View Full Version : Barb Equip at cap - with new bracers/cloak
Wonder if some people try to fit in the new Bracers/Cloaks on their barbs?
I could easily just swap bracers and gain +5 hamp, 25 mrr, 2 slots and lose 4 saves (I know green slot is currently not working).
But I was also thinking about a setup with all the heal amp (45+40+60), while not losing to much damage.
Current Equip:
Head: Mythic Emerald Gaze
Neck: Shroud of Ardent
Trinket: Epic Litany
Cloak: Adamantine Cloak of the Wolf
Belt: Battlerager's Harness
Ring1: Seal of House Avithul
Ring2: EE Consuming Darkness
Gloves: Sanctified Gages
Boots: Orcish Privateer
Bracers: Convalescent of Sup. Parrying
Armor: TF shadow guardian
Goggles: Epic Four Eyes (don't judge me, they look amazing - I know there are better TS goggs)
Quiver: Epic Quiver of Alacrity
New Equip with Bracers:
Head: Mythic Emerald Gaze
Neck: Shroud of Ardent
Trinket: Epic Litany
Cloak: Adamantine Cloak of the Wolf
Belt: Knost's Belt
Ring1: Seal of House Avithul
Ring2: Encrusted Ring with 40 Hamp
Gloves: Sanctified Gages
Boots: Orcish Privateer
Bracers: Bracers of I dropped JuJu zombies off cliffs for days
Armor: TF shadow guardian
Goggles: Epic Mentaus Goggles
Quiver: Epic Quiver of Alacrity
---
Trade Offs:
Lose: Permanent TS, 4% Doublestrike, 1d6 average damage per swing, +4 attack, 20 intim (don't care), 2 Seeker, 4 to all saves
Gain: 2 Str, 2 Con, 1 Rage, +2 damage, 45 Healing Amp, 3 dex, 25 MRR
Thoughts?
-------------------------------------------------------------------
Edit: New setup for now with ToEE equip:
Head: Mythic Emerald Gaze
Neck: Shroud of Ardent
Trinket: Epic Litany
Cloak: Paper cloak
Belt: Battlerager's Harness
Ring1: Seal of House Avithul
Ring2: Consuming Darkness / Swap: ToD heal amp Ring
Gloves: Sanctified Gages
Boots: Orcish Privateer
Bracers: Steady handed armbands
Armor: ToEE armor
Goggles: Epic Mentaus Goggles
Quiver: Epic Quiver of Alacrity
Weapon1: Touch of flames/Dragon's Edge/Mortal Fear
Weapon2: Acid ToEE Warhammer
Therrias
04-01-2015, 04:03 AM
Wonder if some people try to fit in the new Bracers/Cloaks on their barbs?
I could easily just swap bracers and gain +5 hamp, 25 mrr, 2 slots and lose 4 saves (I know green slot is currently not working).
But I was also thinking about a setup with all the heal amp (45+40+60), while not losing to much damage.
Current Equip:
Head: Mythic Emerald Gaze
Neck: Shroud of Ardent
Trinket: Epic Litany
Cloak: Adamantine Cloak of the Wolf
Belt: Battlerager's Harness
Ring1: Seal of House Avithul
Ring2: EE Consuming Darkness
Gloves: Sanctified Gages
Boots: Orcish Privateer
Bracers: Convalescent of Sup. Parrying
Armor: TF shadow guardian
Goggles: Epic Four Eyes (don't judge me, they look amazing - I know there are better TS goggs)
Quiver: Epic Quiver of Alacrity
New Equip with Bracers:
Head: Mythic Emerald Gaze
Neck: Shroud of Ardent
Trinket: Epic Litany
Cloak: Adamantine Cloak of the Wolf
Belt: Knost's Belt
Ring1: Seal of House Avithul
Ring2: Encrusted Ring with 40 Hamp
Gloves: Sanctified Gages
Boots: Orcish Privateer
Bracers: Bracers of I dropped JuJu zombies off cliffs for days
Armor: TF shadow guardian
Goggles: Epic Mentaus Goggles
Quiver: Epic Quiver of Alacrity
---
Trade Offs:
Lose: Permanent TS, 4% Doublestrike, 1d6 average damage per swing, +4 attack, 20 intim (don't care), 2 Seeker, 4 to all saves
Gain: 2 Str, 2 Con, 1 Rage, +2 damage, 45 Healing Amp, 3 dex, 25 MRR
Thoughts?
