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Lauf
07-19-2015, 02:16 PM
hello fellow builders!

the basic idea behind this originally was to get a warlock with as much light spell power as possible, so I can blast things to oblivion, and see what I end up with.

the end result was a morninglord cleric, sporting a 12 cleric / 7 warlock / 1 fvs split.
if you have any ideas, criticism, or suggestions for improvement, your help would be most welcome.

the obvious knock on this build is it will not be doing any DC based casting, that's a given.
the other disadvantage is that the mana pool would be smaller than with most casters, because of the warlock + heavy multiclassing.
this is also why I've included mental toughness in the build.

advantages -
self cast blur/displacement/jump/ddoor to go along with the usual divine buffs
light spell power of 116-146, before items = 30 (Morninglord) + 44 (Divine Disciple) + 42 (Enlightened Spirit) + another 0 to 30 from Scourge (Angel Of Vengeance)

basic playstyle (hopefully) - hunt dangerous mobs at a distance with ray spells (mobile spellcasting feat = kiting made easy) and clear trash around me with warlock light blasts, empowered by the hits & scourge.
toss out heals as needed, and you're everyone's best friend :)

here's the plan:

Character Plan by DDO Character Planner Version 04.25.01
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 20 True Neutral Morninglord Male
(12 Cleric \ 1 Favored Soul \ 7 Warlock)
Hit Points: 246
Spell Points: 1118
BAB: 14\14\19\24
Fortitude: 17
Reflex: 11
Will: 21

Starting
Abilities Base Stats
(32 Point) (Level 1)
Strength 8
Dexterity 14
Constitution 16
Intelligence 10
Wisdom 16
Charisma 8

Feats
Feat: (Selected) Quicken Spell
Feat: (Selected) Empower Spell
Feat: (Selected) Maximize Spell
Feat: (Selected) Extend Spell
Feat: (Selected) Mental Toughness
Feat: (Selected) Combat Casting
Feat: (Selected) Mobile Spellcasting

Enhancements
Enhancement: Morninglord - Elven Accuracy (Rank 1)
Enhancement: Morninglord - Rejuvenation of Dawn (Rank 2)
Enhancement: Morninglord - Blessing of Amaunator (Rank 3)
Enhancement: Morninglord - Light of the Sun God (Rank 3)
Enhancement: Divine Disciple (Clr) - Divine Emissary of Light (Rank 1)
Enhancement: Divine Disciple (Clr) - Sacred Defense (Rank 1)
Enhancement: Divine Disciple (Clr) - Sun Bolt (Rank 1)
Enhancement: Divine Disciple (Clr) - Sunbeam (Rank 1)
Enhancement: Divine Disciple (Clr) - Nimbus of Light (Rank 3)
Enhancement: Divine Disciple (Clr) - Spellpower: Light (Rank 3)
Enhancement: Divine Disciple (Clr) - Spellpower: Universal (Rank 3)
Enhancement: Divine Disciple (Clr) - Searing Light (Rank 3)
Enhancement: Divine Disciple (Clr) - Spellpower: Light (Rank 3)
Enhancement: Angel of Vengeance (Fvs) - Font of Power (Rank 1)
Enhancement: Angel of Vengeance (Fvs) - Scourge (Rank 3)
Enhancement: Angel of Vengeance (Fvs) - Animus (Rank 3)
Enhancement: Enlightened Spirit (Wlk) - Eldritch Aura (Rank 1)
Enhancement: Enlightened Spirit (Wlk) - Aura of Courage (Rank 1)
Enhancement: Enlightened Spirit (Wlk) - Shape Vestments (Rank 1)
Enhancement: Enlightened Spirit (Wlk) - Resilience of Body (Rank 3)
Enhancement: Enlightened Spirit (Wlk) - Spiritual Defense (Rank 3)
Enhancement: Enlightened Spirit (Wlk) - Resilience of Soul (Rank 3)
Enhancement: Enlightened Spirit (Wlk) - Spiritual Bastion (Rank 3)
Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light I (Rank 3)
Enhancement: Enlightened Spirit (Wlk) - Shield (Rank 1)
Enhancement: Enlightened Spirit (Wlk) - Eldritch Burst (Rank 3)
Enhancement: Enlightened Spirit (Wlk) - Spiritual Ward (Rank 3)
Enhancement: Enlightened Spirit (Wlk) - Power of Enlightenment - Light II (Rank 3)
Enhancement: Enlightened Spirit (Wlk) - Brilliance (Rank 1)
Enhancement: Enlightened Spirit (Wlk) - Spirit Blast (Rank 3)
Enhancement: Enlightened Spirit (Wlk) - Beacon (Rank 1)
Enhancement: Enlightened Spirit (Wlk) - Displacement (Rank 1)





your thoughts?

Tlorrd
07-23-2015, 10:45 AM
basic playstyle (hopefully) - hunt dangerous mobs at a distance with ray spells (mobile spellcasting feat = kiting made easy) and clear trash around me with warlock light blasts, empowered by the hits & scourge.
toss out heals as needed, and you're everyone's best friend :)
?

I think you're going to find yourself caught between 2 paths of kiting and damage aura and not be super great at either, your eldritch aura proc rate is slow due to your low warlock level.

combat casting and mobile spellcasting are not really necessary on ray type spells as those are usually quick casts (w/o quicken) and don't slow you down much. I would dump them for something else.

Just my 2 cents, but I'd like to hear an update on your progress. good luck.