Frenzied Berserker (14 AP)


Die Hard, Frenzied Toughness, Frenzy

Extra Rage III, Die Harder I
Extra Action Boost III, Sprint Boost I
Supreme Cleave III



Harper Agent (7 AP)


Agent of Good I

Harper Enchantment, Weathered Traveler II
Know the Angles II




If you don't have Harper (or don't want to spend the APs on it), you can dump INT and shift those pts elsewhere.

Thanks for input.

I'm not concerned at all for endgame, and plan to stay at level 28 for exactly as long as it takes to travel to the Reincarnation Grove ;)
I took 2 fighter levels, because I wanted cleave and great cleave ASAP, and GTWF by level 12, but now I think screw it, heroics are too easy anyway.
I considered pure barb, but I didn't went for OS, because I find those t5 stuff underwhelming, and ravager t5 much nicer, but ravager capstone was kinda meh at first glance. Well, the active part, I think it might be worth it for the passive alone, so I will go with barb 20 after all.
I also went Ravager, because this 2d6 on each hit looks nice.

As a level 20 barbarian, how much rages per day will I have, and how long do they last without OS improvement? +75% rage duration looks awesome on paper, but how big the benefit is?

Also the tomes, I have str, con, wis and cha already consumed, and I'm 200 favor away from another +5 of my choice (int vs dex).

Also, pick/hammer vs axe.

How big the difference is?
Basically, in LD, this is pulveriser vs headsman's chop (and few hand/dorf axes I have, vs 0 picks/hammers).

Also, this int to damage bonus is interesting idea, however, I don't think I will have more than 26 int (+4 damage), so I think I will skip harper line.

I think I will go with 2nd version of that build, but with earsmash, extend rage and knockdown from OS instad of things from HA.

Builds looks like:

Character Plan by DDO Character Planner Version 04.25.03
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Zandos d'Kunarak
Level 28 Neutral Good Dwarf Male
(20 Barbarian \ 8 Epic)
Hit Points: 1058
Spell Points: 40
BAB: 20\20\25\30\30
Fortitude: 27
Reflex: 11
Will: 9

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 28)
Strength 16 21
Dexterity 14 19
Constitution 20 38
Intelligence 8 12
Wisdom 10 15
Charisma 8 13

Tomes Used
All +1 tomes used at level 3.
All +2 tomes used at level 7.
All +3 tomes used at level 11.
All +4 tomes used at level 15.
+5 Tome of Strength used at level 19
+5 Tome of Dexterity used at level 19
+5 Tome of Constitution used at level 19
+5 Tome of Wisdom used at level 19
+5 Tome of Charisma used at level 19

Past Life Feats
Feat: (Past Life) Past Life: Bard
Feat: (Past Life) Past Life: Cleric
Feat: (Past Life) Past Life: Sorcerer (2)
Feat: (Past Life) Past Life: Wizard (2)
Feat: (Epic Past Life) Colors of the Queen (3)
Feat: (Epic Past Life) Fast healing (3)
Feat: (Epic Past Life) Doublestrike (3)
Feat: (Epic Past Life) Power over life and Death (3)
Feat: (Epic Past Life) Brace
Feat: (Epic Past Life) Enchant Weapon (3)


Level 1 (Barbarian)
Feat: (Selected) Power Attack
Level 2 (Barbarian)
Level 3 (Barbarian)
Feat: (Selected) Cleave
Level 4 (Barbarian)
Ability Raise: CON
Level 5 (Barbarian)
Level 6 (Barbarian)
Feat: (Selected) Great Cleave
Level 7 (Barbarian)
Level 8 (Barbarian)
Ability Raise: CON
Level 9 (Barbarian)
Feat: (Selected) Two Weapon Fighting
Level 10 (Barbarian)
Level 11 (Barbarian)
Level 12 (Barbarian)
Ability Raise: CON
Feat: (Selected) Improved Two Weapon Fighting
Level 13 (Barbarian)
Level 14 (Barbarian)
Level 15 (Barbarian)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 16 (Barbarian)
Ability Raise: CON
Level 17 (Barbarian)
Level 18 (Barbarian)
Feat: (Selected) Greater Two Weapon Fighting
Level 19 (Barbarian)
Level 20 (Barbarian)
Ability Raise: CON
Level 21 (Epic)
Feat: (Selected) Epic: Overwhelming Critical
Level 24 (Epic)
Ability Raise: CON
Feat: (Selected) Heavy Armor Proficiency
Level 26 (Epic)
Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting
Level 27 (Epic)
Feat: (Selected) Epic: Epic Reflexes
Level 28 (Epic)
Ability Raise: CON
Feat: (Epic Destiny) Martial Sphere: Elusive Target


ENHANCEMENTS
Enhancement: Dwarf - Dwarven Toughness (Rank 2)
Enhancement: Dwarf - Dwarven Constitution (Rank 2)
Enhancement: Dwarf - Axe Training (Rank 4)
Enhancement: Dwarf - Dwarven Runes (Rank 3)
Enhancement: Dwarf - Axe Training (Rank 1)
Enhancement: Dwarf - Axe Training (Rank 1)
Enhancement: Dwarf - Throw Your Weight Around (Axes) (Rank 1)

