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firemedium_jt
01-14-2015, 07:01 PM
............... needing CLR17 Mass Heal with new Vale/Shavarath content in a few months of course!

Looking for advice on tweaking enhancements and maybe feats including taking Precision maybe earlier and when?

So far I really like playing it with the extra HP from PAL3 that should help with the upcoming Divine Grace nerf.



Character Plan by DDO Character Planner Version 04.23.01
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

CLR15PAL3FT2
Level 28 Lawful Good Purple Dragon Knight Male
(2 Fighter \ 3 Paladin \ 15 Cleric \ 8 Epic)
Hit Points: 351
Spell Points: 1205
BAB: 16\16\21\26\26
Fortitude: 21
Reflex: 11
Will: 15

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 28)
Strength 16 23
Dexterity 11 13
Constitution 14 14
Intelligence 8 8
Wisdom 11 12
Charisma 16 17

Tomes Used
+2 Tome of Dexterity used at level 21

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 28)
Balance 2 19
Bluff 3 11
Concentration 2 35
Diplomacy 3 14
Disable Device n/a n/a
Haggle 3 11
Heal 0 12
Hide 0 9
Intimidate 3 11
Jump 3 14
Listen 0 9
Move Silently 0 9
Open Lock n/a n/a
Perform n/a n/a
Repair -1 7
Search -1 7
Spellcraft -1 7
Spot 0 9
Swim 3 14
Tumble 1 10
Use Magic Device 4 12

Level 1 (Fighter)
Feat: (Human Bonus) Cleave
Feat: (Fighter Bonus) Power Attack
Feat: (Selected) Two Handed Fighting


Level 2 (Cleric)
Feat: (Deity) Favored by Amaunator


Level 3 (Cleric)
Feat: (Selected) Empower Healing Spell


Level 4 (Cleric)


Level 5 (Cleric)


Level 6 (Cleric)
Feat: (Selected) Maximize Spell


Level 7 (Cleric)


Level 8 (Cleric)


Level 9 (Cleric)
Feat: (Selected) Quicken Spell


Level 10 (Cleric)


Level 11 (Cleric)


Level 12 (Cleric)
Feat: (Selected) Improved Critical: Slashing Weapons


Level 13 (Paladin)


Level 14 (Paladin)


Level 15 (Paladin)
Feat: (Selected) Great Cleave
Enhancement: Purple Dragon Knight - Human Versatility: Damage Boost (Rank 1)
Enhancement: Purple Dragon Knight - Improved Recovery (Rank 1)
Enhancement: Kensei (Ftr) - Kensei Focus: Heavy Blades (Rank 1)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
Enhancement: Sacred Defender (Pal) - Sacred Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 1)
Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 2)
Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 3)
Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 2)
Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 3)
Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 2)
Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 3)
Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 1)
Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 2)
Enhancement: Sacred Defender (Pal) - Tenacious Defense (Rank 3)
Enhancement: Radiant Servant (Clr) - Healing Domain (Rank 1)
Enhancement: Radiant Servant (Clr) - Pacifism (Rank 1)
Enhancement: Radiant Servant (Clr) - Positive Energy Burst (Rank 1)
Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 1)
Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 2)
Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 3)
Enhancement: Radiant Servant (Clr) - Wand Mastery (Rank 1)
Enhancement: Radiant Servant (Clr) - Wand Mastery (Rank 2)
Enhancement: Radiant Servant (Clr) - Wand Mastery (Rank 3)
Enhancement: Radiant Servant (Clr) - Altruism (Rank 1)
Enhancement: Radiant Servant (Clr) - Altruism (Rank 2)
Enhancement: Radiant Servant (Clr) - Altruism (Rank 3)
Enhancement: Radiant Servant (Clr) - Improved Turning (Rank 1)
Enhancement: Radiant Servant (Clr) - Improved Turning (Rank 2)
Enhancement: Radiant Servant (Clr) - Improved Turning (Rank 3)
Enhancement: Radiant Servant (Clr) - Intense Healing (Rank 1)
Enhancement: Radiant Servant (Clr) - Unyielding Sovereignty (Rank 1)
Enhancement: Radiant Servant (Clr) - Charisma (Rank 1)
Enhancement: Radiant Servant (Clr) - Endless Turning (Rank 1)
Enhancement: Radiant Servant (Clr) - Endless Turning (Rank 2)
Enhancement: Radiant Servant (Clr) - Endless Turning (Rank 3)
Enhancement: Radiant Servant (Clr) - Incredible Healing (Rank 1)
Enhancement: Radiant Servant (Clr) - Wisdom (Rank 1)
Enhancement: Radiant Servant (Clr) - Positive Energy Aura (Rank 1)
Enhancement: Warpriest (Clr) - Smite Foe (Rank 1)
Enhancement: Warpriest (Clr) - Divine Might (Rank 1)
Enhancement: Warpriest (Clr) - Divine Might (Rank 2)
Enhancement: Warpriest (Clr) - Divine Might (Rank 3)
Enhancement: Warpriest (Clr) - Toughness (Rank 1)
Enhancement: Warpriest (Clr) - Wall of Steel (Rank 1)