I'll be taking the remnant cloak. The wolf cloak is not that great, and there are very good bracer options.
I'll be taking the remnant cloak. The wolf cloak is not that great, and there are very good bracer options.
Where do you put dodge and exceptional seeker though?
Edit: Nevermind, this is actually a good idea since I don't need dodge anywhere...
Dodge cap on TF armor is 4, which is already covered by the uncanny dodge you get from barb anyway (6% passive at level 20).
But losing 5 seeker still means losing 15 average damage per swing with my current melee power and crit. profile.
Blackheartox
04-01-2015, 04:32 AM
Hmm the remnant stuff is to juicy.
ITs straight out 70 positive healing amp /i bet its bugged but god knows when they will fix it.
Definitely better then what addie cloack gives.
You could drop googs for mentaus and slot in mark ring.
That would give you more saves, prr, less dodge slighlty less seeker but way way more selfheal
Do you think droping knost for battlerager is worth it?
I mean it got a really nice proc and most dstrike.
lyrecono
04-01-2015, 04:53 AM
Wonder if some people try to fit in the new Bracers/Cloaks on their barbs?
I could easily just swap bracers and gain +5 hamp, 25 mrr, 2 slots and lose 4 saves (I know green slot is currently not working).
But I was also thinking about a setup with all the heal amp (45+40+60), while not losing to much damage.
Current Equip:
Head: Mythic Emerald Gaze
Neck: Shroud of Ardent
Trinket: Epic Litany
Cloak: Adamantine Cloak of the Wolf
Belt: Battlerager's Harness
Ring1: Seal of House Avithul
Ring2: EE Consuming Darkness
Gloves: Sanctified Gages
Boots: Orcish Privateer
Bracers: Convalescent of Sup. Parrying
Armor: TF shadow guardian
Goggles: Epic Four Eyes (don't judge me, they look amazing - I know there are better TS goggs)
Quiver: Epic Quiver of Alacrity
New Equip with Bracers:
Head: Mythic Emerald Gaze
Neck: Shroud of Ardent
Trinket: Epic Litany
Cloak: Adamantine Cloak of the Wolf
Belt: Knost's Belt
Ring1: Seal of House Avithul
Ring2: Encrusted Ring with 40 Hamp
Gloves: Sanctified Gages
Boots: Orcish Privateer
Bracers: Bracers of I dropped JuJu zombies off cliffs for days
Armor: TF shadow guardian
Goggles: Epic Mentaus Goggles
Quiver: Epic Quiver of Alacrity
---
Trade Offs:
Lose: Permanent TS, 4% Doublestrike, 1d6 average damage per swing, +4 attack, 20 intim (don't care), 2 Seeker, 4 to all saves
Gain: 2 Str, 2 Con, 1 Rage, +2 damage, 45 Healing Amp, 3 dex, 25 MRR
Thoughts?
drop cloack equip juju cloack
farm more 4 eyes and mail me one so i can make it a cosmetic XD
Thanks everyone so far. I think you just saved me 8k wasted remnants :D
Do you think droping knost for battlerager is worth it?
I mean it got a really nice proc and most dstrike.
2 set damage and 2 str equal 10.625 average damage per swing for me (that's with 150 MP and 15-18 x3, 19-20 x6; MP can get higher sometimes but it averages somewhere around that).
Battlerager proc is basically 1d6, so 3.5 damage per swing.
But it's also 4% more doublestrike, so it easily beats knost's set.
The ring was basically interesting to put healing amp 40 somewhere.
Going with the cloak that idea won't matter, since 40 hamp can stay on bracers.
New suggestion:
Head: Mythic Emerald Gaze
Neck: Shroud of Ardent
Trinket: Epic Litany
Cloak: Paper cloak of JuJu Farm
Belt: Battlerager
Ring1: Seal of House Avithul
Ring2: Circle of Malevolence
Gloves: Sanctified Gages
Boots: Orcish Privateer
Bracers: Conva. of Sup. Parrying
Armor: TF shadow guardian
Goggles: Epic Mentaus Goggles
Quiver: Epic Quiver of Alacrity (think I go back to Heroic quiver aswell, DS is covered by Batllerager's and the -50 Conc sucks)
Trade-offs:
Lose: 5 Seeker, True seeing, awesome goggle look
Gain: 3 Dex, 45 Healing amp, 25 MRR (ring and cloak are both insight bonus so I assume they don't stack), 20 HP, 4 saves
drop cloack equip juju cloack
farm more 4 eyes and mail me one so i can make it a cosmetic XD
I have some spare, but they are BtA ;) ...and you can't make cosmetic goggles :(
Bloodskittle
04-01-2015, 07:39 AM
My thoughts would be to drop Ring of malevolence for encrusted ring, but not bother with the set bonus and just keep battlerager harness on. lose Intim (who cares), 1 save? and 5PRR (negligible amount if you're sitting around the 140-160 mark) and get a stacking 40 heal amp instead.
