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Dpadan1974
07-09-2015, 05:57 PM
Critiques please......i'm looking for something a little different to try and have some fun with...
I purely play melee builds as this is my sense of play...please let me know if there are any tweaks you could suggest...
I went 2 fvs for some help with sp's....thats about it. I think anything else isn't that worth it. (let me know if you can think of anything else)

Gear- mainly everything needed. Even have TF falchion(s).

Level 28 Lawful Good Bladeforged Male
(12 Fighter / 6 Paladin / 2 Favored Soul / 8 Epic)
Hit Points: 486
Spell Points: 536

BAB: 19/19/24/29/29
Fortitude: 26
Reflex: 14
Will: 16

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 28)
Strength 17 29
Dexterity 7 11
Constitution 17 21
Intelligence 12 16
Wisdom 10 14
Charisma 14 18

Tomes Used
+6's across the board except Dex....only +4


Level 1 (Paladin)
Feat: (Deity) Follower of the Lord of Blades
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Rogue
Feat: (Selected) Power Attack

Level 2 (Fighter)
Feat: (Fighter Bonus) Two Handed Fighting

Level 3 (Fighter)
Feat: (Selected) Adamantine Body
Feat: (Fighter Bonus) Stunning Blow

Level 4 (Fighter)

Level 5 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons

Level 6 (Fighter)
Feat: (Selected) Weapon Specialization: Slashing Weapons

Level 7 (Paladin)

Level 8 (Paladin)

Level 9 (Paladin)
Feat: (Selected) Cleave

Level 10 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons

Level 11 (Fighter)

Level 12 (Fighter)
Feat: (Selected) Greater Two Handed Fighting
Feat: (Fighter Bonus) Improved Two Handed Fighting

Level 13 (Fighter)

Level 14 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons

Level 15 (Favored Soul)
Feat: (Selected) Great Cleave

Level 16 (Fighter)

Level 17 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons

Level 18 (Favored Soul)
Feat: (Selected) Quicken Spell

Level 19 (Paladin)

Level 20 (Paladin)

Level 21 (Epic)
Feat: (Selected) Epic: Overwhelming Critical

Level 22 (Epic)

Level 23 (Epic)

Level 24 (Epic)
Feat: (Selected) Toughness

Level 25 (Epic)

Level 26 (Epic)
Feat: (Epic Destiny) Primal Sphere: Perfect Two Handed Fighting

Level 27 (Epic)
Feat: (Selected) Epic: Epic Damage Reduction

Level 28 (Epic)
Feat: (Epic Destiny) Primal Sphere: Perfect Two Weapon Fighting
Enhancement: Bladeforged - Improved Fortification (Rank 1)
Enhancement: Bladeforged - Mechanist (Rank 1)
Enhancement: Bladeforged - Mechanist (Rank 2)
Enhancement: Bladeforged - Communion of Scribing (Rank 1)
Enhancement: Bladeforged - Communion of Scribing (Rank 2)
Enhancement: Bladeforged - Communion of Scribing (Rank 3)
Enhancement: Bladeforged - Improved Power Attack (Rank 1)
Enhancement: Bladeforged - Improved Power Attack (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Slayer of Evil I (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Courage of Heaven (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Slayer of Evil II (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Action Boost: Melee/Ranged Power (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Action Boost: Melee/Ranged Power (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Action Boost: Melee/Ranged Power (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Censure Demons (Rank 1)
Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
Enhancement: Sacred Defender (Pal) - Sacred Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 1)
Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 2)
Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 3)
Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 1)
Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 2)
Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 2)
Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 3)
Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 2)
Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 3)
Enhancement: Kensei (Ftr) - Kensei Focus: Heavy Blades (Rank 1)
Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)
Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1)
Enhancement: Kensei (Ftr) - Power Surge (Rank 1)
Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
Enhancement: Kensei (Ftr) - Tactics (Rank 1)
Enhancement: Kensei (Ftr) - Tactics (Rank 2)
Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
Enhancement: Kensei (Ftr) - Critical Accuracy (Rank 1)
Enhancement: Kensei (Ftr) - Critical Accuracy (Rank 2)
Enhancement: Kensei (Ftr) - Critical Accuracy (Rank 3)
Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
Enhancement: Kensei (Ftr) - Strength (Rank 1)
Enhancement: Kensei (Ftr) - Critical Damage (Rank 1)
Enhancement: Kensei (Ftr) - Critical Damage (Rank 2)
Enhancement: Kensei (Ftr) - Critical Damage (Rank 3)