Enhancement: Frenzied Berserker (Bar) - Die Hard (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Toughness (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Frenzy (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 3)
Enhancement: Frenzied Berserker (Bar) - Die Harder (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Extra Action Boost (Rank 3)
Enhancement: Frenzied Berserker (Bar) - Sprint Boost (Rank 1)
Enhancement: Frenzied Berserker (Bar) - Supreme Cleave (Rank 3)
Enhancement: Occult Slayer (Bar) - Weapon Bond (Rank 1)
Enhancement: Occult Slayer (Bar) - Resistance (Rank 1)
Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 3)
Enhancement: Occult Slayer (Bar) - Ear Smash (Rank 1)
Enhancement: Occult Slayer (Bar) - Knockout (Rank 1)

Enhancement: Ravager (Bar) - Furious Rage (Rank 1)
Enhancement: Ravager (Bar) - Pain Touch (Rank 1)
Enhancement: Ravager (Bar) - Demoralizing Success (Rank 1)
Enhancement: Ravager (Bar) - Pain Touch (Rank 1)
Enhancement: Ravager (Bar) - Subsiding Fury (Rank 1)
Enhancement: Ravager (Bar) - Visage of Terror (Rank 1)
Enhancement: Ravager (Bar) - Do You Like Pain? (Rank 3)
Enhancement: Ravager (Bar) - Barbarian Power Attack (Rank 3)
Enhancement: Ravager (Bar) - Hardy Rage (Rank 3)
Enhancement: Ravager (Bar) - I Like Pain (Rank 3)
Enhancement: Ravager (Bar) - Cruel Cut (Rank 3)
Enhancement: Ravager (Bar) - Action Boost: Melee Power (Rank 3)
Enhancement: Ravager (Bar) - Festering Wound (Rank 3)
Enhancement: Ravager (Bar) - I Hit Back! (Rank 3)
Enhancement: Ravager (Bar) - Dismember (Rank 3)
Enhancement: Ravager (Bar) - Blood Strength (Rank 1)
Enhancement: Ravager (Bar) - Uncanny Balance (Rank 1)
Enhancement: Ravager (Bar) - Critical Rage (Rank 2)

zyp
08-08-2015, 05:53 PM
I am currently running a TYWA pure barb dwarf through several ETRs and finding it plenty effective whether it's a flavor build or not.

The basic idea was posted here:
https://www.ddo.com/forums/showthread.php/461645-Thorix-a-first-life-EE-capable-Dwarven-Barbarian

While I was going through his ETRs, I tried a life with the more conventional strength-based (no TYWA) Storms Eye approach but really did not find it to be noticeably better in the DPS department. It definitely had some advantages but then so does the Ravager capstone.

I only put 4 points in OS to max out the rage duration so I have plenty of them to use for the Ravager Capstone, which, being a will save against a very high constitution (at least 80 by cap), is surprisingly effective even in high-level EE content (Gargoyles in TOEE and Abishi in the Shavarath seem particularly vulnerable). When in groups, I frequently hear someone ask 'Where are all these mass PK's coming from?' Even if it doesn't outright kill everything around you (up to six things), it will stun them for a quick finishing cleave. It is not a DPS addition like Storms Eye but it certainly fits the zerging barbarian play-style.

I take heavy armor proficiency at level 24 because all of my good armors and upgrades went into heavy armor and I like to make use of them.

I use TWF hammers with pulverizer in LD using Mohrn (http://ddowiki.com/page/Mornh,_Hammer_of_the_Mountains) in the main hand (for the crit range) and TF with devotion/dragon's edge/MF in the off hand. The frequency of Blood Strength procs is usually more than sufficient unless I go toe-to-toe with an EE red-name. I twist sacred ground/consecration for that. I also twist Primal Scream (of course) and am playing with the fourth slot (currently Grim Precision).

It's fun and fast. ETR progression has been very rapid. I guess it's also, um... flavorful too.

Lorianus
08-10-2015, 04:16 AM
If I would roll a max CON dwarf with TYWA I would go for the "get your CON as spell resistance -Mind Over Magic" enhancement too. It's that good.

Vellrad
08-10-2015, 05:31 AM
If I would roll a max CON dwarf with TYWA I would go for the "get your CON as spell resistance -Mind Over Magic" enhancement too. It's that good.

I though about this, but then I realized how few spells actually allow SR check, that are not negated by fom, dw, gh or augment. On top of my head that's just dancing, command, and... that's it.

Eth
08-10-2015, 08:31 AM
I though about this, but then I realized how few spells actually allow SR check, that are not negated by fom, dw, gh or augment. On top of my head that's just dancing, command, and... that's it.

Some more:
Symbol of Stunning and PWS
Symbol of Weakness
Fatigue spells (waves of exhaustion, waves of fatigue)
Flesh to stone
Soundburst
Mindblast
Dominate monster

By the way (Greater) Command can be negated by having protection from evil. You can get scrolls of magic circle against evil in Object Desire in House P to cast prot. from evil on yourself. Lasts 5 minutes.

Protection from evil clickies (or wearing the silver flame necklace) do not work.

Vellrad
08-10-2015, 08:42 AM
Some more:
Symbol of Stunning and PWS
Symbol of Weakness
Fatigue spells (waves of exhaustion, waves of fatigue)
Flesh to stone
Soundburst
Mindblast
Dominate monster

By the way (Greater) Command can be negated by having protection from evil. You can get scrolls of magic circle against evil in Object Desire in House P to cast prot. from evil on yourself. Lasts 5 minutes.

Protection from evil clickies (or wearing the silver flame necklace) do not work.

Interesting.
I'm sorc now, and lvl1 protection from evil don't seem to help from greater command.