Massive heal amp on barb = win.
My thoughts would be to drop Ring of malevolence for encrusted ring, but not bother with the set bonus and just keep battlerager harness on. lose Intim (who cares), 1 save? and 5PRR (negligible amount if you're sitting around the 140-160 mark) and get a stacking 40 heal amp instead.
Massive heal amp on barb = win.
If I put heal amp on a ring my bracers become more or less useless.
What bracers would you suggest then? Steady handed armbands?
Or the new bracers and keep the wolf cloak?
ToastyFred
04-01-2015, 10:06 AM
Losing True Seeing is a HUGE mistake. Some of the biggest frustrations I've had in this game are seeing misses due to Concealment float up during combat. It sucks!
Losing True Seeing is a HUGE mistake. Some of the biggest frustrations I've had in this game are seeing misses due to Concealment float up during combat. It sucks!
I kind of agree, I don't like it either losing true seeing, but I have done many toons without it.
I think I know well enough when it's needed and scroll it.
There are only a couple of places where you need TS that has casters that also dispel. Can still just swap in the TS goggles for those.
ITs straight out 70 positive healing amp /i bet its bugged but god knows when they will fix it.
Just bought it. It added 45 heal amp according to my character sheet and the math on heal scrolls also checks out.
Before - 190 hamp - 319 HP healed (110 x 2.9 = 319)
After - 235 hamp - 368 HP healed (110 x 3.35 = 368.5)
Doesn't look buggy to me.
Blackheartox
04-01-2015, 02:54 PM
Just bought it. It added 45 heal amp according to my character sheet and the math on heal scrolls also checks out.
Before - 190 hamp - 319 HP healed (110 x 2.9 = 319)
After - 235 hamp - 368 HP healed (110 x 3.35 = 368.5)
Doesn't look buggy to me.
Cool, is it bta?
I dont know hot figure out from description.
It says healing amp for even the mrr part, gives mrr tho and not amp?
Thinking to get one for alt during weekend
Also i like your setup now
Cetus
04-01-2015, 03:00 PM
I'm actually thinking about the same exact thing right now.
I'm currently thinking going with **GASP** the old claw set - the gloves give 30% hamp and stacking 4 damage, could remove shroud of ardent - put on vim and vigor for 11 strength, remove emerald gaze and go with minos to get the 30 PRR back. This will most likely shift boots (madstone probably) - but I'm still running into a bit of an issue. Probably put deadly on a random gen deadly X of resistance 10 goggles, not sure yet.
Also thought about going back to the old blackscale and getting strength 11 on vim and vigor on neck slot, and putting on claw set for max DPS. But saves are gonna suck.
there aren't enough tapestries to recraft all the mod gear on lamaland, and I don't see red fens stuff in the dojo
Cool, is it bta?
I dont know hot figure out from description.
It says healing amp for even the mrr part, gives mrr tho and not amp?
Thinking to get one for alt during weekend
Also i like your setup now
Yes, BTA.
The description is wrong yes. The MRR part has the same text as the healing amp part.
It gives 25 MRR though. As I suspected it also doesn't stack with the 5 MRR from MoD ring, they are both insight bonuses.
I'm actually thinking about the same exact thing right now.
I'm currently thinking going with **GASP** the old claw set - the gloves give 30% hamp and stacking 4 damage, could remove shroud of ardent - put on vim and vigor for 11 strength, remove emerald gaze and go with minos to get the 30 PRR back. This will most likely shift boots (madstone probably) - but I'm still running into a bit of an issue. Probably put deadly on a random gen deadly X of resistance 10 goggles, not sure yet.
Also thought about going back to the old blackscale and getting strength 11 on vim and vigor on neck slot, and putting on claw set for max DPS. But saves are gonna suck.
there aren't enough tapestries to recraft all the mod gear on lamaland, and I don't see red fens stuff in the dojo
Trust me I thought a lot about fitting in Claw Set, but in the end it always ends up losing a lot of convinient stuff, but also doesn't really add that much damage.