the_one_dwarfforged
07-09-2015, 08:23 PM
12 fighter is a good break point for that class, but you are adding nothing with 6 pal 2 fvs. they are redundant in my eyes, because as a (closeminded) melee player all i see in them are divine might.

additionally, paladin is redundant with fighter, as once you go past level 2 paladin on a mainly fighter build, it adds literally nothing that is worth those class levels.

i also dont really agree with your stat allocation and feat decisions, but those are at least normal-ish looking.

lastly, you make terrible use of the enhancement trees available to you with a build using this class split. you dont take any tier 5s, which is weird because generally they are designed to be more powerful, and especially weird because the kensei tier 5 keen edge is very strong, and should be taken on every build with 8+ levels of fighter, otherwise you are investing far too many levels in that class. you also dont take a lot of powerful enhancements in the bladeforged tree such as rank 3 improved power attack, 3 ranks warforged tactics, fearsome presence, and power of the forge, all of which are highly relevant for a melee dps build that has stunning blow. you also spend a lot of action points on really questionable enhancements. for example taking a rank or multiple ranks in extra ac on your paladin aura is a big mistake, 5 ac is not worth 3 ap and isnt going to make your character get hit less by any real amount. also you take 3 ranks of extra saves on sacred defense, despite the fact that youre on a paladin which should have solid saves by default,i could see taking 1 rank as a prereq for spending points in the next tier, but at least two of those ap could be better spent elsewhere. you also take tenacious defense instead of strong defense, which i think is a serious mistake if youre packing stunning blow. i dont think smite is worth as much as you invest in it, given how much you have to invest in a tree that isnt definitively your main tree, and the fact that its only scaling off of 6 paladin levels. taking censure demons is utterly worthless unless you take the t5 above it granting you 5 mp.

this build may work for you, but those are my thoughts.

Dpadan1974
07-09-2015, 10:31 PM
12 fighter is a good break point for that class, but you are adding nothing with 6 pal 2 fvs. they are redundant in my eyes, because as a (closeminded) melee player all i see in them are divine might.

additionally, paladin is redundant with fighter, as once you go past level 2 paladin on a mainly fighter build, it adds literally nothing that is worth those class levels.

i also dont really agree with your stat allocation and feat decisions, but those are at least normal-ish looking.

lastly, you make terrible use of the enhancement trees available to you with a build using this class split. you dont take any tier 5s, which is weird because generally they are designed to be more powerful, and especially weird because the kensei tier 5 keen edge is very strong, and should be taken on every build with 8+ levels of fighter, otherwise you are investing far too many levels in that class. you also dont take a lot of powerful enhancements in the bladeforged tree such as rank 3 improved power attack, 3 ranks warforged tactics, fearsome presence, and power of the forge, all of which are highly relevant for a melee dps build that has stunning blow. you also spend a lot of action points on really questionable enhancements. for example taking a rank or multiple ranks in extra ac on your paladin aura is a big mistake, 5 ac is not worth 3 ap and isnt going to make your character get hit less by any real amount. also you take 3 ranks of extra saves on sacred defense, despite the fact that youre on a paladin which should have solid saves by default,i could see taking 1 rank as a prereq for spending points in the next tier, but at least two of those ap could be better spent elsewhere. you also take tenacious defense instead of strong defense, which i think is a serious mistake if youre packing stunning blow. i dont think smite is worth as much as you invest in it, given how much you have to invest in a tree that isnt definitively your main tree, and the fact that its only scaling off of 6 paladin levels. taking censure demons is utterly worthless unless you take the t5 above it granting you 5 mp.

this build may work for you, but those are my thoughts.

great points....i like em. will have to redo enhancements. and even think of a different split....thanks