Level 16 (Fighter)
Feat: (Fighter Bonus) Improved Two Handed Fighting


Level 17 (Cleric)


Level 18 (Cleric)
Feat: (Selected) Greater Two Handed Fighting


Level 19 (Cleric)


Level 20 (Cleric)
Enhancement: Radiant Servant (Clr) - Improved Empower Healing (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Slayer of Evil I (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Courage of Heaven (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Exalted Cleave (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Exalted Cleave (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Exalted Cleave (Rank 3)
Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 3)
Enhancement: Warpriest (Clr) - Resilience of Battle (Rank 1)
Enhancement: Warpriest (Clr) - Wall of Steel (Rank 2)
Enhancement: Warpriest (Clr) - Wall of Steel (Rank 3)


Level 21 (Epic)
Feat: (Selected) Epic: Overwhelming Critical


Level 22 (Epic)


Level 23 (Epic)


Level 24 (Epic)
Feat: (Selected) Empower Spell


Level 25 (Epic)


Level 26 (Epic)
Feat: (Epic Destiny) Epic Destiny: Perfect Two Handed Fighting


Level 27 (Epic)
Feat: (Selected) Epic: Ruin


Level 28 (Epic)
Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting

axel15810
01-14-2015, 09:22 PM
You beat me to it. I'm running a similar build right now - 15c/4p/1f. My feats and stat distribution is a bit different however. I actually have a really long and detailed post typed up on this build, was planning to post it this weekend. Devs inferred yesterday that divine grace may not be getting nerfed after all so I will probably switch to 15c/3p/2f as well.

firemedium_jt
01-14-2015, 09:38 PM
I predict this build might be gimp with the return of Tower of Despair in this new Shavarath and Vale story line the Devs are talking about releasing this year, but my main is CLR17/PAL2/FTR1 with Mass Heal for Epic. Still with the ton of self healing going around it might just be more about running in Unyielding for Raid healing. And if more toons have the amp you carry all I gotta do is stand there with my Aura since Divine Grace is not getting nerfed.

axel15810
01-14-2015, 09:52 PM
I predict this build might be gimp with the return of Tower of Despair in this new Shavarath and Vale story line the Devs are talking about releasing this year, but my main is CLR17/PAL2/FTR1 with Mass Heal for Epic. Still with the ton of self healing going around it might just be more about running in Unyielding for Raid healing. And if more toons have the amp you carry all I gotta do is stand there with my Aura since Divine Grace is not getting nerfed.

I don't think mass heal is coming back to life anytime soon. Devs have in large part abandoned the need for raid healers - that's what most players seemed to want. To bring it back they'd either have to nerf reconstruct SLA (and maybe consecrated ground), or build in some kind of mechanic where you can't self-heal if you are close to a raid boss...some kind of anti-magic aura or quell aura...requiring someone to stand in the back and spam mass heals.

And honestly, even if they do I can probably just make due with bursts, aura and mass cures. I ran 17 cleric melee builds for years, it would be a serious pain to go back and lose either divine grace or the +20% HP from defender stance. But who knows, if they put divine grace equivalents on equipment as they discussed yesterday maybe 17 cleric / 3 fighter will be optimal. Also there's the fighter pass and and favored soul pass coming which could also mix up the builds quite a bit. I wonder if in the favored soul pass they give me a reason to invest heavily in warpriest - that tree is so terrible other than splashing for divine might, toughness and wall of steel.

I have a strong feeling I'll be running a different build 6 months from now.

firemedium_jt
01-14-2015, 09:58 PM
I was wondering when to take Precision? I can't see not having the basic feats and it seems the fortification is needed for epic and not Heroic.

firemedium_jt
01-18-2015, 01:07 PM
Ok so Precision and PA don't work together.
Edited build above.


Now what should I take for lvl27 feat?

Ruin
500 pt attack, drawbacks?

Blinding Speed
I prefer Goat Boots

Enlarge
I think for Consecration? What else?

Extend
For Divine Power Spell, but I prefer using items for that. What else?