You drop from +11 deadly to +10 and also lose the +4 Str from Gaze (net loss of 2 Str since you can slot insight +2). So for me it would add 2 damage, which is an average of 9.25 damage per swing for me with crits and MP.
Since I also lose 2d6 from the gloves, that's only a gain of 2.25 damage per swing, which isn't really worth the trade offs.
On your DM build it may be different, since you get +3 due to not losing the insight Str bonus.
Bloodskittle
04-01-2015, 06:38 PM
If I put heal amp on a ring my bracers become more or less useless.
What bracers would you suggest then? Steady handed armbands?
Or the new bracers and keep the wolf cloak?
Up to you, depends if you want +1 seeker or an extra slot really.
xTethx
04-01-2015, 07:42 PM
Trust me I thought a lot about fitting in Claw Set, but in the end it always ends up losing a lot of convinient stuff, but also doesn't really add that much damage.
You drop from +11 deadly to +10 and also lose the +4 Str from Gaze (net loss of 2 Str since you can slot insight +2). So for me it would add 2 damage, which is an average of 9.25 damage per swing for me with crits and MP.
Since I also lose 2d6 from the gloves, that's only a gain of 2.25 damage per swing, which isn't really worth the trade offs.
On your DM build it may be different, since you get +3 due to not losing the insight Str bonus.
No way, claw set is way to go for full tilt, pick up the fire peaks helm and mythic necklace. That surpasses any set-up for dps.
Cetus
04-01-2015, 09:57 PM
No way, claw set is way to go for full tilt, pick up the fire peaks helm and mythic necklace. That surpasses any set-up for dps.
Black scale set + deadly X goggles would probably be better DPS than dragon masque + shadow docent. Get that 5% enhancement bonus to damage on top of the 3% doublestrike. The 2d6 proc is kinda situational, since it heals undead, so really just losing what like 2 points of SA damage and 1 deadly point.
No way, claw set is way to go for full tilt, pick up the fire peaks helm and mythic necklace. That surpasses any set-up for dps.
Of course it's the best setup for max DPS, I just don't like what you have to give up for it.
I was more looking for a 'reasonable' setup, not full tilt. :D
If I would want max DPS I wouldn't start with wearing shadow guardian TF armor instead of shadow striker and the perma FoM fluff boots instead of madstone. ;)
The main problems for me with claw set are heal amp and PRR. If I go with the new cloak for heal amp, I still lose 3-5 seeker.
PRR probably needs to be slotted, so that's 14 PRR lost.
On a barb without DM I also still lose 2 Str.
I will think about a setup like this, just as swap for situations where it's practical to just go full ****** and drop the defensive stuff.
It's definitely interesting.
...and like cetus said dragon masque unfortunately isn't great in the current content, especially for the 3 high level raids. To many undead.
Black scale set + deadly X goggles would probably be better DPS than dragon masque + shadow docent. Get that 5% enhancement bonus to damage on top of the 3% doublestrike. The 2d6 proc is kinda situational, since it heals undead, so really just losing what like 2 points of SA damage and 1 deadly point.
Get deadly 11 random gen noob!
Cetus
04-02-2015, 02:38 PM
Get deadly 11 random gen noob!
I'm accepting donations!
UurlockYgmeov
04-02-2015, 03:20 PM
Bracers of I dropped JuJu zombies off cliffs for days
*chuckle*
I think I need to do that this life... :P
xTethx
04-02-2015, 05:00 PM
Of course it's the best setup for max DPS, I just don't like what you have to give up for it.
I was more looking for a 'reasonable' setup, not full tilt. :D
If I would want max DPS I wouldn't start with wearing shadow guardian TF armor instead of shadow striker and the perma FoM fluff boots instead of madstone. ;)
The main problems for me with claw set are heal amp and PRR. If I go with the new cloak for heal amp, I still lose 3-5 seeker.
PRR probably needs to be slotted, so that's 14 PRR lost.
On a barb without DM I also still lose 2 Str.
I will think about a setup like this, just as swap for situations where it's practical to just go full ****** and drop the defensive stuff.
It's definitely interesting.
...and like cetus said dragon masque unfortunately isn't great in the current content, especially for the 3 high level raids. To many undead.
I agree it isnt the best for the raids, but honestly any future content will likely be something affected by it. Besides that is the worst part of the helm, with deception going off its another brief burst of about 40 sneak damage, also the claw set/tod set scales off melee power, so its actually more than +4/+2 damage (also crits factor in).
Cetus
04-02-2015, 06:11 PM
So I started a new build thread where I outlined a tentative gear setup, maybe you guys can critique it. I'm curious to hear some thoughts.
https://www.ddo.com/forums/showthread.php/458025-U25-Cetus-Barbarian-with-Manyshot
I agree it isnt the best for the raids, but honestly any future content will likely be something affected by it. Besides that is the worst part of the helm, with deception going off its another brief burst of about 40 sneak damage, also the claw set/tod set scales off melee power, so its actually more than +4/+2 damage (also crits factor in).
Does deception stack with imp. deception? I heard both answers to it so far and haven't seen any reliable information.
I also factored in melee power and crit. profile. See my previous post. Even just the +2 damage is still ahead in terms of damage (just not by much).
So I started a new build thread where I outlined a tentative gear setup, maybe you guys can critique it. I'm curious to hear some thoughts.
https://www.ddo.com/forums/showthread.php/458025-U25-Cetus-Barbarian-with-Manyshot
Nice. So for equipment main losses are 16PRR and 40 hamp.
I have all that stuff so I may carry this setup just for 'the case'. :D
Cetus
04-03-2015, 03:25 AM
Nice. So for equipment main losses are 16PRR and 40 hamp.
I have all that stuff so I may carry this setup just for 'the case'. :D
Yea, I'll end up using the remnant cloak as a swap in for essentially 5 seeker damage in tight spots where I think I need more healing. Seems like a decent compromise.
maddong
04-03-2015, 09:45 PM
Does deception stack with imp. deception?
I don't know the prior thread but I'm pretty sure you can have one of each non weapon and that each weapon check is separate when TWFing.
So 0.9 imp dec non weapon x 0.95 dec non weapon is your chance of have it not proc if you aren't using a weapon with it.
New setup with ToEE stuff:
Head: Mythic Emerald Gaze
Neck: Shroud of Ardent
Trinket: Epic Litany
Cloak: Paper cloak
Belt: Battlerager's Harness
Ring1: Seal of House Avithul
Ring2: Consuming Darkness / Swap: Circle of Malevolence
Gloves: Sanctified Gages
Boots: Orcish Privateer
Bracers: Conva. of Sup. Parrying / Swap: Steady handed armbands
Armor: ToEE armor
Goggles: Epic Mentaus Goggles
Quiver: Epic Quiver of Alacrity
Weapon1: Touch of flames/Dragon's Edge/Mortal Fear
Weapon2: Acid ToEE Warhammer
Bloodskittle
04-13-2015, 08:01 AM
New setup with ToEE stuff:
Head: Mythic Emerald Gaze
Neck: Shroud of Ardent
Trinket: Epic Litany
Cloak: Paper cloak
Belt: Battlerager's Harness
Ring1: Seal of House Avithul
Ring2: Consuming Darkness / Swap: Circle of Malevolence
Gloves: Sanctified Gages
Boots: Orcish Privateer
Bracers: Conva. of Sup. Parrying / Swap: Steady handed armbands
Armor: ToEE armor
Goggles: Epic Mentaus Goggles
Quiver: Epic Quiver of Alacrity
Weapon1: Touch of flames/Dragon's Edge/Mortal Fear
Weapon2: Acid ToEE Warhammer
You lose +4 exceptional seeker in this set up vs Wolf cloak. That being said the survivability in this set up is almost certainly better.
Also how frequently does cloak of Ice proc the freezing ice effect? The additionaly helpless damage could make it worthwhile if it procs frequently enough.
You lose +4 exceptional seeker in this set up vs Wolf cloak. That being said the survivability in this set up is almost certainly better.
Thinking about this, it would at least make more sense to permanently wear steady handed armbands and put the 40 HealAmp on a ring.
That would give me 15 seeker from equipment.
I would also lose +4 stacking saves though.
Also how frequently does cloak of Ice proc the freezing ice effect? The additionaly helpless damage could make it worthwhile if it procs frequently enough.
I have never tried it.
Bloodskittle
04-13-2015, 08:44 AM
Thinking about this, it would at least make more sense to permanently wear steady handed armbands and put the 40 HealAmp on a ring.
That would give me 15 seeker from equipment.
I would also lose +4 stacking saves though.
The +4 Saves loss isn't such a big issue really, you have FoM so immune to most CC (harper pin and unstoppable to clear up whats left).
You should have a decent Fort save anyway because Barbarian!
And reflex is a bit meh with MRR and a draconic soul gem.
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